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| romaji_name = Antīku Gianaito
 
| romaji_name = Antīku Gianaito
 
| trans_name = Antique Gear Knight
 
| trans_name = Antique Gear Knight
| image = AncientGearKnight-BP03-EN-R-1E.png
+
| image = AncientGearKnight-SR03-EN-C-1E.png
| attribute = Earth
+
| attribute = EARTH
 
| type = Machine
 
| type = Machine
 
| type2 = Gemini
 
| type2 = Gemini
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| atk = 1800
 
| atk = 1800
 
| def = 500
 
| def = 500
| number = 39303359
+
| passcode = 39303359
| effect = Unclassified, Continuous, Continuous
+
| effect_types = Unclassified, Condition, Continuous
| lore = This card is treated as a [[Normal Monster]] while [[face-up]] on the [[field]] or in the [[Graveyard]]. While this card is a Normal Monster on the field, you can [[Normal Summon]] it to have it become an [[Effect Monster]] with this [[Card effect|effect]].<br />● If this card [[attack]]s, your opponent cannot [[activate]] [[Spell Card|Spell]]/[[Trap Card]]s until the end of the [[Damage Step]].
+
| lore = This card is treated as a [[Normal Monster]] while [[face-up]] on the [[field]] or in the [[Graveyard]]. While this card is a Normal Monster on the field, you can [[Normal Summon]] it to have it become an [[Effect Monster]] with this [[Card effect|effect]].<br />● If this card [[attack]]s, your opponent cannot [[activate]] any [[Spell Card|Spell]]/[[Trap Card]]s until the end of the [[Damage Step]].
| fr_lore = Cette carte est traitée comme un Monstre Normal tant qu'elle est face recto sur le Terrain ou dans le Cimetière. Tant que cette carte est un Monstre Normal sur le Terrain, vous pouvez l'Invoquer Normalement pour qu'elle devienne un Monstre à Effet avec cet effet.<br />● Si cette carte attaque, jusqu'à la fin de la Damage Step, votre adversaire ne peut pas activer de Cartes Magie/Piège.
+
| fr_lore = Cette carte est traitée comme un Monstre Normal tant qu'elle est face recto sur le Terrain ou dans le Cimetière. Tant que cette carte est un Monstre Normal sur le Terrain, vous pouvez l'Invoquer Normalement pour qu'elle devienne un Monstre à Effet avec cet effet.<br />● Si cette carte attaque, votre adversaire ne peut pas activer de Cartes Magie/Piège jusqu'à la fin de la Damage Step.
 
| de_lore = Diese Karte wird als ein Normales Monster behandelt, solange sie offen auf dem Spielfeld oder im Friedhof liegt. Solange diese Karte ein Normales Monster auf dem Spielfeld ist, kannst du sie als Normalbeschwörung beschwören, damit sie ein Effektmonster mit diesem Effekt wird.<br />● Falls diese Karte angreift, kann dein Gegner bis zum Ende des Damage Steps keine Zauber-/Fallenkarten aktivieren.
 
| de_lore = Diese Karte wird als ein Normales Monster behandelt, solange sie offen auf dem Spielfeld oder im Friedhof liegt. Solange diese Karte ein Normales Monster auf dem Spielfeld ist, kannst du sie als Normalbeschwörung beschwören, damit sie ein Effektmonster mit diesem Effekt wird.<br />● Falls diese Karte angreift, kann dein Gegner bis zum Ende des Damage Steps keine Zauber-/Fallenkarten aktivieren.
| it_lore = Questa carta viene considerata come un Mostro Normale mentre è scoperta sul Terreno o nel Cimitero. Mentre questa carta è un Mostro Normale sul Terreno, puoi Evocarla Normalmente per farla diventare un Mostro con Effetto con questo effetto.<br />● Se questa carta attacca, il tuo avversario non può attivare Carte Magia/Trappola fino alla fine del Damage Step.
+
| it_lore = Questa carta viene considerata come un Mostro Normale mentre è scoperta sul Terreno o nel Cimitero. Mentre questa carta è un Mostro Normale sul Terreno, puoi Evocarla Normalmente per farla diventare un Mostro con Effetto con questo effetto.<br />● Se questa carta attacca, il tuo avversario non può attivare nessuna Carta Magia/Trappola fino alla fine del Damage Step.
| es_lore = Esta carta se trata como un Monstruo Normal mientras esté boca arriba en el Campo o en el Cementerio. Mientras esta carta sea un Monstruo Normal en el Campo, puedes Invocarla de Modo Normal para que se convierta en un Monstruo de Efecto con este efecto.<br />● Si esta carta ataca, tu adversario no puede activar Cartas Mágicas/de Trampa hasta el final del Damage Step.
+
| pt_lore = Este card é considerado um Monstro Normal enquanto estiver com a face para cima no campo ou no Cemitério. Enquanto este card for um monstro Normal no campo, você pode Invocá-lo por Invocação-Normal para fazer com que ele se torne um Monstro de Efeito com este efeito.<br />● Se este card atacar, seu oponente não pode ativar qualquer Card de Magia/Armadilha até o final da Etapa de Dano.
| pt_lore = Este card é consíderado um [[Normal Monster|Monstro Normal]] enquanto estiver com a [[Face-up|face para cima]] no [[Field|campo]] ou no [[Graveyard|Cemitério]]. Enquanto este card estiver com a face para cima no campo, você pode Invocá-lo por [[Normal Summon|Invocação-Normal]] para fazer com que ele se torne um [[Effect Monster|Monstro de Efeito]] com este [[Card effect|efeito]].<br />● Se este card [[Attack|atacar]], seu oponente não pode [[Activate|ativar]] [[Spell Card|Cards de Magia]]/[[Trap Card|Armadilha]] até o final da [[Damage Step|Etapa de Dano]].
+
| es_lore = Esta carta se trata como un Monstruo Normal mientras esté boca arriba en el Campo o en el Cementerio. Mientras esta carta sea un Monstruo Normal en el Campo, puedes Invocarla de Modo Normal para que se convierta en un Monstruo de Efecto con este efecto.<br />● Si esta carta ataca, hasta el final del Damage Step tu adversario no puede activar Cartas Mágicas/de Trampa.
| ja_lore = このカードは墓地またはフィールド表側表示で存在する場合、通常モンスターとして扱う。フィールド上に表側表示で存在するこのカードを通常召喚扱いとして度召喚する事このカードは効果モンスター扱いとなり以下の効果を得る。<br />● このカードが攻撃する場合、相手はダメージステップ終了時まで魔法・罠カードを発動できない。
+
| ja_lore = ①:このカードはフィールド・墓地に存在する限り、通常モンスターとして扱う。②:フィールドの通常モンスター扱いのこのカードを通常召喚としてもう1度召喚できる。その場合このカードは効果モンスター扱いとなり以下の効果を得る。<br />●このカードが攻撃する場合、相手はダメージステップ終了時まで魔法・罠カードを発動できない。
| ko_lore = 카드는 묘지 또는 필드 위에 앞면 표시로 존재할 경우, 일반 몬스터로 취급한다. 필드 위에 앞면 표시로 존재하는 이 카드를 일반 소환으로 취급하여 다시 소환하는 것으로, 이 카드는 효과 몬스터로 취급이 되어 이하의 효과를 얻는다. ●이 카드가 공격할 경우, 상대는 데미지 스텝 종료시까지 마법 / 함정 카드를 발동할 수 없다.
+
| ko_lore = : 카드는 필드 / 묘지에 존재하는 , 일반 몬스터로 취급한다. : 필드의 일반 몬스터 취급의 이 카드를 통상 소환으로서 1번 더 일반 소환할 있다. 경우 이 카드는 효과 몬스터로 취급되고, 이하의 효과를 얻는다.<br />● 이 카드가 공격할 경우, 상대는 데미지 스텝 종료시까지 마법 / 함정 카드를 발동할 수 없다.
 
| en_sets =
 
| en_sets =
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
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{{Card table set|BP03-EN033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-EN033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-EN033|Battle Pack 3: Monster League|Shatterfoil Rare}}
 
{{Card table set|BP03-EN033|Battle Pack 3: Monster League|Shatterfoil Rare}}
  +
{{Card table set|SR03-EN009|Machine Reactor Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| fr_sets =
 
| fr_sets =
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{{Card table set|BP03-FR033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-FR033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-FR033|Battle Pack 3: Monster League|Shatterfoil Rare}}
 
{{Card table set|BP03-FR033|Battle Pack 3: Monster League|Shatterfoil Rare}}
  +
{{Card table set|SR03-FR009|Machine Reactor Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| de_sets =
 
| de_sets =
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{{Card table set|BP03-DE033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-DE033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-DE033|Battle Pack 3: Monster League|Shatterfoil Rare}}
 
{{Card table set|BP03-DE033|Battle Pack 3: Monster League|Shatterfoil Rare}}
  +
{{Card table set|SR03-DE009|Machine Reactor Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| it_sets =
 
| it_sets =
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{{Card table set|BP03-IT033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-IT033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-IT033|Battle Pack 3: Monster League|Shatterfoil Rare}}
 
{{Card table set|BP03-IT033|Battle Pack 3: Monster League|Shatterfoil Rare}}
  +
{{Card table set|SR03-IT009|Machine Reactor Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| pt_sets =
 
| pt_sets =
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{{Card table set|BP03-PT033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-PT033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-PT033|Battle Pack 3: Monster League|Shatterfoil Rare}}
 
{{Card table set|BP03-PT033|Battle Pack 3: Monster League|Shatterfoil Rare}}
  +
{{Card table set|SR03-PT009|Machine Reactor Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| sp_sets =
 
| sp_sets =
{{Card table set/header|es}}
+
{{Card table set/header|sp}}
 
{{Card table set|GLAS-SP029|Gladiator's Assault|Common}}
 
{{Card table set|GLAS-SP029|Gladiator's Assault|Common}}
 
{{Card table set|BP01-SP146|Battle Pack: Epic Dawn|Common}}
 
{{Card table set|BP01-SP146|Battle Pack: Epic Dawn|Common}}
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{{Card table set|BP03-SP033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-SP033|Battle Pack 3: Monster League|Rare}}
 
{{Card table set|BP03-SP033|Battle Pack 3: Monster League|Shatterfoil Rare}}
 
{{Card table set|BP03-SP033|Battle Pack 3: Monster League|Shatterfoil Rare}}
  +
{{Card table set|SR03-SP009|Machine Reactor Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| jp_sets =
 
| jp_sets =
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{{Card table set|GLAS-JP029|Gladiator's Assault|Rare}}
 
{{Card table set|GLAS-JP029|Gladiator's Assault|Rare}}
 
{{Card table set|DE02-JP041|Duelist Edition Volume 2|Common}}
 
{{Card table set|DE02-JP041|Duelist Edition Volume 2|Common}}
  +
{{Card table set|SR03-JP009|Structure Deck R: Machine Dragon Re-Volt|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| kr_sets =
 
| kr_sets =
{{Card table set/header|ko}}
+
{{Card table set/header|kr}}
 
{{Card table set|GLAS-KR029|Gladiator's Assault|Rare}}
 
{{Card table set|GLAS-KR029|Gladiator's Assault|Rare}}
  +
{{Card table set|SR03-KR009|Structure Deck R: Machine Dragon Re-Volt|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| wc08_sets =
 
| wc08_sets =
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| ygo_sets =
 
| ygo_sets =
 
'''[[Pack 46 (YGOO-BP)|Pack 46]]'''
 
'''[[Pack 46 (YGOO-BP)|Pack 46]]'''
| anime_av = 036, 044, 045, 050, 054
+
| archseries = Ancient Gear
| stats1 = Treated as a Normal Monster
+
| stat_change = Treated as a Normal Monster
| mst1 = Prevents activation of Spell Cards
+
| m/s/t =
| mst2 = Prevents activation of Trap Cards
+
* Prevents activation of your opponent's Spell Cards
| archetype1 = Ancient Gear
+
* Prevents activation of your opponent's Trap Cards
 
| database_id = 7294
 
| database_id = 7294
 
}}
 
}}

Latest revision as of 13:57, May 21, 2017

Ancient Gear Knight
古代の機械騎士 (アンティーク・ギアナイト)
AncientGearKnight-SR03-EN-C-1E
English Ancient Gear Knight
French Chevalier Rouages Ancients
German Antiker Antriebsritter
Italian Cavaliere-Ingranaggio Antico
Korean 앤틱 기어 나이트
Portuguese Cavaleiro do Mecanismo Antigo
Spanish Caballero de Mecanismo Antiguo
Japanese (kana) アンティーク・ギアナイト
Japanese (base) 古代の機械騎士
Japanese (rōmaji) Antīku Gianaito
Japanese (translated) Antique Gear Knight
Card type Monster
Attribute EARTH EARTH.svg
Types Machine / Gemini / Effect
Level 4 CG StarCG StarCG StarCG Star
ATK / DEF 1800 / 500
Passcode 39303359
Card effect types

StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Video game sets
Card search categories
Other card information
External links
Video gameDate#NameCostAlignmentATKDEFStatus
Online2005-11-04Unlimited
World Championship 20082007-11-29???Unlimited
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