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"/Assault Mode", known as "/Buster" ( (スラッシュ) バスター Surasshu Basutā, read as "Slash Buster") in the Japanese version, is an archetype of Nomi Effect Monsters that are powered-up versions of already-existing Synchro Monsters, which are Special Summoned by using "Assault Mode Activate" on the corresponding Synchro Monsters. Aesthetically, the "/Assault Mode" monsters are re-armored counterparts of the original monster, similar to the Metal counterpart series.

This archetype was localized to "/Assault Mode" in order to convey a greater sense of power, according to Dan Scheidegger (an Upper Deck Entertainment employee) in a post on Pojo.

Statistics

"/Assault Mode" versions have the same name as its counterpart, but with "/Assault Mode" at the end. They have 500 more ATK and DEF, two more Levels (except "T.G. Halberd Cannon/Assault Mode") and a more powerful version of the Synchro Monster's effect (ex. "Stardust Dragon/Assault Mode" can be Tributed whenever a Spell/Trap/Monster effect is activated whereas "Stardust Dragon" can only be Tributed to negate a Spell/Trap/Monster effect that would destroy a card on the field). When the "/Assault Mode" monster is destroyed, the regular version may be Special Summoned from the Graveyard.

Members

Monster Upgraded effect
/Assault Mode Original form
Arcanite Magician Arcanite Magician Destroy all cards your opponent controls by removing 2 Spell Counters from this card.
Colossal Fighter Colossal Fighter Decrease the ATK of your opponent's monsters by 100 for each Warrior monster in your Graveyard.
Doomkaiser Dragon Doomkaiser Dragon Special Summon as many Zombie monsters from either player's Graveyard(s) to your side of the field when this card is Special Summoned.
Hyper Psychic Blaster Hyper Psychic Blaster If this card destroys a monster in battle, inflict damage to your opponent equal to its DEF and gain LP equal to its ATK.
Red Dragon Archfiend Red Dragon Archfiend Destroy all other monsters on the field after damage calculation when this card declared an attack.
Stardust Dragon Stardust Dragon Negate the activation of a Spell, Trap, or Monster Card's effect and destroy it by Tributing this card.
T.G. Halberd Cannon T.G. Halberd Cannon Negate the Summon of a monster(s), banish the monster(s) that would've been Summoned, and banish all other Special Summoned monsters the opponent controls.

Appearances

In the anime tour special episode, Evolving Duel! Stardust VS Red Demons, Yusei Fudo and Jack Atlas had a Duel in which they both Summoned "/Assault Modes" of their dragons. Jack Summoned "Red Dragon Archfiend/Assault Mode" first and began to boast about it but Yusei quickly brought out "Stardust Dragon/Assault Mode". A lot of the Duel consisted of both players using various cards to protect their dragon and take out their opponent's. Eventually, both "/Assault Modes" were destroyed and the regular "Red Dragon Archfiend" and "Stardust Dragon" returned. Yusei increased "Stardust Dragon'" ATK so it could defeat "Red Dragon Archfiend" and used "Synchro Destructor" to take out Jack's remaining Life Points.

In Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator, Stardust Dragon/Assault Mode and Red Dragon Archfiend/Assault Mode appear as opponents, that can be unlocked by Summoning their card form in a Duel. The characters Assault Mercenary and Night Wing Sorceress also use "/Assault Mode" Decks.

Playing style

"/Assault Mode" monsters are extremely powerful, but in order to be used effectively their user must have very good control over their own deck and be able to summon the desired Synchro Monster with ease. A deck that is too dedicated to supporting "Assault Mode Activate" may not support the Synchro Monster properly enough to be able to summon it quickly. On occasion, an "/Assault Mode" monster's effect may not be as desirable as the original ("Hyper Psychic Blaster/Assault Mode" does less damage with its effect, generally, than its original version's Piercing Damage, and "Red Dragon Archfiend/Assault Mode" has a severe drawback).

Arcanite Assault

To use "Arcanite Magician" and "Arcanite Magician/Assault Mode" in a Spell Counter Deck can be tough but the deck is not impossible and makes for an interesting deck type to use. "Magical Exemplar" makes Special Summoning much easier and saves time to Synchro Summon your key monster, "Arcanite Magician". "Instant Fusion" works very well with "Magical Exemplar" because you can use it to Special Summon a "Musician King" and use "Exemplar's" effect to Special Summon a "Night's End Sorcerer" from your hand or graveyard. "Arcane Apprentice" is a better choice because you get "Assault Mode Activate" to you hand after you Synchro Summon with it. Also, a very good card to have in this deck is "The Tricky" since he is level 5 and a Spellcaster and when used with "Arcane Apprentice", not only will you be able to quickly Special Summon "Arcanite Magician" but her /Assault Mode version as well because of "Arcane Apprentice's" effect.

A very important thing to think about is getting "Arcanite Magician/Assault Mode" out onto your side of the field as quickly as possible. This means getting "Assault Mode Activate" to your hand as soon as possible. "Threatening Roar", "Mirror Force", and "Dimensional Prison" will help keep her on the field so that your efforts will not go to waste.

Another good card to add to your Extra Deck would be "Tempest Magician". Her special effect allows you to add Spell Counters to any monster by discarding any number of cards from your hand. This is a useful way to increase the ATK of "Arcanite" and Counters if it runs out.

"Crusader of Endymion" or an "Alchemist of Black Spells" can help "Arcanite Magician" and "Arcanite Magician/Assault Mode" gain ATK and Spell Counters. You can also use "Spell Power Grasp" to put counters on either "Arcanite". Use "Magical Citadel of Endymion" and remove spell counters from it so that your "Arcanite" or "Arcanite/Assault Mode" will not lose ATK when using their effects. Lastly, you can use "Miracle Synchro Fusion". Since /Assault Mode monsters are useless in the graveyard, you can fuse a used-up "Arcanite Magician/Assault Mode" with "Tempest Magician" or "Arcanite Magician" to make "Supreme Arcanite Magician". It's slower than either Arcanite but it is much more powerful and can allow you to draw cards.


Doomkaiser Assault

The deck that "Doomkaiser Dragon" fits best into is one built around "Zombie World", allowing you to Special Summon monsters from either player's graveyard. Possible uses for these monsters include tribute fodder, such as for "Beast King Barbaros" and the ability to easily activate its field-clearing effect; Synchro Summons, if you revive Tuner monsters; or fodder for anything that needs large amounts of monsters on the field.


Level 8 Synchro Assault

Because "Stardust Dragon/Assault Mode" has what is considered to be the most powerful effect of any "/Assault Mode" monster - and because of how easy the original "Stardust Dragon" is to summon, especially with the release of "Starlight Road", this is the most popular "/Assault Mode" deck in tournaments. This variant can use many combos to bring out "Stardust Dragon". "Instant Fusion" is very useful in this deck as you can Special Summon a Level 4 or 5 Fusion Monster to tune with a Level 3 or 4 Tuner. "Destiny Hero - Malicious" is also used with "Emergency Teleport", which can Special Summon the Level 8 "Stardust Dragon" with ease: "Emergency Teleport" also combos with "Instant Fusion" if "Psychic Commander" is included in the deck.

Once "Stardust Dragon" is summoned it is important to Special Summon "Stardust Dragon/Assault Mode" quickly; thus, "Assault Beast" is used to support "Assault Mode Activate". Once the "Stardust/Assault" is out it is extremely difficult to remove from the field - its effect will negate ATK modifiers, destruction effects and more. The three weaknesses for this card are cards to negate "Stardust Dragon/Assault Mode's" effect, like "Divine Wrath", cards that banishes monsters from the graveyard, such as "D.D. Crow", and monsters that have ATK higher than or equal to 3000 without using an effect, such as "Beast Machine King Barbaros Ür".

To speed up this deck you might want to add "Foolish Burial" to send your "Destiny HERO - Malicious" graveyard in order to activate its effect, then summon "Arcane Apprentice". This way you can easily Special Summon "Stardust Dragon" and get an "Assault Mode Activate". "Mystic Tomato" can be useful too as it can summon "Destiny Hero - Malicious" from your deck. Add "Plaguespreader Zombie" to help you return your "Stardust Dragon/Assault Mode" or "Destiny Hero - Malicious" from your hand to your deck.


Flamvell Assault

While relying on "Destiny HERO - Malicious" to Synchro Summon "Stardust Dragon" can be unreliable, using Flamvells to summon a Stardust can be surprisingly easy. Destroy one of your opponent's monsters with "Flamvell Firedog" (Level 4) and Special Summon "Flamvell Magician" (Level 4 tuner). Tune them together for a "Stardust Dragon". Also, once a sufficient amount of Flamvells have been added to your Graveyard, "Rekindling" is a quick and easy way to Synchro again for "Stardust Dragon".

This deck is based on tuning Level 8 Synchro Monsters using "Flamvell Magician" and "Flamvell Firedog". "Firedog" Special Summons "Magician" quickly with his Effect and they could tune to make a Level 8 Synchro Monster in Main Phase 2 after "Firedog's" Effect and the only thing you have to do is activate "Assault Mode Activate" as soon as you can. Also, you can activate "Rekindling" to return Flamvells and tune them again.

Strategy of this deck is simple and you just have to summon "Firedog" as quick as you can and blow away your opponent with Synchro Monsters and /Assault Mode Monsters.


Dragunity Assault

Use the field spell "Dragon Ravine" to send "Dragunity Phalanx" to Graveyard and search out "Dragunity Dux"; Normal Summon it and use it's effect to equip "Dragunity Phalanx"; Special Summon "Dragunity Phalanx" and Synchro Summon "Dragunity Knight - Vajrayana" because it can equip "Phalanx" again, letting you summon "Stardust Dragon".

This deck is based on tuning Level 4 non-Tuner Winged Beast monsters with Level 2 Dragon Tuner to summon "Dragunity Knight - Vajrayana". Special Summoning "Dragunity Arma Mystletainn" from hand can lead to summoning "Stardust Dragon". Strategy of this deck is simple and you just have to use "Dragon Ravine" as early as possible to spam Synchro Monsters and /Assault Mode Monsters.


Psychic Assault

This deck is quite possibly the easiest of the Assault Mode decks to use due to the usability of "Overdrive Teleporter" and "Hyper Psychic Blaster" being a Level 9 Synchro Monster. Thus, Special Summoning "Hyper Psychic Blaster" is as simple as Tribute Summoning "Overdrive Teleporter", Special Summoning at least one "Psychic Commander" and tuning "Teleporter" and "Commander" to Synchro Summon "Blaster". From there, activate "Assault Mode Activate" as soon as possible.

A notable feature of "Hyper Psychic Blaster" is the summoning condition. Unlike other Level 9 Synchro Monsters, such as "Mist Wurm" and "Trishula, Dragon of the Ice Barrier", "Hyper Psychic Blaster" only needs 1 other monster (at minimum) to Synchro Summon it. Most of these decks take advantage of this valuable fact as much as possible.

Rarely known as Plantic, Plants have a great swarm relation to Psychics. Plantic decks that involve "Hyper Psychic Blaster/Assault Mode" are surprisingly powerful. Using level 3 Plants (like "Lonefire Blossom"), level 3 Psychics (like "Psychic Commander"), level 6 Plants (like "Gigaplant") and level 6 Psychics (like "Overdrive Teleporter"), summoning "Hyper Psychic Blaster" is as simple as putting 3 and 3 and 3 together. If the deck is Plant-Heavy you can use "DNA Surgery" to change all Types to Psychic for ease of summoning.


Ultimaya Tzolkin Assault

This build is centered around "Hieratics" and throwing out "Ultimaya" using "Labradorite Dragon" and going for "Stardust Dragon/Assault Mode" with setting "Assault Mode Activate". The Deck is fairly straight forward and easy to learn, and you have access to all of the other "Hieratic" staples. You also should run "Quickdraw Synchron" and "Magical Mallet" so you can shuffle "Stardust Dragon/Assault Mode" back to the Deck. It also helps against dead hands, which happens often in "Hieratics".

For getting "Ultimaya" out, you can run cards like "Cyber Dragon" and "Wattaildragon". Any Level 5 vanilla Dragon is also a option, but is not recommended. You can also run "Instant Fusion", but lowers the speed of the Deck. The Deck has access to all Level 7 & 8 Dragon Synchros, such as "Beelze of the Diabolic Dragons" and "Black Rose Moonlight Dragon".


T.G. Assault


Strengths

Depending on how you build it, this deck can be very fast and very quick to kill your opponent. Decks that work slowly or take a while to get started, like a Spellcaster Deck or Frog Deck are at risk of destruction.

"Stardust Dragon/Assault Mode" makes short work of most Monarch decks and Blackwing Decks and "Red Dragon Archfiend/Assault Mode" destroys Zombie Decks.

A way to deal massive damage to your opponent's life points is to have your Synchro Monster of choice on the field. "Hyper Psychic Blaster" will deal the most damage but "Stardust Dragon" has the greatest chance of working. Attack with the Synchro Monster, then use "Assault Mode Activate". You can also chain "Assault Mode Activate" to a "Mirror Force" or "Dimensional Prison" to avoid the loss of your monster and maintain field advantage. Then, attack with the /Assault Mode Monster. Activate "Assault Overload" and inflict damage to both players equal to the /Assault Mode Monsters' level X 200. Then attack with your original Synchro Monster and if your opponent has a clear field or you used "Hyper Psychic Blaster/Assault Mode" then you will win.

Weaknesses

Adding /Assault Mode support to your deck adds a new level of difficulty. Anti-Meta Decks will annihilate this deck. Always make sure to have a good side deck to deal with these decks. Also, because these decks are completely dependent on the use of "Assault Mode Activate" the deck can be shut down by "Prohibition" so make sure to have Spell and Trap removal cards such as "Dust Tornado" or "Mystical Space Typhoon".

Cards that can negate "Assault Mode Activate" like "Dark Bribe" and "Trap Stun" are very effective against this deck type because you still lose your Synchro Monster.

Another /Assault Mode deck weakness is that if you draw an /Assault Mode monster it will waste your draw. There are ways around this, including a specific support card called "Assault Teleport". More recent support in "Assault Mode Zero" has alleviated this problem, however, it is not as accessible as "Assault Mode Activate".

If an /Assault Mode Monster (except Stardust Dragon/Assault Mode where it can negate effects) is destroyed by "Soul Taker", its original form cannot be revived because Soul Taker's LP-gaining effect is the last thing to happen, not the destruction, due to Missing the timing.


Six Attributes
DARK DARK.svg EARTH EARTH.svg FIRE FIRE.svg LIGHT LIGHT.svg WATER WATER.svg WIND WIND.svg
/Assault Modes Red Dragon Archfiend / Colossal Fighter Hyper Psychic Blaster / T.G. Halberd Cannon Doomkaiser Dragon Arcanite Magician n/a Stardust Dragon
@Ignisters
Base forms
Evolved forms
Doyon
Dark Templar
Doshin
Earth Golem
Achichi
Fire Phoenix
Pikari
Light Dragon
Hiyari
Water Leviathan
Bururu
Wind Pegasus
Alchemy Beasts
Summoners
(Normal Spell Cards)
Moonface the Silver
Silver Key
Leon the Lead
Lead Compass
Salamandra the Steel
Steel Lamp
Ouroboros the Bronze
Bronze Scale
Ekenas the Mercury
Mercury Hourglass
Aretos the Tin
Tin Spell Circle
Aliens Overlord / Mother / Psychic Shocktrooper / Infiltrator / Warrior Mars / Telepath Ammonite / Dog / Grey / Kid / Shocktrooper M-Frame Hunter / Hypno Skull
Altergeists Primebanshee / Multifaker / Kidolga / Fifinellag / Dragvirion / Memorygant / Pookuery Kunquery Hexstia Marionetter Meluseek / Fijialert Silquitous / Pixiel
Aromages Marjoram Cananga Bergamot Jasmine Rosemary Laurel
Attribute Boosters (500 ATK▲/400 DEF▼)
Link Monsters
(500 ATK▲/500 DEF▲)
Field Spells
(500 ATK▲/400 DEF▼)
Equip Spells
(400 ATK▲/200 DEF▼)
Witch's Apprentice
Wee Witch's Apprentice
Mystic Plasma Zone
Sword of Dark Destruction
Milus Radiant
Missus Radiant
Gaia Power
Invigoration
Little Chimera
Duelittle Chimera
Molten Destruction
Burning Spear
Hoshiningen
Hip Hoshiningen
Luminous Spark
Elf's Light
Star Boy
Mistar Boy
Umiiruka
Steel Shell
Bladefly
Greatfly
Rising Air Current
Gust Fan
Attribute Knights Armageddon Dust Brushfire Dawn Shore Altitude
Attribute Reptiles Umbral Soul Raging Earth Firestorm Prominence Radiant Spirit Silent Abyss Destruction Cyclone
Attribute Sorcerers
(4/1500/0/Spellcasters)
Dark n/a Fire Light Aqua n/a
Attribute Spirits Luna the Dark Spirit The Rock Spirit Spirit of Flames Diana the Light Spirit Aqua Spirit Garuda the Wind Spirit
Attribute Summoners Mystic Tomato Giant Rat UFO Turtle Shining Angel Mother Grizzly Flying Kamakiri #1
B.E.S. Big Core Covered Core / Blaster Cannon Core Big Core MK-2 Big Core MK-3 Crystal Core Tetran
Barrier Statues Abyss Drought Inferno Heavens Torrent Stormwinds
Beast Gear World Catapult Devilkong Motor Wolf / Trike Fox / King Convoy Ligeon Buggy Dog n/a n/a Gyro Jackal
Charmers
Familiar-Possessed
Cataclysmic Charmers
Spiritual Arts
Familiar
Possessed Familiars
Dharc
Dharc
n/a
Greed
Meda Bat
n/a
Aussa
Aussa
Avalanching Aussa
Kurogane
Marmot
Nefarious
Hiita
Hiita
Blazing Hiita
Kurenai
Fox Fire
Inari Fire
Lyna
Lyna
n/a
Hijiri
Happy Lover
n/a
Eria
Eria
Raging Eria
Aoi
Gigobyte
Jigabyte
Wynn
Wynn
Storming Wynn
Miyabi
Petit Dragon
Ranryu
Chrysalis
Neo-Spacians
Evolved forms
Contact Fusions
Evolved forms
Advanced Contact Fusions
Pantail
Dark Panther
n/a
Dark Neos
n/a
Chaos Neos
Mole
Grand Mole
n/a
Grand Neos
n/a
Nebula Neos
Larva
Flare Scarab
n/a
Flare Neos
n/a
Magma Neos
Pinny
Glow Moss
Twinkle Moss
Glow Neos
n/a
Cosmo Neos
Dolphin
Aqua Dolphin
Marine Dolphin
Aqua Neos
Marine Neos
n/a
Chicky
Air Hummingbird
n/a
Air Neos
n/a
Storm Neos
Code Talkers
(Link-3)
Decode
(Extended)
Transcode Powercode Encode Shootingcode Excode
Color Ninjas
Dragon Ninjas
Strike
Black
Senior Silver
n/a
n/a
Red
White
White
n/a
Blue
Yellow
Yellow
Cubic Vijam / Crimson Nova (Trinity) Dark Garnex Blade Garoodia Duza / Buster Gundil / Indiora Doom Volt n/a Geira Guile
CXyz Dark Fairy Cheer Girl / Mechquipped Djinn Angeneral Comics Hero Legend Arthur / Battleship Cherry Blossom / Zubaba Saikyo General Coach Lord Ultimatrainer Simon the Great Moral Leader / Barian Hope n/a Skypalace Babylon
Dice Roll Archfiends Terrorking / Masterking Vilepawn Infernalqueen Desrook Darkbishop Shadowknight
Double Tributers
Effigies
Double Coston
Dark
The Trojan Horse
Earth
Flame Ruler
n/a
Kaiser Sea Horse
Light
Unshaven Angler
n/a
Whirlwind Prodigy
Wind
Dragonmaids
Human forms
Dragon forms
Chamber
n/a
Nurse
Ernus
Kitchen
Tinkhec
House
Sheou
Laundry
Nudyarl
Parlor
Lorpar
Dustons
(1/0/1000/Fiends)
Star Yellow Red House / White Blue Green
Elemental HERO
Fusion Monsters
(1 "HERO" + 1 matching Attribute)
Escuridao Gaia Nova Master The Shining Absolute Zero Great Tornado
Elemental Lords
Elementsabers
Umbramirage
Molehu
Grandsoil
Aina
Pyrorex
Malo
Phosphorage
Lapauila (Mana)
Moulinglacia
Nalu
Windrose
Makani
Empowered Warriors
Summoners
Dragonox
n/a
Terratiger
White Tiger
Arnis
Red Sparrow
Dragodies
Golden Dragon
Hydrortoise
Green Turtle
Ventdra
Blue Dragon
Endymion Master Magician / Mighty Master of Magic Magister Rogue Crusader / Reflection Magistus of Mastery Servant
Entities Azathot Nyarla Chthugua N'tss Norden Hastorr
Fortune Fairies
Fortune Ladies
Ann
Dark / Past
Chee
Earth
En
Fire
Hikari
Light / Every
Swee
Water
Hu
Wind
Fur Hire Seal / Folgo Beat / Dyna Bravo Rafale Helmer / Wiz Donpa / Recon / Sagitta
Generaiders Hela / Harr Dovelgus / Jormungandr Naglfar / Loptr Mardel / Utgarda Nidhogg Frodi
Gizmek Orochi Uka Kaku Yata Okami Mikoto
Guardians
Weapons
(Equip Spell Cards)
Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Grarl
Gravity Axe
Ceal
Shooting Star Bow
Tryce
Twin Swords of Flashing Light
Kay'est
Rod of Silence
Elma / Eatos
Buttefly Dagger / Celestial Sword
Invoked
(1 "Aleister the Invoker" + 1 matching Attribute)
Caliga Magellanica Purgatrio Mechaba Cocytus Raidjin
Kaiju Radian Kumongous Dogoran Jizukiru / Mecha-Dogoran / Thunder King / Mecha-Thunder-King Gameciel Gadarla
Knightmare Iblee / Unicorn / Orcust / Idlee Cerberus Phoenix Gryphon Mermaid Goblin
Legendary Planets Sun / Jupiter / Saturn / Pluto Terra Firma Mars Venus / Uranus Mercury / Neptune n/a
Masked HEROes Dark Law / Anki Dian Goka Koga Vapor / Acid Divine Wind / Blast
Magician Girls (Toon)
Dark
(Dragon Knight)
Berry Apple Lemon Chocolate Kiwi
Magikey Clavkiys / Batosbuster / Ansyalabolas Garesglasser Transfurlmine Mafteal Vepartu Andrabime
Magistus Grimoire Crowley Goddess Ninaruru Flame Zoroa / Dragon Vafram Verre Cendrillon / Maiden Artemis Master Endymion Saint Aiwass
Mirror Force Dark Quaking Blazing Radiant Drowning Storming
Monarchs
Mega Monarchs
Related "Monarch" Spell/Trap Cards
Vassals
Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg
Granmarg the Mega
Return
Landrobe / Samsara Kaiser
Thestalos
Thestalos the Mega
Erupt
Berlineth
Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius
Mobius the Mega
Awaken
Escher
Raiza
Raiza the Mega
Stormforth
Garum
Musical Djinns Maestroke Temtempo n/a Melomelody Humhumming Muzurhythm
Mythyrian Numbers Djinn Buster Lion Heart / Ronin Raccoon Sandayu n/a Sky Pegasus / Dragluon Abyss Splash / Crystalzero n/a
Nemeses Protos Keystone Flag Eschatos Umbrella Corridor
Number 10X
Number C10X
n/a
Umbral Horror Masquerade
Giant Hand
Giant Red Hand
Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
Silent Honor ARK / Ragnazero
Silent Honor DARK / Ragnafinity
n/a
n/a
Odd-Eyes Dragons Odd-Eyes / Pendulum / Rebellion (Overlord) / Persona / Phantom / Mirage / Performapal Metal Claw / Raging / Supreme King / Wing / Venom / Arc Pendulum / Advance / Wizard Gravity Meteorburst Saber / Lancer / Revolution Absolute Vortex
Pendulum Magicians Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison / Performapal Celestial Dragonpulse Nobledragon Wisdom-Eye / Xiangsheng / Dharma-Eye / Performapal Five-Rainbow Dragonpit Oafdragon / White Wing
Prediction Princesses Astromorrigan Coinorma / Petalelf n/a Tarotrei Crystaldine Arrowsylph
Resonators Dark / Synkron / Crimson Clock Flare / Red / Double / Net Barrier / Chain / Mirror Force Creation
Road Magic N/A Diastrophism Explosion Rays Alter Backflow Tempest
El Shaddoll
Fusion Monsters
(1 "Shaddoll" + 1 matching Attribute)
Winda Shekhinaga Grysta Construct Anoyatyllis Wendigo
Signer Dragons Red Archfiend / Black-Winged Life Stream Black Rose Ancient Fairy n/a Stardust
Six Samurai
Legendary Six Samurai
Secret Six Samurai
Irou
Shi En
Doji
Yariza
Kizan
Kizaru
Kamon
Mizuho
Genba
Zanji
Enishi
Rihan
Yaichi
Shinai
Hatsume
Nisashi
Kageki
Fuma
Sky Striker Ace Raye / Zeke Kaina Kagari Roze Shizuku Hayate
Sushi Angels Spider Roll Monkey Roll n/a Garibel / Agaribel Tiger Roll Dragon Roll
Synchro Warriors
Tuner Synchrons
Junk / Satellite
Junk / Satellite
Drill
Drill
Nitro / Jet
Nitro / Jet
Road
Road
n/a
Steam
Turbo
Turbo
Tenyi Spirits Vishuda Adhara Mapura Ashuna / Sahasrara Sthana Nahata
The Weathers
Canvas
(Continuous Spell/Trap Cards)
Aurora
Auroral
Snow
Snowy
Sun
Sunny
Thunder / Rainbow
Thundery / Rainbowed
Rain
Rainy
Cloud
Cloudy
Timelords Vorpgate Kamion / Hailon Metaion / Lazion / Michion Sephylon / Sandaion Zaphion / Gabrion Sadion / Raphion
True Draco and True King All Calamities Lithosazim / Dreiath III Agnimazud / Ignis Heat Master Peace (King) / Metaltron XII Bahrstos / Dinomight Knight Majesty Maiden / Mariamne
Witchcrafters Haine Potterie Schmitta Edel / Madame Verre / Golem Aruru Pittore Genni
World Chalice World Legacy Beckoned / Ningirsu Chosen / Auram Lee Crowned / Ib (Priestess/Justiciar) Guardragon / Imduk / Almarduke
Yang Zing Taotie / Jiaotu / Yazi Bi'an / Zefraxi / Zefraniu Suanni Chiwen / Baxia / Chaofeng / Denglong Bixi Pulao
Yo-kai Girls Ghost Reaper & Winter Cherries Ghost Belle & Haunted Mansion Ash Blossom & Joyous Spring Ghost Ogre & Snow Rabbit Ghost Sister & Spooky Dogwood Ghost Mourner & Moonlit Chill
ZW - Chimera Clad / Dragonic Halberd Ultimate Shield Phoenix Bow / Asura Strike Unicorn Spear / Lightning Blade / Leo Arms / Sleipnir Mail / Fenrir Sword / Pegasus Twin Saber / Sylphid Wing n/a Tornado Bringer / Eagle Claw
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