LINK:
Dark Xcalibur
ATK/LINK: 2300/3, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ↙️⬆️↘️, 2+ Ultimate-Type monsters
Attack: Ultimate Fury Slash!
Gains 500 ATK for each Ultimate-Type monster this card points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to, negate the activation, and if you do, destroy it, then draw 2 cards from your Deck.
Bright Xcalibur
ATK/LINK: 2300/3, Attribute: Light,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ↙️⬇️↘️, 2+ Ultimate-Type monsters
Attack: Final Dimension Slash!
Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
Storm Xcalibur
ATK/LINK: 2300/3, Attribute: Wind,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬅️⬆️➡️, 2+ Ultimate-Type monsters
Attack: Chaos Storm Slash!
When this card is Link Summoned: Once per turn, if your LP are lower than your opponent's LP, You can choose unused Main Monster Zone equal to the number of monsters in the Extra Monster Zone; those zones cannot be used while this card is on the field. Monsters this card points to gain 500 ATK and cannot be destroyed by card effects.
Blaze Xcalibur
ATK/LINK: 2300/3, Attribute: Fire,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬅️⬇️➡️, 2+ Ultimate-Type monsters
Attack: Fire Tornado Slash!
Once per turn: You can target 1 face-up monster on your opponent's field, its effects are negated until the end of this turn. Once per turn: You can Tribute 1 monster this card points to, this card's ATK becomes double it original ATK until the end of this turn.
Grand Xcalibur
ATK/LINK: 2300/3, Attribute: Earth,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬆️➡️⬇️, 2+ Ultimate-Type monsters
Attack: Grand Fever Slash!
Once per turn: Special Summon 1 Link-3 or lower "Xcalibur" Link Monster from your GY to your zone this card points to. If this card is co-linked to a Link Monster, that monster(s) and this card gains 500 ATK and cannot be targeted by your opponent's card effects.
Aqua Xcalibur
ATK/LINK: 2300/3, Attribute: Water,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬆️⬅️⬇️, 2+ Ultimate monsters
Attack: Riptide Slash!
At the start of this Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent based on the number of monsters this card points to +1, the draw 1 card from your Deck for each monster this card destroyed this turn.
Super Dark Xcalibur
ATK/LINK: 2300/3, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ↙️⬆️↘️, 2+ Ultimate-Type monsters
Attack: Cross Sword Strike!
This card's name becomes "Dark Xcalibur" while on the field. Gains 500 ATK for each Ultimate-Type monster this card points to. During your Battle Phase, if a monster this card points to is destroyed by battle or sent to the GY: This card can make a second attack during each Battle Phase this turn.
Crimson Xcalibur
ATK/LINK: 2300/3, Attribute: Fire,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ↙️⬆️↘️, 2+ Ultimate-Type monsters with different Attributes
Attack: Crimson Soul Slash!
Gains 500 ATK for each Ultimate-Type monster this card points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can apply this effect.
Banish this card from your field, and if you do, Special Summon 1 Link-3 or lower Ultra-Type monster from your Extra Deck, except "Crimson Xcalibur".
You can only use this effect of "Crimson Xcalibur" once per turn.
Silver Xcalibur
ATK/LINK: 1300/2, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬆️⬇️, 2 Ultimate-Type monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or opponent's card effects, while this card points to a monster.
Requiem Xcalibur
ATK/LINK: 2300/3, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬅️⬆️➡️, 2+ Ultimate-Type monsters
Attack: Double Requiem Slash!
Your opponent cannot target Link-4 or higher Link Monster you control with card effects, also they cannot be destroyed by battle. If you control a Link-4 or higher Link Monster (Quick Effect): You can banish Link Monsters from your GY whose combined Link Rating equal exactly 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Requiem Xcalibur" once per turn.
Templar Xcalibur
ATK/LINK: 2300/3, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ↙️⬇️↘️, 2+ Ultimate-Type monsters
Attack: Shadow Force Destruction!
Cannot be destroyed by battle involving a monster that has the same ATK. If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower Ultimate-Type monsters from or GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Ultimate-Type monster from your GY. you can only use each effect of "Templar Xcalibur"
once per turn.
Royal Xcalibur
ATK/LINK: 2300/4, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬅️⬆️➡️⬇️, 2+ Ultimate-Type monsters
Attack: Ultimate Endgame!
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned : You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Fusion, Synchro, Xyz, and/or Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Royal Xcalibur".
Orion Xcallibur
ATK/LINK: 300/1, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬇️, 1 Level 4 or lower Ultimate-Type monster
If this card is sent to the GY as Link Material for a Link-3 "Xcalibur" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Orion Xcalibur" once per turn.
Lancer Xcalibur
ATK/LINK: 1200/1, Attribute: Dark,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬇️, 1 Level 3 or lower Ultimate-Type monster
You can Tribute 1 other monster, then target 1 "Xcalibur" Link Monster in your GY; Special Summon that monster to your zone this card points to. You can only use this effect of "Lancer Xcalibur" once per turn.
White Xcalibur
ATK/LINK: 1300/2, Attribute: Light,
Types: Ultimate-Warrior/Link/Effect
Link Arrows: ⬅️➡️, 2 Ultimate-Type monsters
If this card is Link Summoned: You can Special Summon 1 Ultimate-Type monster from your hand to a zone this card points to. You can only use this effect of "White Xcalibur" once per turn.
FUSION:
Dark Prime Xcalibur
ATK/DEF: 2900/2400, Level: 9, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Siege"
Attack: Falling Sky Slash!
Once per turn: You can Shuffle 1 monster in your GY into your Deck, then draw 1 card. Once per turn: You can send the top card of your Deck to the GY, then this card gains 400 ATK for each Attribute in both's player's GY until the end of this turn.
Dark Master Xcalibur
ATK/DEF: 3000/2100, Level: 9, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Bright Xcalibur"
Attack: Ultimate Chaos Slash!
This card gains 300 ATK for each "Xcalibur" monster in your GY. If you have 3 or more "Xcalibur" Link Monsters in your GY, this card can deal piercing battle damage.
Dark Chariot Xcalibur
ATK/DEF: 3000/2500, Level: 9, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Leoblade the Xcalibur Beast"
Attack: Rampaging Fury Strike!
Once per turn: You can activate 1 of these effects:
This card gains 500 ATK for each card in both player's Spell/Trap Zone until the end of this turn.
This card cannot be destroyed by your opponent's card effects this turn. Then, you can destroy face-up cards on your opponent's field, equal to the number of cards in your Spell/Trap Zone.
Dark Knight Xcalibur
ATK/DEF: 3000/1600, Level: 9, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + 1 monster with 2000 or more ATK
Attack: Dark Void Slash!
Once per turn: This card gains 900 ATK until the end of your opponent's next turn, also, all monster's your opponent's face-up monsters lose 1000 ATK until the end of your opponent's next turn.
Dark Destiny Xcalibur
ATK/DEF: 2900/2000, Level: 9, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Galaxy Samurai"
Attack: Destiny Force Slash!
Once per turn: Special Summon 1 Ultimate-Type monster from your GY to your field, then all face-up Ultimate-Type monsters on your side of the field gain 300 ATK for each Attribute in both player's GY until the end of this turn.
Dark Nova Xcalibur
ATK/DEF: 3000/1600, Level: 9, Attribute: Light, Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Nova Xcalibur"
Attack: Divine Steel Slash!
This card gains 300 ATK for each different Types in both player's GY. If you have 5 or more different Types in your GY, and your LP are 1000 or less, this card gains 3000 ATK and cannot be destroyed by your opponent's card effects.
Dark Vector Xcalibur
ATK/DEF: 2900/1600, Level: 9, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + 1 Level 7 or higher Ultimate-Type monster
Attack: Chaotic Whiplash Slash!
Once per turn: You can shuffle 2 Ultimate-Type monsters in your GY into your Deck. Once per turn: This card gains 1500 ATK and cannot be destroyed by battle or your opponent's Trap Effects, and can attack twice this turn.
Dark Skystream Xcalibur - The Extreme Dragon Warrior
ATK/DEF: 3000/2500, Level: 10, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Skystream Dragon"
Attack: Ultimate Victory Endgame!
Must be Fusion Summoned. This card also counts as a Ultimate-Dragon Type monster. Once per turn: If your opponent controls a Fusion, Synchro, Xyz, and/or Link Monster, this card gains 700 ATK for each different type in your GY until the end of this turn, and can make up to 2 attack during your turn. If this card is destroyed by a card effect and sent to the GY, destroy all face-up cards on the field.
Dark Hammer Xcalibur
ATK/DEF: 2600/1900, Level: 7, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Saurus"
Attack: Power Hammer Strike!
Once per turn: You can shuffle 2 monsters in your GY into your Deck, then this card gains 1000 ATK, but cannot attack directly. If one of the shuffled monsters is a Ultimate-Warrior Type monster, this card gains 2500 ATK until the end of this turn.
Grand Metal Xcalibur
ATK/DEF: 2800/1600, Level: 8, Attribute: Earth,
Types: Ultimate-Warrior/Fusion/Effect
"Grand Xcalibur" + 1 Ultimate-Type EARTH monsters
Attack: Metal Fury Slash!
If you control a "Dark Xcalibur" in your GY, this card cannot be destroy by card effects during your turn only. Once per turn: You can target 1 monster on your opponent's field, change its battle position, then if this card battles that targeted monster if it's changed to Defense Position, inflict piercing battle damage.
Grand Fever Xcalibur
ATK/DEF: 3300/1600, Level: 10, Attribute: Earth,
Types: Ultimate-Warrior/Fusion/Effect
""Grand Xcalibur" + 1 "Xcalibur" Fusion Monster
Attack: Elemental Fever Slash!
Once per turn: You can add 1 Spell Card from your GY to your hand.
Dark Shuriken Xcalibur
ATK/DEF: 2600/1600, Level: 7, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + "Ravenoid"
Attack: Spinning Shuriken Fury!
Once per turn: You can lower this card's Level by 3 until the end of this turn. Once per turn: You can shuffle 2 monsters from your GY into your Deck. This card can deal piercing battle damage, if this card would inflict piercing battle damage, double that damage.
Dark Buster Xcalibur
ATK/DEF: 3500/1600, Level: 9, Attribute: Dark,
Types: Ultimate-Warrior/Fusion/Effect
"Dark Xcalibur" + 2 Level 7 or 8 Ultimate-Type monsters
Attack: Blazing Fury Destruction
On the turn this card is Fusion Summoned: This card gains 2500 ATK until the end of this turn. Once per turn: You can destroy 1 face-down card on your opponent's field.
EFFECT:
Leoblade the Xcalibur Beast
ATK/DEF: 2300/1800, Level: 7, Attribute: Earth,
Types: Ultimate-Beast/Effect
Once per turn: If you have a card in your Spell/Trap Zone, this card gains 200 ATK, also this Attack Position card cannot be destroyed by battle.
Steel Xcalibur
ATK/DEF: 2500/1600, Level: 7, Attribute: Light, Types:
Ultimate-Warrior/Effect
Attack: Twin Galaxy Slash!
Once per turn: You can target 1 Level 4 or higher monster on the field, reduce its Level by 3 until the end of this turn, then this card gains 500 ATK until the end of this turn.
Crisis Xcalibur
ATK/DEF: 2500/1600, Level: 8, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Attack: Wicked Fury Slash!
You can Tribute Summon this card by Tributing 3 monsters in your field. If your Tribute Summon this card by this way: You can destroy 1 monster on your opponent's field, then, this card gains ATK equal to that destroyed monster's Level x 200 until the end of this turn.
Nova Xcalibur
ATK/DEF: 2500/1600, Level: 8, Attribute: Light,
Types: Ultimate-Warrior/Effect
Attack: Ultimate Nova Slash!
You can Tribute Summon this card using 3 monsters on your field. If your Tribute Summon this card this way, this card gains ATK equal to the total original Level's of the monsters used to Tribute Summon this card x 100.
Micro Xcalibur
ATK/DEF: 300/0, Level: 1, Attribute: Dark,
Types: Ultimate-Warrior/Effect
If a Ultimate-Type monster you control would be used as Link Material for a "Xcalibur" Link Monster, this card in your hand can also be used as material. if this card is sent from your hand or field to the GY as material for a Link Summon of a "Xcalibur" Link Monster: You can add either 1 Spell/Trap Card from your Deck to your hand, or if this card is on your field was used as material, you can add 1 Level 4 Ultimate-Type monster instead. You can only use each effect of "Micro Xcalibur" once per turn.
Generator Xcalibur
ATK/DEF: 1300/500, Level: 3, Attribute: Earth,
Types: Ultimate-Warrior/Effect
If a Ultimate-Type monster you control would be used as Link Material for a "Xcalibur" Link Monster, this card in your hand can also be used as material. if this card is sent from your hand or field to the GY as material for a Link Summon of a "Xcalibur" Link Monster: You can send 1 Ultimate-Type monster with 1500 ATK or less from your Deck to the GY, or, if this card on the field used as material, you can add that card to your hand instead. You can only use each effect of "Generator Xcalibur" once per turn.
Sea Xcalibur
ATK/DEF: 1600/800, Level: 4, Attribute: Water,
Types: Ultimate-Warrior/Effect
If a Ultimate-Type monster you control would be used as Link Material for a "Xcalibur" Link Monster, this card in your hand can also be used as material. if this card is sent from your hand or field to the GY as material for a Link Summon of a "Xcalibur" Link Monster: You can target 1 monster your opponent controls; change its ATK to 0, also negate its effects. If this card on the field used as material, you can target 2 monsters instead. You can only use each effect of "Sea Xcalibur" once per turn.
Wind Xcalibur
ATK/DEF: 500/2300, Level: 5, Attribute: Wind,
Types: Ultimate-Warrior/Effect
If a Ultimate-Type monster you control would be used as Link Material for a "Xcalibur" Link Monster, this card in your hand can also be used as material. if this card is sent from your hand or field to the GY as material for a Link Summon of a "Xcalibur" Link Monster: You can target 1 Level 4 or lower Ultimate-Type monster in your GY; add it to your hand. If this card on the field used as material, you can Special Summon that monster instead, but its effects are negated. You can only use each effect of "Wind Xcalibur" once per turn.
Fear Xcalibur
ATK/DEF: 2100/1500, Level: 7, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Attack: Burning Fear Slash!
Once per turn: If you control no "Dark Xcalibur" on your field or in your GY; this card's name becomes "Dark Xcalibur". You cannot target this card with card effects that list "Dark Xcalibur", except by a "Fusion" Spell Card. Once per turn: Send the top card of your Deck to the GY: Target 1 monster your opponent controls, it loses ATK for each Attribute in your GY x 300 until the end of this turn.
Dark Xcalibur - Ultimate Fury Slash!
ATK/DEF: 1400/200, Level: 4, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Once per turn: If you control a Ultimate-Warrior Type monster on your field other then this card, target 1 monster on your opponent's field with 1500 ATK or less, destroy it.
Lightning Xcalibur
ATK/DEF: 2800/1400, Level: 8, Attribute: Light,
Types: Ultimate-Warrior/Effect
Attack: Lightning Wave Slash!
You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.
Solider Xcalibur
ATK/DEF: 1000/1300, Level: 3, Attribute: Dark,
Types: Ultimate-Warrior/Effect
If you do not control a Link-3 "Xcalibur" Link Monster on your field; You can Special Summon this card from your hand. You can only use this effect of "Solider Xcalibur" once per turn.
Shadow Xcalibur
ATK/DEF: 1000/1000, Level: 4, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Target 1 Ultimate-Type monster on your field, it can deal piercing battle damage this turn, then, if you have "Dark Xcalibur" on your field, target 1 monster on your opponent's field, change its battle position.
Scout Xcalibur
ATK/DEF: 1200/500, Level: 4, Attribute: Light,
Types: Ultimate-Warrior/Effect
Once per turn: Target 1 face-up "Xcalibur" monster on your field, it gains 1000 ATK until the end of this turn.
Maiden Xcalibur
ATK/DEF: 500/500, Level: 2, Attribute: Light,
Types: Ultimate-Warrior/Effect
Once per turn: If you control no other monsters on your field: Add 1 Normal Monster from your GY to your hand.
Mirage Xcalibur
ATK/DEF: 1600/500, Level: 5, Attribute: Light,
Types: Ultimate-Warrior/Effect
Once per turn: You can excavate the top of your Deck until you get a monster card, send it to the GY, and if that monster was and Ultimate-Warrior Type monster. Target up to 3 monsters on your field, those monsters can deal piercing battle damage this turn, then, if one of the monsters was "Dark Xcalibur", all Attack Position monsters on your opponent's field are changed to Defense Position.
Aura Xcalibur
ATK/DEF: 1000/500, Level: 4, Attribute: Light,
Types: Ultimate-Warrior/Effect
Once per turn: Target 1 "Xcalibur" monster on your field, it can attack twice this turn.
Sage Xcalibur
ATK/DEF: 1600/500, Level: 5, Attribute: Light,
Types: Ultimate-Warrior/Effect
Send the top card of your Deck to the GY. If you sent an Ultimate-Type monster to the GY by this effect, you can choose up to 3 face-up monsters on your field. If you do, those monsters inflicts piercing battle damage. Then, if you chose "Dark Xcalibur" by this effect, you can change all Attack Position monsters on your opponent's field to face-up Defense Position.
Arms Xcalibur
ATK/DEF: 1200/100, Level: 3, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Once per turn: Target 1 face-up monster on the field to the owner's hand or Deck/Extra Deck, then, if the monster target by this effect was "Dark Xcalibur", draw 1 card.
Indigo Xcalibur
ATK/DEF: 1300/100, Level: 4, Attribute: Dark,
Types: Ultimate-Warrior/Effect
You can send this face-up card from your field to the GY; Special Summon 1 Ultimate-Warrior Type Link Monster from your GY to your field, then, if the monster was "Dark Xcalibur" by this effect; You can Special Summon 1 Link-3 or lower "Xcalibur" Link Monster from your GY. You can only use this effect of "Indigo Xcalibur" once per turn.
Forest Xcalibur
ATK/DEF: 800/800, Level: 2, Attribute: Wind,
Types: Ultimate-Warrior/Effect
Once per turn: Target 1 face-up monster on your opponent's field, it loses 400 ATK, then, if you have a Link-3 "Xcalibur" Link Monster on your field, that targeted monster loses 100 ATK for each Ultimate-Warrior Type monster in your GY until the end of this turn.
Revival Xcalibur
ATK/DEF: 1100/1700, Level: 5, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Once per turn: You can target 1 "Xcalibur" Link Monster in your GY, return it to your Extra Deck, then if the returned monster was "Dark Xcalibur": You can add 3 Ultimate-Type monsters in your GY to your hand.
Whip Xcalibur
ATK/DEF: 1000/0, Level: 1, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Once per turn: Target 1 face-up Level 8 or lower monster on your opponent's field, reduce it's ATK to 0 until the end of this turn.
Grand Fusion Cat
ATK/DEF: 0/1400, Level: 1, Attribute: Earth,
Types: Ultimate-Spellcaster/Effect
If you control no other face-up monsters on your field: You can Special Summon this card from your hand. You can Tribute this card, and if you do, Special Summon 1 "Grand Xcalibur" or "Grand Metal Xcalibur" from your GY, then add 1 "Polymerization" or "Fusion" Spell Card from your GY to your hand.
Double Xcalibur
ATK/DEF: 300/300, Level: 3, Attribute: Dark,
Types: Ultimate-Warrior/Effect
Once per turn. If you control a Link-3 "Xcalibur" Link Monster on your field; You can Special Summon this card from your hand, if this card is used as Link Material for a Link-3 "Xcalibur" Link Monster, that monster gains 300 ATK.
SPELL:
Xcalibur Wonder Fusion
Spell Card: Normal
Fusion Summon 1 "Xcalibur" Fusion Monster from your Extra Deck by shuffling monsters from your field and/or GY into the owner's Deck as Fusion Material, including "Dark Xcalibur".
Xcalibur Fusion
Spell Card: Normal
Fusion Summon 1 "Xcalibur" Fusion Monster from your Extra Deck using 1 "Dark Xcalibur" in your field and any other face-up monster on your field or in your hand as Fusion Material.
Xcalibur Glory
Spell Card: Normal
You can send 1 monster from your hand to the GY: Special Summon 1 Link-3 "Xcalibur" Link Monster from your GY with the same Attribute as the discarded monster. You can only activate 1 "Xcalibur Glory" once per turn.
Xcalibur Arsenal - Elemental Lance
Spell Card: Equip
Equip only to a Xcalibur monster whose original ATK is 2300 ATK or more. The equipped monster gains ATK equal to the number of different Attributes in your GY x 400, and it cannot be destroyed by your opponent's Trap Effects.
Xcalibur Arsenal - Razor Saber
Spell Card: Equip
Equip only to a Xcalibur monster whose original ATK is 2300 ATK or more. The equipped monster gains ATK equal to the number of face-up Equip Spells on the fied x 1000, and it cannot be destroyed by your opponent's Trap Effects.
Xcalibur Arsenal - Steel Spear
Spell Card: Equip
Equip only to a "Xcalibur" Link or Fusion Monster. The equipped monster gains 200 ATK and can deal piercing battle damage. If the equipped monster is a Fusion Monster, it gains ATK equal to its Level x 200.
Xcalibur Arsenal Recovery
Trap Card: Normal
If you control a Link-3 "Xcalibur" Link Monster on your field. You can shuffle up to 3 "Xcalibur Arsenal" Spell Cards in your GY into your Deck, then draw cards from your Deck equal to each card shuffled into your Deck.
Xcalibur Warcry
Spell Card: Normal
Target 1 monster on your opponent's field with 2000 or more ATK,, it loses 400 ATK, then, if have a Link-3 "Xcalibur" Link Monster on your field, that monster loses 1500 ATK. You can banish this card from your GY, if you control 1 "Dark Xcalibur" on your field; You can shuffle 3 monsters in your GY into your Deck. You can only activate 1 "Xcalibur Warcry" once per turn.
Xcalibur Battleheart
Spell Card: Equip
You can only equip this card to a Link-3 "Xcalibur" Link Monster. The equipped monster gains 400 ATK, and if the equipped monster is "Dark Xcalibur", during your turn, it gains ATK equal to the number or Level 7 or higher monsters your opponent controls x 1000.
Ultimate Fury Slash!
Spell Card: Normal
Target 1 "Dark Xcalibur" on your field; apply the following effects depending on the number of monsters it currently points to:
1+: Gains 500 ATK for each monster it currently points to.
2+: Monsters destroyed by battle with that monster are banished after damage calculation.
3: After damage calculation, if that monster destroys an opponent's monster by battle: Destroy all cards on your opponent's field.
You can only activate 1 "Ultimate Fury Slash!" once per turn.
Xcalibur Twin Burst
Spell Card: Normal
If you control 2 Link-3 "Xcalibur" Link Monsters on your field: Target one of those monsters, it gains ATK equal to the other monsters ATK until the end of this turn.
Xcalibur Boost
Spell Card: Normal
Target 1 "Xcalibur" Link or Fusion Monster: It cannot be destroyed by your opponent's Trap Effects and gains 200 ATK for each "Xcalibur" monster in your GY until the end of this turn.
Xcalibur Miracle
Trap Card: Normal
When your opponent declares a direct attack while you have 3 or more Fusion, Synchro, Xyz, and/or Link Monsters in your GY: Special Summon 1 "Dark Xcalibur" from your GY, then return all monsters on your opponent's field to the owner's hand.
Xcalibur Magic - Inferno!
Spell Card: Normal
If you control a Link-3 Link Monster "Xcalibur" Link Monster; You can discard 1 FIRE monster from your hand to the GY, then deal 400 damage to your opponent for each card on their field.
Xcalibur Magic - Tornado!
Spell Card: Normal
If you control a Link-3 Link Monster "Xcalibur" Link Monster; You can discard 1 WIND monster from your hand to the GY, then you can change the battle position of up to 3 monsters on your opponent's field.
Xcalibur Magic - Quake!
Spell Card: Normal
If you control a Link-3 Link Monster "Xcalibur" Link Monster; You can send 1 EARTH monster from your hand to the GY, then target 1 monster on your opponent's field, it loses ATK equal to the ATK of the monster with the highest ATK in your GY until the end of the turn.
Xcalibur Magic - Tsunami!
Spell Card: Normal
If you control a Link-3 Link Monster "Xcalibur" Link Monster; You can send 1 WATER monster from your hand to the GY, return 1 monster on your opponent's field to the owner's hand.
Xcalibur Magic - Brightstar!
Spell Card: Normal
If you control a Link-3 Link Monster "Xcalibur" Link Monster; You can send 1 LIGHT monster from your hand to the GY, Target 1 monster on your field, it gains ATK equal to the ATK of the monster on the lowest ATK on your opponent's field until the end of this turn.
Xcalibur Power - Doom!
Spell Card: Normal
If you control a Link-3 Link Monster "Xcalibur" Link Monster; You can send 1 DARK monster from your hand to the GY, destroy 1 monster on your opponent's field.
Xcalibur Reverse Fusion
Spell Card: Normal
Send 1 Ultimate-Type monster from your hand to the GY. Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Dark Xcalibur" as material by shuffling those monsters on your field or in your GY as material into the owner's Deck.
Magical Snow Slash!
Spell Card: Normal
You can only activate this card is the only card on your field is "Dark Xcalibur". If your LP are 1000 or less: Destroy all cards in your opponent's Spell/Trap Zone, then all face-up monsters on your opponent's field have their effects negated and their ATK/DEF are reduced to 0 until the end of this turn, then that "Dark Xcalibur" monster on your field gains 1500 ATK until the end of this turn. These effects of "Magical Snow Slash!" cannot be negated.
Xcalibur Transcend
Spell Card: Normal
If you have 3 or more monsters in your GY: Special Summon 1 "Dark Xcalibur" from your GY to your Main Monster Zone: Then, You can send the top 3 cards from your Deck to the GY, then Special Summon up to 3 Level 4 or lower Ultimate-Warrior Type monsters from your GY among those sent cards.
Xcalibur Warrior Battle
Trap Card: Normal
When your opponent declares a direct attack: Gain 800 LP, then draw 1 card and if that card is a Ultimate-Warrior Type monster, negate the attack.
X Strike Extreme
Spell Card: Normal
If your opponent's controls 2 or more monsters with 2000 ATK on their field: You can send 3 Level 5 or higher monsters from your Deck to the GY; Special Summon 1 "Dark Xcalibur" from your Extra Deck to your Main Monster Zone.
Xcalibur - Skystream, Unite!
Trap Card: Normal
If a "Xcalibur" monster on your field is destroyed, target 1 "Skystream" monster on your field, it gains ATK equal to the destroyed monster's original ATK or If a "Skystream" monster on your field is destroyed, target 1 "Xcalibur" monster on your field, it gains ATK equal to the destroyed monster's original ATK.
Omega Fusion
Spell Card: Normal
Fusion Summon 1 Ultimate-Type Fusion Monster using face-up Ultimate-Type monsters on your field as material by sending them to the GY. If the Fusion Monster Summoned to the field is a "Xcalibur" or "Skystream" Fusion Monster, it gains 700 ATK until the end of this turn.
Fight for Justice!
Spell Card: Normal
Send 1 "Dark Xcalibur" from your field to the GY, draw 1 card, then target 1 face-up monster on your opponent's field, it loses ATK equal to the number of Ultimate-Type monsters in your GY x 300.
Xcalibur Sense
Spell Card: Normal
Return 1 face-up monster from your opponent's field to the owner's hand. Then, if you have a Link-3 "Xcalibur" Link Monster face-up on your field, you can return 1 monster from your opponent's field to the owner's hand.
Xcalibur Gravity
Spell Card: Normal
If you control a Link-3 "Xcalibur" Link Monster on your field: Target 1 face-up monster on your opponent's field, change its battle position, then it loses 500 ATK/DEF until the end of this turn.
TRAP:
Xcalibur Awakening
Trap Card: Normal
Target 1 Fusion, Synchro, Xyz, and/or Link Monster on your field or in your GY, banish it, and if you do, Special Summon 1 "Xcalibur" Link Monster from your Extra Deck. If you control no monsters in your Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Xcalibur" monsters, Special Summon it.
Xcalibur Rising
Trap Card: Normal
If a Ultimate-Type monster you control is destroy by battle, draw 1 card and show it, and if that card is a monster Card; You can Special Summon 1 "Xcalibur" Link Monster from your GY with the same Attribute, then if that Special Summoned monster is "Dark Xcalibur"; You can add 1 Equip Spell in your GY to your hand.
Xcalibur Lightning
Trap Card: Normal
If you have a "Xcalibur" Link Monster in your GY. If your opponent declares an attack targeting a Level 4 or lower Ultimate-Type monster you control, that monster cannot be destroyed by battle this turn.
Xcalibur Combine
Trap Card: Normal
When your opponent Special Summons a monster with 2300 ATK or more face-up; Special Summon 2 Level 7 monsters from your GY. If you control a Link-3 "Xcalibur" Link Monster on the turn this card activated, all monsters face-up monsters you control gain 400 ATK/DEF until the end of this turn.
Xcalibur Element Recycle
Trap Card: Normal
You can banish 1 Link-3 "Xcalibur" Link Monster from your GY, and if you do, Special Summon 1 Link-3 "Xcalibur" Link Monster from your Extra Deck with a different Attribute to your Main Monster Zone, but its effects are negated. If the monster banished by this effect is "Dark Xcalibur"; You can add 1 "Polymerization" or "Fusion" Spell Card from your Deck or GY to your hand.
Xcalibur Guarding
Trap Card: Normal
When you opponent declares an attack on a monster on your field, if you have a "Xcalibur" Link Monster on your field or in your GY, the attack target cannot be destroyed this turn.
Xcalibur Switch-Out
Trap Card: Normal
If a Link-3 "Xcalibur" Link Monster on your field is destroyed by battle and sent to the GY; Special Summon 1 Link-3 "Xcalibur" Link Monster from your Extra Deck to your field with a different Attribute.
Xcalibur Summon
Trap Card: Normal
Send 1 Link-3 "Xcalibur" Link Monster from your Extra Deck to the GY: You can Special Summon up to 3 Level 4 or lower Ultimate-Type monsters from your hand or GY face-up to your field. You can only Special Summon Ultimate-Type for the rest of the turn.
My Ultra-Types are renamed to Ultimate-Types