Dragunity Arma

Dragunity Arms are a Sub-Archetype of the Dragunity Archetype, released by first time in the Structure Deck 19: Dragunity Drive, their name come from the combination of the words Dragon and Unity like Dragunity monsters do, plus the word Arms that denotes an increase of power. By now all the Dragunity Arms are Dragon type monsters Wind Attribute, they have high levels and colour schemes like Dragunity Arms Laevatein whose colour scheme is orange and Dragunity Arms Misteil whose colour scheme is yellow, they can be compared with Dragunity Knights, but with the difference that they don't have a Dragunity Winged Beast monster tame them in the back, instead of that they have a human like appeareance and an enourmus sword just like Dragonic Knight.

Play Style
Dragunity Arms monsters abilities seem to be directed to the quick Swarm, even despite their levels, they all have effect that allow them to be Normal or Special Summoned with ease, and one advantage of this Sub-Archetype is that their second effect are activated even when they are Special Summoned, and these effect involve the act of equip Dragon Dragunity Monster as a Equip Spell Card from the Hand or even from the Graveyard. This effects allow them to recycle the effects of many Dragunity Dragon monsters in the graveyard, that is why cards like Foolish Burial are highly recommended.