Card Tips:Chaos Zone


 * This card combos well with "Soul Absorption".


 * In a Twilight Deck, this card may be useful, as you can banish cards through Chaos Sorcerer and Black Luster Soldier - Envoy of the Beginning, as well as Plaguespreader Zombie and Necro Gardna. You will accumulate Counters not just through removing your own monsters, but also by using the Chaos monsters' effects, allowing you to reuse Zombie and Gardnas.


 * This card is obviously useful for a deck that involves its own monsters being banished, but it is best to try to banish more of the opponent's monsters when using such a strategy, as it would take at least 4 banishments to return 1 monster.


 * Use card effects that banish your monsters in ways where they return on their own like "D.D. Survivor", "Paradox Fusion", "Red Nova Dragon", and "Galaxy-Eyes Photon Dragon".
 * "Galaxy-Eyes Photon Dragon" is the best choice because it is the easiest to banish and return repeatedly. Although it takes time, a combo of these 2 cards can allow you to return all of your banished monsters without losing more than you get back and, even end up with none banished at all.


 * If this card is used in a D.D. deck, this card's final effect should be used to search "Doomsday Horror" or a "Helios" monster.


 * This card being a Field Spell and able to search DARK monsters makes it somewhat capable of supporting Malefics and, to a lesser extent, Earthbound Immortals.
 * Malefics would be easier not only because they have to banish their counterparts to be summoned, but also because most of them are Dragons, and cards from Structure Deck 22: Dragonic Legion, like this card, can support them.


 * Try to avoid banishing Level 3 or lower monsters, as this card can only return a monster whose level is equal to the counters removed.