Cyber Girl

Cyber Girl is a series of monsters based on dance-related sports. They are used by Alexis Rhodes in the Yu-Gi-Oh! GX anime and by her ARC-V counterpart.

"Cyber Girls" also include the "Cyber Angel" Ritual archetype, based on gods of Asian mythologies, who are Summoned by the Ritual Spell Card "Machine Angel Ritual". These monsters, while part of the "Cyber Girl" series, were for almost 9 years only useable in Yu-Gi-Oh! GX Tag Force 2 and 3 before finally being released in Collectors Pack: Duelist of Flash Version.

Playing style
"Cyber Girls" are focused on attacking opponents directly, destroying cards etc. They can Fusion Summon a powerful "Cyber Blader" whose effects depend on how many monsters are on the opponent's field.

Since most "Cyber Girls" have ATK that is low compared to most other monsters, with a slightly more capable DEF, it is recommended to bring cards such as "Command Knight" and "Gaia Power" to increase their ATK. Do note however that having too much ATK may be bad for "Cyber Tutu" depending on the situation. "Marauding Captain" will provide protection for them and Summon any member to the field. Since the deck focuses on "Cyber Blader," having one or two "Giant Rats" and/or "Warrior Lady of the Wasteland" can easily search out the fusion material monsters.