Forum:Card Intervals

Hey guys, I just have a question. I've noticed that certain cards can work well in any situations, like Breaker the Magical Warrior, Stardust Dragon, & Monster Reborn. Other cards work better in the start-game, like Magical Android & Wall of Revealing Light, some are best used in the mid-game, like Marshmallon & Destiny Draw, & some are best saved for the finisher, like Cold Wave & Judgment Dragon. These are soem of my ideas. What do you guys think? Which cards are better suited for the start-game, the mid-game, the end-game, & what cards are your swiss army knifes? Give your thoughts here.

E-Dizzle 03:51, 31 March 2009 (UTC)