Forum:Archlord Kristya: GY control cards

Hello, I love "Archlord Kristya" and thus built a good number of decks around it. The main "obstacle" I've faced in building said decks is finding a good way to control the GY, more precisely the number of Fairies in it so it can easily become 4 when i want to summon Kristya. What those decks have in common are level 4 LIGHT fairies, especially the searchers "Shining Angel" and "Nova Summoner" for rapid deck thinning and GY filling; and of course, there's always "Honest" and "Hecatrice", with "Valhalla, Hall of the Fallen" serving as another primary way to summon Kristya.

Now, among the cards I've used to control my graveyard's ressources are Beckoning Light (which also recycles Honest and Hecatrice; but for it to work properly, I require Non-Fairy LIGHT monsters in my grave, such as...), Freed the Brave Wanderer (who can be a bit slow though; also, Dimensional Alchemist helps recycle the banished cards and fills the GY), The Fountain in the Sky (after I get my 4 fairies in the grave, I would use fountain alongside shining angel / nova summoner as a wall to keep my lifepoints intact / high and my grave with 4 fairies while i wait to draw into Kristya / search him - her; Supply Squad is usually used in this deck that relies on battle destruction), Jar of Avarice (can also help recycling Valhalla if it's destroyed one too many times), and of course the banned Rank 4 "Daigusto Emeral", usually alongside the also banned Lavalval Chain. Lately, I've given "The Blazing Mars" a try, since you only need it to hit the GY once to have continuous access to its effect.

I just wanted to ask, are there are other cards / strategies you can suggest for GY control? Also, no need to tell me about the Herald of perfection + Mystical shine balls + advanced ritual art combo, I already know of it, though I would hate to brick by drawing one of the balls (If you have a tip for that too, feel free to tell me).

Thank you, in advance, Imadmagician (talk • contribs) 12:14, June 15, 2018 (UTC)