Forum:Remaining Arcana Force cards

I just thought up some ideas of what the remaining Arcana Force cards should be and adjusted the ones from the anime, please tell me what you think: --Azure Knight-Zeo 19:25, January 23, 2010 (UTC)

Arcana Force II - The High Priestess
Level 4 LIGHT 1200/1200 Fairy/Effect When this card is summoned, toss a coin:

Heads: Once per turn, you can discard one card from your hand to add one Spell or Trap card from your Graveyard to your hand.

Tails: You can not activate Spell or Trap cards during your opponent's turn.

Arcana Force V - The Hierophant
Level 3 LIGHT 1500/1500 Fairy/Tuner When this card is summoned, toss a coin:

Heads: Once per turn, take control of one monster your opponent controls until the end phase, it can not attack or activate it's effects, it can not be used as a tribute.

Tails: You opponent gains control of this card.

Arcana Force VIII - Justice
Level 5 LIGHT 1800/1800 Fairy/Effect When this card is summoned, toss a coin:

Heads: This card gains 100 ATK for each LIGHT monster in your graveyard.

Tails: This card losses 100 ATK for each monster in you opponent's graveyard.

Arcana Force IX - The Hermit
Level 4 LIGHT 900/900 Fairy/Effect When this card is summoned, toss a coin:

Heads: If this is the only monster you control, increase this cards ATK and DEF by 1500.

Tails: Decrease this cards ATK and DEF by 300 for each other card your side of the field.

Arcana Force X - The Wheel of Fortune
Trap/Continuous During each of your Standby phases, roll a six-sided die:

1 or 4: Draw one card.

2 or 5: Special Summon one Arcana Force monster from your hand.

3 or 6: Destroy one card on your field.

Arcana Force XI - Strength Level 6 LIGHT 2100/2100 Fairy Effect When this card is summoned, toss a coin:

Heads: Once per turn change the battle position of one monster on the field.

Tails: Switch control of this card to your opponent at end phase.

Arcana Force XII - The Hanged Man
Level 6 LIGHT 2200/2200 Fairy/Effect This card is destroyed after the 2nd Standby Phase it's summoned. When this card is summoned, toss a coin:

Heads: Once per turn destroy 1 monster you control and inflict damage equal to half that monster's ATK.

Tails: Once per turn destroy 1 monster your opponent controls and inflict damage equal to half that monster's ATK.

Arcana Force XV - The Devil/Fiend
Level 7 DARK 2500/2500 Fairy/Effect When this card is summoned, toss a coin:

Heads: If this card is destroyed while it had the heads result, you can pay 600 Life points to special summon it at the end phase.

Tails: Destroy all monsters on the field after either player's battle phase.

Arcana Force XVI - The Tower
Level 4 LGHT 1600/1600 Fairy/Effect This card is not destroyed as a result of battle when this card battles with a monster with 1900 ATK or more. (Damage calculation is applied normally.) When this card is summoned, toss a coin:

Heads: When this card is attacked, after damage calculation destroy the monster that attacked this one and inflict damage equal to 100x the destroyed monsters level to your opponent.

Tails: Whenever you take damage, your opponent gains that much Life Points.

Arcana Force XVII - The Star
Level 1 LIGHT 0/0 Fairy/Tuner When this card is summoned, toss a coin:

Heads: Roll a six-sided die, this card's level is equal to the number rolled until the end phase.

Tails: All monsters you control are level 1.

Arcana Force XIX - The Sun
Level 8 LIGHT 2900/2900 Fairy/Effect When this card is summoned, toss a coin:

Heads: Once per turn you can destroy one card on the field, the controller of that card then draws one card, this card cannot attack the turn you activate this effect.

Tails: When this card leaves the field, flip all cards face-down.

Arcana Force XX - Judgement
Level 8 LIGHT 3000/3000 Fairy/Effect When this card is summoned, toss a coin:

Heads: When this card destroys a monster by battle, remove it from play and inflict damage to you opponent's life points equal to the destroyed monster's level x200.

Tails: When this card destroys a monster by battle, you opponent selects one monster in your graveyard and removes it from play then you take damage equal to that monster's level x200.

Arcana Force EX -The Twilight Ruler
Level 10 LIGHT 4000/4000 Fairy/Synchro/Effect [1 or more LIGHT Tuner(s)] + [1 or more DARK non-Tuner(s)] (The number of LIGHT Tuners must be equal to the number of DARK non-Tuners). This card's attribute is also treated as DARK. When this card is summoned, toss a coin:

Heads: Once per turn you can remove from play one LIGHT monster from either player's Graveyard, this card gains that monster's effect(s) until the End Phase. If that monster is an "Arcana Force" monster, use it's "Heads" effect.

Tails: Once per turn you can remove from play one DARK monster from either player's Graveyard, this card gains that monster's effect(s) until the End Phase. If that monster is an "Arcana Force" monster, use it's "Tails" effect.

Summon Chant:

"When light has been corrupted and darkness has dispersed,

the true ruler shall arise from the nothingness,

Synchro Summon, the ultimate, Arcana Force EX -The Twilight Ruler!"