Forum:Stardust Dragon

In my opinion, this card will become THE most broken card in the meta. This pretty lizard is almost immortal, able to negate anything with 2500 atk to boot. Like Jinzo, when your oponent has this card is on the field, your pretty much done for..... I'm guessing that this card will go on the ban list...--Tantara 01:25, 24 September 2008 (UTC)


 * Well, there are still ways to get rid of it. Bottomless Trap Hole comes to mind. Bluedog 01:27, 24 September 2008 (UTC)
 * read trap hole you idiot it says destroy


 * I don't know what your problem is....but I meant use it when they synchro summon Stardust...chill out. Bluedog 01:53, 24 September 2008 (UTC)

Easiest way 2 beat the dragon is to remove it from play
 * Yes, yes. But... there's Imperial Iron Wall. At least in the OCG. However it is still vulnerable to being beaten down in battle.--Gadjiltron 10:55, 24 September 2008 (UTC)


 * Best way to get rid of Stardust is to run over it with another high attack monster. You can also use Book of Moon on it and use your destruction card without having to worry about it being negated by Stardust. Also, Bottomless Trap Hole can be negated by Stardust even when it is summoned.  At that point Stardust has been summoned successfully, Bottomless says "destroy" on it, and Stardust can negate it.  -- Sub 05:07, 25 September 2008 (UTC)


 * This card will never be banned or limited in any way. It's 2500 attack power is nice, but it's not enough. You can run it over with a Goyo Guardian, who is much easier to bring out. Then you can use Goyo's effect to take your opponent's Stardust Dragon. You can stop it from hitting the field by using Solemn Judgment, Black Horn of Heaven, Royal Oppression. And since Solemn Judgment and Black Horn of Heaven are counter traps, your opponent can't use a Stardust that is already on the field to negate it. Animedude3000 14:58, 25 September 2008 (UTC)

no way this card will be banned it's alot easier to kill than you think you can use soul exchangen, solenm judgment black horn of heaven, or brain control.There are even more ways that my brother uses all the time like dimensional fissure,and macro cosmos that my brother uses all the time(that's why I use three). Monarch1 01:19, 26 September 2008 (UTC)

Many times I had lost this card from my field simply because my opponent's Shrink Neos lover 04:20, 30 September 2008 (UTC)

I don't like Stardust Dragon because it kills all my favorite strategies. But I'm aware that that is because my favorite strategies involve blowing up lots of cards and that's not a strat that people look very kindly upon. It's somewhat of a refreshing game change in light of the other crap Konami's been trying to peddle on us lately. Danny Lilithborne 04:54, 30 September 2008 (UTC)
 * Yeah, Danny, this card will mean people are going to start using a lot of alternative strategies to just blowing stuff up now. We'll see a recurrance of the use of cards like Compulsory Evacuation Device and Shadow Spell and others, which won't be a bad thing--it'll mean that people will be less likely to just always have three Sakuretsu Armors in their deck. Speedball 08:10, 30 September 2008 (UTC)
 * Unfortunately, in my case it means packing three Dimensional Prisons instead. :P Danny Lilithborne 09:03, 30 September 2008 (UTC)
 * Until Imperial Iron Wall comes out. Haha. Actually, I'll have the same problem at that point. :( Animedude3000 15:03, 30 September 2008 (UTC)

well,,, I believe there will be a card that prevent synchro summons, just like fusion summons. anyway, try Burden of the Mighty eh? Neos lover 05:53, 1 October 2008 (UTC)

Stardust Dragon cannot be targeted by Bottomless Trap Hole and other cards because he's Synchro Summoned and those cards don't say Synchro Summoned. He's only vulnerable to destruction by battle, unfortunately. Haou 18:15, 3 October 2008 (UTC)Haou

Actually synchro summons count as special summons so you can use bottomless trap hole on it though he could still negate his effect. Monarch1 19:38, 3 October 2008 (UTC)

Bottomless Trap Hole doesn't target, so you can use it on Thought Ruler Archfiend. Though using it on Stardust Dragon will just cause your opponent to negate it with Stardust's effect. Animedude3000 01:11, 4 October 2008 (UTC)

I think they will release Mirror_of_Harmonia on next pack, so synchros and specially Stardust dragon have a good counter strategy. At least, I hope that.


 * While we're on the topic of Stardust Dragon, what about Stardust Dragon/Buster? I mean, geez.  It can stop spells, traps, and monster effects regardless of whether they destroy or not.  I guess counter traps are pretty much you're only hope. --EgyptianGods 18:07, 19 October 2008 (UTC)
 * Thing is, when Stardust Dragon/Buster is destroyed by something like Divine Wrath you get to special summon Stardust Dragon afterwards. So counter traps can end up screwing you up too.  -- Sub 16:53, 21 October 2008 (UTC)

Stardustdragon/Buster is almost Black Luster Soldier-Envoy of the Beginning level of broken and it will probably be a really rare really expenisve card that if you don't have your deck is obsolete.Monarch1 01:08, 22 October 2008 (UTC)

I'm sorry I'm a huge fan of Stardust I run 2 thinking about running 3 cuz let's face it as much play as it's seeing now especially in the metagame it's would be a shock to not see it limited to at most 2 per deck. come to think about it would be really funny to see him and Red Archfeind Dragon (which I see hitting the limited list too) being the first sychros to hit the list in march and it's the easiest for everyone to get.

anyways there are way too many ways to push it aside sure it's a DAD and a Judgment killer/stall but come on just play a destroy card that doesn't really matter let the poor unfortunate soul send Stardust to the grave and BOOM! d.d. crow! and lets face it who ever doesn't run d.d. crow in their main deck should carry him in the side deck.

if all else fails you could always be a true jerk and brain control/mind control/creature swap whatever, level tuning "o look your stardust is now level 7! 1 star tuner. synchro. My Stardust."

there is another way to kill stardust well not exactly

first you use lv or something your opponent will negate it and then you use monster reborn but whatever you do don't use its effect after because you opponent will get it back because it will go to there grave --Marshall565 16:35, 2 December 2008 (UTC)

Personally I don't have alot of problem with stardust since I always have cards that return it to the owners deck/hand, black rose dragon is the one that always gets me - manus0077

Stardust Dragon will at least become limited as far as I know, but I may be wrong. That should bring down the temper of some duelists who absolutely hate Stardust Dragon being used against them. However, Black Rose Dragon is pretty much unlimited anyway, but I know for a fact that Stardust Dragon will hit the ban list sooner or later. Aki Izayoi 19:17, 8 December 2008 (UTC)

One Stardust, IMO, is enough to annoy the heck out of the opponent, anyway. --Gadjiltron 03:30, 9 December 2008 (UTC)

It is somewhat broken, but not maybe more then limited, but the assault vesion, they better ban that! Ryanfireball 02:09, 14 December 2008 (UTC)

You have to be joking =/
Stardust Dragon Will not be Limited for the main reason that it already has a fair amount of counters, first of all its a weak monster attack wise and even less defense wise. Its only 2500 atk, goyo has 2800 =/. Second of all sacrificing it to negate something leaves it in the grave where its vunerable to DD Crow, or Monster Reborn (Symbols of duty if anybody runs that). And on the field they have that one "Take out of play" version of Sakuretsu, Compulses, Caius effect, Solemn, Divine Wrath, Black Horn of Heaven, Horn of Heaven, Royal Oppression, Dark Core, Snipe Hunter, and I am pretty sure the list goes on. There are more than enough ways to counter stardust, and almost everybody who has monster reborn will run it so you can purposely make them sacrifice stardust to use monster reborn on him =/.

So anyways no need for any sort of limit it isnt broken at all. And assault modes do take a little while to get out. Stardust dragon's Assault or buster modes whichever you prefer is sorta broken but it still shares the grave weaknesses of Stardust, it just loses the on field weaknesses that are not from a "Negate Summon" Effect or "Negate Effect" in the example of Black horn of heaven, royal oppression, and Divine wrath. That and it isnt as fast as you might think to get out. I made a proxy deck based around it for fun. Played a couple matches, it worked well a lot of the times though if you were facing a skilled player they probably would just sideboard a DD crow. Or they might have solemn already ready. Its not an incredibly fast strategy even if you can search the Buster/assault mode trap, you still need to be able to send stardust back to deck. Which I had a method of doing so =/. Expensive as hell though =/ so I am NEVER making that deck, wasnt planning to in the first place, it was a for fun thing for me.

I agree with you that Stardust Dragon isn't broken. However I watched an ocg duel on youtube and one of the two players had a Stardust Dragon/Buster deck. He managed to get out Stardust Dragon/Buster first turn. Then after the duel he shows that he can get him out first turn almost everytime. Also keep in mind that all the cards that he was using with the exception of Buster Mode and Stardust Dragon Buster are already out in the tcg. Monarch1 15:56, 18 January 2009 (UTC)