Cyberdark Deck

Cyberdark Deck
The options for Cyberdark decks are varied spanning OTK, Beatdown, Burn, and Control Deck tactics.

A Cyberdark deck focuses on the use of machine cards, with dragon cards supporting. The deck requires that level 3 or lower dragon type monsters be in the grave to used as equip cards by the Cyberdark monsters. Future Fusion and Foolish Burial are effective methods. Fusion monsters are used as auxiliary backup, being formed from, Cyberdark Impact!, Overload Fusion, and Dragon's Mirror they require that there be proper material monsters in the grave, making the use of them late game only, unless used in conjunction with Future Fusion.Virus cards can be used for addition advantage because Cyberdark monsters span the spectrum of their requirements.

Cyberdark Horn, Cyberdark Edge, and Cyberdark Keel in addition to having equipping effects each have a unique addition damage ability that punishes defensive play by an opponent. Cyberdark Horn, Cyberdark Edge, and Cyberdark Keel deliver piercing(trampling), direct, and burn damage respectfully.

With the introduction of the Synchro and Tuner mechanics, Cyberdarks have several new dragons that can act as support cards. The Tuner Magna Drago can be searched via Masked Dragon, and can be equipped to the Cyberdarks for 2200 ATK. Stardust Dragon can protect Cyberdarks from being destroyed via card effects. Red Dragon Archfiend makes a powerful equip for Cyberdark Dragon, and its blitzing effect makes for an easy shot at direct attacks. Black Rose Dragon clears the field and becomes an equip when Synchro Summoned.

Cyberdarks are by themselves very weak monsters, with only 800 attack points, even a skilled duelist will get nervous using a deck like this, it has a lot of weaknesses, being near completely aggressive, relying on the grave to gain momentum, and weak against anti-monster spell/trap cards. Making a proper build of this deck type requires good spell and trap cards.

Fusions/Synchros

 * Chimeratech Overdragon
 * Cyberdark Dragon
 * Cyber End Dragon
 * Cyber Twin Dragon
 * Five-Headed Dragon
 * Stardust Dragon
 * Red Dragon Archfiend
 * Black Rose Dragon

Monsters

 * Cyberdark Keel
 * Cyberdark Horn
 * Cyberdark Edge
 * Cyber Valley
 * Cyber Dragon
 * Cyber Phoenix
 * Card Trooper
 * Hunter Dragon
 * Masked Dragon
 * Dweller in the Depths
 * Exploder Dragon
 * Twin-Headed Behemoth
 * Prime Material Dragon
 * Proto-Cyber Dragon
 * Magna Drago
 * Montage Dragon

Spells

 * Overload Fusion
 * Dragon's Mirror
 * Cyberdark Impact!
 * Foolish Burial
 * Machine Duplication
 * Power Bond
 * Limiter Removal
 * De-Fusion
 * Stamping Destruction (Or Mystical Space Typhoon or Dust Tornado is needed.)
 * Future Fusion

Traps

 * Crush Card Virus (Due to its scarcity, a third Deck Devastation Virus or second Eradicator Epidemic Virus is viable)
 * Deck Devastation Virus
 * Eradicator Epidemic Virus
 * Fusion Guard
 * Cyber Shadow Gardna
 * Mirror Force
 * Rare Metalmorph
 * Metalmorph
 * Bottomless Trap Hole
 * Phoenix Wing Wind Blast (A discard cost to dump in hand Dragons for future Cyberdark effects)