Forum:Amazoness Solidarity

Using the new amazoness support, I hope to build a relatively competitive Amazoness deck. I have several revisions:


 * This deck is basic solidarity beatdown. Freed for letting me summon each turn, Marauding captain and Queens selection for swarming, command knight and Blowpiper for dealing even more damage on my turns, and counter traps to help lock the opponent's options down. Amazoness Spellcaster and Amazoness Blowpiper combo incredibly well together as well.


 * This deck focuses entirely on the Amazonesses. Using their effects to support each other in the duel. Archers + Tiger forces them to attack a strong tiger and lose.  Spellcaster + Blowpiper will allow me to attack over any monster and deal heavy damage, and Queen protects my Amazonesses so I can continue to build up my field each turn.  Nagation for dealing with troublesome monsters and spells and traps.


 * This deck if focused on getting a strong field presence very early on in the game and then adding to it. Ideally, I should be able to inferno reckless summon all three of my Trainer, Swords Woman, or giant rat, then use Amazoness Village to replace those monsters with other ones as they get destroyed.  While I cripple my opponent's monsters so my weaker ones can attack over them easily with Blowpiper and Spellcaster.

What do you all think? Any improvements I can make to any of these decks to make them work better, or go faster? I have noticed I have a serious lack of draw engines for these decks, any possibilities you can suggest? Or do you think they won't need one? Critique Appreciated, Thanks. Thorn of RosenYubel 23:42, May 9, 2010 (UTC)