Nightmare Archfiends OTK

Winged Kuriboh style
On the opponents turn, activate a trap monster then play Nightmare Archfiends to summon three Nightmare Archfiend tokens, you should do this on your opponents turn after you have everything set up. Then play The Flute of Summoning Kuriboh to bring out Winged Kuriboh(this is easier then trying to get Winged Kuriboh out on its own). Then play Transcendent Wings to summon Winged Kuriboh LV10. Finaly, activate its effect to destroy all the tokens and inflict 6000 points of damage, and an aditional 2400 damage due to Nightmare Archfiends effect.

The best part is your opponent will take even more damage if they have any more monsters on the field so even if they have gained some life points they should still lose. Also you have as much time as you need to set everything up.

But, this deck has some weaknesses. It can be countered by cards like Doppelganger, Spell of Pain, Barrel Behind the Door, Black Horn of Heaven or more favorably Prime Material Dragon, which stops Winged Kuriboh LV10 effect to destroy their monsters.

To deal with this you could use something like A-Team: Trap Disposal Unit, and other anti trap stuff. If you're gonna make this deck you should include stuff like Magical Mallet, and Reload, to get the cards you need faster. AND all of the spell cards are Quick-Play Spell Cards so this whole strategy works DURING your opponents Battle Phase.

Required Cards


 * Nightmare Archfiends
 * The Flute of Summoning Kuriboh
 * Winged Kuriboh
 * Transcendent Wings
 * Winged Kuriboh LV10

Battle Mania style
Otherwise there is a way to perform an OTK with Exploder Dragonwing and Battle Mania to force those three tokens to attack Exploder Dragonwing and inflict 8400 damage as with Winged Kuriboh. You can also activate Ancient Rules to summon Blue-Eyes White Dragon and equip it with Junk Barrage and play the above strategy. Note that this strategy works if you have a monster with 2900 or more ATK points on the field so it doesnt have to be Blue Eyes, but he is probably the best because there are many ways to summon him. You can also use Elemental Hero Flame Wingman or Evil Hero Inferno Wing instead of Exploder Dragonwing inflicting 8700 points of damage.

Owner's Seal style
During your turn, after you activated Nightmare Archfiends, you can activate Owner's Seal or Remove Brainwashing to take control of the Tokens an inflict 6000 Battle Damage to your opponent. If you summoned "Grinder Golem" in attack mode and used one of the tokens to summon this card you can inflict 9000 points of damage which could be an OTK. If your opponent has summoned a powerful monster during his turn and stil has some life points left use Token Thanksgiving to finish him off.