User:Dragon3025

= About me =

I've played the Yu-Gi-Oh! TCG since around September 2002 when the the Spell Ruler booster pack came out. I've watched the Yu-Gi-Oh! TV series. I'm very intrested in the way they duel in the anime, and my little brother and I try to follow the game the way they duel in the show including they way we construct our deck. I've created a set of rules that I beleive best follows. I'm very intrested in helping the Anime and Manga Appearances section, and I find it intresting.

= Dragon 3025's Made Up Card Rules =

These ARE NOT official rules, but they are only rules that me and my little brother made up. Gameplay is the same as the TCG except for what is stated in the the rules.

My Basic Rules

 * Both players start with 4000 LP(Life Points).
 * Monsters are summoned in face up defense instead of set face down defense if all the following is true about the card:
 * it's LV 3 or higher.
 * it doesn't have a flip effect.
 * it's ATK < DEF or ATK = DEF.
 * Monsters can't attack the turn they are Special Summoned or Fusion Summoned.
 * If a fusion is defused into it's separate fusion material monsters the fusion material monsters can still attack.
 * When a player special summons while his monster is attacked the monster can be special summoned "in the way of the attack target" or as the new attack target.
 * Attacks aren't replayed when the number of cards on your opponents side of the field changes.
 * If the attack target is tooken off of the field, the attack is canceled, and the monster can not attack again during that turn.
 * If a monster other than the attack target is placed or tooken off the field, the attack target remains the same unless the opponent special summoned a card "in the way of the attack target".
 * Fusion monsters provide 1 tribute for each fusion material monster listed on the card.
 * Some cards are different in the Anime than in the TCG and they're found here: http://yugioh.wikia.com/wiki/Category:Anime_and_Manga_Appearances

My Life Energy Rules
This next section is one that is more confusing and that I wouldn't expect anyone to follow this unless they really understood it.


 * Players also start with 4000 LE (Life Energy)
 * LE increases and decreases simutaneously with LP except when a player is paying LP.
 * If LE reaches 0 you lose.
 * If you lost a previous duel and your LE didn't reach 0 it's carried out to the next duel, untill all players decide to reset the LE.

This adds a realistic effect that, if a player was weakened from a previous duel, he/she could "faint" not really of course, for example it's like when Joey Wheeler lost to Marik Ishtar because he fainted, but in that duel they were in a shadow game which caused Joey's health (which would be LE in these made up rules) to go down faster; you can get creative with duels like this example.

= My deck themes =


 * Blues Eyes White Dragon
 * Dark Magician
 * Elemental Hero
 * Pyrimid of Light deck