User:XRaZrEdge713x

= Decks =













Hand-Return Deck
Forum:Hand-Return Deck

Fiend-Combo Deck
Forum:Fiend-Combo Deck

Zombie Swarm Deck
Forum:Zombie Swarm Deck

Invincible Warrior Deck
Forum:Invincible Warrior Deck

Batteryman KO Deck
Forum:Batteryman KO Deck

Phantasm Swarm Deck
Forum:Phantasm Swarm Deck

= Favorite Cards =

According to Looks
-Reaper on the Nightmare

-Light and Darkness Dragon

-Silent Swordsman LV5

-Archfiend of Gilfer

-Despair from the Dark

-Skull Archfiend of Lightning

According to Playability
-Guardian Sphinx

-Dark Necrofear

-Marauding Captain

-Neo-Spacian Grand Mole

-Vampire's Curse

-Giant Germ

= About RaZr =

About Myself
I'm RaZr, my real name is Jay; I've structured about 18 tournament-legal decks. I've only posted six. I look forward to entering a tournament and placing with one of these decks. The ones that I picked out to show you are decks that nobody uses anymore, an unconformity. Nowadays, people are sticking with a "Monarch Control Deck," "Gladiator Beast Deck," or a "Dark Armed Dragon deck." Otherwise classified as "Rich Person Decks." At least in my perspective.

= Deck Descriptions =

Hand-Return Deck
This is probably my best deck, at least in my opinion. It's purpose is to not let your opponent control any monsters on the field or in their Graveyard. Unlike Macro decks, this deck doesn't require the use of Traps/Magic/Spell Cards. Everything stands for itself, and your Monster Card Zones eventually fill up. Taking total control of your opponent. Inflicting nothing but direct damage. Eventually you will draw Guardian Sphinx or Ancient Gear Beast which are both fairly easily summoned.

Fiend-Combo Deck
The first deck that I ever structured, and probably the most time spent. This deck's focus is to unleash ultimate power and eraticate your opponent's monsters with multiple overpowered blows. It is possible in this deck to have a Mask of Darkness powered up to 5800 ATK points while possessing the ability to declare an attack twice. Nothing goes to waste, having all monster cards fiends. Whenever three are in the Graveyard, just remove them from play to get out Dark Necrofear. Whenever it seems like all hope is lost for this deck, and everything is removed from play, Doomsday Horror comes and brings them all back, unleashing multiple Dark Necrofears.

Zombie Swarm Deck
One of the "Win or Lose" decks that I have created. That pretty much means this deck depends on luck to prevail. The main focus of this deck is to swarm the field with zombies and destroy your opponent with brute force. The tribute monsters are easily summoned through Pyramid Turtle and Call of the Mummy. The Des Lacoodas draw extra cards to increase your options while Skull Servants and King of the Skull Servants are in your Graveyard waiting for another King of the Skull Servants to be summoned with a brutal ATK power. Vampire's Curse continually comes back by sacrificing 500 Life Points each time so that he is more and more unbeatable each time.

Invincible Warrior Deck
This deck's main focus is to flood the field with as many Warriors as possible while slowly taking down your opponent's Life Points. Marauding Captain brings out more Warriors and leaves your side of the field invincible. The A. Forces jacks up your Warrior Monster's ATK power by 1000 each if the field is filled with them. Put it this way, 5 monsters on your side of the field with over 2000 ATK power that cannot be destroyed. This deck pretty much explains itself.

Batteryman KO Deck
Another self-explanatory deck created by me. This deck pretty much relies on controlling three Batteryman AAs and then using Short Circuit to open your opponent's field with a follow-up blow of 9000 damage, KOing your opponent.

Phantasm Swarm Deck
This is the most expensive deck that I've structured. It's basically built around the remade God Card: Raviel, Lord of Phantasms. Swarm the field with Giant Germs and Dark Resonators. Emissary of the Afterlife and Sangan bring other monsters from your deck to your hand. While Dark Mimic LV1, Mad Reloader, Jar of Greed, and Evil Hero Infernal Prodigy draw cards from your deck, increasing your options. Your six tribute monsters should be easily summoned.