Card Tips:Double Cyclone


 * This card works well with:
 * "Geartown"
 * "Wonder Garage"
 * "Wild Tornado"
 * "Machina Peacekeeper"
 * "Limiter Overload"
 * "Clock Tower Prison" (With 4 counters on it)
 * "Ojamagic"
 * "Widespread Dud"
 * "Statue of the Wicked"
 * "Dark Coffin"
 * "Big Bang Shot" (Equipped to an opponents monster)
 * "Blast with Chain"
 * "Wild Tornado"
 * "Gemini Booster"


 * Activate any Spell or Trap card and then chain it with this card, to destroy the card you activated and an opponent's Spell or Trap Card, while still allowing the effect of your card to resolve.


 * Destroy a facedown card that you can retrieve during the draw phase (i.e. "Iron Core of Koa'ki Meiru", "Magical Blast", and "Meteor Flare").


 * Activate this card after a "Transforming Sphere" you control equipped with a monster has attacked to destroy the equipped monster before it is returned to your opponent during the End Phase, as well as any one Spell or Trap Card your opponent controls.


 * This card can work really well in tandem with cards that can turn your opponent's monsters into equip cards such as "Relinquished" or "Destiny Hero - Plasma". You can destroy a monster you've equipped so that you can equip another one of your opponent's monsters while destroying a Spell or Trap in the process.


 * From a tactical standpoint this card can rid the field of a bluff card you set. Allowing you to summon Treeborn Frog and tribute summon the Caius you just drew.


 * This card is good in a Oppression Deck that uses Special Summons. Hold with Oppression, when your burst is ready use this to destroy Oppression and 1 S/T and unleash.