X-Saber

Overview
The X-Sabers are a series of mainly EARTH Attribute, mostly Warrior-Type and Beast-Warrior-Type monsters whose effects associate mainly during either player's Phase. Some allow the user to gain massive card advantage after battle by causing hand destruction and returning monsters to the top of the Deck, while others focus on increasing their own Attack power. Many were introduced in Duel Terminal followed by further support in Duel Terminal - Invasion of Worms!. With the release of Gottoms' Emergency Call, the X-Saber monsters are the first Duel Terminal Archetype to receive Spell and Trap support, and with the Ancient Prophecy Pre-Release exclusive XX-Saber Gardestrike, the first Duel Terminal archetype to have its own TCG-exclusive card. They also received more support in Ancient Prophecy in the form of the XX-Sabers sub-Archetype and were released to the TCG with the 2009 Starter Deck.

Though their effects to maintain hand advantage over the opponent are useful, X-Sabers run into a few strategic problems. The biggest problem is that many of them simply do not have very high ATK; even some of the high-level Synchro Monsters of the set have very low ATK for their level. Unless their user swarms the field (Rescue Cat and Reasoning might help), some of the X-Saber monsters will be of limited use, because several of them require the presence or tribute of other X-Saber monsters to activate.

Due to there lack of attack power, it may be wise to use cards such as Axe of despair to boost there attack points