Forum:Spell Counter //Assault Mode

The basic strategy I am going for here is to use summon priest to special summon rose, warrior of revenge by discarding spell power grasp or magical city endymion, then synchro summon Stardust. I then return spell power grasp or endymion to my deck with hidden book of spells and search with either terraforming or another spell power grasp, allowing me to recycle them...

OR I summon dark red enchanter, attack, activate magician's circle to SS night's end sorceror and remove two cards in their graveyard from play, then use up all his spell counters to make my opponent discard, then sync enchanter and sorceror for stardust.

The rest of the deck just utilizes the Endymion spell counter build...

I really need to cut it down, so im looking for suggestions on what to take out/ put in...

As usual, i dont have money for solemns, bribes, crush card etc...so please dont suggest them...

Deck List Monsters 5 stars+ x1 Dark Magician x2 Dark Red Enchanter x1 Divine Deity Endymion x2 Stardust Dragon//Assault Mode total:6 4 stars x3 Summon Priest x3 Skilled DM x1 Breaker x1 Mage Knight Defender x2 Magical Exemplar x1 Old Vindictive x2 Apprentice x1 Assault Beast x2 Rose, Warrior of Revenge x2 Night's End Sorceror x1 Crystal Seer total:19 Spells x3 Mage Power x3 Magical Dimension x2 Magical City of Endymion x1 Swords of Revealing Light x2 Terraforming x1 Shrink x1 Heavy Storm x1 Monster Reborn total: 14 Traps x3 Magician's Circle x1 Pitch Black Power Stone x2 Hidden Book x1 Torrential x2 Sakarutsu x2 Assault Mode Activate x2 Bottomless Trap Hole total:12 TOTAL:51 (yikes) Extra Deck x3 Stardust Dragon + good stuff

Pizzagun101 20:56, 14 March 2009 (UTC)