Forum:Deck without Graveyard reliance

I haven't been dueling for a while, but I've been dueling my friends a bit more as of late on Dueling Network and YGO Pro. Ever since Dragunity, my favorite deck to use, was virtually crippled by the ban on Dragon Ravine, I've been trying to use my other decks. However, a very recurring problem I'm having is that many of my decks (Laval, Bujin, Gemini, Gishki, etc) are heavily reliant on milling cards, recycling from, and generally activating effects in the Graveyard. This makes decks that use Necrovalley and other such Graveyard-restricting tactics very, very annoying for me. So with my main deck pretty much neutered and a very glaring weakness in my usual tactics, I was hoping for some suggestions on decks that don't rely on the Graveyard for most of their speed/power, or at least have definitive means of dealing with these weaknesses.

I don't particularly care about archetype, attribute, or type. My preferred tactic is swarming and beatdown, but I'm fine with slow-running decks so long as they can take the pressure. Burn, Mill, Lockdown; anything that can operate without having to depend on the Graveyard. I know a lot of decks are based around that nowadays, but there has to be SOMETHING that uses different tactics, right?--Kagi mizu -Seeya 'round 23:54, January 20, 2014 (UTC)