Card Rulings:Spiritualism


 * The Spell or Trap Card goes to its owner's hand (in case your Spell or Trap Card was on your opponent's side of the field).

Mentions in Other Rulings

 * [Re: Sonic Jammer] While "Sonic Jammer"'s effect is applied, your opponent cannot activate "Spiritualism".


 * [Re: Spell Canceller] You can activate "Spiritualism" when "Spell Canceller" is face-up on the field because its activation and effect cannot be negated.