Card Tips:Red Dragon Archfiend


 * "Jutte Fighter", "Book of Moon", "No Entry!!", "Enemy Controller", or "Swords of Concealing Light" go great with this card, because they can be used to switch your opponent's monster(s) to Defense Position.


 * This card works well against monsters that cannot be destroyed by battle, like "Spirit Reaper", "Marshmallon", "Gellenduo", "Arcana Force 0 - The Fool" or "Castle Gate".


 * Summon "Sangan" and have this card's effect destroy it to gain the effect without your opponent attacking or using a card on either one.


 * This card works well in "Archfiend" decks, as it can use the effects of "Pandemonium" when it gets destroyed by a card effect like "Archfiend's Roar" or your opponent's card effects.


 * Combo this card with a "Sacred Phoenix of Nephthys" you control. If "Red Dragon Archfiend" destroys the "Phoenix", it will Special Summon itself during your next Standby Phase and destroy all Spell and Trap Cards, and this card destroys any and all of your monsters who did not declare an attack during your turn.


 * After this card has attacked a DEF position monster and used its effect play "Lineage of Destruction" so this card can attack again.


 * A very easy way to Synchro Summon this card is to Special Summon "The Tricky" and then Summon a Level 3 Tuner Monster, like "Junk Synchron".


 * This card is very deadly against opponent's Rock Deck. Since it can destroys Defense Position monsters.


 * This card doesn't work well with "Goyo Guardian", because the monster is summoned in defense position and will be destroyed by the effect of "Red Dragon Archfiend".
 * However, it can be a good combo to use "Goyo Guardian" and "All-Out Attacks" while "Red Dragon Archfiend" is on the field, because the monster that is summoned is switched to attack, and must attack.


 * Your opponent will probably attack with this card first, leaving other monsters ready for a Direct Attack, but if you use "Negate Attack" your opponent will be forced to end the Battle Phase, thus other monsters they control won't be able to attack and will be destroyed by "Red Dragon Archfiend"'s effect.


 * "Ground Spider" in Defense Position can be a great ally for this card as any monster your opponent would summon will be turned to Defense Position making it impossible to counter attack and they would be destroyed by "Red Dragon Archfiend"'s effect.
 * You can turn "Ground Spider" into defense the first turn he's summoned with "Zero Gravity" or "Spirit Burner".
 * One problem above is that "Ground Spider" can only use his effect once per turn. This can be fixed with another "Ground Spider" or using "Spiritual Earth Art - Kurogane" to switch it out for another "Ground Spider".
 * Do note, though, that since "Ground Spider" is in Defense Position, it will be destroyed by "Red Dragon Archfiend"'s effect during the End Phase, since it cannot attack in Defense Position.


 * "Earthquake" is a great combo with "Red Dragon Archfiend"'s effect.


 * Another good card to use is "Card Rotator". Before you summon this card, most of your opponent's monster would be in attack mode. With the help of "Card Rotator" you can easily empty their field.


 * "Windstorm of Etaqua" is a great trap card because it keeps face down monsters in defense while changing attack position monsters to defense.


 * Use this card's secondary effect to destroy your own "Yubel" or "Yubel - Terror Incarnate" to get at "Terror Incarnate" and "Yubel - The Ultimate Nightmare", respectively.


 * Although being a powerful card, it can be very dangerous to use together with "Gladiator Beasts", as it will destroy any "Gladiator Beasts" that were Special Summoned. However, it can function very well for a single turn, if you first attack with it to destroy any Defense Position monsters your opponent controls, and then attack with your "Gladiator Beasts". Then, tag in a "Murmillo" to destroy this card.


 * Use the effect of "Cyber Dragon" or an alternate Level 5 non-Tuner monster ("The Tricky", "Vice Dragon", etc.) on your first turn and then summon a Level 3 Tuner monster to bring out "Red Dragon Archfiend".