Forum:The problem with side-decking...

Many claim that the Side-Deck helps to compete with other, stronger Decks but that's where I personally see a big issue: No matter how good of a duelist you are, or how good your Deck is, an opponent who just happens to have the right cards in his Side-Deck will win nevertheless.

I know many will disagree with me, but I think that this takes away alot of skill from the game. Instead of building your Deck to counter potential threats, you can just store these counter-measures in your Side-Deck. Also, it occurrred very often to me that I utterly obliterated my opponent Game 1 but due to his sided-in Skill Drain and Makro Cosmos, I was unable to play the rest of the Match properly, as these cards cripple Decks completely.

Now some of you might think "Well, you also have the option to Side-Deck cards to counter your opponent". Of course I do. But do I want to dedicate my entire Side-deck to countering popular Decks, like most people do? No, I would much rather throw in cards that would fit my Deck without being too obvious, to spice up things if you will. Also, when both players sided, it becomes more the "whoever-draws-the-card-that-wrecks-the-opponents-strategy-first-wins" routine.

In my opinion, there should be Tournaments where Side-Decking is not allowed. To balance this, a stricter Ban List, created by Players and not Konami, could be applied. With this, the overpowered Decks, that could previously only be defeated by siding heavily, would basically become unplayable. This seems radical, but it would help the balancing and the creativity in this game greatly.

What do you think? --BronzeJohnson (talk • contribs) 19:14, August 1, 2014 (UTC)