Forum:Help help help plz

hi i'm new here and i'm in need of some serious help.

so yes this is basically my deck that i've constructed over a few weeks. i'm from taiwan by the way, and i'm entering this regional tournament in a few days so i need some final twitches with this deck. Since my freinds have all told me that its quite uncommen to build a deck around the Catapult Turtle, i've added some explanations here to why the cards are in my deck. But i've just picked up yugioh recently, and all my knowledge was gained through playing the nds games, so i think theres a lot to change about my deck right now. My decks main strategy is using the Catapult Turtle's effect to directly attack the opponents life points, which is why there are so many monsters with over 2300ATK in my deck.Ohka is really useful as well here since i can just blow it up when i summon it with 2400 ATK, doing the same with Karate man. Mother Grizzly is to help pull out turtle sooner.

Putting A legendary Ocean in here might seem weird snce it doesnt help Goblin Attack Force etc but i use it do get my turtle out faster, and plus i do have gagagigo and 7 colored fish and the monarch. United We Stand is like for the finishing move, since i can attack with all my monsters in attack phrase and just blow them up in the second main phrase. Stumble is used here cause my turtles attack is too low, so i need it in defense as soon as i summon it. Messenger of Peace, Swords of revealing Light and Area B are ways i've come up to protect my turtle.

Ultimate Offering is like the jumpstart to my decks engine,as i need at least 8 monsters to blow up my opponent. But after testing this deck for a while,i've noticed a few problems.

1.If i cant get my turtle out in the first two or three turns, i'm doomed. all of my other monsters have bad effects, and once my front is cleared i usually lose cause of dierct attack. 2.Even if im able to summon my turtle, it still gets knocked out easily by effect monsters or spell/trap cards.

are there any side stategies that anyone can recommend i use? and arethere any cards that would make this deck stronger and more fluent? im open to all suggestions, but i would still wish to keep this deck centered around catapult turtle, since its not a common sight in Taiwan to use it in a match. so yes thank you for reading throught this whole thing, and even more thanks if you can help me: )

thanks a lot, michael from taiwan125.232.134.228 (talk) 04:29, June 30, 2010 (UTC)