Forum:Cards that should be limited or forbidden

It's me Fallensilence again and I was wondering what card should be limited or forbidden. I think Burden of the Mighty should be one. Leave your interesting responses for what card should be limited or banned. Your response can also be a card on the forbidden or limited list and why you don't want it on the list. Hopefully you guys know what I'm talking about or I will kick you. - Fallensilence

Burden of the Mighty? Just as needed to be limited as Solidarity.. I think Pot of Greed and Monster Reborn should be brought back to limited status. Judgment Dragon should be limited though. Thorn of RosenYubel 23:17, May 10, 2010 (UTC)

Burden of the Mighty is annoying, but that's about it. Trishula, obv, needs to be limited, but that's just a matter of time. They're letting Infernities have their fun until the next ban list. It's a shame the TCG won't get to use x3 Trishula. I'd like to see Pot of Greed back, as well, too.--YamiWheeler 23:21, May 10, 2010 (UTC)

And we still wonder why JD stay at 2 while LS Lumina being cut down to 1. shouldn't it be the opposite? Neos lover 09:32, May 11, 2010 (UTC)

Konami hit LS too hard.... they should at least semi Lumina or Charge and Semi Necro Gardna 118.136.151.10 10:29, May 11, 2010 (UTC)

burden is just annoying, solidarty is bit more a more annoying IMO, pot will never come back, reborn maybe but highly doubt it soon, Yes, I think trishula should be limited when released, battle fader should be limited or semi, Rota should go back to 2, stardust maybe semi, d-prison maybe semi, snipe hunter shouldnt be limited IMO, put it at 3, I dont think it really matter now, exodia pieces too though i doubt anyone will run mor ethan 1, I want tsukiyomi limited, restrict infernty and x-saber cards, thats all i can think of.

You want to restrict Infernity but have Snipe Hunter at 3? isn't that counter productive...?-||||

Honest should be limited as well. trishula banned, and infernity and x-saber restricted in some way. Thorn of RosenYubel 15:42, May 13, 2010 (UTC)

Do you really want Trishula to be forbidden before it even hits the TCG scene?--Hide Head Turtle 16:10, May 13, 2010 (UTC)
 * The unfortunate players who have been hit with it in the OCG can testify to its horrible power. Well, at least Limit it or something. Triple Trish is simply too painful! --Gadjiltron 10:32, May 19, 2010 (UTC)
 * Amen to that. I wish that they release it in the TCG but Limited as soon as it comes out.--Hide Head Turtle 10:54, May 19, 2010 (UTC)

Rescue Cat in my opinion is just too powerful especially with the new X-Saber archtype, it should be banned. --ME!!!!!!!!!! 16:40, May 13, 2010 (UTC)

You want Battle Fader limited? Really? Battle Fader helps against so many of the major archetypes that dominate the game. Restrict every single Tier 1 and 1.5 archetype and THEN you can justify restricting Battle Fader. Anyway, restricting cards just because they're annoying is stupid. And Snipe Hunter really isn't any less dangerous than it always has been. It still gets past Stardust Dragon because it's not guaranteed to destroy anything. And who runs more than 2 Stardusts anyway?--YamiWheeler 17:08, May 13, 2010 (UTC)

Rescue Cat should be banned. It's almost no better then Pot of Greed really. A -1, then a +2, thinning the deck by two cards just like PoG. Actually, in many ways it's better. Easily searched through Summoner Monk, Giant Rat, or Sangan. It's basically an instant synchro summon. AND, if anyone hasn't noticed, quite a few of the top tier decks use it, 3 if I'm correct. I wouldn't be surprised to see this card on the forbidden list next format. --Envoy of Love and Justice 06:26, May 15, 2010 (UTC)

Ummm...Rescue Cat is already Limited in all formats so the only type of duelist that run 3 of it are cheaters.--Hide Head Turtle 07:36, May 15, 2010 (UTC)

I rather think judgement Dragon should be banned alltogether,in many cases once its out its pretty much similiar to a yatagarasu lockdown in the fact only way to kill it is with a few spell cards or monster effects,i see no problems with other lightsworn cards,i agree they should bring back pot of greed and monster reborn as anyone has access to them so its fair,i know a lot of people use blackwings but they pretty much wiped out all their tuner monsters and id have to say thats a bit unfair,tsukoyomi isn't an all powerful gamebreaking card idk why its still banned theres cheaper cards out there like neo-spacian grand mole or gorz emmisary of darkness,they should also bring back dark magician of chaos and not limit goyo guardian,though brionac should just be banned since it can win on its own.--Raventheblack 11:45, May 15, 2010 (UTC)

I believe that frankly, if they banned Chaos Emperor Dragon - Envoy of the End, they should certainly be banning or at least Limiting Judgment Dragon, whose abilities are quite similar; only real difference is that CED - EotE deals damage via its effect(which Judgment Dragon does with direct attacks since it DOESN'T HAVE TO LEAVE THE FIELD.) and wipes out the hands, which isn't always a big deal anyway, particularly against Infernity decks. The other Lightsworns aren't really that broken though, so Lumina should be Semi'd. Brionac better get either Limited or Banned, it can basically be summoned no sweat via Rescue Cat and/or Summoner Monk, Burden of the Mighty should be Limited, and Blackwing Armor Master should be Limited or Banned. Monster Reborn shold be Limited, and personally I'd prefer it if Pot of Greed be Limited and Rescue Cat Banned. PHASE 19:03, May 15, 2010 (UTC)

I say we keep Advanced Ritual Art limited, but Demise, King of Armageddon shouldn't even be banned at all. With Advanced at limited, you'd have to fill up the deck with at least 1 other copy of End of the World making your deck +1 card bigger, and with cards like Necro Gardna, Battle Fader, and Gorz the Emissary of Darkness being able to stop the Demise OTK, why shouldn't Demise be brought off the Ban list all together, even with it currenlty semi-limited

How many times have you faced a double JD drop and groaned as they wiped out your LP and never had a chance against it? To heck with the risk factor in Lightsworns, they come equipped with ways to fish their JDs back! Gorz and Battlefader can stop it, yeah, but they'll just blow up the field again. It should get Limited or something. --Gadjiltron 10:35, May 19, 2010 (UTC)

I really don't believe you lots are all complaining about JD when their is card like Gladiator Beast Gyzarus, its like the most annoying card ever. Its summoning conditions are way to easy its silly and its effect is like a mini JD apart from no cost to use the effect. Then after they destroy two cards and attack you directly, they spilt it into two again and summon Gladiator Beast Heraklinos which kinda means you cant do anything after hes out. There just all way to overpowered its actualy silly how over powered Blackwings and G.Bs are and I don't want to make any of those deck cause there just so cheap. Do you lots get me ?

Yes, yes, Gyzarus is annoying, but at least there is usually one of him out at any one time (since Bestiari is Limited), and you can (almost) predict and permanently prevent its Summon by Bottomless'ing Bestiari, or something to that effect. JD comes in at no warning at all, and as far as the cost is concerned, 1000 LP is usually nothing unless the player has been pushed to lower than that amount (which is an unlikely case). Also, double JD drops are just really cheap, as described above. --Gadjiltron 12:38, May 20, 2010 (UTC)


 * So far into this format, this is what I think:
 * Infernity Launcher - Limited or Semi-Limited at least (Triple Mist Wurm is bad, how about Triple Trish. and then there's first Launcher to Nuke, loop, second and third to swarm and OTK)
 * Trishula, Dragon of the Ice Barrier - Limited (A few decks can do Triple Trish combo, if they pull it off (quite easily in Infernities) then they've basically won)
 * Judgment Dragon - Limited (As mentioned before, double JD is broken, especially with Beckoning Light)
 * Dandylion - Limited (Reusable multiple times in many decks)
 * Elemental Hero Absolute Zero - Semi-Limited (Fuse EHAZ with EHAZ, attack, repeat for game)
 * Necro Gardna - Semi-Limited (Doesn't really matter with Trish out there, and Burial is Limited)
 * Falzar FZ 10:57, May 22, 2010 (UTC)

XX-Saber Boggart Knight.
XX-Saber Boggart Knight is a bitch. Instant synchro, it should be limited.--Airbellum 22:12, May 22, 2010 (UTC)
 * You've obviously never heard of Marauding Captain, have you? Zeroblizzard 01:47, May 23, 2010 (UTC)Zeroblizzard

Chaos-End Master pretty much does the same thing.Raventheblack 23:56, June 3, 2010 (UTC)

Its not the same. Summon boggart then you get any level 4 or lower x-saber monster, then summon Faultroll, then do some synchro summoning, then you get back boggart and repeat the same thing.You cant do that with marauding captain and chaos end master.--Airbellum 23:43, June 16, 2010 (UTC)

Cyber Eltanin
Cyber Eltanin should be BANNED. You can use Future Fusion to send all required cards to the graveyard, preparing to summon Chimeratech Overdragon at the same time. This combo is UNFAIR.

Objection! Eltanin doesn't wipe out face-down monsters or set S/Ts. If you're getting your ass kicked by it repeatedly, it's because your opponent is knowing the correct times to summon it. Additionally, Chimeratech Overdragon cleans out the rest of your field when it's Fusion Summoned, so if it were summoned via Future Fusion it would end up destroying itself. For the record, Overload Fusion is not in the question since you'd have removed all the required cards from play for Eltanin's summon, too. --Gadjiltron 01:24, May 23, 2010 (UTC)
 * OMG. Absolutely correct. Zeroblizzard 01:49, May 23, 2010 (UTC)Zeroblizzard

GOYO
Without a doubt Goyo Guardian must/ has to be banned, Its way too easy to summon, and with an effect that takes your opponents monsters and doesn't even negate their effects is silly. I was dueling my mate with my Dark Gaia Otk and Thought I would summon demise wipe their field and attack directly but i couldnt summon dark gaia cause i didnt have any fusions in my hand. Anyway they used armaggdeon knight to get PlagueSpreader in the grave then they syncro summoned Goyo, Destroyed my demise had it on thier field and I couldnt do anything. It should at least negate their effects. Does anyone agree ?

Making goyo guardian negate the effects of monsters it destroys is the dumbest idea i have heard in a long time if he had that addional abilty when he attacks facedown monsters like Ryko,Lightsworn Hunter or Man-eater bug unable to use their effects to destroy it,its like having in addtion to its own beastly effect also having dark ruler hades effect and that would just downright be a scary thought.--Raventheblack 14:39, May 24, 2010 (UTC)

No Raventheblack you TOTALLY miss understood what I meant. I meant when he summons them back to his side of the field they lose their effects. I was just complaining about him why would I mean give him more power, Think about it.

WHY??????????????????????
When i started to get into Yu-Gi-Oh i thought that the object was to make your deck the strongest you can, so that you can beat everyone you can. Well i guess i was F******* wrong. Why make the D**** cards if they are going to be banned. I went through my deck today and i took out a total of twenty cards. WTF! I agree with the whole limiting idea but why ban the cards. Every card has a flaw that can be used, for instance: Chaos Emperor dragon- Envoy of the End's effect can be stopped with Shadow imprisoning mirror! Just because people don't have the right cards to beat you doesn't mean they should make you take out the cards, they should change there deck so they have a better chance against you instead of complaining.

~THIS MESSAGE IS INTENDED FOR THE COMPANY~


 * Wow.... You know that Shadow can stop Chaos Emperor Dragon, but Mystical Space Typhoon or Seven Tools of Bandit can murder it. Also those cards are very limited to little bit, so it's impossible to get it out at right time. But I still think CED-EotE still should be ban due to it removed effect (one dark and one light) is cheap. Unless those ban cards have become nerf (as CED-EotE's removed effect reduced to only Dragon and BLS-EotB reduced to only Warrior and do once per duel) then they can become limited again. --FredCat100 21:03, June 3, 2010 (UTC)


 * You know, there was a time before the game had the Forbidden List. Dark Hole, Harpie's Feather Duster, Raigeki, each had their time to run free, though at one copy. They didn't have the foresight (or the playtesting) to know that some cards would break the game this badly. IOC rolled around and the CED Yata-Lock proved fatal, leading to Forbidden List we see today. --Gadjiltron 13:43, June 7, 2010 (UTC)

WHY??????????????????????
It's not just Chaos its all cards people need to quit complaining about other peoples decks are to strong and go out and get better cards (which would help the company buy making people buy more cards).


 * The only cards that should be Limited are Substitoad (Frog FTK/Monarch), Infernity Launcher, XX-Saber Darksoul, Trishula, Super Rejuvenation (Dragon Exodia FTK), Blackwing - Blizzard the Far North, and Machina Fortress. Also, Faultroll and should be Semi-Limited. If those things happen, the metagame should become balanced. 01:02, June 4, 2010 (UTC)

THIS SHOULD BE HIT!!!
FORBIDDEN


 * Battle Fader(I HATE THIS CARD!!!What's the sense of dueling anymore, if every deck I see have this card 2 at there decks!?)
 * Sangan(but if Battle Fader is forbidden, this card can remain at 1.)

LIMITED


 * Trishula, Dragon of the Ice Barrier
 * Infernity Archfiend
 * Infernity Launcher

SEMI-LIMITED


 * Infernity Necromancer(i think)
 * Machina Fortress(depends)

-only an opinion.

Jampong 02:30, June 4, 2010 (UTC)

Wow, a lot of burning vengeance. BEWK, Dragon Exodia aren't really strong and Super Rejuvenation isn't really broken. Why would want that on the banlist? Jampong, Battle Fader maybe but Sangan should never be forbidden. If we don't have that, every deck will be screwed if the only type of searchers are type or archtype specific.--Hide Head Turtle 02:43, June 4, 2010 (UTC)

-Sangan can search Battle Fader, and also the upcoming Battle Fader-like effect in the STBL.

Jampong 04:38, June 4, 2010 (UTC)

What I'm saying is that Sangan can't be Forbidden just for that. What about Synchro decks searching for tuners? what about Cheap Exodia? What about Empty Jar Decks? They also need something to search.--Hide Head Turtle 04:42, June 4, 2010 (UTC)


 * Have you ever seen a Dragon Exodia deck? It can win in a turn or two. FTKs with it are not unusual. You basically play solitaire with the deck and win. Just one example. Here is another. As you can see, they both win on the first turn, even though the first example is in a metaphorical duel. There are many more examples. 19:48, June 4, 2010 (UTC)

Man you all need to lay off them Inferinty cards they just barely came out and if your all scared of someone with a deck that works only when their hand is empty,then you left your guts at home and your sounding like a little whiner its embarrsing.Also Trishula in case anyone forget takes at least a minimum of 3 monsters to bring out which is a lot for a one time effect that doesnt clear the field its a good effect yes but it isnt a game ender like Judgement Dragon,and speaking of Judgement Dragon Battle Fader is one of the only few cards that can stop an otk from it,its a basic effect card that helps people survive it shouldnt be limtied semi limited or banned at all,further more of all if their gonna let judgement dragon run rampant then why not bring back black luster soldier envoy of beginning(its basically the same card 3000 atk needs certain cards in the graveyard to bring out except its effect only targets one monster and it cant attack and otk like judgement dragon)Raventheblack 21:24, June 4, 2010 (UTC)
 * Go to a tournament, Raventheblack, and then tell me what you think of Infernities. Have you heard the phrase "one card OTK"? But still, Battle Fader should stay at three. Same with Archfiend. The only severely-broken card in Infernities is the Gun. 00:03, June 5, 2010 (UTC)

The people near where i live at the 3 card shops i go to arent smart enough to run inferntities ._. so yeah...infernties whether you like it or not is based on luck and early planning and i will made this clear i play this game for "Fun" not the point of some people here where they need to spazz out and hypervenilate over a loss or because things are not going there way i will also point out i only play this game online as i could no longer afford to play the game in rl idk which one you eman by the *gun*since infernity reloader originally looked like a revolver but instead made it look like a.........lightbulb,as far as i know the most 3 decks i see people run online are blackwings lightsworns and macro decks even then they been out awhile before they got hit on the limited list,all i got to say is chill out and if some cards are bugging you to a point you gotta flip out then it makes victory even sweeter when you win(plus all the trash talk that comes afterwards)i will also point out lastly i do play an infernity deck and i have wanted to use them since i seen their first cards and not because their a metagame only because their weird and interesting to use.Raventheblack 02:00, June 5, 2010 (UTC)

Raventheblack, Are you Serious?!?!? Infernities are very consistent and very fast. You obviously never seen or heard of the Infernity OTK. You don't play too competitively do you? Oh, and by Gun he means Infernity Launcher. bewk, Dragon Exodia have a lot of OTK/FTK potential, I can agree with that but they aren't really consistent. Not the kind that's going to pop up all over tournaments.--Hide Head Turtle 04:48, June 5, 2010 (UTC)
 * @Raventheblack
 * You obviously don't know much about Infernities. They take a ton of skill to pull off their lengthy combos. They sacrifice hand advantage for massive field presence. But, as you should know, some decks are vastly more powerful than others, and they deserve to be hit by the ban list. That is why I am "spazzing out" and "hypervenilating" about them. By "Gun", I meant Infernity Launcher, which is obviously the source of the deck's broken-ness. If your meta consists of LS, Macro, and BWs, your lucky, because your living in the land of Oz. The real metagame is made up of far-greater decks that are much more broken.
 * Lastly, you say you play an Infernity deck when you "could no longer afford to play the game in rl"? Infernity decks are some of the most expensive decks out there, costing anywhere from $400-500. That makes no sense, as your earlier statements infer that you quit playing Yu-Gi-Oh! altogether.
 * tl;dr Incoherent post is incoherent, please use periods. Just kidding. 04:58, June 5, 2010 (UTC)
 * @Hide Head Turtle
 * Konami never lets even a semi-consistent FTK live. It is much more consistent than you think. Probably an 85% FTK rate. 05:11, June 5, 2010 (UTC)

Your correct as said i dont play the game in real life,my infenrity deck is played online in yu-gi-oh world championship 2010 reverse of arcadia i also go to an online dueling site and play just for fun.--Raventheblack 05:13, June 5, 2010 (UTC)

Raventheblack, no offense but please don't talk about something if you don't know it very well. BEWK, I can accept that. Cards of Consonance and the new Dragon-Type tuners do lend the build more consistency.--Hide Head Turtle 05:17, June 5, 2010 (UTC

Saw the Exodia FTK deck and... wow... here we have FTK that looks nearly 90% consistent and with NO WAY TO STOP IT. I suggest to counter this problem doing the following; Semi-Limit/Limit Super Rejuvination and (although it pains me to say this) Blue Eyes. Somebody needs to send a message directly to Konami about this. Oh yes and Infernity Launcher should be Limited. No more OTKs (you can summon three bloody Mist Wurms!!) and Battle Fader Semi. Also JD either banned or limited and possibly Honest limited. Maybe even get rid of few more blackwing cards and if your so anoyed with Machina Fortress, Bottomless him. Or DD Crow him while hes in the graveyard so he cant come back --Its the EndOfTheWorld! Mwuhahahaha! 15:55, June 6, 2010 (UTC)

Anyone know why Mind Crush is limited while cards like Honest and Battle Fader are at least able to run 2 in decks? Why not just semi-limit Mind Crush --174.29.86.55 01:28, June 12, 2010 (UTC)

Well, there's searchers. You can have your opponent dump what they just searched. Exodia decks will have a hard time. Most important of all, Koa'ki Meiru decks will go down the drain. They are already freakingly hard to run already. Mind Crush gives them hell.-- HHTurtle (Talk) 02:53, June 12, 2010 (UTC)

RED EYES DARKNESS METAL DRAGON (REDMD)
This is a card that has got to be limited. Its summoning conditions are absolutely ridiculous for a level 10 monster I mean remove from play one dragon type monster to special summon it i mean come on. Then its effect, It can special summon any Dragon from the Graveyard or from your hand without and set backs, they can even attack on the turn they used its effect and it can be any monster. I was dueling my friend the other day and he used a hopeless dragon deck. He summoned REDMD and brought back stardust Dragon. I mean come on Stardust was hard enough to destroy then he just drought it back like that.


 * Dragons need a card like that to stay competitive. 15:42, June 5, 2010 (UTC)

That's basically the card that changed them from being "Hopeless". It's not really that broken.--Hide Head Turtle 16:09, June 5, 2010 (UTC)

-I agree on Limiting REDMD.

Jampong 01:54, June 6, 2010 (UTC)
 * Since when have Hopeless Dragon decks become a problem? They are tier 2.5 at best. 01:58, June 6, 2010 (UTC)


 * I find the REDMD hate uncalled for. I have faced the deck many times, with many of my decks, and have beat it in more than half the occasions. And I'm not talking about randomly assorted dragons + 3 REDMD, but decks built by very experienced players that take them to tourneys. The deck is good enough, not by any means OP. REDMD is the main monster for Dragons now, why hit the main monster of a low-tier deck? Might as well hit Macro Cosmos for that matter. Now, if a player lucksacks his way into an OTK or something, fueled by REDMD, blame the player's luck, not the monster. No, REDMD is fine where it is.
 * As for meaningful suggestions for the Banlist, I call upon the celestial power of the almighty BANHAMMER! Ban these cards! Ban them FOREVER! Sorry, what was I saying? *shrugs*
 * 1) Ronintoadin (3->1) . WTF. Frogs>>>>>ALL. This must break the balance of nature or something, Frogs are NOT supposed to be at the top! Joking aside, this is a seriously OP card. Frog OTK combo notwithstanding, you can use it for Tribute fodder for Monarchs, which is even more OP with...
 * 2) Treeborn Frog (2->1) at 2. Who thought 2 Treeborns was a good idea? Seriously. With Swap Frog to mill them, Frogs in the grave are a nightmare for the opponent. And what sends them there?
 * 3) Substitoad (3->0/1 OR issue an erratum). I had never even read the card, since I wasn't interested in Frogs. But seriously, there is no "once per turn", no restriction as to what to tribute and it is LV1, making it searchable. This is the card that starts the OTK for Frogs. I hope that an erratum is issued, making the effect "once per turn". That'd balance Frogs immediately, without completely shutting the non-OTK Frogs down. Should that prove impossible, the Limitation of Ronintoadin should help stop the deck's insane OTK/FTK potential, with the use of D.D. Crow. Still, Banning or correcting the effect of Substitoad seems like the best idea.
 * 4) Infernity Launcher (3->?). Now, I'd like to state that I'm building an Infernity OTK deck, and am well on the way (1 Archfiend, 1 Mirage, 2 Launcher, 1 Barrier). But even I must say I was blown away by Launcher's effect. Special Summon 2 monsters from the Grave? Searchable? Condition easy to fulfill? OMFG, it's Gladiator Beast War Chariot all over again. Although I'd like to use it, I will never deny this is a card that deserves the BANHAMMER. Seeing though that Infernities are unlikely to get any more Infernity support (meaning cards of the Infernity archetype, not stuff like Fabled Raven), I don't think Launcher will be banned, but a Semi-Limitation at the VERY least is more than warranted.
 * 5) Archlord Kristya (3->1/2). I don't know how many of you are aware of it, but there is a particularly nasty (and effective) lockdown deck out now, featuring Herald of Perfection, Kristya and lots of cards that ultimately return Fairies in the grave to the Hand, resulting in a first turn unbreakable lockdown (1/2 Herald + Kristya + at least 2 Fairies in the hand, 4+ if the player had a semi-decent hand). The card that makes this OP is Kristya, since the deck has no defensive traps, so Red Dragon Archfiend/Colossal Fighter would be the solution, but Kristya prevents that. By Limiting her, it's much better. I am aware that she is one of the few all-round good Fairy cards, but she is seriously OP, no matter how you look at it. And since Honest got hit, why not her as well?
 * 6) XX-Saber Darksoul (3->1). Rescue Cat + This = handless opponent (unless if they run Infernities, in which case they'll just be staring down a LOT of synchros). I really think this should be limited. Haven't seen it in use yet, but I'm fairly sure it's gonna be bad. REAL bad.
 * 7) Rescue Cat (1->0). That's it. I've had enough with this kitty. BAN IT. That's final. Even at 1, it keeps fueling deck after deck. Flamvell Cat being just one of the many. It's too broken to stay.


 * That's all I can think of for now. Please share your opinion. --Darth Covah (Talk | DeckZone | Binder) 16:39, June 6, 2010 (UTC)

REMD will never be hit. Theres currently nothing that can add it quickly and easily to add to the hand (with exceptions of Gold Sarcofigis and DD Capsule both of which have a two turn delay) And you lose whatever you tribute to SS it. Its powerful but nothing extreme.

As for things that need to be.

The infernity engine is too extreme right now. Something has to give way. What piece exactly I'm not so sure. It could end up that both a one of the inferinty pillars will go along with Mist Wurm since thats what happened with the last 3 synchro combo set of DSF.

Dimensional Prison -> 2. Its effectivness has been proven in this heavy destruction protection format but its alittle too effective due to its use. Theres several decks that now have trap recycling. Its not so bad to drop it to 1 like with mirror force but not so trivial to leave it at 3.

Dandylion -> 1. Its general purpose effect trigger is too widespread. With the ability to trigger so easily its two powerful to leave at 2.

Other ones that I would suggest have already been discussed heavily already. Steelfallenangel 06:13, June 7, 2010 (UTC)

Woah, easy with the Frog hate, Darth Covah. However, I do agree with everything that you said about them. Frogs have become the No. 1 go to for tribute fodder support. It's insane. Archlord Kristya should be untouched. I know that you talked about the lockdown capabilities. They are strong but they don't grip on your opponent for too long. Hand Advantage is a serious major issue with that deck. A bit unsure about killing the Cat though. Finally, Infernities are bound to get hit this September 2010.

By the recent changes to the banlist, Konami seems to be slamming the breaks on the meta. They've released a lot of summon restrict cards, e.g. Testudo Erat Numen, Archlord Kristya, Cactus Bouncer. They've effectively crippled Lightlords, Tele-DAD and Zombies. If Infernities come out of September unscathed, that would just screw up the meta game. I predict that we would see a slower meta in the future.--HHTurtle 11:49, June 7, 2010 (UTC)

This one for sure shou be limited to one or two:

King Tiger Wanghu

This *#$@%* monster breaks my synchro deck al the time.......and it's a little hard to destroy it if your you don't have much strong level 4 or lower monsters.....


 * It is made to take apart certain decks, including yours. It'll never get limited. And it shouldn't be too hard to get rid of. 04:54, June 9, 2010 (UTC)

Try running something else. It's not to hard to destroy that card.--HHTurtle 04:56, June 9, 2010 (UTC)

Solemn Being Unlimited
I know that this thread is called Cards that should be limited or forbidden but I think that Solemn Judgment should be unlimited. Negation is everything to slow down your opponent's deck. It's a great counter trap with some serious cost. Playing it will not be easy, hence it's not as broken. It might even bump the now barely tournament-winning Counter Fairies into tier 2 or maybe even 1. What do you think?-- HHTurtle (Talk) 10:12, June 9, 2010 (UTC)

i like the idea, mostly because if u activate 3 of them in a row ur down to 1000 life points. lower if youve already taken damage.--68.105.114.78 20:55, June 9, 2010 (UTC)


 * ...then you win. Not broken at all. Come on guys, Solemn Judgment is seriously broken. It's an all-round negation card without meaningful cost. Most players would rather pay LP than discard/tribute/make the opponent draw, and this card allows that, plus you can pay for it even if you have 2 LP. TWO LP. It's fine where it is. --Darth Covah (Talk | DeckZone | Binder) 22:23, June 9, 2010 (UTC)

Everyone forgets that if you unlimit solemn then decks that are already horrible broken fast (infernitys Im looking at you currently) would now be able to run 3 solems and just play them willy nilly since they just rely on getting that one combo working correctly and and having another way to protect it wouldn't make it any easier to beat even if you were runnning three 68.40.90.212 18:38, June 10, 2010 (UTC)

Agreed; after all, if you are in a situation with very low LP, you can pay very little to activate a universal counter. --HybridDragoness 08:23, June 11, 2010 (UTC)

That's why I hope that all those insane decks are slowed considerably. Basically, Solemn Judgment is a card with an almighty effect but with an extremely heavy cost. Most beginners would shun this card away just because of its cost and because they don't really know how to use it. This card takes skill to use, players must know what to negate, how to negate it and when to negate. That's why there are so many guides written about it. I know that the cost can be as low as 1 LP, but if you really have LP that low then you are backed into a corner. It's fairly hard to play out of that situation, it's a rare case in tournaments. To me, It's not broken and its not underated. It's just a great negation card.-- HHTurtle (Talk) 08:48, June 11, 2010 (UTC)

Infernities will not run 3 Solemns. At least, they don't need to. They have Infernity Barrier which is broken as it more cost effective.-- HHTurtle (Talk) 14:16, June 11, 2010 (UTC)

Eh the reason in case nobody knew the point of the card being limited is because their making a card thats just like it in the few upcoming sets the only difference is the new card costs exactly 2000Lifepoints but same effect.Raventheblack 11:32, June 12, 2010 (UTC)


 * Divine Warning is nothing like a full Solemn Judgment. It only negates Special Summons, so, no, that's not why. As for Solemn at 3, eh. I don't like the idea simply because it would turn games into Solemn battles like it did in the past. I don't think we really need an all-round spamable anti-Spell/Trap/Monster negation card.--YamiWheeler 11:42, June 12, 2010 (UTC)


 * Actually, Divine Warning negates Summons of all kinds, along with Chain-starting effects that Special Summon monsters. The difference between the two is that Solemn Judgment can't negate these kinds of effects, and Divine Warning can't negate other Spells or Traps. --Gadjiltron 01:38, June 13, 2010 (UTC)


 * Touche. It was better than what I remembered, but still not quite as versatile as Solemn, and can prove costly late-game.--YamiWheeler 14:05, June 13, 2010 (UTC)

Starlight Road - Your Opinion?
I was discussing at school whether Starlight Road should be banned. It has a very poweful effect, but that's if it can be activated. I personally think it should be limited. --HybridDragoness 08:27, June 11, 2010 (UTC)

Starlight Road should not be touched it has a requirement that can't be set off by MST, Fissure, Monarchs, etc... and it doesn't properly summon Stardust Dragon. Spell Speed 2 is kinda slow, can be negated if played properly.-- HHTurtle (Talk) 08:30, June 11, 2010 (UTC)

There is no reason at all to ban cards that are made to stop bad players from having an easy ride. Anyone who considers Starlight Road worth banning is probably a bad player, too.--YamiWheeler 08:57, June 11, 2010 (UTC)

I dont think Starlight Road should be banned but I do believe it should be semi limited. Its just alittle too good. Not by alot but a small amount. If it merely negated the destruction it wouldn't be a problem but the SS of a stardust dragon ontop of it is a powerful counter. I know that the stardust will only be able to negate one thing due to its not being summoned properly but its still pretty heavy handed. Steelfallenangel 14:10, June 11, 2010 (UTC)


 * Why? Have you seen anyone run more than 2 Starlight Road? Even if having 3 increases the chances of drawing one early, the rest are essentially dead. You only use Starlight once per duel, mostly on Heavy, Mirror or BRD. So why limit a card that is being played 1 or 2 times at most? No point in doing that. --Darth Covah (Talk | DeckZone | Binder) 18:54, June 11, 2010 (UTC)

I agree that it shouldn't be banned altogether, but it's not hard to activate a card effect that destroys your cards. For example, Thunder Crash. --HybridDragoness 23:53, June 11, 2010 (UTC)


 * No, in this metagame Heavy, Mirror, Torrential, Black Rose and Icarus are the prime targets. Maybe even XX-Saber Hyunlei. But using it on your Thunder Crash makes me wonder: 1)..If you were desperate enough to waste 2 cards for a semi-functional Stardust Dragon, and 2) Why would you run Thunder Crash in the first place? Even if you activated it on your Heavy Storm, it'd still make no sense, unless if you could finish the opponent off with the Stardust. And Heavy really is the only card you could use easily to make that happen. That's my 2 cents. That said, leave Starlight alone. It is fine where it is, and there's little chance it'll be going anywhere anytime soon. --Darth Covah (Talk | DeckZone | Binder) 00:11, June 12, 2010 (UTC)

Necro Gardna
I don't know why this card is limited..it only negates 1 attack of your opponent's monster..i also hate hate hate and really hate this card coz it ruins some OTK strategies..but i don't see some reason why this card is limited..even a counter trap negate attack that negates one and end the battle phase is unlimited..is there some combos or trick with this card or they just want to hit LS??--Leonhartzz 16:20, June 14, 2010 (UTC)
 * It's because it's a card that activates from the Graveyard, is difficult to stop and can easily dumped to serve its purpose. It was definitely because of how much Lightsworns could abuse it, just by activating their milling effects, or by using Lumina to dump it from the hand. It doesn't really deserve to be limited anymore, and I think the more cards to stop OTKs, the better.--YamiWheeler 16:24, June 14, 2010 (UTC)

Now u just mentioned it..Lumina only works for LS right?? She shouldn't be on the limited list too..maybe its effect is a little powerful though..but it's just for LS decks..i think the list should put the cards that are splashable..not the cards that only works for one deck..--Leonhartzz 16:41, June 14, 2010 (UTC)


 * Erm, Lumina IS on the Limited List, and with that attitude, Infernity Launcher would never be limited. The list is made to even out broken decks. Necro Gardna gave Lightsworn a very good defence for almost no price at all. That's why it's up there. But with Lightsworn no longer the monster spamming beast it used to be, it might see a fall in the next banlist.--YamiWheeler 16:45, June 14, 2010 (UTC)

Yes she should be unlimited or at least semi..this list already hit LS..hmm i wonder what deck will be hit next list??--Leonhartzz 17:04, June 14, 2010 (UTC)

imagine herald of perfection with 3 solemn...

My list
Banned


 * nothing new

Limited


 * Infernity Launcher
 * XX-Saber Darksoul
 * Mass Driver

Semi

--Airbellum 23:52, June 16, 2010 (UTC)
 * Machina Gearframe

...Well, at least you have stated implicitly that these are the changes to the list. But why Mass Driver? --Gadjiltron 11:02, June 17, 2010 (UTC)


 * Boggart Knight and Darksoul alone aren't even that bad. Rescue Cat is the one that sets up big X-Saber plays. Otherwise, it can be relatively hard to swarm the field. Boggart Knight is somewhat balanced, due to the fact that it can't be Synchro'd into anything that isn't an X-Saber. It's first effect sets up Faultroll plays, but just WHAT exactly is wrong with that? People wanna nuke X-Sabers all over. Swarms can be stopped fairly easily. They need to stop crying for help from the banlist and just learn to play better.--YamiWheeler 15:52, June 17, 2010 (UTC)

Frog otk is the reason why mass driver is up there. Darksoul either needs to be limited or rescue cat needs to get banned. --Airbellum 23:29, June 17, 2010 (UTC)

Looking at WC 2010 ban list
Hey I was looking at the WC 2010 championship ban list and was wondering why?
 * Sword Master is already banned? He's only a common in the TCG
 * Genex Ally Triforce, really how does it work...
 * Iron Core Armor Are Koa'ki decks that popular?
 * Worm Zero Wow, is he the Worm version of Chimeratech Overdragon or somethin
 * Dandylion is at 2. Really...
 * Treeborn Frog is at 2. Really...

Please explain why these cards are/ should be here, cause TCG list isn't anything like this. --97.118.230.173 19:18, June 17, 2010 (UTC)
 * Dandylion and Treeborn are good cards.--Airbellum 23:32, June 17, 2010 (UTC)

What about Genex Ally Triforce? He's the second synchro on a ban list to get banned without ever being put into semi-limited and limited? Whats up with him? I don't know why becasuse he's even out for TCG yet? --97.118.230.173 (talk) 23:13, June 26, 2010 (UTC)

A few of the cards that are banned in WC 2010 are banned because of bugs in the game, rather than how good the cards are. One bug is if you a monster that has a special summoning animation face-down without having summoned it face-up previously, the game will hang after the animation. --Hozu (talk • contribs) 16:28, June 28, 2010 (UTC)

My thoughts
I think Pot Of Greed should definitely become at least 1 limit, because destiny Draw is, and with Destiny Draws cost, it's actually a good thing if you discard the right monster (Disk Commander, which should be 1 limit, Dasher, Malicious, and others.--Yugioh DED 02:36, June 19, 2010 (UTC)

Gladiator Beasts
To be honest I think all Gbs are broken, its the way they can summon monster so easily with such powerful effects. Even with the limiting of Gyzarus and bestri (sorry cant spell it XD) they still seem to be very power will many ways of getting out of trouble and also the constant abuse of Equeste and gladiator beast war chariot its just stupid.

Maybe its because you are not trying hard enough.-- HHTurtle (Talk) 11:18, June 24, 2010 (UTC)

Agree with Hide Head Turtle above. Try harder, don't you know which decks hurt GB's. Also, Glads are hurt enough with Bestiari limited to 1, but decks like BW and LS getting their own monsters that boosts ATK during damage step; while GB deck users only have Indomitable to gain an attack boost. --97.118.230.173 03:55, June 25, 2010 (UTC)

Banned n Limited
(Banned) Goyo Guardian- Excuse me, but how easy is it to tune for a Six-starred synchro monster with 2800 Atk!!! yeah really, C'MON SON

Plaugespreader Zombie- too easy to summon, too powerful in any deck in this format

(Limited)

Judgement Dragon- to easy to summon, too dangerous at two

Crush Card Virus- Good Dark Support

Blackwing-Vayu the Emblem of Honor- Sneaks under Royal Oppression, Easy Armed Wing/Armor Master

Battle Fader- If Gorz, Tragoedia, and Necro Gardna are limited, why not Battle Fader?

Infernity Launcher- Searchable through Infernity Archfiend, Way to dangerous for this slow format.

Ally of Justice Catastor- gets rid of those pesky non darks, too much freedom

Gigaplant- too easy to summon, big beatstick and can summon more plants

(Semi Limited) Mist Wurm- 3 of those in an infernity deck = death

Infernity Beetle- if Malicious is at two, so should this card

Dark Armed Dragon- Tougher to summon than JD, way less dangerous with Summoner monk, rescue cat, e-teleport limited

This should even out the format a bit Omar Juwara 16:36, June 24, 2010 (UTC)


 * I'm willing to bet you were running Tele-DAD. My counter-argument:
 * Goyo will never be banned, even at 2800 ATK he is a really viable option for getting Stardusts and stuff off the opponent's field and onto yours. He is ludicrously easy to stop, since he has no self-protection effects. If you find him annoying, you probably don't use BTH/TT/Mirror/PWWB/Prison etc.
 * Plaguespreader is kinda unbalanced, but with everyone having one I don't think he will constitute a problem. So I'd say he stays at 1.
 * Judgment Dragon will be hit only if other LS cards are restored (i.e. Lumina, Honest). And "easy to summon" is something you can throw around quite easily - have you tried running LS and seeing for yourself? For now, JD stays at 2.
 * As for Crush Card Virus, I sincerely hope it was a joke. CCV? Really now? The I-Tribute-Sangan-You-Lose-GG card? Have you read the card ever? Do you know nearly every duelist has it now? Dude, if they had a section above "Forbidden", like, "Illegal", CCV would be eligible to go in there.
 * Now, Vayu. It is kinda unbalanced, I'll give you that. But Limited seems too much, Semi-Limited would be more reasonable. It could go both ways though.
 * Battle Fader is a defensive card without an OP effect - it works like Threatening Roar in a monster card, only you can Royal Oppression it. So it's even more balanced. I don't think this deserves a Limitation. Not even a Semi-Limitation.
 * Infernity Launcher. This one is OP. I don't know whether they'll hit it on September or not, but they will eventually. And what do you mean "Slow format"? All decks playing are OTK-worthy, with massive draw/search power. Slow doesn't fit here.
 * Ally of Justice Catastor. Why? Its effect may protect it from attacks by non-DARK monsters, but it is vulnerable to every S/T you have. So why? And whom do you know that runs more than 1 anyway? You'd only see that in AOJ decks, and they're not available in the TCG yet. So why? I don't see this being hit at all.
 * Gigaplant. Huh? Why is this OP? Lonefire Blossom was hit, so searching for Giga is even harder. I don't beleive it needs to go further than that. Dandylion will be Limited again, which will cut on the flurry of token-induced Special Summons, and that's it.
 * Mist Wurm. Even 1 of these spells doom for most players when dropped by an Infernity OTK deck. I run 2 in mine, with no problems. 3 is overkill. So setting it at 2 makes no difference, and Mist Wurm is not the main problem with Infernities anyway. Archfiend and Launcher are.
 * Infernity Beetle. Yeah, because Mali requires no hand. And needs to be normal summoned first. And is a low level tuner. Gimme a break. Mali at 2, this at 3. Period.
 * Dark Armed Dragon. Tougher to summon than JD? Were you playing Tele-DAD vs LS and losing, that's why you're so determined to revive Tele-DAD and kill all other decks? DAD is broken, splashable in DARK decks, ludicrously easy to summon and at the very least, will get a card off the field even if BTH/TT gets him. Judgment can only be used with LS, that's why his summoning condition is a bit more lenient, and he has a stronger effect. LS is near-dead either way, a few Twilight builds can still be effective but that's it. Dark decks are still going strong though, and DAD at 2 now would probably create a singularity in the space-time continuum that would cause our heads to spontaneously asplode. So, no. Just no.
 * Final word: "even out the format a bit" as in "my Tele-DAD revived deck will once again be strong! Muahahaha!"? I can agree with some of your choices, but most were game-breaking or just wrong. I trust you were playing when CCV and Tele-DAD were still alive. Why on Earth would you want to see them again? Sorry if I sound a bit harsh or even offensive, but seriously, back your speculations up with a bit of reason. CCV? Honestly? DAD? God no. Last, but not least, what about X-Sabers and Frogs? If you haven't noticed, X-Sabers have outranked Infernities in many a tournament, and Frogs (esp. the Monarch variant) are one of the most prevalent decks around. But still you'd do nothing about cards like Dandylion, Treeborn Frog, Rescue Cat and XX-Saber Darksoul, in favour of un-banning CCV and Semi-Limiting DAD. /argument --Darth Covah (Talk | DeckZone | Binder) 07:50, June 25, 2010 (UTC)

Lol, totally agree with you, Darth Covah. To Anonymous: Unless you have been living under a rock for the past few years, I have no idea why you'd think that this format is slow.-- HHTurtle (Talk) 08:49, June 25, 2010 (UTC)

By slow i meant unbalanced. Infernities are taking over this format and we all know dandy is not getting hit. And i forgot all about XX-Darksoul, X-sabers aren't a;; that appealling anymore due to those Infernity OTKs running amok in this format. You do have a DAD, but JD does have to get hit, even if lumina get semi-limited or not. CCV shouldn't come back i got it confused with DDV. Not that i din't think about all these frog cards, but i find those decks very inconsistent. But Infernity Launcher deserves to get limited and they are other cards that stop stardust so ther is no problem with doing away with Goyo Gaurdian. Infernity Beetle, what was i thinking, and why did i leave out Dandy? But there is still Blazewing Butterfly and Supervise so summoning Gigaplant isn't as hard as it looks. But overall, JD, Vayu, and Infernity Launcher needs to get hit if not in September, in March 2011. Thank You for your comments they have enlightened me. Omar Juwara 13:49, June 25, 2010 (UTC)

ban list...
Limited: Tsukuyomi - I want to see flip-flop back... Fiber jar - everything revolves around graveyard and this resets... maybe overpowered but very anti-meta Judgment dragon - shoulda happened last ban list Darksoul Faultroll Infernity launcher Trishula

Semi Limited: Chaos sorcerer Necro gardna Lumina Infernity archfiend Cold wave

No restrictions: Snipe hunter

My limted/forbidden list

 * Forbidden: Nothing
 * Limited: Substitoad, Caius The Shadow Monarch, Infernity Archfiend, Infernity Launcher, Destiny Hero - Disk Commander, Monster Reborn (it might because usually most decks have a Nomi monster)
 * Semi-Limited: Ronintoadin, Destiny Draw, Allure Of Darkness (Hopefully, but it probably won't because of Infernities), Solemn Judgment
 * No longer on list: Destiny Hero - Malicious, Treeborn Frog

The reason I included Destiny Hero cards at a higher point than where they are now is because they aren't at the top tiers anymore, so hopefully Konami gives them a break.--Yugioh DED (talk • contribs) 02:17, July 2, 2010 (UTC)

Sure...... and Yata-Garasu and the Chaos Envoys aren't top tier too so they too should come back...-- HHTurtle (Talk) 05:36, July 2, 2010 (UTC)