Card Tips:Dark Armed Dragon

Using Dark Armed Dragon

 * Dark Armed Dragon is so effective, it has its own tournament-winning deck, briefly summarized below.


 * Use Destiny Draw, discarding Destiny Hero - Malicious from your hand. Then, use Malicious's effect to Special Summon a second copy of itself from the Deck, chaining Emergency Teleport to Special Summon Krebons from the deck as well. Tune Malicious and Krebons together, Synchro Summoning any level 8 Synchro Monster, and you will have 2 DARK monsters in the Graveyard for Dark Armed Dragon to use. As for the third DARK monster:


 * You can use Foolish Burial to send it to the Graveyard;


 * You can use Dark Grepher's Special Summoning cost;


 * You can summon Armageddon Knight (remember, you can still Normal Summon) and activate his effect;


 * Or you can Tribute the Synchro Monster you just Summoned for any level 5 or 6 monster (The Synchro Monster must be DARK as well).


 * D.D. Crow Works Very Well, and you can rid our opponent of a graveyard card


 * Discard a level 5 or higher DARK monster to Special Summon "Dark Grepher", then activate its effect, discarding a DARK monster to send another from your Deck to your Graveyard, thus setting the 3-monster requirement to summon this card.


 * You can also use other cards like "The Dark Creator", "Armageddon Knight" or "Skull Lair" to manipulate your Graveyard.


 * When this card is in your Graveyard, use "Phantom of Chaos"'s effect and remove it from play, then if you have a lot of DARK monsters in your grave, there will be a big problem for your opponent.


 * "Prometheus, King of the Shadows" is a great card to use with Dark Armed Dragon to manipulate your Graveyard.


 * There is an OTK possiblity with this card. First, summon "Dark Armed Dragon" and use his effect to clear your opponent's field. Then, if you removed powerful DARK monsters from play you can activate "Dimension Fusion" to summon the removed from play monsters and attack to end the game. In advanced format, you can use Return from the Different Dimension instead of Dimension Fusion.


 * If you have a "Mystic Tomato" or "Giant Germ" on your field, you can suicide them into your opponent's monster to get the requirement for "Dark Armed Dragon"'s summoning easily at the cost of some Life Points and your Battle Phase.


 * Use Burial from a Different Dimension to reload your Graveyard with DARK monsters after you've used up three of them.


 * You can use "A Wingbeat of Giant Dragon" to return "Dark Armed Dragon" to your hand and destroy all spells and traps, then summon "Dark Armed Dragon" back to the field and use is effect to destroy your opponent's monsters and attack your opponent directly.


 * Flip a Flip Effect Monster face-up and then use "Dark Armed Dragon"'s effect to destroy it and avoid the risk to your Life Points. This is especially useful if the Flip Effect Monster is DARK since you won't lose any ammunition.


 * Remember that Dark Armed Dragon doesn't remove cards from play when he's summoned. Therefore, use his effect to get rid of face downs (because they usually pose the most threat) and attack for some serious damage.


 * This card works good with Dark Crusader as you can keep discarding cards from your hand using Dark Crusader effect and powering him up, an use Dark Armed Dragon effect to destroy all cards on the field.


 * Use Gold Sarcophagus to remove Necroface and remove the top five cards of the deck. Then use Burial from a Different Dimension to return 3 monsters back to the grave for DAD.


 * Be sure to add "Allure of Darkness" to increase your chances of drawing "Dark Armed Dragon"


 * This card works well with Cold Wave. You can destroy your opponent's spell and traps that will not activate.


 * If you remove from play a powerful Dark monster to destroy an opponents card, you can use Escape from the Dark Dimension to bring it back for some extra damage.


 * If you already have the three monster requirement to summon Dark Armed Dragon you can Special Summon him, and depending on your hand, summon Armageddon Knight or Dark Grepher to add more Dark monsters to your Graveyard for more fodder to destroy your opponent's cards.


 * Once you have achieved the summoning requirement, prevent your other monsters from being destroyed with cards like Negate Attack.


 * Soul Release can ensure the exact amount of DARK monsters in your graveyard.


 * Use Montage Dragon to send 3 DARK monsters to the graveyard.

Stopping Dark Armed Dragon

 * To be summoned, Dark Armed Dragon needs 3 DARK monsters in the Graveyard. To activate its destruction effect, it has to be able to remove monsters from play from the Graveyard. "Imperial Iron Wall" can counter its effect.


 * "The End of Anubis" and "Necrovalley" prevent Graveyard manipulation.


 * "Dimensional Fissure" and "Macro Cosmos" prevents monsters from entering the Graveyard, thus preventing both summoning (if the opponent doesn't have 3 DARK monsters) or further destruction if Dark Armed Dragon is already in play.


 * "Soul Release" removes Graveyard cards from play, preventing both summoning and destruction.


 * "Truckroid" and "Sword Hunter" extract their victims from the Graveyard to increase their own attack power by using them as Equip Spell Cards, preventing both summoning and destruction.


 * "Magical Thorn" makes your opponent suffer for sending cards to the Graveyard via Effect Damage per card.


 * When Koa'ki Meiru Drago is face up on the field Light and Dark Monsters can't be Special Summoned so Dark Armed Dragon can't be summoned.


 * Summon "Kycoo the Ghost Destroyer" and equip him with "Mist Body". Kycoo's effect will prevent your opponent from removing cards from play in their own graveyard, ergo they will not be able to activate DAD's effect to destroy cards on the field, unless your opponent activates "Heavy Storm", "Mystical Space Typhoon", "Giant Trunade" or "Brionac, Dragon of the Ice Barrier" first.


 * Book of Moon will not only stop his effect, but Dark Armed has only 1000 DEF meaning most monsters can destroy it.

Be warned, however, as it requires a level 2 monster.
 * You can use A Major Upset to stop this card. This only makes sense if the number of Dark monsters in graveyard changed and your opponent won't be able to just resummon his Dark Armed Dragon. For instance, you can activate A Major Upset as a chain to your opponent destroying it with Dark Armed Dragon's effect.


 * Use Soul Release to remove from play 5 DARK monsters from your opponent's grave so Dark Armed Dragon's summoning will be stopped.