Forum:Tsunami Deck

At last, the time has come! Water decks shall finally take their rightful place in the metagame!... well, I hope. Anyways, here's my contribution towards that cause; a powerful WATER deck.

I really believe in the power of this deck. It has a wide range of powerful card effects, all working in synergy.

First up is Deep Sea Diva and Spined Gillman, which combo very easily together. It's a natural level 5, but this deck has tricks to increase the possible level of the synchro monster. Fishborg Blaster is one such trick, easily special summoning itself to serve as a synchro material. Next up is Armed Sea Hunter; it may not be all that good for synchro summons, but its effect is far too useful to ignore. Any monster it battles with - no matter if the opponent's monster was destroyed, Gillman was destroyed, whatever - will have its effect negated after the damage step. This means you rob the opponent of powerful effects, including but not limited to Stardust Dragon, Sangan, Colossal Fighter, and more. It is a BLANKET LOCK on your opponent's monster effect, and that is awesome. Warrior of Atlantis is a beatstick and a searcher in one. Skreech mills my deck to set up some very good combos. Ogre Frog can easily fill my grave with WATER monsters. Using its effect, I can discard a WATER monster to special summon it, and mill another Ogre Frog or Treeborn Frog. Abyss Soldier is a beatstick that bounces my opponent's cards by loading my grave. Mother Grizzly can search out a tuner for a synchro summon, Spined Gillman for 1700 ATK, or Ogre Frog to mill my deck. Finally, Levia Dragon and Neo-Daedalus form a kind of win condition for the deck.

For the spells, I have 3 Legendary Oceans, searchable with my Atlantises. Water Hazard allows for swarming power. Next up, I have the draw and recursion section of the deck; 3 Salvage, 3 Moray of Greed, and 2 Pot of Avarice. I'm sure you noticed that I was talking a lot about loading my graveyard, and here's why; I can use Salvage and Pot of Avarice via those effects and gain great card advantage. Next up is Super Polymerization, a bit of a tech card; I can use it with one of my WATER monsters and my opponent's E/D-Hero to form an easy Absolute Zero. Lightning Vortex is great for wiping my opponent's field, while discarding at the same time. Finally, Mystical Space Typhoon should be obvious.

For the traps, I have 3 of the amazing Aegis. It's the prime reason to include A Legendary Ocean in the deck, and can easily stop an OTK and generally mess up my opponent's plans. Also, I have 2 Dark Bribe to mess them up even further. As for the Extra deck, there's the already-mentioned Absolute Zero, and a number of powerful WATER synchros as well as some staples.

Tell me what you think of this concept deck. Runer5h 21:31, October 1, 2009 (UTC)Runer5h