Card Rulings:Ring of Destruction

TCG Rulings

 * You cannot activate "Ring of Destruction" during the Damage Step.


 * "Ring of Destruction" inflicts damage based on the current (total) ATK value, NOT the original ATK.


 * This card targets a monster.


 * If you chain "Ring of Destruction" to "Magic Cylinder", "Magic Cylinder"’s effect disappears because the monster is no longer there (so "Magic Cylinder" inflicts no damage).


 * If a player Tributes "Witch of the Black Forest" for "Summoned Skull", you can chain "Ring of Destruction" to the effect of "Witch of the Black Forest", in order to destroy "Summoned Skull". If this reduces the player’s Life Points to zero, then they cannot use "Witch of the Black Forest"’s effect (to retrieve a 5th Exodia piece, for example).

Mentions in Other Rulings

 * 3-Hump Lacooda: If your opponent chains "Ring of Destruction"...to the activation of "3-Hump Lacooda"'s effect, the effect is not negated.


 * Amplifier: If you have "Jinzo with Amplifier", your Trap Cards are not negated and their effects are applied, including..."Ring of Destruction"...


 * Aurkus, Lightsworn Druid: If your opponent activates "Ring of Destruction" targeting a "Lightsworn" monster you control and you chain "Glorious Illusion" to Special Summon "Aurkus, Lightsworn Druid" from your Graveyard, your "Lightsworn" monster is still destroyed.


 * Barrel Behind the Door: You can activate "Barrel Behind the Door" against "Ring of Destruction", and then your opponent will take all of the damage (the damage inflicted to him and the damage that would have been inflicted to you). The same is true for "Tremendous Fire".


 * Barrel Behind the Door: Remember that the effects that Counter-Traps are chained to must immediately precede them in the chain. So if you activate "Ring of Destruction", and intend to chain "Barrel Behind the Door" to it, if your opponent chains something in-between (even an unrelated effect like "Jar of Greed"), then you cannot chain "Barrel Behind the Door" because "Ring of Destruction" is no longer the preceding step in the chain.


 * Berserk Gorilla: If "Final Attack Orders" and "Berserk Gorilla" are both on the field, and the opponent targets "Berserk Gorilla" with "Ring of Destruction", and you chain "Zero Gravity", "Berserk Gorilla" is destroyed in the middle of the chain due to "Zero Gravity"'s effect, and "Ring of Destruction"'s effect disappears.


 * Blast Held by a Tribute: In order to inflict 1000 points of damage to your opponent, you must destroy all monsters on your opponent's side of the field first. So if you activate "Blast Held by a Tribute", and your opponent chains "Ring of Destruction" or "Interdimensional Matter Transporter" so that your opponent has no monsters to destroy, then "Blast Held by a Tribute" inflicts no damage.


 * Book of Moon: If you chain..."Ring of Destruction"...to flip the target of any of those cards face-down, the card's effect disappears. (See "Activation & Targeting Eligibility" in the Advanced FAQ.)


 * Breaker the Magical Warrior: Placing a Spell Counter on "Breaker, the Magical Warrior" is a chain that begins after it is Summoned. If your opponent chains..."Ring of Destruction" to the placement of a Spell Counter on "Breaker, the Magical Warrior"..."Ring of Destruction" resolves before the Spell Counter is placed on "Breaker, the Magical Warrior", so you cannot chain "Breaker, the Magical Warrior"'s effect.


 * Breaker the Magical Warrior: Removing a Spell Counter is a cost; if you remove a Spell Counter from "Breaker, the Magical Warrior" and your opponent chains "Ring of Destruction", the Spell Counter has already been removed so "Ring of Destruction" deals 1600 damage to each player; "Breaker, the Magical Warrior"'s effect that destroys a card is still applied even though "Breaker, the Magical Warrior" himself has been destroyed at that point.


 * Breaker the Magical Warrior: If I chain "Ring of Destruction" to the placement of a Spell Counter on "Breaker, the Magical Warrior", "Ring of Destruction" does 1600 damage to each player because the action of placing the Spell Counter has not resolved.


 * Burst Stream of Destruction / Dark Magic Attack: If you activate "Burst Stream of Destruction" / ("Dark Magic Attack"), and the "Blue-Eyes White Dragon" / ("Dark Magician") is...destroyed by "Ring of Destruction", "Burst Stream of Destruction"'s ("Dark Magic Attack"'s) effect still resolves.


 * Chain Disappearance: If your opponent activates "Chain Disappearance" and you chain "Ring of Destruction", "Ring of Destruction" resolves first and destroys the monster and sends it to the Graveyard, and there is no monster of the same name so no cards are removed from play for the effect of "Chain Disappearance"...


 * Cloak and Dagger: If "Ring of Destruction", etc. is Chained to the effect of "Cloak and Dagger" to destroy the monster that was Summoned or flipped face-up, "Cloak and Dagger" will still remove itself from play.


 * Creature Swap: Both players must have at least 1 eligible monster on the field for "Creature Swap" to be activated. If the opponent chains a card (such as "Ring of Destruction") to destroy the only monster on one side of the field, the effect of "Creature Swap" disappears.


 * Dark Cat with White Tail: If "Ring of Destruction" is chained to "Dark Cat With White Tail"'s effect, and destroys some of the selected monsters, or destroys the cat itself, the cat's effect still resolves as normal.


 * Dark Core: If "Ring of Destruction" is chained to "Dark Core", and destroys the monster targeted by "Dark Core", then the effect of "Dark Core" disappears.


 * Dark Paladin: If you activate "Dark Paladin"'s Spell-negating effect, and your opponent chains "Ring of Destruction" to destroy "Dark Paladin", the Spell Card is still negated even though "Dark Paladin" is destroyed.


 * Decayed Commander: "Decayed Commander" does not activate its card-discarding effect if destroyed with "Ring of Destruction"...


 * Dekoichi the Battlechanted Locomotive: The number of "Bokoichi the Freightening Car" on your side of the field is counted when this card's effect resolves. That means if it is flipped, and the opponent chains "Ring of Destruction" to destroy the only "Bokoichi the Freightening Car" on your side of the field, you only draw 1 card.


 * Des Wombat: "Des Wombat" even protects you against damage from your own card effects, like..."Ring of Destruction".


 * Des Wombat: If your only "Des Wombat" is destroyed by..."Ring of Destruction", it is no longer on the field so it will not protect you against the damage from these card effects.


 * Desrook Archfiend: Missing the Timing: Because "Desrook Archfiend"'s effect is optional, the "Terrorking Archfiend" being sent to the Graveyard has to be the very last thing that happened in order for you to activate "Desrook Archfiend"'s effect. You cannot activate "Desrook Archfiend"'s effect in the middle of a chain, such as if "Pot of Greed" was activated and "Ring of Destruction" was chained to destroy "Terrorking Archfiend" and send him to the Graveyard in the middle of the chain.


 * Different Dimension Gate: If your opponent chains "Ring of Destruction" to your "Different Dimension Gate", only the surviving monster is removed from play and returns when "Different Dimension Gate" is destroyed.


 * Diffusion Wave-Motion: When you activate "Diffusion Wave-Motion", and your opponent chains "Ring of Destruction" to destroy your selected Level 7 Spellcaster-Type monster, the effect of "Diffusion Wave-Motion" is negated and your other monsters can attack normally that turn. But, if your opponent activates "Ring of Destruction" AFTER "Diffusion Wave-Motion" resolves (with no chain), and the selected Level 7 Spellcaster-Type monster is destroyed, your other monsters CANNOT attack.


 * Dramatic Rescue: You can activate "Dramatic Rescue" when an Amazoness on your side of the field is targeted, such as..."Ring of Destruction"...


 * Dramatic Rescue: If you activate "Dramatic Rescue" and your opponent chains "Ring of Destruction" and destroys the Amazoness, the Amazoness does not return to your hand and "Dramatic Rescue"'s effect disappears (so no monster is Special Summoned).


 * Dummy Golem: If an effect like "Ring of Destruction" is chained to the Flip Effect of "Dummy Golem", destroying "Dummy Golem", the effect of "Dummy Golem" disappears.


 * Energy-Absorbing Monolith: If you chain “Energy-Absorbing Monolith” to “Ring of Destruction”, when the monster is destroyed you will gain Life Points equal to the destroyed monster’s ATK and your opponent will receive damage equal to the destroyed monster’s ATK.


 * Freed the Brave Wanderer: If your opponent chains "Ring of Destruction" to "Freed the Brave Wanderer"'s effect and destroys it, "Freed the Brave Wanderer"'s effect still resolves.


 * Heavy Mech Support Platform: If a monster equipped with "Heavy Mech Support Platform" is targeted by "Ring of Destruction", then "Heavy Mech Support Platform" is destroyed instead of the equipped monster, and the damage inflicted to both players by "Ring of Destruction" is 0 (because the monster targeted by "Ring of Destruction" was not destroyed by it).


 * Hero Barrier: "Hero Barrier" can be activated even if you do not have a face-up "Elemental Hero" monster on the field. If you do not have an "Elemental Hero" monster on the field when "Hero Barrier" resolves, then it does nothing. This means if the opponent chains "Ring of Destruction" to destroy your only "Elemental Hero", then "Hero Barrier" does nothing.


 * Hero Barrier: If you activate "Hero Barrier" when your opponent attacks 1 of your monsters (and its not your only "Elemental Hero"), and the opponent chains "Ring of Destruction"...to remove the attack-target monster from the field, a replay does not occur, because the attack is still negated by "Hero Barrier".


 * Horus' Servant: "Horus' Servant" has an effect just like "Lord of D.", but only applicable to "Horus the Black Flame Dragon". "Horus' Servant" will not negate a card effect. All it does is prevent "Horus the Black Flame Dragon" from being selected as a target. If your opponent selects "Horus the Black Flame Dragon" as a target (with "Ring of Destruction", for example), and you chain "Call of the Haunted" to Special Summon "Horus' Servant", then "Horus the Black Flame Dragon" will still be destroyed by "Ring of Destruction" because "Horus' Servant" is being Special Summoned AFTER "Horus the Black Flame Dragon" was selected. The fact that "Ring of Destruction" has not yet resolved does not matter; "Horus the Black Flame Dragon" was selected at activation of "Ring of Destruction", and "Horus' Servant" is Special Summoned too late to prevent this.


 * Huge Revolution: When your opponent chains "Ring of Destruction" to your "Huge Revolution" and destroys 1 of the 3 monsters, "Huge Revolution" has already been activated correctly, so its effect still resolves.


 * Last Turn: You can chain to the activation of "Last Turn" with cards like "Ring of Destruction"...to eliminate the opponent's monsters. If the player who activated "Last Turn" has no monsters on the field when it resolves, the effects of "Last Turn" are not negated. So the turn player still Special Summons a monster, although the special Battle Phase is not conducted, but the victory check in the End Phase is still performed.


 * Levia-Dragon - Daedalus: If you activate "Levia-Dragon Daedalus"' effect and your opponent chains "Ring of Destruction" to destroy "Levia-Dragon Daedalus", "Levia-Dragon Daedalus"' effect still resolves even though it has been destroyed.


 * Life Absorbing Machine: "The total Life Points you paid" is defined as the Life Points paid for costs (both activation costs and maintenance costs) of cards. It does not include damage or loss of Life Points. Damage is not included even if the damage was caused by an effect you control, such as if you activate "Ring of Destruction".


 * Lord of D.: If your opponent activates "Ring of Destruction" targeting your "Lord of D." and you chain "D. Tribe" to change "Lord of D." to Dragon-Type, "Ring of Destruction" will still resolve and destroy "Lord of D." since he was selected as a target before he was changed into Dragon-Type. If your opponent activates "Ring of Destruction" targeting a Dragon-Type monster you control and you chain "Call of the Haunted" to Special Summon "Lord of D." from your Graveyard, your Dragon-Type monster is still destroyed for the same reason.


 * Machine Duplication: The Machine-Type monster is chosen at activation of this card, so if the opponent chains "Ring of Destruction" to destroy the chosen monster, up to 2 copies of that card can still be Special Summoned.


 * Mokey Mokey King: Missing the Timing: If "Mokey Mokey King" leaves the field in the middle of a chain (for example, if destroyed by "Ring of Destruction" chained to "Pot of Greed"...), you miss the timing and you cannot Special Summon. Only when the last action of the chain is the removal of "Mokey Mokey King" from the field, can you activate its effect.


 * Mustering of the Dark Scorpions: If your opponent chains "Ring of Destruction" to "Mustering of the Dark Scorpions" to destroy your "Don Zaloog", "Mustering of the Dark Scorpions" still resolves.


 * My Body as a Shield: "My Body as a Shield" will negate cards such as..."Ring of Destruction...


 * Needle Ceiling: If the number of monsters on the field is reduced below 4 after activation of "Needle Ceiling" (by chaining "Ring of Destruction", etc.), the effect of "Needle Ceiling" still resolves (see "Activation & Targeting Eligibility" on the Advanced FAQ).


 * Nobleman-Eater Bug: If you activate the effect of "Nobleman-Eater Bug" and select 2 monsters, then "Ring of Destruction" is chained and destroys 1 of the selected monsters, you still destroy the remaining monster when "Nobleman-Eater Bug"'s effect resolves.


 * Ojama Delta Hurricane!!: If your opponent chains "Ring of Destruction"...to "Ojama Delta Hurricane!!", and one of the Ojamas is destroyed or flipped face-down, "Ojama Delta Hurricane!!"'s effect still resolves.


 * Peten the Dark Clown: If "Peten the Dark Clown" is destroyed in a chain and not as Chain Link 1, his effect does not activate. (Example: "Pot of Greed" is activated and "Ring of Destruction" is chained, targeting "Peten".)


 * Physical Double: If you activate "Physical Double" and your opponent chains "Ring of Destruction" to destroy his targeted monster, the effect of "Physical Double" disappears.


 * Pineapple Blast: When "Ring of Destruction"...is chained to "Pineapple Blast", and the number of monsters on the field is changed, count the number of monsters at resolution of "Pineapple Blast"'s effect, not at activation.


 * Pole Position: The opponent has "Blue-Eyes White Dragon" (3000 ATK) and "Pole Position" face-up on the field. I have "Gemini Elf" (1900 ATK), and an "Opticlops" (1800 ATK) equipped with "Axe of Despair"(+1000 ATK; 2800 total) face-up on the field, and a Set "Ring of Destruction". If I activate "Ring of Destruction" to destroy "Blue-Eyes White Dragon", then "Opticlops" will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn't, it is, it isn't, etc.). Therefore, I cannot target "Blue-Eyes White Dragon" with "Ring of Destruction".


 * Prime Material Dragon: "Prime Material Dragon's" second effect works like "My Body as a Shield". "Prime Material Dragon" can negate cards such... "Ring of Destruction"...


 *  Staunch Defender: When your opponent chains "Ring of Destruction" to your "Staunch Defender" to destroy the selected monster, the effect of "Staunch Defender" is negated and battle is conducted normally.


 * Talisman of Spell Sealing / Talisman of Trap Sealing: "Talisman of Spell Sealing" is destroyed immediately when "Sealmaster Meisei" is not on the field. If your opponent chains "Ring of Destruction" to "Talisman of Spell Sealing" to destroy "Sealmaster Meisei", "Talisman of Spell Sealing" is immediately destroyed when "Ring of Destruction" resolves.


 * The Agent of Wisdom - Mercury: When you have "The Agent of Wisdom - Mercury" on your side of the field and you have no cards in your hand at the end of your opponent's End Phase, but it is destroyed before your Standby Phase (such as with "Ring of Destruction" during your Draw Phase), then you do NOT draw during your Standby Phase because "The Agent of Wisdom - Mercury" is no longer on the field.


 * Tyrant Dragon: You Tribute a Dragon-Type monster when the effect that Special Summons "Tyrant Dragon" resolves, not when it activates. So...if you control 1 Dragon-Type monster on the field, and activate "Monster Reborn", and your opponent chains "Ring of Destruction" to destroy your only Dragon-Type monster, you are unable to Tribute a Dragon-Type monster when "Monster Reborn" resolves and its effect disappears.

OCG Rulings

 * If you control 1 monster and it is destroyed by "Ring of Destruction", you can activate the effect of "Gorz the Emissary of Darkness".


 * If the monster is destroyed by "Ring of Destruction" before "Scrapiron Scarecrow" can negate the attack, then "Scrapiron Scarecrow" is still set.


 * "Stardust Dragon"'s effect can be chained to an effect that does more than destroy monsters. You can chain "Stardust Dragon"'s effect to "Ring of Destruction".


 * If the "Gladiator Beast" monster targeted by "Test Tiger" is not face-up on the field at resolution (for example, "Book of Moon" or "Ring of Destruction" was chained to the effect), then "Test Tiger" resolves without effect.


 * If "Book of Moon" or "Ring of Destruction" is chained to the effect of "Natural Beast" so that "Natural Beast" is not face-up on the field when its effect resolves, then the Spell Card is not negated.