Card Tips:Future Visions


 * This card can be searched via An Owl of Luck and Terraforming.


 * This card works well with "Fortune Lady Light". You can remove from play "Fortune Lady Light" to Special Summon "Fortune Lady Fire" and destroy an opponent's monster.


 * This card can be used in to allow Spirit Monsters to remain on the field, similar to using "Dimensionhole".


 * This card can stop most Spellcasters that gain Spell Counters when Normal Summon. "Breaker the Magical Warrior" etc.


 * "Zeta Reticulant" can be used with this card to gain advantage.


 * "Earthbound Immortal Aslla Piscu" works well with this card.


 * "Works well with "Necroface" since "Necroface" is removed from play to have its effect activated. However, Necroface will have no extra ATK when it returns to the field.


 * If you want to keep a monster on the field so as not to let yourself wide open,a good option is "Horus the Black Flame Dragon LV6".


 * Using D.D. Trap Hole with this card allows field control. If you opponent doesn't summon a monster for it to be removed, then setting the monster would remove it as well, albeit, if you have a monster, and to a plus, the removed monster is not coming back.


 * Along with the option above, use this card with D.D. Scout Plane and D.D. Survivor to maintain field presence.


 * This card is deadly against Gemini Monsters. When Gemini Monsters are Gemini Summon,that Summon is treated as a Normal Summon.


 * A player can still Set, Flip Summon or Special Summon. If you want your monster to stay, it would be wise to possibly Set it instead of summoning it face-up, then Flip Summon it during your next turn or use cards like Book of Taiyou or a combo between Ceasefire and Final Attack Orders and possibly Light of Intervention.


 * Use this card with "Beast King Barbaros", and "Fusilier Dragon, the Dual-Mode Beast", to reset there effects.


 * Light of Intervention or Dark Simorgh (make sure to summon this card before Future Vision is activated, if Normal Summoning) will prevent the opponent from trying to set their monsters in an attempt to avoid the effect of Future Visions. Likewise, this will also effectively prevent you from setting, making it rather difficult to use Flip Effect Monsters.


 * This card usually disrupts/delays many of the Blackwings combos/strategy, if you activate it during your first turn, if you're first, such as Blackwing - Sirocco the Dawn combo, combined with Black Whirlwind, to add monsters to your hand, then Special Summon Blackwing - Gale the Whirlwind and/or Blackwing - Bora the Spear, during your first turn.


 * Combine this with Soul Absorption to gain life points every time a monster is Normal Summoned.


 * This card works well in a Worm Deck, because most of the monsters are Set instead of Normal Summoned.


 * This card is deadly against cards that must be Tribute Summoned to activate their Continuous effects because a Tribute Summon is still considered a Normal Summon. This can stop cards such as Angel 07.


 * This card can break up a Monarch deck's strategy because the Monarch is immediately removed when Tribute Summoned, causing them to be missing the timing on their effects before they are removed.