Forum:Annoying/unbalanced Archetypes

Some time ago, I made a thread asking what kind of Archetypes you like. Now I want to know the opposite: Which Archetypes do you hate the most?

Here's my list:
 * Evilswarm: I wouldn't mind this Archetype at all, if it wasn't for Kerykeion which makes for a (sorta) one-card Ophion.
 * Madolche: Recycle every Monster, which is really annoying. Also, it is incredibly linear.
 * Dragon Rulers: Broken as hell, what was Konami thinking? Their hay day might be over, but the damage was already done.
 * Prophecy: They get too much advantage too easily.
 * Bujin: 7 Honests, cards that protect your Monsters from the Grave, etc.
 * Yang Zing: a recent Archetype that replaces every single destroyed Monster with another one, just as annoying as Madolche.
 * Gravekeeper's: with the newer support it has become very annoying (*cough* Tomb of Necrovalley *cough*). This Deck makes me want to have Giant Trunade or Heavy Storm back.
 * Gladiator Beast: Waboku and War Chariot make playing against this Deck very tedious.

These are just from the top of my head, where I could explain in short why I dislike them. There's many others, but I think these will do for now. So, which Archetypes do you like the least? --BronzeJohnson (talk • contribs) 20:24, June 10, 2014 (UTC)