Forum:Help on a stall/lock deck

Okay so basically I want this deck to completely lock the field so the opponent just really can't do anything at all. Any suggestions? Here's what I have! Right now the idea is to put out 1 monster, use narrow pass, keep their monsters off the field, and then if need be lock it with gravity bind or level limit.. and just keep stalling with the high defense 2200's etc. Also, forced requisition with snipe hunter is a good way to kill cards on the field and get them to discard. Any help!?!?!

Monsters:

Wall of Illusion x3

Gear Golem the moving fortress

Mysterious Guard x2

Labyrinth Wall

Gravekeepers Guard

Royal magical Library x2

Snipe Hunter x2

Swarm Of Locusts x2

Jowgen The Spiritualist

Balloon Lizard

Swarm of Scarabs

Soul Tiger

Guardian Sphinx

Spirit Reaper

Old Vindictive Magician

Magic/Trap:

Raigeki Break

Trap Hole x2

Forced Back

Forceed Requisition

Narrow Pass x2

Cold Wave x2

Soul Exchange

Magic Jammer

Robbin Zombie

Heart of Clear Water

Card Destruction

Compulsory Evacuation Device

Wall of Revealing light

Level Limit Area B

Magic Drain

Kaiser Colosseum

Gravity Bind