Forum:Worms Deck



Ha! You thought I'd be using the Duel Terminal Worms, didn't you?

I was inspired to make this Deck while constructing my Mill Guide. The main focus of this Deck here is to mill, mill, and mill, using the three Worms in the Deck, and constantly cycling them back to tear the opponent's Deck to shreds.

One little combo I noticed is that Warm Worm is very easy GHQ bait. Destroy Warm Worm, mill 2 cards from GHQ, plus the 3 cards from Warm Worm itself. Also, with Warm Worm popping itself repeatedly there's Verdant Sanctuary to seek out other copies of it, or fetching either of the Swarms in emergency situations.

That's not all, either. Limit Reverse is there for several functions - recover Warm Worm, or Shield Worm, since both Worms fill the requirement. While Shield Worm will end up popping itself, there's always Verdant Sanctuary to fetch a beater or another copy for futher milling. Plus, it's already served its purpose from its own summoning.

And just to rub salt into the opponent's wounds, Book of Eclipse and Book of Moon are there to stall for time and turn Needle and Shield Worms face-down for yet another round of crazed milling.

As with all prototypes, there's room for improvement. Any comments? --Gadjiltron 06:17, November 1, 2009 (UTC)