User talk:MasterMarik

Exodia Trivia
My apologize for misunderstand your point of why he had an error. At least I got some research to clearing it up, hm? -- i  F  r  e  d  C  a  t  20:25, December 3, 2012 (UTC)


 * I probably should've been more specific as to where the error came from.--MasterMarik (talk • contribs) 20:29, December 3, 2012 (UTC)


 * Indeed, that's what "research" came in the handle. It's not hard once you study the source enough. Also, be sure to using indents to keep the conversation connect, they are useful only in Forum/Talk Page. -- i  F  r  e  d  C  a  t  20:30, December 3, 2012 (UTC)

Rarity Signature
Thank you for notice the mistake. I went ahead and moved it into correct rarity. And also, in future reference, please be sure to remember to signing your signature (look like this: ~ OR click the curving words button that sit next to No Wiki button (which look like a W with red circle and cross)) at end of your comment whenever you respond in Talk Page OR Discussion article, included Forum articles. This is just an advice, don't take it as an insult or anything. Keep up a good work, amigo. -- i  F  r  e  d  C  a  t  16:54, December 31, 2012 (UTC)

Card replacements in the dub
Sure, it matches up now. But "Negative Energy Generator" doesn't have lightning bolts like "Negative Energy" does, which was I deleted it. Next time, it couldn't hurt to add a reason why you undo an edit, ok? --UltimateKuriboh (talk • contribs) 17:43, March 11, 2013 (UTC) I attempted to add a link but I hit the enter button first. --MasterMarik (talk • contribs) 17:50, March 11, 2013 (UTC)

Card Rulings Forum
Why did you delete my ruling message? --UltimateKuriboh (talk • contribs) 01:44, September 10, 2013 (UTC)

I didn't mean to. I was posting my own response to that question and the edit I made must've gotten rid of yours.--MasterMarik (talk • contribs) 01:49, September 10, 2013 (UTC)

Thanks for your answer. I guess the same goes for Fiend skull dragon, correct?Tasmar (talk • contribs) 12:24, September 27, 2013 (UTC)

Yes, any Fusion Monster with text saying "A Fusion Summon can only be conducted with the above Fusion Material Monsters" or "Must first be Special Summoned by Fusion Summon with the above Fusion Material Monsters" cannot be Special Summoned with Instant Fusion, even if they meet its requirements because of their first line of text below their listed Fusion Materials. Any Fusion Monster without this line can be Fusion Summoned with Instant Fusion.--MasterMarik (talk • contribs) 12:39, September 27, 2013 (UTC)

Photoshopped image
Thanks for keeping vigilant on the card image uploads. If File:InzektorSwordZektkaliber-ORCS-EN-UtR-1E.png is indeed photo manipulated, I can delete it and we have another .jpg version, which I can restore to use instead. What makes you say the image is Photoshopped? Aside from irregularities associated with scanning Ultimate Rares, it looks normal to me. -- Deltaneos (talk) 20:11, October 29, 2013 (UTC) The name is not only too yellow when compared to the more gold name that Ultra and Ultimate Rares have but there's no indentation for where the name is placed and you can see the comparison to the Ultra Rare version. Also the text for the lore is the wrong size and looks suspicious overall. --MasterMarik (talk • contribs) 20:17, October 29, 2013 (UTC)

Uploads
Please upload new versions of existing images under the same file name (unless the image is a jpg, in which case we'd prefer you upload a png to replace it). Thanks. --Golden Key (talk • contribs) 21:03, February 16, 2014 (UTC)

Thank you. (InnerRage2 (talk • contribs) 12:48, March 2, 2014 (UTC))

I can because that's just it. Because it is specifically written on two "Elemental HERO" cards, it should at least be related to the archetype. (InnerRage2 (talk • contribs) 20:46, March 6, 2014 (UTC))

You're speaking nonsense. By your logic, cards like "Feather Wind" and "Bubble Illusion" also shouldn't be related to the "Elemental HERO" archetype. Should I all of those? No. Also, your H argument doesn't hold up, because there are new archetypes that are specifically designed for the letters of the Latin alphabet. I think it would be better for this site if "Metamorphosis" is left as related to the Elemental HERO archetype, but not actually being in it. Thank you for your time, sir/madam. (InnerRage2 (talk • contribs) 20:57, March 6, 2014 (UTC))

Hey can u come to the chat ? Taco92Taco (talk • contribs) 21:36, March 16, 2014 (UTC)

Hyphens in card image names
We don't allow hyphens in the card names, nor any other non-alphanumeric character. Please just join the words together, but continue to use the standard naming format... as well as providing the edition of the card. --UltimateKuriboh (talk • contribs) 12:35, July 3, 2014 (UTC)

YS14 images
Whenever you post a new image, please, put the following template:

IgorThunderMaster (talk • contribs) 16:40, July 3, 2014 (UTC)
 * Follow the example: File:VentdratheEmpoweredWarrior-YS14-EN-C-1E.png. Did you understand? IgorThunderMaster (talk • contribs) 16:43, July 3, 2014 (UTC)

That makes sense. I know I screwed up one but even after I re-uploaded it it didn't change.--MasterMarik (talk • contribs) 18:42, July 3, 2014 (UTC)

Uploading Card Images
When you upload card images, please use the following in your edit summary when you upload them (copy/paste them). If you somehow forget, you can edit the file and add it in afterwards. If you uploaded an image like File:OverlayBooster-LVAL-EN-C-1E.png, then you would use the following:

For Official Proxies, you use:

And for Chinese/Japanese cards, you use: --UltimateKuriboh (talk • contribs) 01:24, August 3, 2014 (UTC)


 * Minor change, please use OCG-TCG card image, not TCG-OCG card image. --Golden Key (talk • contribs) 15:33, August 6, 2014 (UTC)


 * Reminder to use the template. And please, crop the card borders. We don't want unnecessary white space around the card images. --UltimateKuriboh (talk • contribs) 04:21, August 15, 2014 (UTC)

"Curry Fiend Roo" is a Djinn monster, so it makes sense for "Curry Pot" to be related to that Archetype.(NewRuler (talk • contribs) 23:13, October 18, 2014 (UTC))

RE:Sacred Beasts and Dark Armed Dragon
I didn't remove DAD; I agree with its "abusability." But Uria destroying a Set S/T card is the near equivalent of a "Night Beam". And even if Hamon destroys an opponent's monster by battle, it won't inflict effect damage. --UltimateKuriboh (talk • contribs) 16:11, November 13, 2014 (UTC)


 * Why not? A Bolt from the Blue doesn't negate the monster's effects. --MasterMarik (talk • contribs) 18:53, November 13, 2014 (UTC)
 * But it does protect your opponent from any further damage the turn it's activated, not just battle damage. --UltimateKuriboh (talk • contribs) 18:54, November 13, 2014 (UTC)

Uploads and licensing
Hi Marik. Thanks for finding un-watermarked versions of those Japanese cards. We'd really appreciate if you could upload pngs instead of jpgs though, even if the image you are replacing is a jpg. Also, when adding the licensing to Japanese images, leave out the "edition =" field. Take care! --Golden Key (talk • contribs) 03:43, December 18, 2014 (UTC)


 * I tried to upload one as a .png but it told me that it needed to be a .jpg.--MasterMarik (talk • contribs) 12:25, December 18, 2014 (UTC)


 * You won't be able to upload a png under the jpg file name. You'll need to upload it as a new file altogether. --Golden Key (talk • contribs) 14:32, December 18, 2014 (UTC)

RE: Images Not Viewing Full Size
Sorry for the late response; is it still occurring for you? And does this only occur in Wikia skin (millenium items background)? --UltimateKuriboh (talk • contribs) 02:40, January 15, 2015 (UTC)

Seems to have been fixed and might've been a general Wiki bug.--MasterMarik (talk • contribs) 12:59, January 15, 2015 (UTC)

RE:A Wild Monster Appears Rulings
Normal Summon a monster, your opponent uses "Trap Hole" (you now control no monsters). Normal Summon a Level 4 monster, use your only other monster (Level 4) to Xyz Summon "Diamond Dire Wolf", which destroys itself and an opponent's card (you now control no monsters). Etc. There is a difference between the wordings: For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage. and You cannot Normal Summon/Set or Special Summon monsters the turn you activate this card, and your opponent takes no damage. (like "Scapegoat") Like I said, the judge forum program ruling for Sparrer explains this. "During this turn" or "the turn" means the whole turn, after and before you resolve that card/effect. "For the rest of this turn" means only after the card/effect resolves.--UltimateKuriboh (talk • contribs) 18:35, January 24, 2015 (UTC)

Opposite Player's Box or Not?
Then I do not understand. The English dub does NOT "mention", as you first said, that it applies to the opponent's Life Points. Instead, Joey/Marik says to look down, and although the scene didn't cut out the red arrows and shows Joey's box first, that doesn't mean that there wasn't a change in adaptions for this duel just because things such as the arrows weren't cut out. Joey/Marik says: "That small yellow box is your Life Point counter, but it also contains the key to your survival. When one player's Life Points reach zero, the other player's box opens, revealing a key that unlocks his shackles."

So if a player's yellow box is both his Life Point counter AND contains the SAME player's key, then the boxes' "rules" are different from the Japanese version. How can, if Joey's box is the one showing Yugi's Life Points, also have the key for himself instead of Yugi?Mistystar31 (talk • contribs) 01:55, February 1, 2015 (UTC)

Alright, fine. I realized myself I was wrong; in fact, I believe quite a while back I'm the one who, in the last episode of this Duel (#78), actually wrote in the error section that when Yugi and Joey each lost all their Life Points, their own boxes showed their own Life Points go to zero, instead of vice versa as Marik/Joey said in the first episode (#75) of the Duel.

I haven't watched this episode in a long time and just considered it as generic when watching it this time, regardless of the arrows. So I wasn't taking into account that when Joey/Marik talked about and showed that "small yellow box", saying it was "your Life Pointer counter", and the scene first showed Joey's box, that Joey's box would be "your", or Yami's, Life Point counter. Also, for the boxes having the "key to your survival" part, this had to do with me thinking each player's box showed their own Life Points, so that when either player lost, the winner's box would keep its amount, then open, and give him his shackle's key, instead of the winner's box showed the loser's Life Points went to 0 and then the winner's box would open and give him the key. But now I remember everything.Mistystar31 (talk • contribs) 05:37, February 1, 2015 (UTC)


 * Both boxes had a key as Joey was the one attempting to save Yugi and thought only one key would be necessary to save both Yugi and himself until it didn't work on Yugi's shackles. The dub episode 60 explains it better as Arkana says it directly. It's clear that this would apply to this episode and it did. Each box had a key that was intended to be claimed if the opponent had lost. Of course, you're right in that it should've been such that the box next to the player displays their own LPs and if they won, the box would open.--MasterMarik (talk • contribs) 12:32, February 1, 2015 (UTC)


 * I know both boxes had a key, one for each player to get if the other lost, and that Joey attempted to save Yugi by grabbing the key in the box at Yugi's feet. However, whether or not he thought that only one key would be necessary to save both of them, you are wrong in saying it didn't work on Yugi's shackles--he saved Yugi, and it didn't work on his own, even though Joey tried to free himself before Serenity dived in with his own key. This was most likely because, although not important to this topic, Marik had learned after one key in the Duel with Arkana worked for both of their feet's shackles that he needed to make the keys different for each player in this deadly Duel, even though both the handcuffs and keys looked the same for this Duel. And yes, when watching the dub episode 60, Arkana explains that the boxes showed their opponent's Life Points, and the boxes had light blue arrows pointing to the other duelist. But people can forget certain rules about key boxes from a time of 15 episodes, and dub episode 75 didn't explain it as good as Arkana did, with Joey just saying the boxes were the LP counters and had a key. But anyway, why do you say I was right in that the box next to the player should have shown their own LPs (and of course opened when he won, which is what happened and Joey did explain), since that was what I was trying to do in our small editing war in "difference of adaptions"?Mistystar31 (talk • contribs) 22:21, February 1, 2015 (UTC)

Logically, it makes more sense. Having the box directly next to the player be displaying their Life Points is how it is done in the real game as well. --MasterMarik (talk • contribs) 22:23, February 1, 2015 (UTC)


 * That is more logical, which is why, when I watched dub episode 75 yesterday, I thought of the boxes that way, instead of showing the opponent's LPs. But renewing my memory with watching episode 60, yeah it would be the other way, but Joey didn't explain it as well as Arkana to be this way, especially with his explanation quote I wrote above. But anyway, do you realize, in my statements above when I realized I was wrong, with the scenes showing Joey's box first and saying it was "your (Yami's) LP counter", that it makes sense now (along with Arkana's explanation), and remembered how it was the opposite duelist's counter? (Although they made a mistake in the final, with each one's box showing their own LPs as they dropped to 0.)Mistystar31 (talk • contribs) 22:49, February 1, 2015 (UTC)

Earthen Spider Statue Trivia

Zombie Master looks nothing like Zoma the Spirit, but Earthen Spider Statue's level, def, artwork and the fact that its a Spider cant be mere coincidence. I mean just look at them side-by-side they look like palette swaps.

17:42, February 20, 2015 (UTC)

"Trap Displacement" in Yu-Gi-Oh! episode 220
Hi MasterMarik,

"Trap Displacement" is present in episode 220 of the English Dub only (as the Japanese has no card artwork present); here's the proof image: DeckMistakes-Yugi-Episode220-3.png - it's all the way to the left of the image on the table (it slightly overlaps a Normal Monster Card). It's small, but you can make out the man's purple cloak and the light emitted by his right hand.

Thank you so much,

ToonPegasus (talk • contribs) 21:29, February 21, 2015 (UTC) The image is too small and too blurry to make that conclusion.--MasterMarik (talk • contribs) 21:32, February 21, 2015 (UTC)

PGL2 Images
The images you are uploading are of Gold Rare cards, not Gold Secret. Can you please tag them as GUR, and not GScR. PhotonLegion95 (talk • contribs) 18:17, March 19, 2015 (UTC)
 * I knew I screwed one of them up but seems to have been fixed by someone else. --MasterMarik (talk • contribs) 18:23, March 19, 2015 (UTC)
 * It would really save you time if you added the licensing in the Summary box as you initially upload, as was mentioned to you above. --Golden Key (talk • contribs) 19:01, March 19, 2015 (UTC)

Hot Red Dragon Archfiend errata
"Since it doesn't seem like the card database allows copy-pasting the sample images anymore, this is better than using a card that is completely different." Sorry, but I've never been able to copy/paste SAMPLE images from the database before. So I screencapped it like I always do and uploaded the image. Not sure if you saw my image or not, but if you did, could you better explain why you switched the card backing image? And yes, I'm aware that my screenshot is enlarged; I'm trying to solve that problem in the meantime so it isn't enlarged (more difficult than you'd think). --UltimateKuriboh (talk • contribs) 18:52, April 6, 2015 (UTC)
 * Well it wasn't the sample image of Hot Red Dragon Archfiend. --MasterMarik (talk • contribs) 18:57, April 6, 2015 (UTC)


 * Woops. I solved both problems now, so no worries. --UltimateKuriboh (talk • contribs) 21:01, April 6, 2015 (UTC)

Exchange of Spirt Errata
Both players having 15 cards in the graveyard is an activation requirement, but it doesn't have to be met at resolution. If Exchange is chain 1 and fiend comedian is chain 2, then the requirement is met at activation. The rulings page on the card still support this, and I didn't see anything in the most recent errata that explicitly ruled it out. Am I misinterpreting something? --Urahara451 (talk • contribs) 06:03, April 27, 2015 (UTC)


 * Yes but what you posted was already posted by someone else and reverted also for the same reason. Besides, your argument is flawed. BOTH players must have 15 cards in their Graveyard to activate Exchange of the Spirit in the first place.--MasterMarik (talk • contribs) 11:28, April 27, 2015 (UTC)


 * I suppose I just don't understand the reason it was reverted in the first place. I also have trouble seeing the flaw in my argument. As long as you have more cards in your deck than you opponent has in their grave fiend comedian can be used, and with the fifteen card minimum there is still a reasonable window (9-29 card swing depending on deck size, before factoring extra deck). It will end with either more cards in your grave, or no cards in your opponent's before Exchange resolves. --Urahara451 (talk • contribs) 12:37, April 27, 2015 (UTC)


 * It was errata'd because it was too powerful before as people could set it up such that you could win quickly with it on its own. You don't understand. Read Exchange of the Spirit's latest text: If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel. Therefore, if both players do not have 15 or more cards in their Graveyard, you cannot activate Exchange of the Spirit AT ALL. Having more cards in the opponent's Graveyard doesn't mean you can activate it, not to mention it's not a good combo because you're risking everything on a coin toss. --MasterMarik (talk • contribs) 13:00, April 27, 2015 (UTC)

Battle Phase
You can enter the battle phase, even when you have no monsters or all of your monsters are in defense. You can't ATTACK for obvious reasons, but you CAN Always enter the battle phase, unless its turn one or some condition said you can't.
 * Dread (talk • contribs) 21:32, May 5, 2015 (UTC)

Trivia: Ghostrick Yeti
It's a yeti hugging a rabbit.--Black-Grey-White (talk • contribs) 10:55, May 24, 2015 (UTC)

Your point? They still look nothing alike as you claim.--MasterMarik (talk • contribs) 11:49, May 24, 2015 (UTC)

https://www.youtube.com/watch?v=2JlVqfC8-UI--Black-Grey-White (talk • contribs) 13:02, May 24, 2015 (UTC)

How many other bunny-loving yetis are there?--Black-Grey-White (talk • contribs) 03:07, May 25, 2015 (UTC)

There isn't even proof that yetis exist and you need to realize that your ckmparison is flaw3d. Besides, you've only been here a week so I don't think uou have the credibility yet.--MasterMarik (talk • contribs) 11:04, May 25, 2015 (UTC)

Tips: Ring Of Destruction
If you chain barrel behind the door to your ring of destruction, you'll not take damage and will inflict damage to your opponent due to barrel behind the door, but will not inflict damage due to ring of destruction. Becasita (talk • contribs) 12:08, May 25, 2015 (UTC)

Not with the new errata, whcih says that if you don't take the damage, you don't inflict the damage to your opponent.--MasterMarik (talk • contribs) 12:18, May 25, 2015 (UTC)

I understand. If you don't take the damage from ring of destruction, you don't inflict damage from ring of destruction. If you don't take the damage beacause of barrel behind the door, you will not inflict damage with ring of destruction. But you will inflict damage with barrel behind the door. Where am I getting it wrong? Becasita (talk • contribs) 12:39, May 25, 2015 (UTC)

You are lfocused on the old errata of RoD, which did allow for that combo but the nrw errata as well as new rulings with that errata have since made that combo impossible.--MasterMarik (talk • contribs) 12:52, May 25, 2015 (UTC)

Actually, I am not. But ok, I won't insist.Becasita (talk • contribs) 13:08, May 25, 2015 (UTC)

CORE Rarities.
Dude, all the rarities have been revealed. The removal of that placement originally was before we had all the information we had know. Unless you going to remove every card that hasn't been shown yet, stop editing it out as all of them are known and A) The source for them lists it as such, and; B) If you're accepting that every other rarity is correct then it has to be Ultra. PhotonLegion95 (talk • contribs) 01:28, July 29, 2015 (UTC)

Ultimate Dragon name trivia
Would it be trivia if the episode information was added to the details? --Aggression25 (talk • contribs) 12:04, August 2, 2015 (UTC)
 * No because of the very same reason I mentioned. It's hardly significant to mention that a character occasionally changed the name of their monster as there are countless examples. --MasterMarik (talk • contribs) 12:07, August 2, 2015 (UTC)

Hello MasterMarik, would you want to become a admin on my new wikia--Iron sable 2 (talk • contribs) 00:56, September 10, 2015 (UTC)

So, the Egyptian gods and Horakhty are genderless?Malikishak91 (talk • contribs) 00:10, October 9, 2015 (UTC)
 * Yes. Besides, having "god" in its name would've meant that Horakthy would be male. There are monsters that have a gender, these monsters aren't one of them.--MasterMarik (talk • contribs) 01:33, October 9, 2015 (UTC)

Ryo Bakura → Bakura Ryou
You mentioned on Talk:Ryo Bakura that you don't agree with the proposed rename. Can you let us know on the talk page if you still feel that way? Thanks. -- Deltaneos (talk) 21:40, October 28, 2015 (UTC)

Exod Flame
"Summoned Lord Exodia" may be unaffected by "Exod Flame", but "Exod Flame"'s effect of sending a "Forbidden One" monster or "Exodia" card will still be carried out. All what happens is that SL Exodia stays on the field. A card unaffected by card effects is not the same as a card which cannot be targeted, as such you can still use it. We on YGOPro test the cards by RAW (Right as written) as intended to make the engine as consistent as possible with the card effects. Also, it would be redunant, to copy/paste all the Card Tips of Compulsory Evacuation Device to the page, as such it is easier to just link to the page. Thanatos-Zero (talk • contribs) 18:28, November 9, 2015 (UTC)

Then what's the point in saying it's unaffected by other card effects when clearly it can be? It's a moot point. On top of tha tit doesn'[t make sense. Targeting is part of the effect and thus it should not work on SLE.--MasterMarik (talk • contribs) 18:40, November 9, 2015 (UTC)


 * Marik, you've been a little "off" with your ruling declarations nowadays. I strongly suggest you find a ruling to cite before you actually revert edits regarding card interactions. As I already stated for Card Tips:Treacherous Trap Hole, you can target monsters with card effects even if they would be unaffected. --UltimateKuriboh (talk • contribs) 18:46, November 9, 2015 (UTC)

That's still BS though because that defeats the purpose of it being unaffected. Besides, UDE ruling shouldn't count anymore because UDE isn't with Yu-Gi-Oh anymore. --MasterMarik (talk • contribs) 18:49, November 9, 2015 (UTC)


 * As the disclaimers for each UDE ruling on this Wiki state, they are all valid unless there is a ruling issued by Konami that directly contradicts it. Don't let pride lead you further into irrationality. If you're correct, then cite a Konami ruling stating otherwise then. --UltimateKuriboh (talk • contribs) 18:58, November 9, 2015 (UTC)