Forum:"Solidarity" Plant Deck

So, this Deck is a Plant Deck that uses the wonders of "Solidarity" to gain advantage over the opponent. It also makes, as every Plant Deck should, use of "Lonefire Blossom" for the wonderful searching of "Tytannial, Princess of Camellias", and everything else, really. "Super Solar Nutrient" is also in there to help with bringing out "Lonefire Blossom" to begin with, since "Violet Witch" has been foregone. This Deck also makes use of "Plant Food Chain" for a surprise Attack boost, but mainly for the secondary effect of Monster revival (good as a sudden surprise to an opponent's "Heavy Storm", which will also remove any active "Royal Decree"). "Royal Decree" is in there mainly because of my utter hatred of having to risk things with an opponent's back field, but given the negative effects bestowed upon myself, I'm considering replacing it with "Trap Stun" x2 or even just "Bottomless Trap Hole" x2. All in all, the Deck is 45 cards (I didn't think the small breach of standards would matter much, what with all of the Deck Thinning that can occur), 24 Monsters, 11 Spells, and 10 Traps. I'm willing to shave a bit off and go back down to 40 if the consensus recommends it as such, though.

Where I really need advice is with the Synchro Monsters. What with only two Plant Synchro Monsters in all of existence (and both being Level 6), there aren't that many options that work well with "Solidarity", and that won't ruin it entirely if destroyed. I'm also looking for some overall help with the Spells and Traps in general. Any advice of any kind would be appreciated, though.

Thanks in advance.