Monk

The Monk archetype contains a series of Earth attribute monsters. There have been 3 Monk monsters released in the OCG/TCG: Monk Fighter, Master Monk, and Chu-Ske the Mouse Fighter. There also have been several support cards for this archetype including: Kaminote Blow, Lone Wolf, and Legendary Black Belt.

A theme of this archetype seems to be hard work and endurance as seen through the characters' ability to attack through rock and Chu-Ske the Mouse Fighter's physical ability. Also, all three of these characters seem to know martial arts, namely karate.

A strategy for these type of cards is to first summon Monk Fighter, Master Monk, or Chu-Ske the Mouse Fighter and then use their numerous support cards to help them. If there is only 1 Monk Fighter, Master Monk, or Chu-Ske the Mouse Fighter on the field, you can activate Lone Wolf. This makes it invulnerable to your opponent's attacks and monstere effects. Additionally, you may summon a monster on the field after Lone Wolf is activated but the effect of Lone Wolf still applies. By activating Kaminote Blow, it allows you to destroy any monster that battles with Monk Fighter, Master Monk, or Chu-Ske the Mouse Fighter. This can be especially effective if combined with Lone Wolf and Monk Fighter since it won't be destroyed and you will take no battle damage. Through that meathod, you can take out some of your opponent's strongest monsters. In addition, Legendary Black Belt can be equiped to inflict Defense as damage, so if your opponent has a strong defending monster, he/she will take even more damage due to its effect. In such a deck, it would be reccomended to include multiple copies of each card and include some cards that will negate the activation of your opponent's spells and traps.