User:Lady Blue/Predictions

Just a page where I will be posting my predictions about upcoming sets, structure decks, etc. that I'm interested in, but haven't had their contents in the TCG - or if they have, their contents' rarities in the TCG - confirmed yet.

I've decided to also use this page to include Structure Decks/Booster Packs/etc. that do not exist or have not been confirmed yet, but I think should happen. These will be included in a separate section to avoid having them misinterpreted as being the real thing.

Seto Kaiba

 * 2 Ultra Rare
 * 3 Super Rare
 * 40 Common

Yugi Muto

 * 2 Ultra Rare
 * 3 Super Rare
 * 40 Common

Machine Dragon Re-Volt

 * 2 Ultra Rares
 * 3 Super Rares
 * 37 Commons

Note that this is my prediction for the contents of this Deck once it is released in the TCG. Since "Card Trooper" was just reprinted here for the Rise of the True Dragons Structure Deck, "Galaxy Cyclone" was just reprinted for the 2016 Mega-Tin Mega Packs, and "Pot of Avarice" is a Forbidden Card in the TCG, I have made some replacements here.
 * 1) I replaced the two "Card Troopers" with "Power Bond" and "Ultimate Ancient Gear Golem" (it makes sense, considering Yuri's second deck in ARC-V; I replaced "Super Polymerization" with "Power Bond", though, since "Super Polymerization" is Forbidden in the TCG).
 * 2) I replaced "Galaxy Cyclone" with "Twin Twisters". Despite it being just reprinted too, it hasn't been reprinted twice in the same year ("Galaxy Cyclone" was printed for Premium Gold: Infinite Gold and the 2016 Mega Packs, whereas "Twin Twisters" was only reprinted for the 2016 Mega Packs). "Mystical Space Typhoon" is my second alternative, however.
 * 3) I replaced "Pot of Avarice" with "Pot of Dichotomy". My other alternatives will be "Upstart Goblin" and "Pot of Benevolence", since neither have been reprinted in a while. "Pot of Dichotomy" was just the best alternative to "Pot of Avarice", since that is forbidden in the TCG, I could think of. It's possible to use it in the Deck since it's not all Machines - There's also a rock, two warriors, a dragon, and an insect.

Pendulum Domination
Again, mostly to predict the rarities since (this being a Structure Deck, not a Character Deck) there doesn't seem to be any forbidden cards in the OCG version. However, I do foresee Prime Material Dragon and/or Rainbow Life being added to this deck when it is released in the TCG due to all the cards that damage you, but I am not sure what would be removed for one or both of them, so I will leave it as is.

When/if this is ever released in the TCG, however, I'll get it only for specific cards: "Dark Armed Dragon", "Dark Grepher", "Armageddon Knight", "Trance Archfiend", "Tour Guide from the Underworld", "Kuribandit", "Stygian Street Patrol", "Stygian Security", "Allure of Darkness", "Emergency Provisions", "Sinister Yorishiro", "Escape from the Dark Dimension", and "Hope for Escape".

Booster Packs
Most of the time, this section will be just to predict rarities and/or card names for the TCG releases of these sets, and maybe also cards that will be added to the sets that are not in the OCG version (excluding TCG-exclusive archetypes).

Examples of that are how I think the Synchro Monster (with the Set ID INOV-EN081) in the TCG version of Invasion: Vengeance will be a Secret Rare "Clearwing Fast Dragon" and the Effect Monster (with the Set ID INOV-EN090) in that Set will be an Ultra Rare "Apprentice Illusion Magician" (simply because I can't think of when else that will be printed in the TCG because it obviously won't be in Legendary Decks II) if nothing else is leaked or revealed before the actual list comes out. (It's possible since a lot of OCG cards that are promos for V-JUMP, etc. are released for us in Booster Packs. It already happened with "Silent Paladin" after all.)

Invasion: Vengeance (TCG)

 * 8 Secret Rares
 * 10 Ultra Rares
 * 14 Super Rares
 * 20 Rares
 * 48 Commons

Raging Tempest (TCG)

 * 8 Secret Rares [5]
 * 10 Ultra Rares [8]
 * 14 Super Rares [13]
 * 20 Rares [18]
 * 48 Commons [30]

As with the last set, I think the TCG release will have an additional 20 cards that are either members of TCG-exclusive arch types (probably Subterror and SPYRAL again, if it's not another new Archetype/series) and cards from special OCG sets being imported into the TCG (like "Paleozoic" cards in The Dark Illusion and Invasion: Vengeance, and a 1st Edition reprint of the TCG set's preview card).

Ideas
NOTE: Nothing in this section are confirmed or unreleased products. These are my own ideas, and as of yet, I have not heard about any announcements of the following ideas of mine as being the real thing yet.

Legendary Collection 6: Kaiba's World (Work-In-Progress)
This set consists of:
 * 52 Secret Rare
 * 53 Ultra Rare
 * 50 Super Rare
 * 46 Rare
 * 135 Common
 * Cards 1-128 are used by Seto Kaiba.
 * Cards 129-136 are used by Gozaburo Kaiba.
 * Cards 137-158 are used by Noah Kaiba.
 * Cards 159-206 are used by Maximillion Pegasus or or related to cards that he used.
 * Cards 207-258 are used by The Big Five.
 * Cards 259-268 are related to the Felgrand series.
 * Cards 269-289 are members and support of the "Dragunity" archetype.
 * Cards 290-306 are members and support of the "Hieratic" archetype.
 * Cards 307-323 are support for Dragon-Type monsters or cards related to those used by Seto Kaiba.
 * Cards 324-336 are various Dragon-Type monsters or Dragon-related cards, and member/support of the "Malefic" archetype.

Guardians of Heliopolis Structure Deck

 * 2 Ultra Rare
 * 3 Super Rare
 * 40 Common

Premium Gold: Greatest of the Gold

 * 50 Gold Secret Rare
 * 100 Gold Rare

I'll post my ideas for the potential new cards' effects after I finish remaking the list for this.

Effect predictions
(Click on the names of the monsters to view their images. I've only added "Neo Blue-Eyes Shining Dragon" for now, but I'll add links to others as I feel like creating them in TCGEditor, then editing them in Paint.NET to add the rarities - for example, the Gold Secret Rare appearance I added to "Neo Blue-Eyes Shining Dragon".)
 * 1) Neo Blue-Eyes Shining Dragon (Dragon-Type Effect Monster/LIGHT/Level 10/3000 ATK/2500 DEF) Cannot be Normal Summoned/Set. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Blue-Eyes" Fusion Monster, and cannot be Special Summoned by other ways. Your opponent cannot target "Blue-Eyes" you control with cards or effects. This card gains 500 ATK for every Dragon-Type monster in either player's Graveyard. If this card was Special Summoned by Tributing "Neo Blue-Eyes Ultimate Dragon", it gains this effect. • This card can make 3 attacks during each Battle Phase, also when it attacks, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent.
 * 2) Majestic Rose Dragon (Dragon-Type Effect Synchro Monster/FIRE/Level 10/3700 ATK/3500 DEF) "Majestic Dragon" + "Black Rose Dragon" + 1 non-Tuner monster Cannot be targeted or destroyed card effects. Once per turn, during either player's turn: You can banish 1 monster from your Graveyard; the ATK of the face-up monster your opponent controls with the highest ATK (your choice, if tied) becomes 0, and if it does, that monster is changed to Attack Position. Once per turn, during the End Phase: Target 1 "Black Rose Dragon" in your Graveyard (if any); regardless, return this card from the field to the Extra Deck, and if you do, Special Summon that target (if any).
 * 3) Majestic Fairy Dragon (Dragon-Type Effect Synchro Monster/LIGHT/Level 10/3600 ATK/4000 DEF/) "Majestic Dragon" + "Ancient Fairy Dragon" + 1 non-Tuner monster Once per turn, during either player's turn: You can destroy as many Field Spell Cards on the field as possible, and if you do, gain 2000 LP, then you can add 1 Field Spell Card from your Deck or Graveyard to your hand that was not destroyed by this card's effect. Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand or Deck. Once per turn, during the End Phase: Target 1 "Ancient Fairy Dragon" in your Graveyard (if any); regardless, return this card from the field to the Extra Deck, and if you do, Special Summon that target (if any).
 * 4) Majestic Power Dragon (Dragon-Type Effect Synchro Monster/EARTH/Level 10/3900 ATK/3700 DEF) "Majestic Dragon" + "Power Tool Dragon" + 1 non-Tuner monster Once per turn, during either player's turn: You can target 1 face-up monster you control; equip, from your hand, Deck, or Graveyard, 1 appropriate Equip Spell Card to that target (this is a Quick Effect). If this face-up card you control would be destroyed (by battle or card effect), you send 1 Equip Spell Card you control to the Graveyard, or banish 1 Equip Spell Card from your Graveyard, instead. Once per turn, during the End Phase: Target 1 "Power Tool Dragon" in your Graveyard (if any); regardless, return this card from the field to the Extra Deck, and if you do, Special Summon that target (if any).
 * 5) Majestic Winged Dragon
 * 6) Galaxy Rebirth (Quick-Play Spell Card) Activate this card by targeting 1 "Galaxy" monster in your Graveyard; Special Summon it, and if you do, equip it with this card. Its ATK is halved. Once per turn, during your End Phase, if the equipped monster did not inflict battle damage to your opponent this turn: Destroy the equipped monster. If you Xyz Summon using the equipped monster as Xyz Material: You can treat this face-up card that is currently equipped to that monster as an Xyz Material with the same Level as the equipped monster. You can only use this effect of "Galaxy Rebirth" once per turn. You can only activate 1 "Galaxy Rebirth" to per turn.
 * 7) Galaxy Shockwave (Quick-Play Spell Card) Activate this card by targeting 1 "Galaxy" monster you control; if that monster battles an opponent's monster with an ATK equal to its ATK: You can banish 1 "Galaxy" card from your Deck; until the end of the Damage Step, that monster you control gains 1500 ATK, also that monster your opponent controls has its effects negated. You can only use this effect of "Galaxy Shockwave" once per turn.
 * 8) Galaxy Dragon Maelstrom (Counter Trap Card) When your opponent activates a Spell/Trap Card while a Dragon-Type Xyz Monster you control is battling a Dragon-Type Xyz Monster your opponent controls: Negate the activation, and if you do, banish that card, and if you do that, all face-up monsters your opponent currently controls have their effects negated. You can only activate 1 "Galaxy Dragon Maelstrom" per turn.
 * 9) Chaos Emperor Dragon - Envoy of the Morning Daybreak (Dragon-Type Effect Monster/LIGHT/Level 8/3000 ATK/2500 DEF) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your Graveyard, while you have an equal number of each in your Graveyard, and cannot be Special Summoned by other ways. While face-up on the field, this card is also DARK-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn this effect is activated. • LIGHT: Inflict 200 damage to your opponent for each card they control or have in their hand. • DARK: Target up to 5 cards in your opponent's card Graveyard; Banish those targets, and if you do, this card gains 300 ATK for each card banished.
 * 10) Shining Savior (Normal Trap Card) When an opponent's monsters with ATK greater than or equal to your current LP declares a direct attack, if you control no other cards: End the Battle Phase, and if you do, Special Summon 1 "Blue-Eyes Shining Dragon" from your hand, Deck, or Graveyard, ignoring its Summoning conditions, and if you do that, until the end of the next turn after this card resolves, monsters your opponent controls cannot attack directly, also your opponent cannot target other monsters with card effects, while that monster is face-up in your Monster Zone. This card's activation and effect cannot be negated.