Forum:Genex Valley!

Reborn Tengu. Look at it and be AWED by its power - a 1700 ATK recruiter that can't be removed from the field without bringing out another one of its own kind. I found out about this card last night... coincidentally, while I was discussing an interesting idea for a Mist Valley deck. This deck would use Genex Blastfan to vastly increase its consistency and synchro capability.

Once I found out about this card, I put it and the deck together and got Genex Valley!

The basic idea of the deck is to use various effects to swarm the field with level 3 and 4 tuners and non-tuners... and then to synchro summon lots of powerful monsters! Let's take a look.

Mist Valley Thunderbird comes first, of course. It's a very useful card in Mist Valley, special summoning itself whenever it is returned to the hand. This can make for some nice and easy combos. Mist Valley Soldier is next - being a fairly high-ATK monster with a decent effect... but more importantly being a level 4 tuner. Next up is Mist Condor, which special summons itself from my hand by returning a Mist Valley monster I control to my hand. This means more easy swarming for me!

Now we have Genex Ally Birdman, which is a fantastic card here - you can look at it and tell it was made for Mist Valley! It's an easy-to-use level 3 tuner that special summons itself by returning a monster from my field to my hand. Reborn Tengu - the card I mentioned above - is next, and it special summons a copy of itself whenever it's removed from the field. This includes being destroyed by battle, by effect, being used in a synchro summon, and EVEN being returned to my hand!

Genex Blastfan is another very important card. When it's special summoned, it adds one DARK Genex monster from my deck to my hand... a DARK Genex monster like Genex Ally Birdman! It's also WIND, which comes in handy. Summoner Monk allows me to special summon many monsters, including Mist Valley Soldier for an easy level 8 synchro, or Genex Blastfan for easy searching of Birdman. Sangan searches Summoner Monk, Thunderbird, Condor, and Birdman, so it's useful... and finally, there's a single Mist Valley Falcon. It can bounce my monsters and has great ATK strength, which could come in handy.

Now, why is it so important that I bounce my monsters? The answer is Divine Wind of Mist Valley, a field spell card that special summons a level 4 or lower WIND monster from my deck when a WIND monster is returned from my side of the field to my hand. Divine Wind can special summon many useful cards, including such picks as Mist Valley Soldier, Genex Blastfan (for more easy use of its effect), and Reborn Tengu! And I can set off my field spell's effect with Birdman and Condor! Divine Wind is so important that I am also running 3 Terraforming AND 3 Pot of Duality to find it easily.

I'm also using two Pots of Duality, to refill my deck with Reborn Tengus and used synchro materials. Book of Moon, Dark Hole, Monster Reborn, and Giant Trunade are all staple cards.

For my traps, I'm running only 5 cards, all of which require me to tribute a monster. Why? Because I think it should be easy to get extra monsters on the field that can't be used for synchro summons.

The extra deck is fairly interesting in that I am using 7 level 7 monsters - more than most decks. There's two Mist Valley Thunderlords, which can boost themselves to a high ATK (and also activate Divine Wind's effect). Two Arcanite Magicians are also included - did I mention that Genex Blastfan is a spellcaster, despite its appearance? It or Summoner Monk can combine with Genex Ally Birdman to synchro summon Arcanite. I also have two Black Rose Dragons, which should be very easy to summon, and a copy of Scrap Archfiend just in case.

Meanwhile, I'm running Brionac, which is also fairly easy to summon (Birdman+Thunderbird), and some other synchros. Scrap and Stardust Dragon, and Colossal Fighter, can be summoned very easily with two level 4 monsters. Dark End Dragon is also easy to summon - just use Summoner Monk, special summon Mist Valley Soldier, and synchro summon! Finally, I'm using one each of the powerful level 9 synchros, Mist Wurm and Trishula.

The basic idea of the deck is to flood the field with monsters, as I said before. This can be done with many combos. For instance, if you have in your hand:
 * Summoner Monk and a spell card: Summon Summoner Monk, discard the spell card to special summon Genex Blastfan, and add Genex Ally Birdman from your deck to your hand. Return Summoner Monk to your hand to special summon Birdman, and synchro summon Arcanite Magician, Black Rose Dragon, or Scrap Archfiend.
 * Summoner Monk, a spell card, and Mist Valley Divine Wind: Summon Summoner Monk, activate Divine Wind, discard the spell card to special summon Genex Blastfan, and add Genex Ally Birdman from your deck to your hand. Return Genex Blastfan to your hand to special summon Birdman, and use Divine Wind to special summon something else from your deck, such as Reborn Tengu. Synchro summon a monster.
 * Mist Condor, Mist Valley Thunderbird, and Divine Wind of Mist Valley: Summon Thunderbird, activate Divine Wind, and return Thunderbird to your hand to special summon Mist Condor. Special summon Thunderbird with its effect, and Genex Blastfan with Divine Wind's effect. Add Birdman to your hand, then special summon it by returning one monster to your hand. Synchro summon.

The possibilities are endless! Tell me what you think of this concept deck. Runer5h (talk • contribs) 20:26, April 5, 2011 (UTC)Runer5h