Forum:Shooting Star-Red Nova.... Fish? ~~Akiza

I'm sure that you've all seen Jack and Yusei's new dragons. Scar-Red Nova Dragon, and Shooting Star Dragon, respectively. Both are incredible monsters that can win duels in one turn. On the other hand, each is incredibly hard to Summon... or are they?

As long as I have Deepsea King on the field, I can usually Summon my pick of Shooting Star Dragon or Scar-Red Nova Dragon. Here's the combo.


 * Shooting Star Dragon:
 * Discard one card to Special Summon Royal Swamp Eel, Golden Flying Fish, Oyster Meister, and Fishborg Blaster. Tune Royal Swamp Eel to Golden Flying Fish, Synchro Summoning Stardust Dragon. Then, use Oyster Meister and Fishborg Blaster to Synchro Summon an Armory Arm, recieving a Token from the Meister. Discard a card to resurrect the Fishborg Blaster, then tune it with your Oyster Token, for Formula Synchron and drawing a card. Finally, tune Formula Synchron with Stardust Dragon. This leaves you with Deepsea King Coelacanth, Shooting Star Dragon, and an Armory Arm.


 * Scar-Red Nova Dragon:
 * Discard your card to Special Summon two copies of Oyster Meister and Fishborg Blaster each. Tune a Fishborg with Coelacanth to Synchro Summon Red Dragon Archfiend. Follow this up with an Armory Arm, using one Oyster Meister and your other Fishborg (This gets you a Level 1 Oyster Token). Next, bring back a Fishborg Blaster by discarding a card, and tune it with the Oyster Token for a Formula Synchron, allowing you to draw a card. Ressurect that Fishborg again, then tune it with Oyster Meister for a second Armory Arm and an Oyster Token. You have to equip the Armory Arm to its twin at this point, for field space reasons. This leaves you room to bring back that little Fishborg again, tuning it with the Oyster Token for a second Formula Synchron, and a second draw. Lastly, you get to tune both Formula Synchrons to Red Dragon Archfiend, resulting in the Scar-Red Nova Dragon, and a 2800 ATK Armory Arm.

Monsters: Whew! Now that that's out of the way, lets explain the other monsters. Coelacanth does... the above stuff. Deep Diver finds him quickly, and Royal Swamp Eel is a Level 4 Tuner, along with a decent beatstick if needed. Golden Flying Fish is removal at the cost of another fish, working excellently with Oyster Meister. Fishborg Blaster, as you read above, just doesn't like to die. He constantly comes back for more Synchros, and is fueled by Formula Synchrons and Pots of Avarice. Nimble Sunfish is deck thinning that lets me dump a Fishborg if needed, and he replaces himself when he dies. Phantom of Chaos can copy the Deepsea King, resulting in an unexpected Shooting Star Dragon.

Spells: Mausoleum of the Emporer lets me Summon my King without Tributes, and Terraforming lets me do that sooner. Heavy Storm and Giant Trunade sweep the board clear of threats before one of my two Dragons beats my opponent into the ground, and Pot of Avarice works very well with the constant Synchroing and graveyard filling. Gold Sarcophagus gets my Deepsea King to my hand from which he jumps onto the field, and MST is a staple. Foolish Burial combos with Fishborg or Phantom of Chaos.

Traps: Really not much to say here. Call of the Haunted ressurects my King for another round of Shooting Star/Scar-Red spamming, and Mirror Force slaps my opponent when i'm a turn away from pulling off my combo. Bottomless Trap Hole stops threats before they can attack, and Starlight Road not only protects my Field Spell, but gives me a Stardust to Synchro with.

Please give suggestions on how to improve this deck.--Akiza Izayoi (talk • contribs) 01:35, June 28, 2010 (UTC)