Burn Deck

A Burn Deck is a deck which is designed to win by overwhelming opponents with waves of Spell Cards that inflict Direct Damage such as Sparks. These Decks are usually slow and can be combined with Stall Decks to maximize inflicted damage. A newer version of burn is the "Chain Strike burn OTK" which is amazingly fast, and is designed to win by the first to third turn. This is usually done by starting a "chain" starting with something like "Ojama Trio" then continuing with something such as "Just Desserts" and/or "Secret Barrel" and ending with "Chain Strike."

Other cards that can be used to great effect are:


 * Wave-Motion Cannon
 * Meteor of Destruction/Ookazi/Final Flame/Tremendous Fire
 * Mecha-Dog Marron
 * Stealth Bird
 * Ring of Destruction
 * Nightmare Wheel
 * Lava Golem
 * Fire Princess/Solemn Wishes Combo.
 * Dark Room of Nightmare/Solar Flare Dragon
 * Dark Snake Syndrome/Burning Land
 * Chain Energy/Toll
 * Atomic Firefly/Giant Germ
 * Chain Strike

Cards like Des Wombat will stop these Decks in their tracks, as will cards like Pikeru's Circle of Enchantment, Trap of Board Eraser, and Hallowed Life Barrier.

In order to protect yourself you may need some form of Stall to stop monster attacks. These stall cards usually consist of:


 * Gravity Bind
 * Infinite Dismissal
 * Level Limit - Area B
 * Messenger of Peace
 * Threatening Roar
 * Non Aggression Area
 * Swords of Concealing Light
 * Swords of Revealing Light
 * Nightmare's Steelcage
 * Wall of Revealing Light
 * Clock Tower Prison
 * Spirit Reaper

Burn players may also need to add cards in which to protect themselves from cards that negate/destroy other spell cards. eg "Jinzo", "Royal Decree" and "Heavy Storm"


 * Double Snare
 * Solemn Judgment
 * Cursed Seal of the Forbidden Spell
 * Judgment of Anubis

Burn decks are best used as just to play when winning is necessary (i.e. tournaments) because many duelists think lowly of burn decks, as they are usually made for an easy win.