Forum:Anti-Meta Punisher

It seems that there are two options when your opponent does something. Let it slide, or stop it. But often, people forget about the third option; letting it happen, and then profiting from it. I don't mean just Phantom Dragon - I'm talking bigger than that.

Here's the steps.
 * 1) Wait for your opponent to do something.
 * 2) Special summon a huge monster because they did something.
 * 3) Profit!

So, here's the breakdown. The huge monsters are Puppet King, which punishes naughty search effects; Dragonic Knight, a truly mean counter to Monarchs, Gyzarus, and others; Cyber Dinosaur, Blackwing tech mostly; Phantom Dragon, which is unconditional special summoning; Cosmic Closer, which smacks Lightsworns; and Despair from the Dark, which is anti mill/hand destruction. I've also got Dasher and Exiled Force as cards that can actually be normal summoned, and Dasher to turn dead draws into huge monsters.

For spells, I've got Lighten the Load, Allure of Darkness, Trade-In, and Destiny Draw - 10 draw spells in all. I've also got MST and Twister, because I wouldn't want to lose to Royal Oppression. There's also the staple Monster Reborn, and RotA to search out Defender or Exiled Force as needed.

The first trap should be obvious: Skill Drain! It's perfect, stopping the bad effects of Puppet King, Phantom Dragon, and Defender. Meanwhile, it stops some nasty effects of my opponent's too. I've also got Mirror of Oaths and Solemn Judgment - I can't be expected to let everything through. Finally, Proof of Powerlessness is near-field wipe that should be easy to activate.

Tell me what you think of this concept deck. Runer5h 19:35, 23 June 2009 (UTC)Runer5h