Forum:Advice for A Confused Deck-Builder

Alright I'll try to make this as short and to the point as possible, since I know how frustrating it is to read walls upon walls of text just to understand the point im trying to get across - here is a quick summary of what I'm trying to achieve:

''' I'm trying to build a fast burn deck that centers around cards such as Wave-Motion, Stealth Bird, and Raging Flame Sprite (considering removing Flame Sprite), that has the support of multiple stall/delay cards, but I seem to keep running into problems with cards such as Snipe Hunter, which destroys my cards without activation, and most meta decks such as GBs, Blackwings, and heavy synchro decks. I'm looking for the most viable solution around these problems (the answer probably lies in the formation of a solid side deck).'''

''Card List - Skip if you wish, you already have a general idea of my deck... ''

Monsters: "Mirage Dragon"x1, "Penguin Soldier"x2, "Raging Flame Sprite"x1, "Man-Eater Bug"x1, "Sangan"x1, "Inaba White Rabbit"x1, "Big Eye"x1, "Stealth Bird"x3, "Gorz the Emissary of Darkness"x1, "Fossil Dyna Pachycephalo"x1, "Marshmallon"x1.

Spells: "Mystical Space Typhoon"x1, "Monster Reborn"x1, "Swords of Revealing Light"x1, "Scapegoat"x1, "Level Limit - Area B"x1, "Messenger of Peace"x2, "Wave-Motion Cannon"x3.

Traps: "Threatening Roar"x3, "Gravity Bind"x1, "Just Desserts"x1, "Mirror Force"x1, "Magic Cylinder"x1, "Divine Wrath"x1, "Dark Bribe"x3, "Reckless Greed"x3, "Good Goblin Housekeeping".

Totals: 15 Trap Cards, 10 Spell Cards, 15 Monster Cards, and 40 Cards in Main Deck

Side Deck

Monsters: "Banisher of the Light"x1, "Barrel Dragon"x1, "Mirage Dragon"x1, "Man-Eater Bug"x1, "Lava Golem"x2, "Jowgen the Spiritualist"x1, "Princess of Tsurugi"x1

Spells: "Heavy Storm"x1, "Soul Release"x1, "The Dark Door"x1, "Prohibition"x1, "Burning Land"x1, "Different Dimension Capsule"x1.

Traps: "Robbin' Goblin"x1

Totals: 1 Trap Card, 6 Spell Cards, 8 Monster Cards, and 15 Cards in Side Deck

Post-Build Comments

So it seems that the majority of the problems seem to come from cards that can destroy any card on the field without activation ( "Snipe Hunter", and "Barrel Dragon" being 2 common examples), and rapid summoning decks such as Blackwing Decks and GB decks. I have Jowgen and Dyna in the deck/side deck to somewhat accomodate for this, however it becomes apparent that these cards are often destroyed too frequently. Also, I'm contemplating removing "Raging Flame Sprite" because he instantly becomes a target the moment he is on the field, which can sometimes be used to an advantage, however is oftentimes (and by oftentimes i mean EVERY time) he simply gets destroyed, leaving me in a standstill for the next few turns.

Any assistance would be gladly accepted, and constructive criticism is also welcome, I can provide a detailed analysis of my reasoning for including any card in either deck if necessary, and will be checking this post frequently for any responses. Don't worry, I'm not simply blindly asking or help because I have become bored of building this deck, rather I have spent days on end trying to perfect it to no avail, and require some assistance.

Thanks in Advance,

65.33.116.95 00:17, 18 May 2009 (UTC)