Forum:The Path of Destiny

An archetype that is overlooked by many deserves to be given a chance. At a first glance, Warrior of Zera is a horrible vanilla monster with mediocre stats at best, not being able to run over much of anything in the current meta but being just enough to be Bottomless Trap Hole'd and Trap Hole'd (if anyone would waste it on him). Once you see his archetype, you'd still probably snuff and continue playing your Machina Gadget or other Meta Decks. His archetype has strict summoning conditions that, even when completed, would be useless in the current meta. Archlord Zerato and Mazera DeVille both are rendered useless against the popular decks like Infernities and Dark Worlds who thrive off of losing their hand and/or getting their field cleared.

What I want to do is the impossible, build a deck based around summoning both of them, at the same time. Yes, even getting out one is a pain, but getting out two is unbearable. On the other hand, I found it relatively easy to summon either one first-turn and/or wait for awhile with Kristya and others. Any fixes/ edits?

NotARealUsername (talk • contribs) 07:06, August 9, 2011 (UTC)