Dungeon Dice Monsters: Battle

Attack and Defense
During his/her turn, a player may declare Attacks against the opponent's monster with each of his/her monsters. The opponent may declare a Defense in respone. These Normal Attacks and Normal Defenses, which were not activated through Special Abilities, must follow this rules:

Normal Attack:
Each of your monsters in the Dungeon is able to attack once per turn. To declare an attack, you must spend 1 Attack Crest from your Crest Counter. The attack target must be in front, behind, left or right of your attacking monster.

Normal Defense:
To declare a Defense, you must spend 1 Defense Crest from your Crest Counter. There is no limit to the number of times that a monster can defend in the same turn. However, a Defense Crest must be spent each time the monster defends.


 * Note: You can't pay multiple Attack/Defense Crest to increase the ATK/DEF of your monsters.

Damage Calculation
The Battle Damage resulting from a Monster Battle is calculated in two different manners, depending on whether the attack was defended or not:

When the attack is defended

 * If the ATK of your attacking monster is higher than the DEF of the defending monster, the defending monster takes damage to its HP equal to the difference.
 * If the ATK of your attacking monster is equal than the DEF of the defending monster, neither monster takes any damage.
 * If the ATK of your attacking monster is lower than the DEF of the defending monster, the attacking monster takes damage to its HP equal to the difference.

When the attack wasn't defended
The attacked monster takes damage to its HP by an amount equal to the attacking Monster's ATK.