Forum:Decks for Free!

DECKS FOR FREE STATUS: Open!

Please make sure to check the Archives or Deck Galleries FIRST, before requesting a deck. If the deck requested is already in the Archives/Deck Galleries, the request will be removed.

''' Please note, any deck that doesn't follow the guidelines below will be removed. '''

If your deck request was removed due to inactivity, feel free to re-request it

If you have any questions regarding an archived deck, feel free to leave questions on the deckbuilder's talk page, or that of Resk!, if the deckbuilder has retired.

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Decks for Free! Staff
Tantara - Administration, Creator, Retired Administrator/Deckbuilder

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Blue-Eyes White Kid- Retired Deckbuilder

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Hpboy111 - Retired Deckbuilder

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BobaFett2 - Deckbuilder

Lappyzard - Deckbuilder

Rules and General Information
ANY REQUEST THAT DOES NOT FOLLOW THESE RULES WILL BE IMMEDIATELY DELETED.
 * 1) Make all requests in their own section and not directly beneath another's request. Click here to start a new request.
 * 2) Have a direction for your deck (examples - Dark World, Burn, Spellcaster, Bounce-Back-To-Hand, etc.). Random strings of cards will not be helped.
 * 3) Do not ask for more than one deck at a time as others will have to wait longer for the deckbuilder to get to them.
 * 4) This is a free service, but we are taking time out of our lives to help you. Be courteous and don't leave us waiting for you to answer a question.
 * 5) If we believe a duelist has abandoned their request, we'll place a notice on the request warning of it's removal within 24 hours unless some activity happens.
 * 6) Completed decks will be moved to the archive after a few days.
 * 7) Decks that are not signed with 4 tildes (~) will not be helped.
 * 8) We reserve the ability to delete any and all requests.
 * 9) We expect that you'll have access to and/or be able to buy cards from online retailers or hobby stores, we base all card prices on eBay.
 * 10) This page is not a page for people to post their opinions. Please, if you want to give your opinion on someone's deck, post it on the user's talk page.
 * 11) You may request a deckbuilder to help you, please note that it only ensures that deckbuilder's help. It will not ensure the immediate help of that deck builder.
 * 12) It is highly recommended that you browse the Deck Galleries or Archives before requesting, you may find what you're looking for before requesting our assistance.
 * 13) Please post all requests at the bottom of this forum.
 * 14) Please make an account and log in before posting a requests. Mere IP signatures will no longer be accepted, because it makes it more difficult for us deckbuilders to contact you. Making an account is simple and easy, just go to the top of the page and click on “Create an account”, then follow the simple instructions. Requests signed by with mere IP addresses will be given 24 hours to make an account.


 * This page is dedicated to helping all you new (or lazy) duelists out there that need help with their decks. If your a lazy/new duelist, We'll build you a deck. All you have to do is post here and tell us what kind of deck you want and how much money you're willing to spend getting the cards. If you already have a deck, if you post it in the Deck Template form, we'll revise it and give you our insight. We'll also make a side deck on request.


 * Ex: Hi, could you make me a Batteryman deck? I have a money limit of $60. ~
 * Ex2: Hey, would you look at this deck for me? ~

If you give us a deck to build, We'll make it a personal project and make sure that you'll be pleased with the final product. Each deckbuilder will only take one deck at a time and will let everyone know when they're done with a project by posting it on the top of the page. Please note that it's your job to collect the cards, our job is to create the perfect decklist for you.

For more information or questions concerning this page, please visit either:


 * Ace Talk
 * Resk Talk
 * BF2 Talk
 * Lappy Talk

Deck Galleries
Here are all of the decks constructed on this forum on 5 separate pages. We advise you browse through these before making a request because the deck you have in mind may have already been made.

=Requests=

Finished - Malefic/Toon Deck
"Hi, could you make me a Malefic/Toon deck? I have no money limit."

Since I know you are going to tell me to make another post anyway, I thought I would beat you to the punch. I was thinking about how good a Malefic deck would be but then i thought it would be all to common with other malefic decks and decided that since i I still have my old Toon Deck, that I could somehow mix the two and make it work. If I like how it looks on paper I will be very inclined to put it together. Only problem is, I don't know where to start. Which is what brought me here. If I had anywhere else to go I would have, since I don't fancy having my decks posted on the internet. I like my decks to be as Unique as possible without sacrificing well rounded strength. The GingerBredMan (talk • contribs) 02:55, July 28, 2011 (UTC)


 * Actually, we're going to mention the bit saying you can only have one active request at a time :p
 * - Resk ( ✩ ) 13:56, July 28, 2011 (UTC)


 * I'll go ahead and take this. -- - Dark Ace SP™ ( Talk )  02:06, August 8, 2011 (UTC)

So, simply put its a Chaos Piper Deck with Malefic/Toons. It should work enough to let you get Chaos Sorcerer/Summon a Malefic. The reason I choose Sanctuary over another Field Spell, is because of Divine Punishment, it lets you make sure your plays go off without a hitch. I thinks its self-explanatory, just use the Table of Contents and Piper to get through your deck faster, at the same time loading your graveyard up with Light/Dark Monsters.


 * So, is that fine? -- - Dark Ace SP™ ( Talk )  14:03, August 9, 2011 (UTC)

Finished - Sangenma Chaos Deck !
With the comeback of the 3 Sacred Beasts in the Legendary Collection 2, I was thinking about running them in a Chaos/Twilight deck, but didn't find a deck like this in the archives (or if it exists I didn't see it). Can you give me some ideas ? I have no money limitations and wants to run it in traditional format so the two Envoys can be used. Also, Synchro and Xyz Monsters along with cards from up until Photon Shockwake can be in it. Thanks in advance ! ;) HPZ - O.N.E. (talk • contribs) 17:57, August 1, 2011 (UTC)


 * The main trouble with Traditional Format is that the envoys are too slow for it, unless you're going for Yata lock, any deck build especially for the format, is an FTK deck,
 * Would you still like it build for traditional format?
 * - Resk ( ✩ ) 19:30, August 1, 2011 (UTC)


 * You can build it for advanced format. Yeah, it will be less difficult to play it properly. Thanks for your advice ! HPZ - O.N.E. (talk • contribs) 20:41, August 1, 2011 (UTC)

The REAL problem with Traditional Format is that with one of the cards most decks focusing on certain monsters are still quite inconsistent.


 * I'll be away for a few days, so someone else will have to do this :3
 * - Resk ( ✩ ) 12:30, August 5, 2011 (UTC)


 * Guess I'm making it :3
 * - Resk ( ✩ ) 10:38, August 9, 2011 (UTC)


 * Surprisingly, this actually worked

How's that?

- Resk ( ✩ ) 13:50, August 9, 2011 (UTC)


 * Not bad, thank you ! Moreover it's pretty cheap to build for me, considering the fact that I have pretty much all the cards which are listed here ! ^^ HPZ - O.N.E. (talk • contribs) 15:18, August 9, 2011 (UTC)

Finished - Non-Dark Gaia OTK Evil Hero Deck
This time around, I'd like an Evil Hero deck that doesn't rely on Evil Hero Dark Gaia, especially after learning how useless it can be up against a Stumbling Clown deck (in most scenarios) and almost anything running Effect Veiler. Same conditions as usual, and I'd like it to be as versatile as possible when it comes to summoning the others if you please.--KuroNoir (talk • contribs) 06:23, August 3, 2011 (UTC)


 * You know Dark Fusion makes it immune to Effect Veiler right?
 * - Resk ( ✩ ) 12:19, August 4, 2011 (UTC)


 * Because of this line in Dark Fusion, "The Special Summoned monster cannot be targeted by the effects of your opponent's Monsters, Spells, and Traps this turn.". -- - Dark Ace SP™ ( Talk )  13:33, August 4, 2011 (UTC)

There is no effective OTK deck for Evil HEROes other than the Dark Gaia OTK.

Yes, it makes it immune that turn, but not permanently. And I'm not looking for an OTK, more of a control/combo type of deck.--KuroNoir (talk • contribs) 17:53, August 4, 2011 (UTC)


 * This... -might- work for you

Hows that?

- Resk ( ✩ ) 11:12, August 9, 2011 (UTC)

Well... It sort of misses my point about avoiding Dark Gaia... But oh well, it'll do.--KuroNoir (talk • contribs) 00:39, August 10, 2011 (UTC)

Finished - Akiza Deck 2011
Hey i was wondering if someone could make me a newer Akiza(Aki)themed deck. You can use any TCG and OCG card thus there is no price limit on cards. I would like this to be as close to a deck that she runs as possible ofc if needed you can add other cards.I would say make this controlled bec that's what her deck seems like so yah cant wait to see what you can pull off and i did not see anything recent that looks good in the archives. Ddxassasult (talk • contribs) 16:35, August 8, 2011 (UTC) Please sgin your posts with ~, thank you. -- - Dark Ace SP™ ( Talk )  13:46, August 7, 2011 (UTC)

ops sorry thought i did, but ya you up to the challenge dark :D? Ddxassasult (talk • contribs) 16:35, August 8, 2011 (UTC)


 * Can't at the moment, I'm working on the Malefic/Toon, that poster has waited a very long time. -- - Dark Ace SP™ ( Talk )  17:15, August 8, 2011 (UTC)

I'll take this one. Lappyzard (talk • contribs) 17:44, August 9, 2011 (UTC)

Do you have a budget for this deck? Lappyzard (talk • contribs) 18:38, August 9, 2011 (UTC)

Nvm, I missed that part of your description. Lappyzard (talk • contribs) 20:28, August 9, 2011 (UTC)

This was pretty easy to make since I used to have a Black Garden Control deck, so all I had to do was update it to the current banlist and change a few cards to make it more Akiza themed.

This deck is really cool, because like Akiza's deck, there are a couple strategies you can use. Which one you'll be using mostly depends on whether or not you draw Black Garden. The first is obviously Black Garden Control, where you try to summon either Black Rose Dragon (via Twilight Rose Knight) or Tytannial (via Lonefire Blossom) on your first turn, then activate Black Garden to make it impossible for your opponent summon a stronger monster. Black Rose Dragon can take advantage of your opponent being forced to set monsters, and Tytannial can protect itself and the Black Garden at the cost of a Plant-Type monster you control. These are usually available because of the Garden spawning Rose Tokens. Botanical Lion is a great monster for Black Garden Control because its 2000 DEF allows you to set it and then flip it up at a minimum of 1900 ATK, often more. It can also be brought back by ditching Black Garden with 2 Rose Tokens on the field. Fragrance Storm allows you to pop an opposing Rose Token to draw a couple cards. You could also pop your own Rose Token that you don't want anymore, Dandylion to generate Fluff Tokens, or one of the resulting Fluff Tokens. It's not all that often your opponent has a Plant-Type monster though, so for consistency reasons there's only one copy. Terraforming gives this strategy more consistency than normal. This strategy's worst enemies are Giant Trunade and Dark Hole, which is why I have Dark Bribe instead of Seven Tools.

The second strategy is a Swarm/Beatdown that focuses on using a combination of Lonefire Blossom and Gigaplant to bring out your strongest Plant monsters with ease. By using Lonefire > Gigaplant > Lonefire > Gigaplant > Lonefire and so on, you can swarm the field with 2400+ monsters in the space of 2 or 3 turns. This deck also incorporates the Plant Synchro engine for Synchro Summons. Mark of the Rose lets you grab an opponent's monster to use as a Tribute for Gigaplant or as Synchro Material, and you can also use it as a regular old monster. The best part is, it comes back to you every turn. Again, Dark Hole is a big threat to this deck, so I have Dark Bribe instead of Seven Tools. If you'd like me to switch any of the cards for more Akiza-esque ones, just let me know which cards and I'll get right on it.

How's it look? Lappyzard (talk • contribs) 21:42, August 9, 2011 (UTC)

looks pretty good gonna test it ina bit and if ya want you can add a more akizaish version thx Ddxassasult (talk • contribs) 22:09, August 9, 2011 (UTC)

Finished - Number 39: Utopia deck
Hey, all, your old friend fangzntalonz here! This is my last request for awhile. Could someone make a powerful Number 39: Utopia deck? Fangzntalonz (talk • contribs) 01:40, August 7, 2011 (UTC)

What style of Utopia deck would you like? A Crystal Beast deck (Crystal Abundance), or a Gadget deck?

Let's go with Crystal Beast! Fangzntalonz (talk • contribs) 12:27, August 7, 2011 (UTC)


 * Unless a Gadget Deck will include the Cyber Dragon series Fangzntalonz (talk • contribs) 12:31, August 7, 2011 (UTC)

Gadget Decks should never contain the Cyber Dragon series.

The Extra Deck allows you to use Monster Reborn and Synchro Summon with their Tuner. Full House normally is bad...but...you can target Rainbow Ruins and a Crystallized Beast-Rainbow Ruins is saved so you end up with +1 since you get three of their set S/T for the cost of a useless card and Full House. Rare Value adds draw power. Sapphire Pegasus is the search power. Horn of the Phantom Beast is amazing and it's another piece of draw power. If Solemn Warning is too expensive you can get Bottomless Trap Hole instead.

Finished - New version of an old deck idea?
hey all u master deckbuilders out there. after the genforce sneek peak i saw that zombies can finally stand on their own. after pain painter comes out i see that we dont need a plant mix. but i have no idea where to start. i know the basics, the triple goblin zombie, the triple pyramid zombie, the double zombie master, mezuki, plaguespreader, etc. but i want a good, competitive, pure zombie deck because i know they're finally viable. and i was wondering if u guys can help me out! theres no budget, i can get every card u guys throw at me, so dont be shy. thanks again! oh and ocg cards and xyz monsters are ok. Guns1809 (talk • contribs) 22:28, August 7, 2011 (UTC)

Actually, you don't need Pain Painter. I made a competitive Zombie Synchro Deck that can get out two Trishula, a Brionac, and a Hyper Librarian all due to Beast of the Pharaoh. Would that be okay?

thats fine. i just heard pain painter made zombie decks viable. i like zombie decks but i wanted to make it as pure as possible. i know we have trouble getting over big beaters but like i said the only zombie things i know are the structure decks. if you could keep it as zombie ish as possible, but also competitive, that would be awesome. thanks! Guns1809 (talk • contribs) 04:13, August 8, 2011 (UTC)

Zombie Synchro is the most competitive but it uses Plants and the WATER Synchro Engine, neither of which is made up of zombies. I could make you a Zombie Beatdown with some Synchro Monsters if you want.

hm. i dont like plants. lets see....thats fine, but i want it to be as zombie as it can be. pleeeeez Guns1809 (talk • contribs) 22:27, August 8, 2011 (UTC)

as in i like the one that gets trish lol so the deck idea u proposed.Guns1809 (talk • contribs) 02:19, August 9, 2011 (UTC)

This is the deck that I made with proxies and with my collection a while back. Beast of the Pharaoh is how it wins.

On DN, this is a similar, but different deck that does just about the same thing.

This is from DN, it also works.

i like the second one, but is it too much trouble to toss in shooting quasar and shooting star? and the cards too make them? Guns1809 (talk • contribs) 21:15, August 9, 2011 (UTC)

Finished - Tour Guide Xyz
Hello! I have another idea that I need help on. Imagine that! XD However, this will probably be the last one for a while. I'm feeling too lazy to build a basic Xyz deck. I want a deck that can Xyz Summon quickly and is competitive as possible. I would like Tour Guide From the Underworld to be a main part of the deck, one of it's focuses. I also like the Rank 5 Xyz Monsters, so try to include them, please. But if there's no room, that's fine too. Just as long as it can summon Rank 3-4's at least. Thanks again for all of your help! No budget, and not many guidelines, so have at it! ^_^ Synchro Maniac10 (talk • contribs) 00:11, August 8, 2011 (UTC)

Question: Can it just be Rank 3 and 5? Adding four as well would be a bit of a stretch (although I can try).I'll take this.

3 and 5 would be fantastic! Thanks, BobaFett! :D Synchro Maniac10 (talk • contribs) 01:09, August 8, 2011 (UTC)

This should work for you.

Thank you! ^_^ Synchro Maniac10 (talk • contribs) 10:42, August 8, 2011 (UTC)

Finished - Meklord Emperor Wisel
Hey Guys I was hoping that you could make me a good meklord wisel deck but the only catch is that im playing Tag Force 5 on my PSP so i need you to make the deck using the five separate pieces of Wisel. I'm looking for a deck that will easily and quickly get Wisel on the field and to upgrade all of his parts extremely easily and asap. I'm sorry if this is an inconvenience for you i appreciate your time.Oh I almost forgot please only use cards up to Starstrike Blast Thank you very much.Nayr500 (talk • contribs) 05:28, August 9, 2011 (UTC)nayr500

How's that?

- Resk ( ✩ ) 11:00, August 9, 2011 (UTC)

Thats good but i was wondering is you could add all of his upgraded parts and give me a very effective and reliable method of getting them to my hand as quickly as possible.Nayr500 (talk • contribs) 04:45, August 10, 2011 (UTC)nayr500

Finished - Wind-Up Deck
So...I want a wind-up deck.I made one on dueling network and its not cutting it for me. I only want wind-up monsters and their supports, with staples. The only card specifications are Wind-ups Magician, Snail (try and keep it him at 1-2), soldier,Dog, Knight and Juggler. The traps I want are overwind, and the only spells are overwound spring and windup factory. Thats the only specifications, oh and also Wind-up Zenmaister and any ranks 3 4 and 5 monsters. No budget, considering I have most of the cards already. Take out or limit any of the wind-ups you dont think are that great. Good Luck and thank you.Tigerclaw123 (talk • contribs) 06:59, August 9, 2011 (UTC)


 * I made this in advance:

Basicly, Get magician out for a turn, or Limit Reverse it, then go soldier -> search soldier/dog & Xyz for 5, the plants were to fill up space, and allow access to lvl 3 & 4 Xyz eaiser, as well as giving some syncro options (and they are basicly staple, so...)

How's that?

- Resk ( ✩ ) 10:34, August 9, 2011 (UTC)

Resk, have you seen my Wind-Up deck?


 * Iirc, your's was a syncro engine rather than Xyz though
 * - Resk ( ✩ ) 18:09, August 9, 2011 (UTC)

Resk...there is one thing I should've mentioned...I HATE plant engine. It is overused, and I dont like overused. Plus, I don't like to synchro either. Im trying to stray away from them and ONLY Xyz or fuse. I like the deck, with the exception of the plants.Thank you,Tigerclaw123 (talk • contribs) 19:57, August 9, 2011 (UTC)

Oh and 1 question that someone may be able to answer. This isnt another request just a question. What would be a better deck, Photon or Wind-up? I like the XYZ power of the wind-ups, but then with Daybreaker in a Photon deck, with photon lead, photon booster, and photon veil, its kinda easy to xyz, and then quite easy to get Galaxy-eyes out. Any opinions on that?Tigerclaw123 (talk • contribs) 20:11, August 9, 2011 (UTC)


 * Photons are mostly just a pile of inconsistant combos, if you want to summon Galaxy eyes, Step 1: Summon REDMD, step 2: Summon Galaxy.
 * What would like instead of the plant staples, as low on monsters, as got all the wind up already :3
 * - Resk ( ✩ ) 21:09, August 9, 2011 (UTC)

I agree with you but I wouldnt base the photon deck just around Galaxy-Eyes. It would be about First getting him, then getting illumknight with daybreakers, using his eff to send light serpents/other monsters that ss when discarded to the grave, ss them, xyz for gig-anto, to make my other monsters strong, then getting another galaxy-eyes, or getting monsters to 2000, and basically just swarming with high attack monsters. But thats all for another request. As for the plant engine, I dont really know what to replace it with. Maybe try and keep it pure wind-up, I know it wont be as good, but hey, I can add plant engine if I have to. Oh and sorry about the whole no account thing. This is tigerclaw123, I'm just using a different computer and I forgot to sign in.Nevermind, Problem solved.Tigerclaw123 (talk • contribs) 01:57, August 10, 2011 (UTC)

Finished - Gallis OTK/FTK
As the name says, I'm looking for a Gallis the Star Beast FTK/OTK. Either one will work, as long as it, well, works. The one my friend had was entirely monsters, and the only way it could lose is if A. They negated the first Gallis and then did tons of damage, B. They waited until all the copies of either Koa'ki Meiru Doom or Gallis were in the graveyard, THEN negated, C. They played Royal Oppression (which only ever happened once) or D. They never attacked, which was the only way for me to search (which only happened because I used the deck against the same guy too many times). So I challenge you to make an OTK or FTK deck that is actually consistent enough to hold up on Dueling Network's rated matches. As long as I win twice for every loss, I'm happy. The only restrictions are those set up by Dueling Network, so, good luck. Dragoonsnake (talk • contribs) 16:06, August 9, 2011 (UTC)

This should be pretty easy to pull off. Sarcophagus + Tour Guide = 2 searches: Tour Guide Special Summons Sangan, get Leviair, use Sarcophagus on Doom, use Leviair and send Sangan, add Birdman/Gallis to your hand, and Special Summon Doom.

That was fast...but, um...I'm a bit confused. Could you explain the process once more? And with so many spells and traps, how likely is this to even work? Dragoonsnake (talk • contribs) 16:42, August 9, 2011 (UTC)

When Cockroach Knight is sent to your Graveyard it is returned to the top of your deck. Koa'ki Meiru Doom negates the effect of Genex Ally Birdman but not the cost-this allows you to return Gallis to your hand without Special Summoning Birdman. Basically, make sure Cockroach Knight is on top of your deck while you have Gallis and Birdman in your hand and Doom on the field. Foolish Burial will help you accomplish this.

I meant the whole Leviair thing, but I get it now. And wow. I didn't realize it was possible to pull this off without having a deck full of monsters. Not only that, but this even holds up should it fail once, first. I'm testing this out RIGHT now O-O Dragoonsnake (talk • contribs) 16:53, August 9, 2011 (UTC)

Yeah. Add more Rank 3 Xyz Monsters and some Synchro Monsters-if you can't achieve the OTK then you can always Xyz and Synchro Summon.

Yeah, which'll provide a great backup in case something ruins it. God, I'm still ogling at this. Just to be sure, you meant Genex Neutron, right? Why are there two searchers for Genex Ally Birdman? Dragoonsnake (talk • contribs) 16:56, August 9, 2011 (UTC)

Two searchers because searchers add consistency by thinning the deck. And thanks for pointing out the mistake.

Here's another; There are only 12 spell cards. The deck's three cards short. Dragoonsnake (talk • contribs) 16:59, August 9, 2011 (UTC)

Ah, I had taken out three Spell Cards to put in more monsters than forgot to re-add them after taking out some monsters. Fixed

I've tried it a few times, and it doesn't seem to fit very well. Rather than needing only Gallis, Doom, and Birdman, you also need foolish burial. And since you can only have one, where all the other cards are run in threes, it's extremely difficult to pull out, especially with the rest of the deck getting in your way. Not only that, but Doom can only be searched via Gold Sarcophagus, and nothing else. Gallis and Birdman seem easy enough to get out, but once you have all three, you've got a 1 in 20-30 chance of getting foolish burial, and it becomes useless if you draw both Cockroaches beforehand. Pot of Duality doesn't help much either, usually giving you something useful but not letting you use it in time. The idea seems great at first, but I'm having a hard time making it work effectively. Dragoonsnake (talk • contribs) 19:33, August 9, 2011 (UTC)


 * I ran The Tricky & Plaguespreader Zombie in my monster mash build for the roach problem,
 * - Resk ( ✩ ) 19:47, August 9, 2011 (UTC)

Interesting. Try out Resks suggestions. The problem with OTK/FTK decks is that they are inconsistent if viable in Traditional for and are not topping.

Finished - fairy deck
could someone build me a fairy deck that includes some agent fairies, archlord kristia, darklord desire and would also be good for some synchro monsters like avenging knight parshath please.

Mrvalkyrin (talk • contribs) 18:25, August 9, 2011 (UTC)


 * Check the Deck Galleries Under A and F and D. Agent Decks/Fairy Decks will be under A and F, Darklord will be under D. -- - Dark Ace SP™ ( Talk )  18:35, August 9, 2011 (UTC)

Finished - Thunder End Dragon
Hey i was wondering if someone would be up to making me a deck that has the acceptability to bring out thunder end but still have more than just that option in case it fails.[Goals of this deck~Thunder End~other xyz's~some speed] Control or beat idc i like em both. No Cost restriction and OCG and TCG are fine ofc =p try to to use synchros but it it would make the deck better be my guest just do it best that ya can. uhh yah idc what else to add =p cant wait to see what ya come up with this time.

ops double posted some how please delete this one Ddxassasult (talk • contribs) 22:14, August 9, 2011 (UTC)

No problem, I've taken care of it for you. I'll take this one. Lappyzard (talk • contribs) 22:35, August 9, 2011 (UTC)

alright cant wait =p Ddxassasult (talk • contribs) 01:23, August 10, 2011 (UTC)

After trying a couple methods, I've concluded that this is the most consistent way to bring out Thunder-End Dragon. It's also the best decktype when Thunder-End fails or can't be brought out for whatever reason. It's the fastest and most consistent of the decks I tried too.

The main method of bringing out Thunder-End is to have 1 Normal monster in the Graveyard from Fishborg's dumping and 1 in your hand. Treeborn will come back during your Standby Phase as one Tribute, and you discard a card to get Fishborg for the other Tribute. Sacrifice both of them for your Normal Monster, then use Swing of Memories or Monster Reborn to bring back the Normal Monster in your Graveyard. Ancient Rules is used to expedite the process in case one or the other is not possible. Use Summoner's Art and discard White Stone to search out Blue-Eyes more consistently.

Other than that, it plays like a standard Formula Frognarchs deck. Make Formula Synchron as much as possible, recycle it with Pot of Avarice, use Mobius to clear your opponent's backrow in preparation for a Thunder-End play, and Caius is the best Monarch there is. Make sure you get Treeborn and Fishborg in the Graveyard as soon as possible (prioritized in that order).

I hope you like it. In my first test game, I brought out Thunder-End on my third turn. Lappyzard (talk • contribs) 02:20, August 10, 2011 (UTC)

dam your fast at this :D looks amazing gonna test it now Ddxassasult (talk • contribs) 02:35, August 10, 2011 (UTC)

lol lets just say turn 3 Thunder end **** has left the game! ... haha love it 74.74.95.147 (talk) 05:47, August 10, 2011 (UTC)

need help making a better dragon deck.
hey im pretty new to this game nut ill list the cards i have in my deck and if anyone can tell me cards to take out or put in i would appreciate it very much.

here's my deck:

well thats it, any feedback would be appreciated :).

This is my friend's deck, but he doesn't know how the wikia works yet... Fangzntalonz (talk • contribs) 05:24, August 10, 2011 (UTC)

Lappyzard (talk • contribs) 05:12, August 10, 2011 (UTC)
 * If you have not done so already, please make an account.
 * Please sign all your edits to forums and talk pages with 4 tildes ~.
 * Please use Template:Decklist.

This just barely misses the qualifications for "random string of cards that won't be helped". I'd start by reading Forum:Deck Guide/General, as this really isn't a lot to work with. Lappyzard (talk • contribs) 06:05, August 10, 2011 (UTC)

Finished - Banish Fish XYZ
Hello i was wondering once again if someone would be able to make me a "fish banish deck" based on some of the new water/fish types that came out in gen force and photon. Requirements competitive ~easy accessibly to XYZ cards-TCG and OCG are fine no price limit. A few things tho i would try to stray away from some of the old fish cards like Culucant or how ever you spell the big 7 star fish. Try to keep this new Gen and include some of the new spells and traps for fish. It does not matter if it is OTK,FTK, Aggressive,Control Defensive, Tho i would kind of want to stay away from OTK because they tend to be repetitive and boring.If any of those things are not possible just skip it and do what you can do. and no i have not seen any deck of this type in the archives that i find match what i am in visioning. Ddxassasult (talk • contribs) 08:54, August 10, 2011 (UTC) thanks

"Banisharks V. Ace" in Archive 10 'should' work for you,

If not, leave a message

- Resk ( ✩ ) 10:36, August 10, 2011 (UTC)

Finished - XyzSynch deck
Hi.

I would like it if someone could try to make a deck that can both synchro and xyz summon. I don't really have a budget or price limit I really don't mind which synchro engine is being used (because in all honesty, I'm not too sure myself) and not too sure what a good xyz engine would be.

If you can try to make it as consistent and competitive as possible, it would be much appreciated. Thanks Sanaki (talk • contribs) 10:10, August 10, 2011 (UTC)

How does this work for you?

It's surprisingly competititive, and only costs about £40-50

- Resk ( ✩ ) 10:34, August 10, 2011 (UTC)