Forum:Dinosaur Turbo

Dinosaurs rank between 3 and 6 in terms of my favourite Types, alongside Fish, Beast-Warrior and Warrior. However, they often get a lot of bad publicity, with 1 site calling Dinosaur Turbo one of the worst Deck types ever. Let's prove them wrong, shall we?

My first step when designing this deck was to pick out the big monsters. Super-Ancient Dinobeast came first, since it adds draw power to the Deck. The multiple-attacking Ultimate Tyranno is also a force to be reckoned with. Finally, Super Conductor Tyranno's phenomenal ATK and OK burn effect make it impossible to ignore. It's obvious to see why it's 1 of my favourite monsters: you need Honest or Shrink to stop it!

Moving on, I next needed ways to Summon my huge monsters. Preferably Dinosaurs, since they are essential to 1 of the Spell Cards here. To that end, I added Hydrogeddon, Miracle Jurassic Egg and [{Gilasaurus]]. Gilasaurus' effect may not seem worth it now, but wait and you'll see why I included him.

I'm also running a D-Hero engine here, with Destiny Hero - Dasher being able to summon huge monsters on a whim, and Destiny Hero - Malicious providing tribute fodder. Finally, Hardened Armed Dragon should be a really easy Special Summon, and his effect with be really useful when Tribute Summoning.

For Spells, I've got 3 Trade-Ins and a Destiny Draw to add to Super-Ancient Dinobeast's draw power. Foolish Burial can send a Destiny Hero for their effect, or a Dino to revive. Mystical Space Typhoon stops my big monsters falling into the Traps my opponent's will use, as does Giant Trunade. Monster Reborn is obvious revival. As for summoning from the hand, I included Big Evolution Pill (as good with Giant Trunade as Swords of Revealing Light) and Star Blast.

The majority of my Traps are for summoning. I've got Call of the Haunted and Fossil Excavation, which work on monsters in the Graveyard, as well as Hunting Instinct. Does Gilasaurus make more sense now? Finally, Malevolent Catastrophe and Solemn Judgment are more aids against my opponent's effects (since their ATK shouldn't be a threat).

This deck will since Dinosaurs rise, fall, then rise again, crushing their opponents with their immense prehistoric ATK. Give me your opinion, fixes etc. for this deck. Battlemaniac (talk • contribs) 16:53, August 27, 2010 (UTC)