User:Ravenalthor

{Decklist|Herald deck }}
 * color = orange
 * color2 = white
 * monsters =
 * Herald of Orange Light x3
 * Herald of Green Light x3
 * Herald of Purple Light x3
 * Manju of the Ten Thousand Hands x2
 * Senju of the Thousand Hands x2
 * Tethys, Goddess of Light x3
 * Athena x3
 * Hecatrice x2
 * The Agent of Creation - Venus x1
 * Mystical Shine Ball x3
 * Honest x2
 * Herald of Perfection x3
 * Sangan x1
 * spells =
 * Hand Destuction x3
 * Pot of Avarice x3
 * Valhalla, Hall of the Fallen x2
 * Advanced Ritual Art x1
 * Dawn of the Herald x2

any sujestions the idea was to draw my deck as much as possible to keep fairy in hand for heralds effects and recycle honest, tethys using athena. the reason i lack traps was it made a block in the tethys effect. 87.115.36.208 13:03, May 29, 2010 (UTC)

I've done this before, and this looks pretty good. I like the use of Hand Destruction here. However, I would consider focusing on a single goal here. It just seems to much work to try and Summon Herald of Perfection, while keeping its original pieces in the deck. If you have Perfection out, there's really no use for having the other Heralds in your hand. You might want to think about changing the deck to either solely support Perfect Herald, or remove it and focus on the individuals.--Akiza Izayoi 13:43, May 29, 2010 (UTC)

You could be right ritual based support may increase the strength of perfection and increase the speed of getting it out - the use of the ritual fiends to stop special summons ect. But on the other hand the heralds themselves act as fodder for perfections effect. All the perfection support currently in the deck minus the spells dont break the Goddess of light effect and can be used by the small heralds even perfection could be used as last ditch cost for a herald after putting it in the hand.

how would you suggest changing the focus of the deck to just perfection without compromising the fairy based hand advantage needed for perfection to be worth it? 82.11.145.109 16:35, May 29, 2010 (UTC)

For starters, think about removing the Mystal Shine Balls and Venus, and grab another Manju and Senju. They maintain nice +1 advantage. Shining Angel might not be a bad choice as well.--Akiza Izayoi 19:13, May 29, 2010 (UTC)

From what I see, the MSB are also for use for Advanced Ritual Art, though if it were to be dropped, as well as the 4 mons, could grab +1 Manju/Senju, and maybe even 2 Airknight Parshath, as they would also set off Teythis.-82.11.158.0 20:06, May 29, 2010 (UTC)

droped Advanced Ritual Art and support, changed to +1 Manju/Senju. notable change added a Tualatinto annoy people who seek to get past perfection by battle. I will get that card into my hand. thanks for the advice about ARA now the only real problem i can see is Tethys, Goddess of Light and having to draw into it to start the combo is there anyway of geting it on the feild more efficently or is that just how it is. 82.11.145.109 21:46, May 29, 2010 (UTC)

Nova Summoner is better than Shining Angel, because you can search for a monster in your choice of position, Also, check this deck out. It's the one by Russel LaParre, and it's a Herald of Perfection deck that recently made top 8 at the YCS. It uses some cards like Skelengel that you might like. Runer5h 21:49, May 29, 2010 (UTC)Runer5h

royal decree

Add it.--Airbellum 00:25, May 30, 2010 (UTC)

I don't think you should have problems drawing into Tethys. Hand Destruction, Pot of Avarice, and the deck thinning of Hecatrice, Nova Summoner, and the Ritual searchers tell me that.--Akiza Izayoi 00:34, May 30, 2010 (UTC)

SIR YES SIR!!! Thanks for the link to the deck-lists it was good to see that a idea works. and your right about royal decree, its propose is primarily to stop counter traps I assume, silly speed 2 heralds. And i want to say that Nova Summoner instead of the Shining Angel with Arcana Force 0 - The Fool instead of Marshmallon makes so much more sense but I really dont want the most expensive card in my deck to be a searcher 82.11.145.109 00:57, May 30, 2010 (UTC)