Forum:Hand of the Giant

This deck is about amassing the largest hand size you can get to fuel a variety of effects. That's it, basically.

Well, this deck is divided up into 3 parts; cards that give me huge hands, cards that benefit from me having a huge hand, and other cards. Let's look at each.


 * Huge hand-makers: That would be Thunder Dragon, Volcanic Shell, Ojamagic with the Ojamas, Elemental Hero Woodsman with Polymerization, Elemental Hero Ocean, and Pot of Avarice. They give me lots of cards. Lots and lots of cards.


 * Beneficiaries: They are Enraged Muka Muka, Snipe Hunter, Rising Energy, Phoenix Wing Wind Blast, Cursed Seal, Forced Requisition, and Dark World Grimoire. Muka Muka will get to be a very, very large monster during my turn, and on my opponent's turn, it can go up to 3600 ATK, 3000 DEF. That is powerful. Snipe Hunter, Rising Energy, Phoenix Wing, and Cursed Seal have good effects that cost a discard. Finally, Forced Requisition and Dark World Grimoire allow me to get more bang for my buck. If I'm discarding a bunch of cards, I might as well do something about it. If I have, say, 10 cards in my hand during the end phase and both Grimoire and Requisition on the field, I have the possibility of bringing out 4 monsters and pulling a Delinquent Quartet on my opponent!


 * Other cards: The extra deck, Giant Rat, Reinforcement, Smashing Ground, Fissure, Monster Reborn, and Dust Tornado. Because I'm using Woodsman, the Ojamas, and Thunder Dragon, I decided that I'd be quite all right with bringing out Ojama King, Ojama Knight, Terra Firma, or Thunder Dragon. Giant Rat is specifically for Enraged Muka Muka. Smashing Ground and Typhoon are to get rid of any threats that Snipe Hunter can't pick off. Dust Tornado allows me to use a Trap on my own turn without having to wait for my opponent's turn to finish, allowing me to get more immediate utility from Requisition and Rising Energy. Finally, Monster Reborn can get something out of my graveyard, but also from my opponent's. What say I take my opponent's Tuner? In that case, it would be nice to have a full retinue of Synchro monsters, which I inserted.

I also made a side deck for this deck.
 * Raigeki Break x3
 * Lightning Vortex x2
 * Magical Blast x1
 * Card of Safe Return x1
 * Red Ogre x2
 * Dark World Grimoire x2
 * Hieroglyph Lithograph x1
 * King of the Swamp x2
 * Forced Requisition x1

Raigeki Break and Lightning Vortex are fairly obvious choices for this deck. The other ones may not be so obvious.
 * Magical Blast: Call me phobic, but I would not like to deck out. So, I put in Magical Blast as a last resort; if I can't draw, no problem! I just use Magical Blast.
 * Card of Safe Return, Red Ogre, and the extra Grimoires: These kind of go together. Card of Safe Return allows me to get even more into my hand when I use Dark World Grimoire. Meanwhile, I can use all those free monsters I just summoned from Grimoire (which will probably be Volcanic Shells and Ojamas) as tributes for Red Ogre, and then use the other cards in my hand to blow away my opponent's field.
 * Hieroglyph Lithograph: Just in case I want a larger hand.
 * King of the Swamp: It activates the effect of Forced Requisition, which is good. It also can get me a big fusion monster easily.
 * Forced Requisition: Wait, this is one of the obvious ones. Never mind, then.

Tell me what you think of this concept deck. Runer5h 20:28, 19 April 2009 (UTC)Runer5h