Forum:Samurai Structure Deck

http://yugioh.wikia.com/wiki/Structure_Deck:_Samurai_Warlords

This has been announced yesterday on the Konami Yu-Gi-Oh! website. I was wondering on people's opinion on the idea of releasing it. On the 1 hand it has Fiendish Chain, Legendary Six Samurai - Kizan definitely getting reprinted, along with a Samurai XYZ monster. But on the other hand, this is probably the biggest example of helping people 'auto-pilot' with a ready made deck, that is pretty competitive.

Also finally what do people think the new XYZ will be. In my opinion it will be suomething like this:
 * Rank: 4
 * Attribute: Light
 * Type: Warrior
 * ATK: 2300 DEf:1900
 * Effect: 2 Level 4 Six Samurai Monsters. Once per turn, during either player's turn, you can detach 1 XYZ material to negate the activation of an Effect Monster's Effect and Destroy it. If you control another Six Samurai Monster, when this Card would be destroyed, you can Destroy another Face-Up Six Samurai Monster instead.

Doz Bate: Stay (sic)!! 13:55, March 16, 2012 (UTC)

Welp, I was about to buy some six sams off Coretcg. But now that this is coming out, I can wait for a while. Adamtheamazing64 (talk • contribs) 14:02, March 16, 2012 (UTC)


 * I'm pretty disappointed that this is what the TCG Structure Deck is. Samurai had their moment in the spotlight already; give some support to something like "Koa'ki Meiru", which are all primed to Xyz Summon using Koa'ki Meiru Urnight. This also seems like a huge money grab if there will only be a single new card in it, instead of 5 like normal Structure Decks get. --Golden Key (talk • contribs) 14:03, March 16, 2012 (UTC)

I'm disappointed with the announcement too, in a way. I am a Six Sam player, so I don't directly benefit from it, bar the new card/cards that will come out in it. I agree though that the Samurai probably shouldn't be the Structure deck. Doz Bate: Stay (sic)!! 14:07, March 16, 2012 (UTC)

When Shien's Smoke Signal went back to two it was obvious that Konami wants them meta again. And this further proves that. So now I predict a Legendary Six Samurai - Shi En reprint in Gold Series: Haunted Mine or some other upcoming pack. Djjomon (talk • contribs) 14:21, March 16, 2012 (UTC)

This is great news, because I play Six Samurais. I want both that XYZ monster (that would be awesome if your description was accurate Doz) and I want Fiendish chains. Who knows, maybe it will come with a Maxx C. :-)

Dr Kain (talk • contribs) 16:18, March 16, 2012 (UTC)

I think it would make perfect sense for the XYZ Samurai to be able to negate effetcs, so it will pair well with Shi En. I doubt that Maxx C will be in the deck, but im hopeful of its appearance in the deck.

Doz Bate: Stay (sic)!! 16:49, March 16, 2012 (UTC)

Yeah, imagine being able to have Shi-En, Naturia Beast, Naturia Barkion, Naturia Landoise, and a XYZ samurai that blocks effect all at the same time. That would be awesome, but impossible due to field restrictions.

Dr Kain (talk • contribs) 17:24, March 16, 2012 (UTC)

Would be possible if it includes using Monster Reborn on one of them monsters. Doz Bate: Stay (sic)!! 18:22, March 16, 2012 (UTC)

Why do people think Sams are "auto-pilot"? It's not as easy as "derp out a Shi En and derp all of of the opponents Spells and Traps for game". 70% of the time, your opponent will deal with Shi En and you'll be in a bad situation. Trust me, there are some hands where you are really gonna have to get creative to win. Sams can do so much, and yes, some people do choose to run them in an auto-pilot fashion. But, there are a lot of skillful plays that can be done with the deck. As for the structure, I want because I'm borrowing half of my Sam deck, and I need the Fiendish Chains. But, at the same time, now there's going to be a lot of noobs running Sams. --> Summoned Skull 2: Electric Boogaloo 18:29, March 16, 2012 (UTC)

I have been playing Six Samurai since they first came out, long before the time of Shi En, Gateway etc. While it maybe true that Six Samurai may experience some bad hands at times, but more often than not they are sort of auto-pilot. Doz Bate: Stay (sic)!! 18:46, March 16, 2012 (UTC)


 * I didn't mean bad hands, I meant non-Shi En dropping hands, which are frequent for me for some reason. My point is, you can do so much with them besides just dropping Shi En, Beast, and Barkion, and there are tons of skillful, non-auto-pilot things you can do. --> Summoned Skull 2: Electric Boogaloo 18:50, March 16, 2012 (UTC)

It is far more common to get non shi en hands these days, I've noticed that too. Doz Bate: Stay (sic)!! 18:52, March 16, 2012 (UTC)


 * Even with two Smoke Signals, I find myself mostly opening up with Kageki + Hand/Mizuho/Elder ---> Rank 3 Xyz. Not a terrible opener, except I don't have a Zenmaines. So, will this have common Smoke Signal, ROTA, Gateway, Dojo, etc? I'm really wondering what the Super Rares are going to be. --> Summoned Skull 2: Electric Boogaloo 18:58, March 16, 2012 (UTC)

WHY GOD WHY?!?!?!?!? I only want the Fiendish Chain. I blame my friend, hes new to dueling and he wanted to make a Six Sam deck, now they make this. WHY?!?!?!!?!?!?!?!?!?! And that's why they call me Masterz! 19:05, March 16, 2012 (UTC)Digimaster1


 * Because Konami hates you. But seriously, so that more people can play competitively so Konami can make more money. --> Summoned Skull 2: Electric Boogaloo 19:07, March 16, 2012 (UTC)

Shi-En helps a lot in winning, but when you are playing a Samurai deck, your opponent expects you to go for Shi-En. Honestly, I have discovered that unless you get to go first and can summon Shi-En right then and there, it is best not to risk bring him out without securing the field first. Even then though, if I can, I may go for Barkion first. Too many people save their Solemns and BTHs for when Shi-En comes out. I personally think Zanji, Kizan, and Enishi are the main monsters your opponent has to look out for. Zanji can take out that Five God Dragon or Judgment Dragon you just summoned regardless of the loss of LP (unless you do not have enough LP to spare) through battle, and Enishi can just send them back to your hand by removing two Samurais from the graveyard. While that may not be a problem on the next turn for a Judgment Dragon player, it is a big deal for someone who just got out Five God Dragon, especially if they only have one Future Fusion in their deck. As for Kizan, he is the card you use to be able to activate these effects since you can normal summon an Enishi/Zanji, and then special summon Kizan. As great as these cards are, with my using them over the last few weeks since my Nordics are pretty unplayable now, you still have to think more strategic with them than expecting to just overwhelm your opponent with the number of monsters on the field. Swarming is great, but it only takes one or two specific cards to destroy your plan if you solely rely on swarming.

Dr Kain (talk • contribs) 19:20, March 16, 2012 (UTC)


 * Well said. --> Summoned Skull 2: Electric Boogaloo 19:23, March 16, 2012 (UTC)

I rarely go for Shi En first, depending on the hands I draw, I often go for one of the Naturia Synchro's, or Catastor. More often than not, you can win without going for Shi En. Doz Bate: Stay (sic)!! 19:24, March 16, 2012 (UTC)

BTW, the name of the XYZ card has to be Daimyo of the Six Samurai. I just cannot think of anything else relating to Samurai that would fit unless they wanted to go with Ronin or Blacksmith. However, I think Daimyo would be the best choice.

Man, all this talking about Samurai cards makes me want to replay the Onimusha series...

Dr Kain (talk • contribs) 22:44, March 16, 2012 (UTC)

And yet another "Ughhh... It's that deck again" gets an upgrade. It's hard enough dealing with a Shi En, especially on a bad hand, now a Shi En + this new card is going to pretty near make it game unless they draw into Smashing Ground + Dark Hole or some crap. And the "fun" just continues, there's currently an infinite hand destruction loop with both Six Sams and Infernities, Six Sams are harder to do it with though. I may be wrong, I didn't sit through the 7 minutes of looping to see the result. 121.222.170.239 (talk) 11:31, March 17, 2012 (UTC)

No there isn't. You cannot do an infinite loop with Six Samurais because Mizuho's effect can only be done once per turn. I watched a Youtube video where this guy explained how to do it, and he was using her effect multiple times in the same turn, when that is not possible. It states on the card, Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field. There is no way to do it an infinite number of times, even with 3 Mizuhos and 2 Shinais on the field, as I have tried it and it just does not work that way.

And you ever think the reason "it's that deck again" is because it works? And it works better than most against the Big 3? If I could, I would be playing Nordics, but I cannot even get a turn in most of the time on DN. WIth my friends, yes, I can get a few turns, but online, I lose the game half the time before I even get to play my second turn. I get to set a card, end my turn, then my opponent wins through whatever means.

Dr Kain (talk • contribs) 16:06, March 17, 2012 (UTC)

Infernities have an infinite hand loop? How? Trish is banned. Is there something I missed? --> Summoned Skull 2: Electric Boogaloo 17:25, March 17, 2012 (UTC)

No Kain, he didn't use Mizuho once, the monsters he used were Hand of the Six Samurai and Legendary Six Samurai - Kizan. Was it this what you watched? And the reason I think it's a "Oh it's that deck again" deck is because it's annoying as hell, they spam the field and negate any spell/trap you use, they can almost always get a shi-en out (or after this structure deck something equally as good) and on a bad hand for you that's game. My view of Six Sams is worse than Wind-Ups or Inzektors, at least I can play all my cards (I have left) once their loops are done, it's like a spam and less negating version of Rabbit. And @Skull, it's with Verz Ouroboros, it took him 7 minutes to do in real life so it'd take a tad longer for DN, The youtube vid: (Japanese), The instructions: (English). 121.222.170.239 (talk) 01:12, March 18, 2012 (UTC)

Funny you mention him, as I am currently proxing a Verz Ouroboros in my deck because he is so much easier to summon than Mist Wurm. I want him to come out in the US already so I can get one. Although, I hope he does not cost like $40 when he first comes out. What is taking so long anyway? I am also interested in Verz Thanatos for my Nordic Deck.

As for Six Samurais, sorry, but no. I love them, I just whooped my friend's ass 4 out of 6 games, but that is because he is using a Red Eyes centered dragon deck (sort of, it is a dragon theme though, he has Photon and L&D Dragon in it). However, if he were to use Inzektors, Rabbits, or Wind-Ups, I would not stand a chance. I do have to say though, I forgot who it was that recommended Electric Virus, but I have two of him in my side deck, and replaced my Proxy Maxx Cs and it really devistated his deck at the worst possible moment. He brought out Five God Dragon, wiped out my monsters, my turn, I used Electric Virus and wiped out his LP with Five God Dragon. It was fun and the look of frustration on his face was priceless. I told him though he should definitely start proxying those Heratic dragons from Galactic Overlord to see if they will work for him before he goes on a buying spree in May.

Dr Kain (talk • contribs) 04:43, March 18, 2012 (UTC)

WHY WHY WHY WHY SIX SAMS? blackwings are nearly as strong.why are they destined to be bad? they have their own friggin game-winning owls GIVE THEM HELP KONAMI! LG talk My own Guides 05:37, March 18, 2012 (UTC)


 * I've always hated how Black Wings synchro monsters are so bad it's hilarious, if they could make some BW Xyz's that'd be quite interesting, although from what I can gather it's not very common to see two BW with the same levels on the field.
 * And @Kain, don't worry, people love their Wind-Up, Inzektor, Rabbit, Chain Burn, Final Countdown and Exodia decks too. Loving a deck doesn't change anything except your own views on it, it's still going to be the same deck that annoys the same people.
 * And according to these loops: Verz Ouroboros is going to be quite expensive, I'd say Daigusto Emeral would be almost as expensive too. Depending on rarity ofcourse.
 * 121.222.170.239 (talk) 06:02, March 18, 2012 (UTC)

Laserghost, Blackwings are nowhere near as strong as Sams, at least not the way the Banlists hit them. I would actually like to see 3 Gateways vs. 3 Whirlwinds.

And I do believe Emeral and Ouroboros will be ridiculous expensive. Probably $50+. --> Summoned Skull 2: Electric Boogaloo 06:07, March 18, 2012 (UTC)

'''[quote]No Kain, he didn't use Mizuho once, the monsters he used were Hand of the Six Samurai and Legendary Six Samurai - Kizan. Was it this what you watched? [/quote]'''

No, that is definitely not the video I have seen. I actually never heard of Emeral before. Interesting ideas, however, I have some issues. First off, how is he bringing Kizan to the field when they only have 2 counters on Gateway? You need 4 counters on Gateway to use it. Secondly, you would really need to have a perfect hand on the first turn to do something like this. If someone were to try to rely on this technique, it would definitely backfire on them. However, I'll keep this in mind, but I'm still not sure how he did that with Gateway only having 2 counters.

Dr Kain (talk • contribs) 06:28, March 18, 2012 (UTC)