Forum:Fan-made Alien cards

I have some ideas for some new cards that support the alien archetype. Here they are:

'''Alien Wing Wind attribute Reptile/Tuner Atk: 1200 Def: 700 During the turn this monster is normal summoned, it can attack your opponent directly.'''

a new level 4 tuner for aliens, to help them synchro summon a bit faster.

'''Alien Princess Light attribute Reptile/Synchro/Effect Atk: 2500 Def: 2000 1 "Alien" Tuner + 1 or more non-Tuner monsters This card can attack all monsters with A-Counters your opponent controls once each. You can remove this card from play to negate the effect of a spell, trap, or monster effect that would destroy this card, and destroy it. If you negate an effect this way, you can special summon this card during the end phase.'''

basically, an Alien version of Stardust Dragon. My artwork of her is based off of Starfire from the Teen Titans animated series.

'''Alien Dragon Light attribute Dragon/Synchro/Effect Atk: 3000 Def: 2000 1 "Alien" Tuner + 1 or more non-tuner monsters As long as this card remains face-up on the field, your opponent cannot set monsters face-down. Once per turn, you can destroy all monsters with A-Counters your opponent controls.''' basically, an Alien version of Judgment Dragon, though with a weaker effect.

'''Galactic Enforcement Normal Spell Card Remove 2 A-Counters from a card you control. Draw 2 cards.'''

aliens really need a card for draw power. I think this card would be ideal. I don't think it is broken.

'''Alien World Field Spell Card Once per turn, you can remove 2 A-Counters from anywhere on the field to special summon one level 4 or lower "Alien" monster from your deck. It cannot attack this turn.'''

aliens need more ways of swarming the field. This card would be ideal. And it isn't broken because the summoned monster cannot attack the turn its brought out.

If these were made into real cards, they might help aliens to become a top tier deck. That would be cool!