Forum:Psychic deck advice please

I built this deck primarily out of cards I already own and was hoping to get some help with fixing it as it's a pretty rough build at the moment.

The build below is the one I currently run. I'll update it as people offer their advice. It's been through a lot of changes since the original rough outline. I'm unsure about the Pandaborg though he does help so I run one, and Storm Caller is the other one I find questionable as I rarely keep him around for his effect.Leolightman 18:10, January 23, 2011 (UTC)

I'd say that all Psychic decks need a Mind Master & an Emergency Teleport :3-Resk (talk • contribs) 03:09, December 23, 2010 (UTC)

Thanks Resk :) I'll try to get an Emergency Teleport. I have Mind Master but wasn't sure if he'd fit into the deck. Leolightman 10:22, December 23, 2010 (UTC)

You could put Pandaborg

Funny you should mention that! I actually shoved in a Pandaborg eventually. I've changed the build a bit, but I'm still trying to get hold of Overdrive Teleporters since it's still a little slow. If you want to see the current build it's at, please go see my home page. I put up the decklists for me and my partner's decks there. Leolightman 00:35, January 23, 2011 (UTC)

The best psychic deck I can think of runs 3 Overdrive Teleporters for great explosive power. Once you resolve its effect you pretty much have won. CleverJokes (talk • contribs) 18:05, January 23, 2011 (UTC)

I've ordered 2 Overdrive Teleporters from the states (I live in the UK) so I'll copy and paste the current build (Obviously I don't have the Teleporters but I'm running alternates for now) onto this page so people can offer their 2 cents. Leolightman 18:10, January 23, 2011 (UTC)

Congrats! It's definitely the right thing to do. Try to get your hands on a third copy if you can.

In the build I play, I only run 10 Psychics: 3 Teleporter, 3 Psy Commander 2 Krebons 2 Mind Protector. Then I got 3 Cydras, 3 Spys, a few Veilers and Chaos Sorcere. Deck is explosive and I usually win by turn 3. CleverJokes (talk • contribs) 18:15, January 23, 2011 (UTC)

Certainly an interesting way of playing a competitive deck, but I don't think it would really be my thing :) I quite like irritating my opponents with life gains so I focus on getting Ultimate Axon Kicker onto the field with a Psychic Snail to give a permanent double attack effect to him since he's nigh on impossible to take out without a strong monster or direct removal from play (as I understand it. I may have read the text wrong.) I'll definitely put in 2 teleporters though to speed it up. It works at the moment, somehow can stand up to my partner's Plant deck, but lacks speed for proper competitive play. So until I receive my Overdrives, I think I'll treat it as a casual play deck. Leolightman 18:19, January 23, 2011 (UTC)

Noticed a tip which could be of use to you:

"Flip summon Gravekeeper's Spy to search for another copy of itself, then tribute summon Overdrive Teleporter. Pay 2000 lifepoints, summoning 2 level 3 Psychic tuners. Tune 1 tuner with the remaining Gravekeeper's Spy for Arcanite Magician, then the other with Overdrive Teleporter for Hyper Psychic Blaster. In addition to having cleared your opponents field AND having a powerful monster on the field, Miracle Synchro Fusion can now work for Supreme Arcanite Magician and Ultimate Axon Kicker, whichever suits the situation more." apart from that, it looks like you need more copies of some monsters, basicly, if it's not worth having 2+ of, it usually not worth having only 1 (and if it's limited, it's usually worth having, as you're not allowed to have more than 1)-Resk (talk • contribs) 20:07, January 23, 2011 (UTC)

Thanks Resk and CleverJokes! I've been trying to find a way to change the deck so it's more flexible but until you guys mentioned what you did, I had no clue what to do with it. I'll get to work right away :) Leolightman 21:42, January 23, 2011 (UTC)