Forum:Multiplayer 24k Traditional Deck...

So me and a group of friends like to play multilayer games (with slightly modified "house" rules)..usually 3-5 of us. We all start out at 24,000 life points and play traditional (we follow the current limited list). I'm playing a Chaos control deck, and I think I've just about finished it up...thought I'd post it here though to see if you all have any tips. Our games can last a very long time, and though my deck is very good 1vs.1 it can struggle in multiplayer. I'd like to keep the deck as small as I can...but one of my friends runs a stall deck and when I keep my deck too small in size I find I deck out almost every game. I tried 60 cards for a long time and found that wasn't quite enough. 70 cards (my current size) seems to be a sweet spot for me. Anyhow, here's my deck:

For some of my strange card choices:

I'm running lots of cards that specifically deal with defense position monsters. This is for 2 reasons...first one of our "house" rules is that we can summon (face up) monsters directly into defense postion...and second simply because my friends play lots of nasty little flip effect monsters (Morphing Jar 2, Cyber Jar, Man-Eater Bug...etc). I'm only running 1 Nobleman of Crossout but 3x Shield Crush because I find myself hitting Fiber Jar and Magician of Faith far too often with nobleman...those are 2 key cards to my deck.

I'm not running Yata-Garasu...he's just not that great in a 4 or 5 man game. Also not using a Pot of Avarice because my friend who plays stall also tries banishing cards and It's too often just a dead draw. This is also why I play Necroface. Necro singly handily stops my friend's banishing efforts in his tracks. I wish I could run 3 necros! Necroface also works well with Gold Sarcophagus. If I gold for necro in a 5 player game, all of us banish the top 5 cards of our decks (for a total of 25 cards)...2 turns later when I drop necro, he's getting at minimum a 2500 bonus!

Anyhow...what am I missing here guys?

We also try to stear clear of stupidly broken loops and combos that can win the game in a single turn/instantly (no exodia for us)...so keep that in mind. 65.131.54.202 (talk) 21:20, May 17, 2013 (UTC)