Forum:Destiny Hero - Plasma vs. Cyber Jar

I have a question on Destiny Hero - Plasma vs. Cyber Jar that pertians to special summoning and resolve of effects.

I have: Four tokens on the field, cannot be used to Tribute summon) and a normal monster. Opponent has: Face-down Cyber Jar and another monster.

It his turn and he decides to flip summon his Cyber Jar during Main Phase I.

Now, I've read that special summons can occur in either player's turn, but I don't know the full extent of that rule. Such as being able to summon a chaos monster during battle phase. So the first question is: Can a monster special summon themselves if the requirements of the summon can be met on any phase of either player's turn (meaning all phases)? Monsters like Chaos Emperor Dragon - Envoy of the End, Chaos Sorcerer, Black Luster Soldier - Envoy of the Beginning, and namely Destiny Hero - Plasma.

Assuming I can, I tribute the three tokens for the special summon of Destiny Hero - Plasma. He is summoned successfully.

However, does his effect negate Cyber Jar's effect, being that he is summoned successfully? Or even, can I chain the summon of Destiny Hero - Plasma to the flip summon of Cyber Jar?

There are many who have chained Call of the Haunted to summon Jinzo to negate a trap, but I never heard of something for effect monsters, except that you can chain Skill Drain onto flip-effects as long as it wasn't flipped during the Damage Step.

Thanks,

--TehKensu 08:20, December 28, 2009 (UTC)