Sylvan

"Shinra" ( Shinra) is an archetype of Plant-Type monsters that debuted in Legacy of the Valiant. The word "Shinra" is a shortened version of 森羅万象 (Shinrabanshō), meaning "all things in nature", hence their plant-life motif.

Playing Style
All of the non-Xyz Monsters introduced thus far have the common effect of revealing a number of cards from the top card of the Deck, and sending any revealed Plant-Type monster to the Graveyard. In turn, their other effects activate when they are revealed from the Deck and sent to the Graveyard.

Their basic playing style involves revealing other "Shinra" monsters from the Deck and sending them to the Graveyard, in turn activating their effects, ranging from card destruction to monster revival. So far, the "Shinra" monsters between Levels 1, 2, and 3 generate field advantage when sent from your Deck to the Graveyard, while the Level 4 and higher monsters rearrange the top of your Deck for more efficient use. Their effects also let you, if no Plant-Type monsters were revealed, send potentially dead draws to the bottom of the Deck, thus allowing good draw advantage. One of the advantages of Shinra is the lack of adding cards to the hand, instead of adding cards to the hand "Shinra" cards put desiered cards on the top of the deck, whille this may seem disadvantageous, by using cards like "Carpool" or "Mistake" one can punish the opponent for adding cards or stoping them altogether, thus keeping with the pace of the duel or slowing the opponent down without affecting the Playing Style of "Shinra", this advantage becomes aparent against decks that rely on adding cards to the hand such as "Madolche" or "Bujin". Like "Lightsworn" Decks, "Shinra" relies alot in the graveyard, cards like "Macro Cosmos" or "Dimensional Fissure" can cripple "Shinra" decks, to deal with this situation it is adviced to side "Imperial Iron Wall"