Forum:Fly Fishing 2.0

So this is a much-revised decklist for what has become one of my most entertaining decks. Basically the core idea behind this deck is to bounce your monsters from banishment to the field and back (like a fisherman might cast his fly lure) simultaneously protecting your monsters and your life points. The deck also contains an XYZ summoning component as well as a tendency to overcome more powerful monsters by draining their attack.

I welcome all comments, criticisms, and questions, but there are a few things I'd like addressed.

- Airtortoise is naturally a key element in this deck, but I find that sometimes I still have difficulty getting him into a position where I can use him quickly. While Fincess and Mermaid Shark have greatly helped this deck's ability to produce cards it needs, it almost seems I have an overdraw of fish and a lack of the vital game-winning sea-serpent and aqua cards.

- Building off that first issue with Airtortoise, the deck can still have difficulties with speed. I've kind of resigned myself to the fact that the nature of the deck pretty much requires a few turns to pass in order to really become at all threatening. This certainly leaves me at the mercy of decks which can summon big, and quick.

- Attack strength is definitely needed. While I adore beating much tougher opponents with weaker monsters, I can't deny that there are times that if only I had a strong attacker I could have pressed my advantage and won. Now the XYZ monsters can help with this, but any such summoning tends to be quite risky because it often ruins the momentum this deck's strat has built up over the course of the duel. So I've been looking for other cards. Any recommendations (maybe Aqua Jet? or maybe Horn of the Unicorn?)Eroif1300 (talk • contribs) 15:30, May 9, 2014 (UTC)