User talk:SnoPro2004

Final countdown should stay on the field?
I have a question about how final countdown is played. The card states that you begin counting turns when you play the card. And it states that when you have reached turn 20, the player that played the card wins the duel. Also the rulings state that when the card resolves, it is immediately sent to the graveyard. I would like to know why it is sent to the graveyard after it is played when the ruling says that it is sent to the graveyard when its effect resolves. Yet the definition of "resolve" on wikia is "When a card 'Resolves', its effect takes place, and more often than not, the card is sent to the Graveyard, unless it is Continuous." THEREFORE the effect of final countdown would not be resolved until the 20th turn has passed. At that point the last part of the card text would then resolve and you would win the dual. THEN the card is "resolved" and send to the graveyard.

I am asking all this because my friend is trying to use Final Countdown and i don't quite understand why it is unstoppable after it is played. If it really plays this way then why is it not banned? You don't even have to have monsters in a deck to play this card. There is plenty of stall cards and then skill drain to completely disable any other deck for long enough.

Thanks, Andy

--SnoPro2004@cableone.net--