Card Rulings:Rocket Hand

OCG Rulings

 * The effect "Target 1 face-up Attack Position monster you control with 800 or more ATK; equip this card to it. It gains 800 ATK." occurs at the time the card "Rocket Hand" is activated. (It targets 1 Attack Position monster with 800 or more ATK that is face-up in your Monster Zone.)


 * If you activate "Rocket Hand" during the Damage Step, it can be activated from the start of the Damage Step until before damage calculation.


 * The effect "During either player's turn (except during the Damage Step): You can send this Equip Card to the Graveyard, then target 1 face-up card on the field; destroy it, then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0." makes a Chain Link. (It targets 1 face-up card on the field. As a cost, you send the card "Rocket Hand" itself treated as an Equip Card to the Graveyard. Also, this effect cannot be activated during the Damage Step.)


 * The effect "destroy it" and the effect "then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0." do not resolve at the same time.


 * If "Rocket Hand" is activated by targeting "Robotic Knight", but then your opponent chains "Nitwit Outwit" by discarding "The Six Samurai - Irou", even though "Robotic Knight" loses 1700 ATK so that its ATK becomes less than 800, the activated "Rocket Hand" resolves normally and equips to it.


 * If the effect "During either player's turn (except during the Damage Step): You can send this Equip Card to the Graveyard, then target 1 face-up card on the field; destroy it, then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0." of "Rocket Hand" is activated by targeting "Mechanicalchaser", but "Forbidden Dress" is Chained so that "Mechanicalchaser" cannot be destroyed by card effects, the part of the effect that changes the equipped monster's ATK to 0 and makes it unable to change its battle position does not apply.


 * Even if the monster equipped with "Rocket Hand" is also affected by "Forbidden Lance", you can activate the effect of the equipped "Rocket Hand". The part of the effect that destroys a face-up card on the field is applied normally, but because the equipped monster is unaffected by Trap effects, its ATK does not become 0 and it is still able to change its battle position. (In that case, the effect is not considered to have finished resolving when it destroyed the targeted card.)


 * If "Rocket Hand" is activated, even if "Zero Gravity" is Chained so that the targeted monster is changed to Defense Position, "Rocket Hand" is equipped to it normally. Also, if a monster already equipped with "Rocket Hand" is changed to Defense Position by the effect of "Zero Gravity", "Rocket Hand" is not destroyed. (Incidentally, even if the equipped monster is in Defense Position, you can activate the effect of "Rocket Hand" that destroys 1 face-up card on the field.)


 * While "Rocket Hand" is equipped to a "Machine King" on your side of the field, if you activate the effect "During either player's turn (except during the Damage Step): You can send this Equip Card to the Graveyard, then target 1 face-up card on the field; destroy it, then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0." of "Rocket Hand", even if "Compulsory Evacuation Device" is Chained so that "Machine King" is no longer on the field, the part of the effect that destroys a face-up card on the field is applied normally. Since the monster that was equipped with "Rocket Hand" is no longer on the field, the part of the effect that changes its ATK to 0 and makes it unable to change its battle position does not apply. (The effect will finish resolving when the targeted card is destroyed.)


 * While "Rocket Hand" is equipped to a "Battle Footballer" on your side of the field, if you activate the effect "During either player's turn (except during the Damage Step): You can send this Equip Card to the Graveyard, then target 1 face-up card on the field; destroy it, then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0." of "Rocket Hand", but "Book of Moon" is Chained so that "Battle Footballer" is in face-down Defense Position when the effect of "Rocket Hand" resolves, the part of the effect that destroys a face-up card on the field is applied normally. Since the monster that was equipped with "Rocket Hand" is no longer face-up on the field, the part of the effect that changes its ATK to 0 and makes it unable to change its battle position does not apply. (The effect will finish resolving when the targeted card is destroyed.)


 * When the effect "During either player's turn (except during the Damage Step): You can send this Equip Card to the Graveyard, then target 1 face-up card on the field; destroy it, then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0." of "Rocket Hand" is applied, it will make the equipped monster's ATK 0 and make it unable to change its battle position as long as that monster remains face-up on the field. Note that even if your opponent takes control of that monster with "Mind Control", your opponent also will not be able to change its battle position.


 * Even if the ATK of the monster equipped with "Rocket Hand" becomes 0 by the effect of "Ghosts From the Past", you can activate the effect of the equipped "Rocket Hand", and its effects are applied normally. (In that case, the effect is not considered to have finished resolving when it destroyed the targeted card.)

Mentions in Other Rulings

 * Blue-Eyes White Ka Dragon: If the Spell/Trap Card targeted by the effect of "Blue-Eyes White Ka Dragon" has been sent to the Graveyard when this effect resolves, the targeted card will not be banished. For example, if the effect "When this card is Normal or Special Summoned: You can target 1 Spell/Trap Card your opponent controls; banish it." of "Blue-Eyes White Ka Dragon" targets a face-up "Rocket Hand" on the opponent's side of the field, and in Chain the effect "During either player's turn (except during the Damage Step): You can send this Equip Card to the Graveyard, then target 1 face-up card on the field; destroy it, then the monster that was equipped with this card cannot change its battle position, also its ATK becomes 0." of "Rocket Hand" is activated, that "Rocket Hand" remains in the Graveyard.