User:HorusRa

Favorite Cards

 * 1. Horus
 * 2. Lava Golem
 * 3. Prime Material Dragon
 * 4. Dark Paladin
 * 5. Buster Blader
 * 6. Vennominaga the Deity of Poisonous Snakes
 * 7. Cosmic Fortress Gol'Gar

Hated Cards

 * 1. All Elemental Heroes
 * 2. Monarchs
 * 3. Heavy Storm
 * 4. Judgment Dragon
 * 5. Obelisk the Tormentor (He isn't actually an Egyptian God and, altough powerful, doesn't deserve to be called a god card)
 * 6. Gladiator Beast Heraklinos
 * 7. Honest

Favorite Card Themes
Egyptian. Examples: * Horus - Horus the Black Flame Dragon, and Dark Horus * Nephthys - Sacred Phoenix of Nephthys, and Dark Nephthys * Anubis - The End of Anubis * Ra - The Winged Dragon of Ra * Osiris - Slifer the Sky Dragon * Sphinx - Guardian Sphinx * Pyramid - Pyramid Turtle, Pyramid of Light

Reptiles Especially: * Vennominaga the Deity of Poisonous Snakes * Earthbound Immortal Ccarayhua * Cosmic Fortress Gol'gar * Alien Ammonite * Sinister Serpent * Reptilianne Naja * Reptilianne Medusa * Des Feral Imp

Rival Decks

 * Wind/Harpie (Lots of spell/trap destruction)
 * Monarchs
 * Lightsworn (Judgment Dragon)
 * Gladiator Beasts (Every time its Gyzarus followed by Heraklinos first turn)

Favorite Yugioh Character
Marik Ishtar

Duel style
I rely alot on spell/trap cards. I love continuous spell/trap cards and even more so counter trap cards. I prefer to stall so that I can toy with my opponent and pull out my ultimate strategy without ending the game too soon. The majority of my decks are either burn, stall, control, or themed. I also believe that a key part of making a successful deck is using cards that contradict each other. For instance, if I were to build a Beatdown Deck, I would use Messenger of Peace because if things turn bad that could help me buy time until I'm prepared again, however, I can stop Messenger of Peace whenever I feel I'm ready meaning it won't hurt me. Another example is if my deck revolves around the graveyard, I will use a few (3-5) cards that remove my cards from play such as Spirit of Flames and include 1 or 2 cards that involve my Removed from Play cards such as Return from the Different Dimension or D.D.R. - Different Dimension Reincarnation, that way I'll be prepared to face an out of play deck and not have to rely on my sidedeck entirely.

I will usually try to make as many of my cards be capable of comboing with at least 2 or 3 of my other cards as possible. The more it combos, the better the card is. Example: Reptilianne Naja will combo with:
 * Damage = Reptile both to bring it out, and when it's out
 * Venom Swamp it won't die due to the 0 atk making a prime target for Venom Burn
 * easy tribute since it can come out via Limit Reverse
 * searchable with Sangan, Oshaleon, Reptilianne Guardna, etc.
 * since it's a reptile it helps Vennominon the King of Poisonous Snakes and Vennominaga the Deity of Poisonous Snakes

I also like to find old, forgotten, or unpopular cards and use them with new cards in order to really surprise my opponent. Such cards include: Sasuke Samurai 4, Ordeal of a Traveler, Lava Golem, Stealth Bird, Needle Ceiling, Messenger of Peace, Element Dragon, Destiny Hero - Defender, Guardian Sphinx, Back to Square One, Horus, Mystical Knight of Jackal, Des Koala, Fiend Comedian, etc.

I like those with creative or themed decks but I absolutely hate it when anyone mains a meta deck. If it is likely that at a tournament there are at least 3 other people whose deck is 90% or more the same as your deck, then you haven't been creative and don't deserve credit for any wins you may achieve. If you use the same overall deck, but added your own twist that significantly changed it, then I'll think otherwise, but if I can easily find your deck list online posted by someone else, then you don't deserve any credit or praise for your deck in my eyes.

Experience
Been playing since it came out. Competed in regionals twice a few years ago. I play in a local tournament at a hobby store, and usually come in 1st or 2nd. My team was undefeated at the team dueling tournament but my partner moved away and I'm looking for a new partner.

My best deck ever was a face-down deck, which was so powerful that I could take on up to 5 opponents at once and still win (and that was without me having any extra turns in between). It had incredible card advantage, very powerful burn power, an almost perfect control capability, good draw power, near unbeatable stall, and amazing lifepoint gain. However, it relied greatly on spell and trap cards but with all the monsters that have been released that can destroy spell and trap cards, it's power has fallen. It stood a good chance against monarchs but fell to the The Six Samurai. If I could find a way to easily stop my opponent from destroying my spell/trap cards with monster effects, I think I could bring it back. It was able to handle the spell and trap cards that tried to destroy my spell/trap cards but it was stopped by monster effects like Jinzo, Mobius the Frost Monarch, Judgment Dragon, Snipe Hunter, etc. Carrierroid shows potential, but I have to protect him too and at that point it becomes difficult to make this deck without it requiring a special setup to do good.

Goal
To collect at least 6 copies of every reptile-type monster in the game, so that at any point in time, I can make any reptile deck I want and a tag deck to match it perfectly!

All I need now to do this is: