Forum:Yugioh Card Ideas

I have a list of card ideas including arch-types that would make the game alot "cooler" per say. I also have a couple cards that grow onto other arch-types to make them better.

The New "Galactic" Arch-type

1. Galactic Soldier Type:Dark  Level:4 [Warrior] "These soldiers know only the way of war and the orders of there superiors." ATK/1900  DEF/1000

2. Galactic Sniper Type:Dark  Level:3 [Warrior/Effect] During each of your Standby Phases, inflict 800 damage to your opponent. ATK/1400  DEF/900

3. Galactic Heavy Gunman Type:Dark  Level:4 [Warrior/Effect] This card is destroyed after the Battle Phase. ATK/2200  DEF/2200

4. Galactic Scout Type:Dark  Level:2 Flip: Look at your opponents hand. Then draw 1 card. ATK/300  DEF/200

5. Seage, the Galactic Sergeant Type:Dark  Level:5 [Warrior/Effect] The ATK of this card increases by 300 for every 'Galactic' monster on your side of the field. Discard this card to add 1 "Galactic Battleship War-Star" from your deck to your hand. ATK/2000  DEF/1700

6. Lupass, the Galactic Leautenant Type:Dark  Level:6 [Warrior/Effect] When this card battle a monster and sends it to the graveyard, increase the ATK of this monster by 500. Discard 1 card to Special Summon 1 'Galactic' monster from your hand, deck, or graveyard ignoring the Summoning conditions. ATK/2200  DEF/1800

7. Gordok, the Galactic General Type:Dark  Level:7 [Warrior/Effect] When this card Normal Summoned successfully, add 1 "Galactic Battleship War-Star" from your deck or graveyard to your hand. This card cannot be targeted and is unaffected by the effects of Trapand Spells. As long as this card remains face-up on the field discard 1 card from your hand during each of your Main Phases. Remove from play 1 'Galactic' monster from your graveyard to increase the ATK of this monster by 1000, until the End Phase of your opponents turn. ATK/2750  DEF/2500

8. Shonus, the Galactic War Hero Type:Dark  Level:8 [Warrior/Effect] This card cannot be destroyed by battle and any battle damage inflicted to its controller involving this card becomes 0. When this card destroys another monster by battle and sends it to the graveyard, put 1 "Galactic Counter" on this card. Remove 4 "Galactic" counters from this card to remove from play all cards in your opponents hand. ATK/2900  DEF/2300

9. Galactic Medic Type:Dark  Level:4 [Beast-Warrior/Effect] When this card is Normal Summoned successfully put 1 'Galactic' monster from your graveyard back into your deck, then shuffle your deck. Increase your Life Points equal to ATK of the monster placed back into your deck by this effect. ATK/1700  DEF/700

10. Galactic Pilot Type:Dark  Level:5 [Reptile/Effect] When this card is Normal Summoned successfully, equip 1 'Galactic Battleship Fighter-Plane' to this card. ATK/1500  DEF/2000

Galactic Energy Blade Equip Spell card Equip only to a 'Galactic' monster. The equipped monster gains 800 ATK. During battle between the equipped monster and a defense position monster whose DEF is lower than the ATK of this card, inflict the difference as battle damage to your opponent.

Dual Energy Pistol Equip Spell card Equip only to a 'Galactic' monster. The equipped monster gains 300 ATK and can attack twice during the same Battle Phase.

Galactic Battleship Fighter-Plane Equip Spell Card Equip only to a 'Galactic' monster. The equipped monster gains 1500 ATK during your Battle Phase. During either players turn you can discard this card and the equipped monster to inflict damage to your opponent equal to the amount of stars the equipped monster had x400.

Galactic Battleship War-Star Field Spell card All face-up 'Galactic' monsters gain 300 ATK. This card cannot be destroyed by monster effects. When a 'Galactic' monster you control destroys a monster by battle place 1 "Galactic" counter on this card. During your Main Phase you can remove "Galactic" counters to activate the effect appropriate to the amount removed: 1-Increase the ATK of 1 'Galactic' monster on the field by 500. 2-Destroy 1 card on the field. 5-Destroy all monsters on your opponents side of the field. 10-Inflict 5000 damage to your opponent. ---