Forum:Odd Request: Effects that happen only during an opponent's turn

Hello,

I'm looking for either monster quick-effects or continuous spell/trap cards that are only allowed to happen on an opponent's turn. For Monster Quick-Effects, I'm not really looking for cards that do things when they're summoned on an opponent's turn (Like the Artifacts), but rather something that happens again and again. An example of this would be like X-Saber Pashuul, where damage to you occurs during your opponent's Standby Phase, or Number 86: Heroic Champion - Rhongomyniad, which detaches a unit on the opponent's end phase.

A continuous trap card example might be Hieratic Seal From the Ashes, in which one of the effects, bringing a monster from the deck to the graveyard, can only take place on an opponent's turn.

I understand this is an odd request, but my friends and I occasionally do unorthodox duels like 3-player FFA or 2v2's, and frequently run into disputes as to how to handle certain cards. I'm curious how many of these cards exist and how they are traditionally worded.

If there is a search term for this that generates a list and I simply haven't been able to find it, feel free to post that here.

Thanks in advance.Zorpheus (talk • contribs) 05:09, May 7, 2016 (UTC)