Piercing

Piercing is treated as battle damage and is characterized by the following card lore: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent.


 * Example: Player A's "Dark Driceratops" (ATK 2400) attacks Player B's Defense Position "Mystical Elf" (DEF 2000). Regardless if "Mystical Elf" is destroyed or not, Player B takes the difference (400 points in this case) as damage.

In one instance 'This card inflicts Piercing damage.' was printed on "Cyberdark Horn". Cards printed with similar effects in future sets and even the same set have not used this wording; however, with the TCG's upcoming "Problem-Solving Card Text," this wording will become the standard, in the form: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

Although "Piercing" is the official term for this scenario in the context of Yu-Gi-Oh!, in many circles of duelists, Piercing damage is often colloquially referred to instead as "Trample", borrowing from the popular and longer-established Magic: The Gathering card game.

An interesting side-effect of Equip Spell Cards that give Piercing, is that you can inflict damage to your opponent by equipping them to your opponent's monster(s). Then, when your opponent attacks one of your Defense Position monsters with an ATK greater than your monsters DEF, he/she will take the difference. After all, even though it's your opponent's monster, it's your Spell Card, and thus it's your opponent — not you — who takes the extra damage, due to the wording on the cards.

The following cards automatically have or allow Piercing in OCG and TCG: