Forum:Dragunity 2.0

I've played a lot of decks over the past year or so... Scrap, Juracc, Fiend Roar Deity Beast, Koa'ki Meiru, Flip Cat, and many many more, most of which defy categorization. But one of the decks that I've really enjoyed playing has always been Dragunities. They look great, they're fast, and they're DEADLY.

Quite a bit has happened with Dragunities recently. They've changed their names, and what they've lost in hyphens they've gained in support. I figured that I might as well revisit this old favorite.

This deck is actually very similar to the old one - much of the core line-up is the same. I still run 3 Dragunity Dux, for instance. It can equip a Dragunity Dragon from my graveyard, and in doing so boosts to 1900 ATK - pretty good, eh? Legionnaire is also great - only 1200 ATK, but when it's summoned and I have a Dragunity dragon in my graveyard, my opponent's monster can say bye-bye! It really is fantastic. Phalanx is also the same, run in three - it's arguably the main card of the deck, allowing for synchro summons of my Dragunity Knights with Dux, and in general makes level 5, 6, and 8 synchro summons a breeze.

The new card here is Dragunity Acuris, which is coming out in Structure Deck 19: Dragunity Drive. It's a level 2 Dragon tuner with 1000 ATK, which make it good on its own in this deck. But there's more - by god is there MORE. First of all, if it and a Dragunity Winged-Beast are both in my hand, I can special summon the Winged Beast and equip Acuris to it from my hand. AND! If it's sent to the graveyard while equipped - for instance, if the monster it's equipped to is used in a synchro summon, or something - I can destroy any card on the field! This means it has a godly combo with Legionnaire: summon Legionnaire, equip Acuris from my graveyard, and destroy my opponent's face-up monster AND any other of their cards! Can't even be stopped by Starlight Road!

Now that I'm done waxing eloquent about the pure awesome of Acuris, here's the rest of the monsters. Flying Kamakiri 1 (a name that always bothered me - the text clearly says Flying Kamakiri #1) is run in threes as an attack blocker and a way to search a wide variety of tuners and non-tuners from my deck. One such monster is Tribus, which can mill any level 3 or lower Dragon when it's summoned - meaning I can instantly start comboing with Dux and Legionnaire. Whenever Primus Pilus is summoned, it can equip a Dragunity Dragon from the deck. In other words, an easy level 7 synchro or something. Dragunity Darkspear is mostly a level 3 Dragunity dragon tuner with 1000 ATK, but I suppose its effect could be useful if I have too many tuners and not enough non-tuners. Corsesca is a very good card for searching, particularly with Dux or Primus Pilus. And then there's Sangan, the only non-WIND monster in the deck, but as it can search all but Primus Pilus, I think I'm justified in its inclusion.

Now onto spells, and the first one seems made for Dragunities - Cards of Consonance! I've put as many targets in the deck as I think is reasonable - 8. It gets them into the graveyard, which is where they really belong. Pot of Avarice recycles my monsters, so it's a good pick. My Body as a Shield is pretty useful against Bottomless Trap Hole and other cards. Foolish Burial is standard in a deck that is so focused around using specific cards in the graveyard. Lightning Vortex also sends cards to the graveyard pretty handily, and is good against those annoying full fields. MST and Heavy Storm are staple cards. Brain Control is good for getting a tribute for Primus Pilus, or synchro fodder. One for One can search out my level 1 tuner Corsesca, or I can bring out Tribus (my more preferred option) for a quick mill - it also gets a monster into the graveyard.

My traps are pretty much staples - 2 Bottomless, Mirror Force, Torrential Tribute, and Trap Dustshoot. The only one that's not a staple is Icarus Attack. I've used it before, and I think it's quite nice here.

The extra deck is interesting enough that I'll comment on some of the cards here. Vajuranda is one of my most-used Synchros in this deck - I can get it through Dux and Phalanx, or somewhat less commonly Phalanx, Legionnaire, and Tribus. Its effect allows me to upgrade it from a level 6 synchro to a level 8, by equipping Phalanx, which can special summon itself (sending it to the graveyard resets the "once per turn" limitation). Then I synchro summon for level 8 - easy, right? Gadearg is great for searching and deck thinning - at worst, I can simply use it to effectively mill cards. Gae Bulg isn't something I use often, but it can be quite useful, and here it can boost itself to 4200. Trident Dragion is easy enough to summon - I synchro summon a level 8 Dragon, like Stardust. Next turn, I bring out a level 2 Dragon tuner and synchro for Trident, winning the game. The others are all generic synchros.

Tell me what you think of this concept deck. Runer5h 20:07, April 23, 2010 (UTC)Runer5h