Forum:Venom + Worm = ?

Gadjiltron here. Man, it's been a while since I last created a thread in this part of the forum.

So I was looking and thinking over how to improve a Deck based on summoning Vennominaga the Deity of Poisonous Snakes. Clearly the Venom monsters were all too weak and Venom Swamp takes too long to wear out the opponent, and to be blunt, Venom monsters are not really necessary to the Deck at all, since 'naga and 'non both look at Reptile monsters in general. So, I turned to the other major-looking Reptile archetype: Worms.



The name of the game is simple: Search, mill, and cycle until all the necessary pieces are in place. Worm Xex + Worm Yagan provide a nice standalone combo that gives me a monster that doesn't mind being face up (for Offering) and something else to bounce (semi-)Nomis with. Worm Cartaros is a standard search engine for any Worm I'll need. Worm Hope is a minor draw engine which also lets me toss out Vennominon into the Grave if I have him in my hand. Ryko, Lightsworn Hunter provides removal while milling things to power up 'non and 'naga.

The main combo for summoning 'naga is to use Limit Reverse to revive Vennominon on the opponent's turn, then switch him to Defense Position to fulfill the condition for Rise of the Snake Deity. However, as Rise is particularly picky and doesn't like it if the Deity is already in the Graveyard, I have Dark Eruption handy in case my Rykos mill 'naga. Book of Eclipse serves as defense while also resetting any Flip Effects that I've used on purpose.

How else can this Deck be improved? Do comment. --Gadjiltron (talk • contribs) 02:43, July 15, 2012 (UTC)