Forum:A whole lot of decks...!

Greetings, fellow duelists. Alpha_Cenari, here. As you might have guessed, there are a WHOLE lot of decks here. I'm a duelist who likes to have a wide range of variety. Being frank, I want them to be critiqued and also to get plenty of suggestions on how to make them better. Please, don't feel like you have to do that for all of these. Of course not! That would be in humane. You can just critique and suggest on the decks that you wish to. Infinite appreciations!

1) This is my Psychic Deck. So far, it's the top out of all the decks that I have (complete that is). Currently, this is the only deck that I use when I participate in tournaments. It does well, but I know it can do better. But, I'm having trouble seeing what the tweaking areas are. Critique, Rate, and Suggest please. Thank you!

Side Deck
 * Ultimate Axon Kicker x2
 * Reinforced Human Psychic Borg x2
 * Power Injector
 * Fire Princess
 * Ancient Crimson Ape
 * Psi-Impulse
 * Psychic Path x2
 * Polymerization
 * Spell Absorption
 * Life Absorbing Machine
 * Ultimate Offering

2) This one is my Worm-Reptile Deck. It's relatively new since most of these cards just got released recently. It's still in the experimental stage and is wide open to suggestions to making it better (however, I'd like to maintain the Worm theme in this deck). It's done pretty well when I tested it on my Friends' Crsytal Beast, Elemental Hero, and Frog Deck. However, it lost miserably to my Friend's Black Wing Deck. Critique, Rate, and Suggestions please. Thank you!

3) These two here are actually the same deck (physically speaking). The thing is, I took full advantage of the Side deck. Basically, I use to Side deck to shift from a Power Insect Deck to a Control Insect Deck. I utilize all 15 cards of the side deck whenever I shift. I'm not sure if it's technically a wise idea, but it hasn't failed me yet. I've used both sides of this deck in Regionals. And it has proven to be reliable. But, I want to see what your opinion is. Doom Dozer is the main attacker in both decks. I have this urge to place 3 Shiny Black "C" in the deck. But, I don't know what to replace for it, or if it's a wise idea to place the Shiny Black "C". Also, Shield Crush; yes or no? Critique, Rate, and Suggestions please. Thank you!

4) This is my Alien Deck. It did well in tournaments, mainly in regionals. But, I haven't used this deck in a long while. So I'm not sure if it can still do as well as before. Also, to be honest, I'm not sure what the exact strategy of this deck is. Perhaps your suggestions might give it one. Critique, Rate, and Suggestions please. Thank you!

5) This here is my Ancient Gear deck. Just like my Alien Deck, it did well in tournaments before. Well, that was only during it's time (around the GX era). It's been a long while since I used it. It's lost it's competitive mojo. I want to add Synchros and other supports, but I might end up diminishing the Ancient Gear theme. I would also like to know what I can place in my Side deck for this deck. Critique, Rate, and Suggestions please. Thank you!

Side Deck
 * Ancient Gear Engineer x2
 * Mecha Bunny x3
 * Machine Assembly Line x2

6) This is my Water Beat-down Deck. It was originally a Control Water Deck, but it made duels too long. So I shifted to power. I originally used Star Boys, then I switched to Spined Gillman because it gave more options for my Deep Sea Divas. Critique, Rate, and Suggestions. Thank you!

7) This here is my Volcanic Deck. As most duelists knows, Fire cards don't have that much support for each other. They're usually stand alones. But, the Volcanic archetype differed from that since they supported each other (in a way). The Volcanic monsters are the main beef of the deck, but most of the other cards are stand-alones from them. I also added Uria in the deck since the deck utilizes a lot of Continuous Trap Cards. Critique, Rate, and Suggestions please. Thank you!

Alpha Centari (talk • contribs) 11:53, December 9, 2010 (UTC)

My suggestions
1. Psychic Deck
 * There are 3 too many monsters in the Extra Deck. I suggest taking out a Stardust, a Thought Ruler, and maybe a Hyper Psychic Blaster. I mean seriously? I don't think you're going to EVER summon 3 Stardust Dragons in a Psychic deck.
 * Sangan is not really that useful since a lot of your level 4 and under Psychics are EARTH and not DARK.
 * At least run a Call of the Haunted in place of a Psychic Tuning. It has no drawback and you hardly need the tuner substitution effect with so many tuners in the deck already.
 * You can see my Psychic deck on my user page if you'd like.

2. Insect Deck
 * Don't use Shield Crush. There are heaps of better alternatives, such as Fissure, Smashing Ground, Offerings to the Doomed, etc.
 * I don't think its necessary to use all 3 Shiny Black C's, but whatever.

3. Ancient Gear Deck
 * Why do you have 2 fusions but only 1 Polymerization? (The king agrees with this)
 * Take out the Reactors if you're only going to use 2.(The king says they should have never been in there) Put in Cyber Dragon or some Machinas instead. On that note, take out Jinzo too.
 * Since Ancient Gears normal summon a lot, I suggest you add in Ultimate Offering(or double summon).

4. Water Deck
 * I think your deck will run a little more smoothly if you kept only the downgraded version of Daedalus.
 * More Mother Grizzlys?
 * This deck is obviously focused on Legendary Ocean, but I think Abyss Soldier is more useful than Warrior of Atlantis. Also, why not use Field Barrier?
 * You don't really need Torrential Tribute, but hey, it's a decent card and fits the theme nicely.

5. Volcanic Deck
 * I don't suggest using any more than a single Dark Room of Nightmare.

I don't know much about Reptile types, so I haven't commented on those. Also you may want to add Monster Reborn and Dark Hole to any of your decks, as they are now both limited and not forbidden.

IPlay4Fun (talk • contribs) 12:24, December 9, 2010 (UTC)

Thanks, IPlay4Fun! Your suggestions are appreciated! I'll try out these suggestions and see how they play out! Alpha Centari (talk • contribs) 21:54, December 10, 2010 (UTC)

Designless Square (talk • contribs) 02:22, December 11, 2010 (UTC)
 * I generally agree with him/her/it, but include Sangan. IPlay4Fun is thinking of Mystic Tomato when he mentions Type restriction; Sangan is not restricted by Type.

Alpha Centari (talk • contribs) 00:45, December 12, 2010 (UTC)
 * I thought so to. But considering his professional suggestions, I was thinking perhaps he had another idea. Well, I'll just over look it. I'm just hoping more people can come in and give a bit more suggestions. I mean, I too am working on them as we speak. I'm not trying to leech off the professional minds here. I just want to see what you guys think about these decks.


 * hey there. Ancient gear king here saying I did a little cleanup on aisle 3 (your gear deck) check out my page and see my decklist cuz its a great build for quote unqote "lost technology" deck

Alpha Centari (talk • contribs) 02:07, December 13, 2010 (UTC)
 * Thanks for your suggestion, Ancient Gear King. But, I tried a deck very similar to your build before, and it's playing style is rather slow. I'd really like a deck that has quick reflexes. I'm currently trying out the changes IPlay4Fun has given me. And I have to say that the results are very pleasing. Nevertheless,I greatly appreciate that you took the time to read through my ancient gear deck and give your suggestions.

Next
I'm guessing he's just bitter because he keeps getting his ass kicked by those so-called "cyber SMURFS". Cyber Dragon is an epically good card, one of the most splashable monsters there is. Definitely add it. Lappyzard (talk • contribs) 00:39, December 23, 2010 (UTC)

Machinas are great for ancient gear deck, have you not read Machina Fortress's effect? For cyber dragon, they are great since they can be special summon. Think of an combo, you activate gear town, uses special summon cyber dragon, then normal either ancient engineer or beast. OR tribute cyber dragon for gear golem if you have gear town. :) 70.187.142.216 (talk) 06:39, December 23, 2010 (UTC)

Please keep this civil
To the original poster, What would you prefer, A pure Ancient Gears Deck, or a Hybrid build, as currently the above posters are getting a bit ...heated, (Though personaly I prefer a hybrid, for "Ultimate Ancient Gear Golem Rush OTK")-Resk (talk • contribs) 15:08, December 23, 2010 (UTC)

Whoever he is,that king guy is right. Cyber dragon and machina cards so don't fit it this type of deck because of theme and sometimes strategy. As for my sugestion: Set 3 geartown,heavy storm them,summon out those dragons and you got yourself a spicy otk sandwich

Heavy Storm is Forbidden, however Elemental Hero Prisma works well for GearGolemRush OTK-Resk (talk • contribs) 21:30, December 23, 2010 (UTC)

Totally dude,thnx for provin my point. Ancient gear king (talk • contribs) 21:30, December 23, 2010 (UTC)

Be that as it may resk, heavy storm isn't forbiden in traditional format so if he plays that format he can still use it or I would suggest magical hats for geartown destruction Ancient gear king (talk • contribs) 21:34, December 23, 2010 (UTC)

No prob king dude. Do u use that technique too?

Yeah man. I'm the king of ancient gears I know all posible strategies and weaknesses of my deck that dosent use or need cyberz or machinas Ancient gear king (talk • contribs) 22:01, December 23, 2010 (UTC)

He said he was playing in tournaments, which are advance format, so he's not playing Traditional, thus, Heavy Storm is Forbidden-Resk (talk • contribs) 00:09, December 24, 2010 (UTC)

Then he should still use magical cylander Ancient gear king (talk • contribs) 02:20, December 24, 2010 (UTC)