User:XX-Saber Jakben




 * Whats up everyone?


 * As you can see by my user name, X-Sabers are almost a passion of mine. I've been working and playing around with X-Sabers since that first starter deck where Airbellum was released, and back when Saber Beetle was considered one of the only decent "Saber" cards. I look back now and laugh at how much X-Sabers as an archetype have evolved in the TCG since that little starter deck. Cards like Faultroll, Saber Slash, Saber Hole, Ragigura, Emmersblade, Darksoul, Boggart Knight, Hyunlei and Gottoms have made the archetype very much playable, in fact even competitive. I've learned a ton about them. With the ability to pull out quick synchros, dump your opponent's hand, and maintain field advantage is something to be proud of.


 * I have a ton of opinions on the different Saber cards, and if you're interested in making an X-Saber deck, just ask me any question and I'll tell you what I think. I do have a few personal favorites at the moment, and I'll list em off for you.




 * XX-Saber Faultroll
 * Once this guy hits the field, things can get crazy. Almost every single time that I bring out a Faultroll onto the field, my opponent will swear. With two copies of him on the field you should be able to pop out Hyunlei every turn and swarm for game (if their back-row doesn't stop Hyunlei, which is where Trap Stun is very handy). With this guy out on the field, you're pretty much guaranteed to hit more than one face-up card with Saber Slash. Combined with Gottoms, your opponent's hand shouldn't be around for very long which should greatly reduce their chances of coming back depending on what deck their using. There are tons of combos that can be pulled out with him! The summoning conditions can easily be met with Gottom's Emergency Call, and Boggart Knight.




 * XX-Saber Darksoul
 * I'm going to honest with you, this guy is nuts. He's a target for Rescue Cat, that can be used to easily synchro for Hyunlei if you bring him and an Airbellum out off of Cat, AND can search out Faultroll. PLUS, you can reuse him with Faultroll and use his search AGAIN, by merely tributing it for Gottom's discard effect. The only searcher that could add a Faultroll to our hand before was Garsem, who was not nearly as good because he needed to be destroyed by a card effect. If this dude is sent to the graveyard IN ANY WAY, you get the search. The downside to this intense searcher? You search during the end phase, whereas Garsem searches immediately. This prevents insane abuse of the Faultroll loop, which is understandable.




 * XX-Saber Fulhemlknight
 * There has been a lot of debate about the usefulness of Fulhelm in X-Saber decks, and I'm one of those guys who will support Fulhelm with full force. Imagine this scenario. You've got a Stardust, a Faultroll, and an unused Fulhelm on the field, along with Saber Hole face down, which is a totally realistic situation if your deck is built properly. What can your opponent do to get around you? Destroy something? No. Run over Stardust? No. Summon another monster to assist in running over Stardust? No. Of course, there are ways to get around this, but it would certainly be a difficult task using up much of their hand; which you are capable of getting rid of anyways. The point is, Fulhelm can negate any attack whether it is against Fulhelm or not. Yes, you can only use it once, but you can REUSE it with Faultroll. Get Fulhelm off the field, and then back on. Not very difficult with Faultroll. We also can't forget his second effect that allows him to special summon X-Sabers from the grave after he takes out a defense position monster. Combined with either Armory Arm or At One With the Sword, and Book of Moon, this effect can be pretty helpful. Don't rely on it though, especially without that attack boost unless you know what you are attacking (ex. Book of Moon).




 * XX-Saber Hyunlei
 * A.K.A. the Mobius of X-Sabers. She's intense. Not game-breaking, but certainly an annoyance for your opponent and a back-row sweeper that can be spammed pretty easily if used with non-tuners Emmersblade or Darksoul and tuners Airbellum or Fulhelm. Or even Boggart Knight and Pashuul. With two Faultrolls on the field and one of the tuners and non-tuners in the grave, she can be spammed three times in three turns. At this point, you usually win before you can spam for the third time, especially after a big 3-card Saber Slash.