Destiny HERO

The Destiny Hero series are a set of DARK Attribute Warrior-Type monsters and support cards introduced by Aster Phoenix in Yu-Gi-Oh! GX and in Enemy of Justice, with further support in Duelist Pack 5: Aster Phoenix. Since their debut, they have been believed to be an anti-thesis to the Elemental Heroes as specific cards somewhat resemble Elemental Heroes.

In the original Japanese anime, the names of the basic Destiny Heroes all begin with "D", with a few exceptions. In the same respect, the basic Destiny Heroes' names usually ended with "Guy", with a few exceptions like "Destiny Hero - Bloo-D", which became "Destiny Hero - Plasma" in the TCG. Bloo-D has the "D" at the end instead of the beginning of its name and "Dread Servant" didn't have "Guy" at the end of its names.

These cards may resemble British anti-heroes and there are several references to British culture within the cards. There is an emphasis in the passage of time in most Destiny Hero card effects, as opposed to the more immediate effects of Elemental Heroes.

Currently, the only Destiny Hero-related card that involves Elemental Heroes is "D - Time". However, "Elemental Hero" cards such as "Elemental Hero Stratos", "Elemental Hero Ocean", "Elemental Hero Divine Neos", "Evil Hero Infernal Prodigy", and "Hero's Bond" include "Destiny Heroes" in their support. "Elemental Hero Phoenix Enforcer" and "Elemental Hero Shining Phoenix Enforcer" can be considered pseudo-Destiny Heroes as they have only been owned and used to date by Aster Phoenix, and their Japanese name also have "Guy" at the end.

Although Destiny End Dragoon (a card used by Aster Phoenix in Yu-Gi-Oh! GX in his duel against Chazz Princeton) does not have "Destiny Hero" in its card name, many people still consider it to be a Destiny Hero monster, and the most powerful D-monster.

The "Ultimate D Card" was "Destiny Hero - Plasma", while the "Final D Card" was "Destiny End Dragoon".

Most Destiny Heros and support are defensive rather than offensive, and exist to generate resources for the controller by summoning cards to the field or increasing the user's draw power. The use of these cards set up the summoning of Destiny Hero - Dogma and Destiny Hero - Plasma, which are so powerful that they can rapidly overcome almost anything the opponent happens to have, making Destiny Heroes a half-stall, half-beatdown play style. A large number of their effects depend upon being able to use the Graveyard as a resource pool, so remove-from-play strategies like those of Dimensional Fissure or Macro Cosmos and cards like Judgment of Anubis and Shadow-Imprisoning Mirror put them at a severe disadvantage.

Popular "Destiny Hero" Decks include Diamond Dude Turbo and Perfect Circle.