Yu-Gi-Oh! The Duelists of the Roses Gameplay

Gameplay
The dueling rules differ from the ones that are in the present time and that they are under the "Perfect Rule." In this way there is a crude form of movement and a Deck Leader. Deck Leaders are monster cards that are needed to play cards from the hand; they represent your Life Points (LP). Any attack to your Deck Leader is considered to be a Direct Attack to your LP. Monsters have ranks, the lowest being a Private and the highest being SD or Secretary of Defense. Through ranks, they can learn different abilities to help enhance other cards. Depending on its role during a duel, a monster will promote through ranks. A soldier can not be use as a Deck Leader until it achieved a rank. Usually monsters with Level Stars of 3 or less get more or special abilities.

Card Movement
Card movement is a simple card moving rule where you can only move the cards left, right, forwards, or backwards along the field. This movement capability is multiplied when there is a terrain movement bonus (see below). Some cards have the ability to transform such as Cocoon of Evolution is now a power-up and Shadow Ghoul can transform into a Wall Shadow when it is moved into Labyrinth Terrain.

Terrain
The field takes the form of a chessboard with each of the "squares" in the field usually being different terrain. Monsters that are powered up by being in favorable terrain get a movement bonus and 500 ATK/DEF points.

Here is a list of all of the terrain and their effects on the monsters: