User:Darth Covah/Darth Covah's DeckZone

Goal
The goal of this subpage is to list all my decks, while giving advice about deck construction and more. Later, possibly, I will include other's decks, to add much-needed variety.

Basics
Well, you are all familiar with the concept of the Deck, right? Right? RIGHT? Oh well, then I'll have to write a thing or two.


 * Your deck may consist of 40 to 80 cards. At least 40 cards must be included. Fusion Monster cards do not count against this limit, as they are placed in a seperate deck (Fusion Deck).
 * These cards can be any combination of Monster, Spell and Trap cards.
 * Only 3 copies of most cards are permitted per deck.
 * Certain cards are even more limited in number (see Semi-Limited, Limited and Forbidden cards).

With these in mind, all that remains is making your own deck. Although I could include a deck constructing strategy, I'm too lazy to do so now.

Later I probably will include strategies to consider while making your deck. Alternatively, you can go here, where I learned tons of stuff. T-up to D.Kaiser!

Crystal Fist
This is an Abundance OTK deck, in my opinion the best kind of Crystal Beast Deck around:


 * Monsters (20):
 * 3x Crystal Beast Sapphire Pegasus
 * 2x Crystal Beast Amber Mammoth
 * 3x Crystal Beast Topaz Tiger
 * 2x Crystal Beast Cobalt Eagle
 * 3x Crystal Beast Amethyst Cat
 * 2x Crystal Beast Ruby Carbuncle
 * 1x Rescue Cat
 * 1x Morphing Jar
 * 3x Nimble Momonga


 * Spells (18):
 * 3x Crystal Abundance
 * 1x Crystal Blessing
 * 2x Crystal Beacon
 * 2x Crystal Promise
 * 3x Crystal Release
 * 3x Ancient City - Rainbow Ruins
 * 1x Rare Value
 * 1x Giant Trunade
 * 1x Terraforming
 * 1x Monster Reborn


 * Traps (2):
 * 1x Torrential Tribute
 * 1x Mirror Force


 * Statistics:
 * Monster Card to Spell and Trap Card ratio: 1:1
 * Win/loss ratio: 2:1

An overall good deck, without many weaknesses. What it lacks in beatsticks it makes up for with awesome effects. Fun to play with, but difficult to master. Beware of the occasional Harpie or Macro Cosmos Decks, as they tend to bring this kind of deck to a disadvantage. Tends to produce many dead draws, a fact to beware of. Side decking has so far proven useless.
 * Comments:


 * Side Deck: None.

Smoking Gun
This is a burn deck, revolving around cards that deal massive damage without attacking.


 * Monsters (20):
 * 3x Solar Flare Dragon
 * 2x Stealth Bird
 * 3x Spear Cretin
 * 3x Fire Trooper
 * 3x UFO Turtle
 * 1x Mask of Darkness
 * 2x Lava Golem
 * 1x Morphing Jar
 * 1x Marshmallon


 * Spells (8):
 * 1x The Dark Door
 * 1x Messenger of Peace
 * 1x Swords of Revealing Light
 * 2x Wave-Motion Cannon
 * 1x Level Limit - Area B
 * 2x Tremendous Fire


 * Traps (12):
 * 1x Ceasefire
 * 1x Mirror Force
 * 1x Ojama Trio
 * 1x Morphing Jarer]]
 * 1x Torrential Tribute
 * 1x Gravity Bind
 * 3x Reckless Greed
 * 3x Just Desserts


 * Statistics:
 * Monster Card to Spell and Trap Card ratio: 1:1
 * Win/loss ratio: 3:1

Very good deck, capable of defeating most nowadays decks (I said most, not all...). A quick deck, capable of dealing an average of 2000 damage per turn. Has considerable drawing power thanks to Reckless Greed and Morphing Jar, and it rarely produces dead draws, in the form of monster hands (a hand full of monsters only). Has no notable weaknesses, as it manages to overpower even Prime Material Dragon. Beware, though, since it is weak against trap negating cards, such as Jinzo and Royal Decree. Side decking essential.
 * Comments:


 * Side Deck (Includes some of the 15 cards - the rest are suject to change and therefore, are not included):
 * 3x Double Snare
 * 3x Bad Reaction to Simochi
 * 2x Poison of the Old Man
 * 1x Wave-Motion Cannon

More Coming Soon!!
Heading says it all.