Forum:Infernoid Deck Fix

I have been topping with this deck back then but as of now I no longer do because of the inconsistency that this deck is having. I realize that I am running too many normal monsters and that I have no control over how much this deck is capable of due to dead draws & less Infernoids in early plays. Plus I tend to mill my reasoning and monster gate on random occasions leading to my downfall as well. I hate the fact that I have to thin out my Infernoid resources to summon other Infernoids.

I am thinking about adding twin twisters, Void Imagination, Void Launch, & Instant Fusions but I must make some cuts to create room first and I think there is, it's just that this deck is highly known for it's sackiness that require no skill. If possible I'd like to receive comments regarding other cards as well that will balance out this deck for the best. Plus I want to sharpen this deck as much as I can for competitive tourneys as possible.

--Masurao14 (talk • contribs) 10:51, February 8, 2016 (UTC)