Ancient Sanctuary

AST-000	The End of Anubis	Effect Monster	Dark	Fiend	6	2500	0	Secret Rare	"As long as this card remains face-up on the field, all effects of Spell, Trap, and Monster Cards that designate a card(s) in the Graveyard or that activate in the Graveyard are negated." AST-001	Gogiga Gagagigo	Normal Monster	Water	Reptile	8	2950	2800	Normal	"His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self...." AST-002	Warrior of Zera	Normal Monster	Earth	Warrior	4	1600	1600	Normal	"A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day." AST-003	Sealmaster Meisei	Normal Monster	Dark	Spellcaster	3	1100	900	Rare	"One of the few people who has a good command of Talismans. His history is a mystery." AST-004	Mystical Shine Ball	Normal Monster	Light	Fairy	2	500	500	Normal	"A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true." AST-005	Metal Armored Bug	Normal Monster	Earth	Insect	8	2800	1500	Normal	"A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed." AST-006	The Agent of Judgment - Saturn	Effect Monster	Light	Fairy	6	2400	0	Ultra Rare	"If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between your and your opponent's Life Points. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn." AST-007	The Agent of Wisdom - Mercury	Effect Monster	Light	Fairy	4	0	1700	Rare	"When you have no cards in your hand during your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase." AST-008	The Agent of Creation - Venus	Effect Monster	Light	Fairy	3	1600	0	Rare	"Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field." AST-009	The Agent of Force - Mars	Effect Monster	Light	Fairy	3	0	0	Super Rare	"This card in unaffected by any Spell Cards. If there is "The Sanctuary in the Sky" on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points." AST-010	The Unhappy Girl	Effect Monster	Light	Spellcaster	2	400	300	Normal	"As long as this card remains face-up in Attack Position on the field, this card is not destroyed as a result of battle at any time, although damage calculations is applied normally. A monster that battles with this card cannot change its Battle Position or attack as long as this card remains face-up in Attack Position on the field." AST-011	Soul-Absorbing Bone Tower	Effect Monster	Dark	Zombie	3	400	1500	Rare	"This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent's Deck to the Graveyard." AST-012	The Kick Man	Effect Monster	Dark	Zombie	3	1300	300	Normal	"When this card is Special Summoned successfully, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card." AST-013	Vampire Lady	Effect Monster	Dark	Zombie	4	1550	1550	Normal	"Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard." AST-014	Stone Statue of the Aztecs	Effect Monster	Earth	Rock	4	300	2000	Super Rare	Any Battle Damage your opponent takes when he/she attacks this monster is doubled. AST-015	Rocket Jumper	Effect Monster	Earth	Rock	3	1000	800	Normal	"If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly." AST-016	Avatar of The Pot	Effect Monster	Earth	Rock	3	1200	1300	Rare	"Send 1 "Pot of Greed" from your hand to the Graveyard to draw 3 cards from your Deck." AST-017	Legendary Jujitsu Master	Effect Monster	Earth	Rock	3	1300	1800	Normal	A monster that battles with this Defense Position card is returned to the top of the owner's Deck at the end of the Damage Step. AST-018	Gear Golem the Moving Fortress	Effect Monster	Earth	Machine	4	800	2200	Ultra Rare	Pay 800 Life Points. This card can attack your opponent's Life Points directly this turn. AST-019	KA-2 Des Scissors	Effect Monster	Dark	Machine	4	1000	1000	Normal	"When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." AST-020	Needle Burrower	Effect Monster	Dark	Machine	5	1700	1700	Super Rare	"When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." AST-021	Sonic Jammer	Effect Monster	Wind	Machine	2	350	650	Normal	FLIP: You opponent cannot activate any Spell Cards until the End Phase of the next turn. AST-022	Blowback Dragon	Effect Monster	Dark	Machine	6	2300	1200	Ultra Rare	"Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. This effect can only be used once per turn during your Main Phase." AST-023	Zaborg the Thunder Monarch	Effect Monster	Light	Thunder	5	2400	1000	Super Rare	"When this card is Tribute Summoned successfully, destroy 1 monster on the field." AST-024	Atomic Firefly	Effect Monster	Light	Insect	1	100	200	Normal	"When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage." AST-025	Mermaid Knight	Effect Monster	Water	Aqua	4	1500	700	Normal	"As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase." AST-026	Piranha Army	Effect Monster	Water	Fish	2	800	200	Normal	The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled. AST-027	Two Thousand Needles	Effect Monster	Earth	Beast	5	2000	1800	Normal	"When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster." AST-028	Disc Fighter	Effect Monster	Earth	Warrior	4	1000	1000	Normal	"If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation." AST-029	Arcane Archer of the Forest	Effect Monster	Earth	Warrior	3	900	1400	Normal	This card cannot be attacked if there is a Plant-Type monster on your side of the field. Offer 1 Plant-Type monster on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field AST-030	Lady Ninja Yae	Effect Monster	Wind	Warrior	3	1100	200	Normal	Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hands. AST-031	Goblin King	Effect Monster	Dark	Fiend	1	0	0	Normal	This card cannot be attacked if there is another Fiend-Type monster on your side of the field. The ATK and DEF of this card become the number of Fiend-Type monsters on the field (excluding this card) x 1000 points. AST-032	Solar Flare Dragon	Effect Monster	Fire	Pyro	4	1500	1000	Normal	This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn. AST-033	White Magician Pikeru	Effect Monster	Light	Spellcaster	2	1200	0	Normal	"During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field." AST-034	Archlord Zerato	Effect Monster	Light	Fairy	8	2800	2300	Ultra Rare	"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, discard 1 LIGHT Monster Card from your hand to the Graveyard to destroy all monsters on your opponent's side of the field." AST-035	Opti-Camouflage Armor	Spell	n/a	Equip	n/a	n/a	n/a	Normal	This card can only be equipped to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly. AST-036	Mystik Wok	Spell	n/a	Quickplay	n/a	n/a	n/a	Normal	"Offer 1 monster on your side of the field as a Tribute. Select the ATK or DEF of the Tributed monster, and increase your Life Points by the same amount." AST-037	Enemy Controller	Spell	n/a	Quickplay	n/a	n/a	n/a	Ultra Rare	Select and activate 1 of the following effects: ·Change the Battle Position of 1 face-up monster on your opponent's side of the field. ·Offer 1 monster on yoru side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated. AST-038	Burst Stream of Destruction	Spell	n/a	Normal	n/a	n/a	n/a	Ultra Rare	"You can only activate this card when there is a face-up "Blue-Eyes White Dragon" on your side of the field. Destroy all monsters on your opponent's side of the field. "Blue-Eyes White Dragon" cannot attack during the turn you activate this card." AST-039	Monster Gate	Spell	n/a	Normal	n/a	n/a	n/a	Normal	"Offer 1 monster on your side of the field as a Tribute. Pick up cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Send any others cards picked up to the Graveyard." AST-040	Amplifier	Spell	n/a	Equip	n/a	n/a	n/a	Super Rare	"This card can only be equipped to "Jinzo". As long as this card is equipped, the effects of Trap Cards controlled by the equipped monster's controller are not negated by the effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card." AST-041	Weapon Change	Spell	n/a	Continuous	n/a	n/a	n/a	Normal	"You can pay 700 Life Points only once per turn during your Standby Phase to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated." AST-042	The Sanctuary in the Sky	Spell	n/a	Field	n/a	n/a	n/a	Super Rare	Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. AST-043	Earthquake	Spell	n/a	Normal	n/a	n/a	n/a	Normal	All face-up monsters on the field are changed to Defense Position. AST-044	Talisman of Trap Sealing	Spell	n/a	Continuous	n/a	n/a	n/a	Rare	"You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card." AST-045	Goblin Thief	Spell	n/a	Normal	n/a	n/a	n/a	Normal	Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points. AST-046	Backfire	Trap	n/a	Continuous	n/a	n/a	n/a	Normal	"When a FIRE monster on your side of the field is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points." AST-047	Micro Ray	Trap	n/a	Normal	n/a	n/a	n/a	Normal	The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase. AST-048	Light of Judgment	Trap	n/a	Normal	n/a	n/a	n/a	Normal	"Activate this card by discarding 1 LIGHT Monster Card from your hand to the Graveyard while "The Sanctuary in the Sky" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand, and send it to the Graveyard." AST-049	Talisman of Spell Sealing	Trap	n/a	Continuous	n/a	n/a	n/a	Rare	"You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card." AST-050	Wall of Revealing Light	Trap	n/a	Continuous	n/a	n/a	n/a	Normal	"When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with ATK equal to or less than the Life Points you paid can attack." AST-051	Solar Ray	Trap	n/a	Normal	n/a	n/a	n/a	Normal	Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field. AST-052	Ninjitsu Art of Transformation	Trap	n/a	Continuous	n/a	n/a	n/a	Normal	"Activate this card by offering 1 face-up monster on your side of the field that includes "Ninja" in its card name as a Tribute. Special Summon 1 Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal to or less than the Level of the selected card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster." AST-053	Beckoning Light	Trap	n/a	Normal	n/a	n/a	n/a	Normal	"Discard all the cards in your hand to the Graveyard, then select a number of LIGHT monsters from your Graveyard equal to the number of cards you discarded, and add them to your hand." AST-054	Draining Shield	Trap	n/a	Normal	n/a	n/a	n/a	Rare	Negate the attack of 1 of your opponent's monsters and increase your Life Points by an amount equal to the attacking monster's ATK. AST-055	Armor Break	Trap	n/a	Counter	n/a	n/a	n/a	Normal	Negate the activation of an Equiup Spell Card and destroy it. AST-056	Gigobyte	Normal Monster	Water	Reptile	1	350	300	Normal	"He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil...." AST-057	Mokey Mokey	Normal Monster	Light	Fairy	1	300	100	Normal	"An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful." AST-058	Kozaky	Normal Monster	Dark	Fiend	1	400	400	Normal	"A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard." AST-059	Fiend Scorpion	Normal Monster	Earth	Insect	2	900	200	Normal	"A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential." AST-060	Pharaoh's Servant	Normal Monster	Dark	Zombie	2	900	0	Normal	"An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver." AST-061	Pharaonic Protector	Normal Monster	Earth	Zombie	2	900	0	Normal	"The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass." AST-062	Spirit of the Pharaoh	Effect Monster	Light	Zombie	6	2500	2000	Ultra Rare	"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The First Sarcophagus". When this card is Special Summoned successfully, you can Special Summon up to 4 Level 2 or lower Zombie-Type Normal Monsters from your Graveyard." AST-063	Theban Nightmare	Effect Monster	Light	Fiend	4	1500	500	Rare	"While there are no cards in hand and in the Spell & Trap Card Zone of this card's controller, increase the ATK of this card by 1500 points." AST-064	Aswan Apparition	Effect Monster	Dark	Fiend	3	500	500	Normal	"When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck." AST-065	Protector of the Sanctuary	Effect Monster	Earth	Fiend	4	1100	1900	Normal	"As long as this card remains face-up on the field, your opponent cannot draw a card(s) except during Draw Phases." AST-066	Nubian Guard	Effect Monster	Fire	Warrior	2	500	500	Normal	"When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck." AST-067	Legacy Hunter	Effect Monster	Earth	Warrior	4	1000	1500	Super Rare	"When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from his/her hand to his/her Deck. His/her Deck is then shuffled." AST-068	Desertapir	Effect Monster	Earth	Beast	3	900	300	Normal	"FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir"." AST-069	Sand Gambler	Effect Monster	Light	Spellcaster	3	300	1600	Normal	"Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. This effect can only be used once per turn during your Main Phase." AST-070	3-Hump Lacooda	Effect Monster	Earth	Beast	3	500	1500	Normal	"If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, offer 2 of them as Tributes to draw 3 cards." AST-071	Ghost Knight of Jackal	Effect Monster	Earth	Beast-Warrior	5	1700	1600	Ultra Rare	You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position. AST-072	Absorbing Kid from the Sky	Effect Monster	Light	Fairy	4	1300	1000	Normal	"When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points." AST-073	Elephant Statue of Blessing	Effect Monster	Earth	Rock	3	1500	0	Normal	"When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, increase your Life Points by 2000 points." AST-074	Elephant Statue of Disaster	Effect Monster	Earth	Rock	3	1500	0	Normal	"When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 2000 points of damge to your opponent's Life Points." AST-075	Spirit Caller	Effect Monster	Light	Spellcaster	3	1000	1000	Normal	FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field. AST-076	Emissary of the Afterlife	Effect Monster	Dark	Fiend	4	1600	600	Super Rare	"When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from his/her Deck, and adds it to his/her hand after showing it to the opponent. The Deck are then shuffled." AST-077	Grave Protector	Effect Monster	Dark	Fiend	4	0	2000	Rare	"As long as this card remains face-up on the field, monster that are destroyed as a result of battle are returned to the owner's Deck instead of being sent to the Graveyard. The Deck is then shuffled." AST-078	Double Coston	Effect Monster	Dark	Zombie	4	1700	1650	Rare	"If you Tribute Summon a DARK monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon." AST-079	Regenerating Mummy	Effect Monster	Dark	Zombie	4	1800	1500	Normal	"When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, return this card from the Graveyard to your hand." AST-080	Night Assailant	Effect Monster	Dark	Fiend	3	200	500	Normal	"FLIP: Select 1 monster on your opponent's side of the field and destroy it. When this card is sent directly from your hand to the Graveyard, return 1 Flip Effect Monster from your Graveyard to your hand." AST-081	Man-Thro' Tro'	Effect Monster	Earth	Beast-Warrior	4	1000	1000	Normal	Offer 1 Normal Monster (except a Token) on your side of the field as a Tribute to inflict 800 points of damage to your opponent's Life Points. AST-082	King of the Swamp	Effect Monster	Water	Aqua	3	500	1100	Rare	"You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to be Graveyard to add a "Polymerization" Spell Card from your Deck to your hand. The Deck is then shuffled." AST-083	Emissary of the Oasis	Effect Monster	Light	Spellcaster	3	600	400	Normal	"As long as a face-up Level 3 or lower Normal Monster remains on your side of the field, your opponent cano tselect this card as an attack target. As long as this card remains on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0." AST-084	Special Hurricane	Spell	n/a	Normal	n/a	n/a	n/a	Rare	Discard 1 card from your hand. Destroy all Special Summoned monsters on the field. AST-085	Order to Charge	Spell	n/a	Quickplay	n/a	n/a	n/a	Normal	"Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, offer the selected Normal Monster as a Tribute and destroy 1 monster on your opponent's side of the field." AST-086	Sword of the Soul-Eater	Spell	n/a	Equip	n/a	n/a	n/a	Normal	"You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, offer all Normal Monsters (except Tokens) on your side of the field, except the equipped monster, as Tributes. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you offered as a Tribute." AST-087	Dust Barrier	Spell	n/a	Continuous	n/a	n/a	n/a	Normal	Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during the second Standby Phase after activation. AST-088	Soul Reversal	Spell	n/a	Quickplay	n/a	n/a	n/a	Normal	Return 1 Flip Effect Monster from your Graveyard to the top of your Deck. AST-089	Spell Economics	Spell	n/a	Continuous	n/a	n/a	n/a	Rare	You do not have to pay any Life Points to activate a Spell Card. AST-090	Blessings of the Nile	Spell	n/a	Continuous	n/a	n/a	n/a	Normal	"Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points." AST-091	7	Spell	n/a	Continuous	n/a	n/a	n/a	Normal	"When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to the Graveyard, increase your Life Points by 700 points." AST-092	Level Limit - Area B	Spell	n/a	Continuous	n/a	n/a	n/a	Normal	All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active. AST-093	Enchanting Fitting Room	Spell	n/a	Normal	n/a	n/a	n/a	Normal	Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon the Level 3 or Lower Normal Monsters among the picked-up cards to your side of the field. Return all the other cards to your Deck and the Deck is then shuffled. AST-094	The Law of the Normal	Spell	n/a	Normal	n/a	n/a	n/a	Normal	"You can only activate this card when there are 5 face-up Level 2 or lower Noraml Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters." AST-095	Dark Magic Attack	Spell	n/a	Normal	n/a	n/a	n/a	Ultra Rare	"You can only activate this card when there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field." AST-096	Delta Attacker	Spell	n/a	Normal	n/a	n/a	n/a	Normal	You can only activate this card when there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated. AST-097	Thousand Energy	Spell	n/a	Normal	n/a	n/a	n/a	Rare	Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase. AST-098	Triangle Power	Spell	n/a	Normal	n/a	n/a	n/a	Rare	Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase. AST-099	The Third Sarcophagus	Spell	n/a	Continuous	n/a	n/a	n/a	Normal	"This card can only be placed on the field by the effect of "The First Sarcophagus"." AST-100	The Second Sarcophagus	Spell	n/a	Continuous	n/a	n/a	n/a	Normal	"This card can only be placed on the field by the effect of "The First Sarcophagus"." AST-101	The First Sarcophagus	Trap	n/a	Continuous	n/a	n/a	n/a	Super Rare	"During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck." AST-102	Dora of Fate	Trap	n/a	Normal	n/a	n/a	n/a	Normal	"You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you successfully Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points." AST-103	Judgment of the Desert	Trap	n/a	Continuous	n/a	n/a	n/a	Normal	The Battle Position of face-up monsters that are flipped face-up after activation of this card cannot be changed. AST-104	Human-Wave Tactics	Trap	n/a	Continuous	n/a	n/a	n/a	Normal	"During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled." AST-105	Curse of Anubis	Trap	n/a	Normal	n/a	n/a	n/a	Ultra Rare	"All face-up Effect Monsters on the field are changed to Defense Position. During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their Battle Positions cannot be changed." AST-106	Desert Sunlight	Trap	n/a	Normal	n/a	n/a	n/a	Normal	All monsters on your side of the field are changed to face-up Defense Position. AST-107	Des Counterblow	Trap	n/a	Continuous	n/a	n/a	n/a	Super Rare	Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking Directly. AST-108	Labyrinth of Nightmare	Trap	n/a	Continuous	n/a	n/a	n/a	Normal	"During the End Phase of each turn, change the Battle Position of all face-up monsters on the turn player's side of the field." AST-109	Soul Resurrection	Trap	n/a	Continuous	n/a	n/a	n/a	Rare	"Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, the monster is destroyed. When the monster is destroyed, this card is also destroyed." AST-110	Order to Smash	Trap	n/a	Normal	n/a	n/a	n/a	Normal	"Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can offer the selected Normal Monster as a Tribute and destroy 1 or 2 Spell or Trap cards on your opponent's side of the field." AST-111	Mazera DeVille	Effect Monster	Dark	Fiend	8	2800	2300	Super Rare	"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "Pandemonium" in on the field. If "Pandemonium" is on your side of the field when you Special Summon this card successfully, your opponent discards 3 random cards from his/her hand."