Template talk:CardTable2

Optional parameters visibility
Currently the bit of this template that's visible on the template page doesn't show any of the optional parameters. Should we change it so that they're all visible here. We get a few reports of things looking weird. For example long titles having nowrapping or line breaking issues in the default Wikia skin as mentioned at Forum:Wiki Pages Look Odd%3F. It would be handy if we could see all the parameters here and spot which ones need fixing, rather than wait for users to report them individually. -- Deltaneos (talk) 23:47, February 18, 2012 (UTC)


 * Sounds fine to me. The only reason it doesn't currently is because I never bothered to make it do so when I was rewriting it. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 04:07, February 19, 2012 (UTC)

Check translation links
The mobile skin doesn't load the sites' custom CSS/JS files, so sysop-show doesn't word there and everybody sees the "check translation" links. And the Google translate links redirect to http://translate.google.com/m/translate without having the words or language to be translated set up. However if you click the "classic" view at the bottom it will go to http://translate.google.com/#de%7Cen%7CDunkler+Magier for example and any further "check translation" links you click will automatically go to he regular Google translate. Is there anything that can be added to the url to force it to use the regular Google translate or is there any way of hiding sysop-show from the mobile skin? -- Deltaneos (talk) 16:48, March 6, 2012 (UTC)


 * Unfortunately, clicking the links in my browser just takes me directly to the non-mobile version of Google Translate, and I don't have a mobile device of my own, so I can't properly test that bit for myself, but based on going directly to the mobile Google Translate page and trying to translate something, it doesn't look like it updates the URL like the non-mobile version does (I wasn't able to find anything relevant in the help pages either).
 * Unless there's a CSS file for the mobile skin we can customize (something like MediaWiki:Wikiamobile.css), that looks like a "no" (and it doesn't look like there's any such file, based on my poking around). 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 18:11, March 6, 2012 (UTC)


 * You'd think I'd have at least tried it after you guessing that page. That is indeed the custom CSS page for the mobile skin. You can see it in use at w:c:runescape:MediaWiki:Wikiamobile.css for example. So, should we import the common CSS page there and move any styles we don't want appearing in the mobile skin form common to somewhere else or should we just copy over the desired styles from common to wikiamobile? -- Deltaneos (talk) 02:21, March 27, 2012 (UTC)


 * As a mobile skin, Wikiamobile is a different beast entirely from the Wikia or Monobook skins, so I don't think it'd be a good idea to just import the entirety of Common.css (along with everything else it imports), other then perhaps just to see what happens. Instead, we should probably look for stuff that needs styles on the mobile skin, and copy and tweak the necessary styles. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 03:09, March 27, 2012 (UTC)

Note to self
(or whichever admin gets here first =D ) Class 1:VGEx --> Class 1::VGEx -- as 72.251.162.61 (talk) 04:41, September 21, 2012 (UTC)

ZEXAL II
We need card appearance parameter for this series. -- The Goblin  18:33, September 26, 2012 (UTC)


 * Done, the parameter name is "anime_zx2". 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 19:17, September 26, 2012 (UTC)

WC4 Card Numbers
I'm getting back to my Yu-Gi-Oh! Video Gaming and I noticed that there isn't an option to add the video game numbers of cards from WC4.--Gostly Kyle (talk • contribs) 11:36, May 5, 2013 (UTC)


 * Added. The parameter name is . 「 ディノ 奴  千？！ 」? · ☎ Dinoguy1000 12:56, May 5, 2013 (UTC)

Localized Card Lores
Localized Properties for the card lores are missing (I would need for instance the German lore). Could they be defined in this template?

Aubera (talk • contribs) 13:07, August 24, 2013 (UTC)


 * Hello Aubera, and sorry about the delay in getting back to you on this. I've been aware of this particular omission for quite some time. However, I'm rather leery of adding them at this point; this template already makes very heavy use of SMW, to the point that it doesn't take much to force Wikia to disable it here while their servers catch back up, and I'm afraid adding these properties at this point would be more than enough to force that, so I'd rather hold off on adding the properties. A new version of the card template is slowly being worked on, though, and definitely will feature a full complement of lore properties. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 18:52, August 27, 2013 (UTC)

Pendulum Scale
Currently, documentation of a monster's Pendulum Scale is incorporated as part of the card's lore. I think it would be more logical to add the Pendulum Scale as a separate parameter. RedDrgn (talk • contribs) 17:50, March 22, 2014 (UTC)


 * Yes, and you'd be right. I've been dragging my feet about adding proper support for it and the spell effect that Pendulum Monsters have, mostly waiting to see if any more would be revealed and thus I might be able to get a better sense of them. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 19:09, March 22, 2014 (UTC)

Rank-up and Rank-down relations
I think it would be neat if we could see the Rank-up and Rank-down relations between two cards, like you can see which Fusion Monster it can be used for. Support? Bump. Zaziuma (talk • contribs) 08:09, June 7, 2014 (UTC)


 * I'm not sure exactly what you're asking for here. Are you wanting a parameter for the "intended" rank-ups/rank-downs, or all possible ones, or something else? I also have to be honest, I'm not that familiar with the mechanic, generally speaking, so I may not be the best person to review and implement the functionality. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 10:44, June 10, 2014 (UTC)


 * Like with monsters that are Materials for Fusion Monsters, have the monster(s) it can Rank Up/Down to. For example, Number 96: Black Mist can Rank-up into Number C96: Black Storm, and Number C96: Black Stormed is Ranked-up from Number 96: Black Mist. Zaziuma (talk • contribs) 12:28, June 10, 2014 (UTC)

(Turkish names)
I wanted to add Turkish names of cards but I can't. I checked out the template and Turkish name segment is not existing. Can someone fix this? Thanks. --Quarkmaster (talk • contribs) 08:06, July 9, 2014 (UTC)
 * The Turkish name parameter already exists in the template. However, it will not be publicly displayed, since we only display languages that Konami has printed YGO cards in. Turkish is not one of them. --UltimateKuriboh (talk • contribs) 08:32, July 9, 2014 (UTC)
 * Specifically, Turkish names can be entered using the parameter  (CardTable2 also supports entering Turkish lores, via , if you're interested in that as well). 「 ディノ 奴  千？！ 」? · ☎ Dinoguy1000 13:14, July 9, 2014 (UTC)
 * What is the purpose of that if card names and lores won't be visible in an article? –IRancher (talk) 09:52, September 28, 2014 (UTC)
 * All supported card names and lores are stored in Semantic MediaWiki properties, which allows them to be listed on other pages. In the case of Turkish names and lores, the properties are Property:Turkish name and Property:Turkish lore. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 17:20, September 28, 2014 (UTC)

Some issues and questions.
--Sotho Tal Ker (talk • contribs) 17:51, July 24, 2014 (UTC)
 * 1) Useful categories are missing. Many unneeded categories for names, but missing categories for almost every other more or less important thing like "Spell", "Trap", "Monster", "Fusion Monster", Level, ATK/DEF,  which video game a card occurs in and so on. Of course, categories are almost obsolete now with the power of semantics, but I feel them to be still important. Is there a possibility some of those get added?
 * 2) Video game sets are arbitrarily ordered. They should be either ordered by release date or by system -> release date, imho.
 * 3) Is it possible to create a template for video game sets similar to those for real life sets? The current setup looks a bit oldfashioned.
 * 4) Should each card have a video game lore, even if it's identical to then normal english lore on the card?
 * 5) What purpose do the card search categories have, and how should they be used, for example this one: "Monster/Spell/Trap categories"?


 * Most of these are largely unsettled issues.
 * The "unneeded categories for names" (by which I assume you are referring to the "Card table transclusions using text" categories; correct me if I'm mistaken) are actually maintenance categories; most of them are intended to be used to help update parameter names in the near-ish future. I largely agree with you about categorizing according to various card categories, and to an extent, we did exactly that before we started using Semantic MediaWiki, but more recently when I've asked about it I haven't gotten much in the way of a response.
 * I'm going to address all the video game stuff here: the long-term plan is to gradually split out the video game versions of cards into their own articles which use their own card template based on Card table, this has already been done with DOR cards, for example, via DOR card. These pages are categorized by video game as appropriate, and include appropriate handling for video game sets and the like. In the nearer-term, the ordering of the video game information presented here (not just the sets) is something that's bothered me for some time, but never enough to do anything about it. And it is my view that, yes, a card's lore from a video game should be provided, even when identical to its English TCG lore, though again, this has been brought up with other editors, and my impression of the response was largely disinterest.
 * The card search categories are meant to allow categorizing and searching for cards on the basis of various properties related to their effects and a few other characteristics, though there is no "canonical" list of properties, and how they are meant to be divided between each category isn't terribly clear. I've never done much with them myself, though, and maybe other editors could provide a better answer.
 * I hope this covers most of your concerns; I'll be pointing others here in case any of them want to offer their own input as well, and in the meantime, if you still have questions, feel free to ask! 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 22:17, July 24, 2014 (UTC)


 * It has to be remembered that CT2 is a monolith from a simpler time, and much of the functionality has been shoe-horned in; we're addressing these concerns with the new card tables. I'm open to adding back in regular categories, but save that for when we move out the new card table. A special note about card search categories; that was my decision, a long time ago. They were based on the search categories found in video games, but the idea was ultimately expanded beyond what we found. They were designed to be used in semantic queries along with regular properties, like Type, Card Category and ATK. Now, due to how much strain SMW has been on Wikia's systems, this isn't a widely-published feature, but does provide solid ground for future improvement.--TwoTailedFox (My Talk Page) 22:29, July 24, 2014 (UTC)


 * If you plan to make changes to the video game related card stuff, it probably is a moot point to add this kind of information now, is it? --Sotho Tal Ker (talk • contribs) 11:12, July 25, 2014 (UTC)


 * Not necessarily. While duplication of effort is a concern, certainly, it's a pretty minor one compared to being able to lay groundwork and start benefiting now from changes/improvements, instead of putting it all off to some unspecified future date when the new templates will finally be ready to go. So while, for example, the display of video game sets isn't something likely to be changed here, the order in which video game info is presented certainly is something I intend to look at sooner or later. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:30, July 26, 2014 (UTC)


 * Well then I keep editing. :) Do you have any links to the "new table" stuff (discussions, preliminary drafts)? --Sotho Tal Ker (talk • contribs) 19:39, July 26, 2014 (UTC)


 * Most of the discussion to date has taken place on Skype, unfortunately, but we do have several of the templates already finished and deployed; Card table templates should provide a reasonable overview of the templatescape here. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:19, July 29, 2014 (UTC)

Video Game Parameters
I've been going in and adding information for the Video Games, especially the GB/C/A games and I've noticed a couple of missing parameters.

Dark Duel Stories is missing the Alignment, ATK, and DEF variables.

Also, GX Duel Academy has card numbers as well in the form of: #XXXX

Thanks for listening to the input.--Gostly Kyle (talk • contribs) 16:56, October 28, 2014 (UTC)

EDIT: I've also just noticed the same lack of Alignment, ATK, and DEF variables for Reshef of Destruction. Again, thanks for your time. --Gostly Kyle (talk • contribs) 17:04, October 28, 2014 (UTC)


 * I've added the DDS and GX1 parameters with the names,  ,  , and   (I saved just as or before you added the note about ROD, so I'll add those parameters in a second). 「 ディノ 奴  千？！ 」? · ☎ Dinoguy1000 17:06, October 28, 2014 (UTC)
 * And there's,  , and  . Leave a message if you notice any other missing parameters! =) 「 ディノ 奴  千？！ 」? · ☎ Dinoguy1000 17:09, October 28, 2014 (UTC)


 * No problems, I wasn't expecting such an almost instantaneous response. Will do, and thanks again.--Gostly Kyle (talk • contribs) 17:24, October 28, 2014 (UTC)


 * Well, to be honest, you just happened to catch me when I was online and not doing anything else at the moment. =) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 17:25, October 28, 2014 (UTC)

Anime/manga?
Where are the links to the anime/manga versions of a card? On the anime/manga version pages, there are (usually) links to the real card, but not the other way around, as far as I can tell. RedDrgn (talk • contribs) 07:10, March 7, 2015 (UTC)


 * They're beneath the table, above the archseries navboxes. The alternate versions navbox does blend in somewhat currently; it's a known problem but I don't know really how we're going to fix it in the long term. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 07:17, March 7, 2015 (UTC)