Card Tips:De-Synchro


 * This card has an advantage over "De-Fusion" because no "Polymerization" or other support card is needed to re-summon the target monster. However, this card is a normal spell card, so it doesn't have the flexibility of "De-Fusion", a quick-play spell.


 * This card is useful for swapping out one Synchro monster for another for example if you use "De-Synchro" on "Gaia Knight, the Force of Earth" which is a level 6 Synchro monster you can play another monster and Synchro summon a stronger Synchro monster like "Stardust Dragon" or "Red Dragon Archfiend" or you can use the re-summoned monsters to tribute summon for something better than the previous Synchro monster like "Dark Horus" or "Prime Material Dragon" for example.
 * You could also use this card to swap out one synchro monster for another of the same level. This has an advantage over Synchro Change because the effect is not negated and you could even re-summon the same monster. That would only be good for re-summoning monsters like Black Rose Dragon or Doomkaiser Dragon.


 * You can also use this card with a "Arcanite Magician" to De-Synchro it and then Synchro Summon it again to regain its Spell Counters.


 * By having "Card of Safe Return" on the field when you play this card lets you draw 1 card. You won't draw more cards since "Card of Safe Return" allows you to draw just 1 card per summoning effect.


 * Use this card when you used "Tuningware" to draw an extra couple of cards.
 * "Card of Safe Return" can help further the drawing combo.


 * "Morphtronics work well with this card for a "Power Tool Dragon since you can activate "Power Tool Dragon's effect to get a equip spell card every time it is summoned back and you will be able to use the "Morphtronics's effect once again such as ("Morphtronic Celfon, "Morphtronic Scopen) making your field even stronger.


 * Simple tip: Use this card on your opponent's Synchros and that may leave them open to attack. Go directly to Extra Deck. Do not pass Graveyard. Do not be able to Special Summon. Not to mention that their monsters don't return.


 * Another idea is to Creature Swap your Synchro for another monster and then use this on them. It will return your monsters as well as allow another Synchro Summon with the addition of the monster you took.