Yu-Gi-Oh! BAM/Rules

Unlike to the original Yu-Gi-Oh! card games, Yu-Gi-Oh! BAM set out its own special rules, which somewhat similar to the effect of "Subspatial Battle:


 * The field consists of 6 Slots (3 for Monster Cards and 3 for Spell Cards). Every 4 vertical slots are called "Channels" (2 on your side of the field and 2 for your opponent's).


 * During a Duel, each player starts with 3 cards in his/her hand and each turn they draw until they have 3 cards in their hand. The cards you didn’t use in your previous turn remain in your hand. Player can use the Shuffle option (cost 15 Yu-Gi-Oh! BAM/Energy) to shuffle back 3 cards in his/her hand to the Deck and draw the 3 new ones.


 * The total Life Points of the player when starting the Duel is determined by the total Health stats of all Monster cards in your Deck. In order to win the Duel, you must reduce the Life Points of your opponent to 0.


 * Players start the duel with exactly 15 cards in their Decks. If a player's Deck runs out of cards the Duel simply continues without that player drawing any cards during his/her turn. You cannot have more than 3 cards of the same name in your Deck. There is no Side Deck or Extra Deck in Yu-Gi-Oh! BAM.


 * At the beginning of the turn, before the player hits the BAM button, the player is free to place and change the slot of his/her Monsters and Spells on the Field or return them back to the hand if he/she wants. After the BAM button is hit, Monsters and Spells placed on the field will be locked into their slots. Their effects will be triggered automatically if the conditions are met. Monsters on each side of the field will start battling automatically, the one that has less Power will be destroyed (If the Monsters have equal Power, both of them will be destroyed), with the exception to cards under Immune effect. The effect and battle of cards will be activated and resolved from the leftmost to the rightmost channels. The BAM Tutorial provided in-depth mechanic and effect priority when the player hit the BAM button.


 * If a monster's Power is reduced to 0 during anytime of the duel, it's automatically destroyed and its effect (for example: Requiem) will be triggered.


 * There is no Trap Cards in Yu-Gi-Oh! BAM, though some of them were adapted to be spells, such as Mirror Force. There is also no Fusion, Synchro or Xyz Monsters in game.


 * There is no limitations in Summoning cards in Yu-Gi-Oh! BAM. Monsters that have higher level than 4 can be played without the need of Tribute. The player is free to place the number of monsters to