Forum:Team Samurai 2?

I've recently been enjoying a PC game called Team Fortress 2, a first person shooter game that involves teamwork and 9 classes to chose from to compliment each other (for more info: ). And just now I realized the similarities between that and the Six Samurai cards, not just teamwork, but the cards share elements with the classes form the game:

Nisashi = Scout: both use speed to down tougher foes, also the scout has one weapon that shoots only twice, much like Nisahi's effect.

Zanji = Solider: the main focus of both is to make anything that isn't them dead, a single "crit" rocket can instantly kill an enemy like with Zanji's effect.

Irou = Pyro: aside from the names sounding alike, they have the ability to sniff out any hidden threats (TF's Spies, yugioh's face-downs).

Kamon = Demoman: both like to make things go boom, not only that but they have the ability to take out anything stopping the group from advancing (TF Sentry guns, yugioh face-up Spell/Traps).

Great Shogun Shien = Heavy: massive "tanks" that kill everything in their way, both can be really helped out by the "medic".

Enishi, Shien's Chancellor = Engineer: Involving stopping and waiting to take out any enemy dumb enough to get in their way.

Grandmaster = Medic: combos great with nearly every one, especially the "heavy" as mentioned above.

Yaichi = Sniper: another obvious one, stays back plucking off things in the team's way.

Yariza = Spy: bypassing the enemy's defences to stick it to them.

This is just a pointless little observation I made.--Azure Knight-Zeo 20:50, October 12, 2009 (UTC)