Card Tips:Archfiend Zombie-Skull


 * While Zombie World is active, you can use 2 Giant Germ as the summoning requirements; if one Giant Germ is destroyed by battle then you can summon 2 more from your deck. You can also use Fox Fire as a back up plan with one Giant Germ. Fox Fire also revives when destroyed by battle, working out great in a Zombie deck.


 * If you use a deck with few Zombie-type monsters, use "Zombie World" or "DNA Surgery" to change your all your monsters to Zombies and make them immune to card effects.


 * If this card is Equipped with Mist Body, it cannot be destroyed at all, although it is still vulnerable to card effects that do not destroy Monsters, such as Raiza the Storm Monarch.


 * This card can be used with cards that support Archfiends such as "Archfiend's Roar".
 * In fact, not only is summoning cards from the graveyard good for a zombie deck, but using Archfiend's Roar to summon this monster is especially good since it won't be destroyed at the end of the turn.


 * This card will prevent any Zombie-type monster from being destroyed by Doomkaiser Dragon/Assault Mode's effect.
 * Also, any zombie summoned by the original Doomkaiser Dragon will not be destroyed if the dragon leaves the field.


 * If you control only Zombie-type monsters (as well as this card) and "Demise, King of Armageddon" you can pay 2000 Life Points to destroy all cards your opponent controls (as well as all of your Spell and Trap cards).


 * With Zombie World active, Summon this card, then activate Torrential Tribute, destroying your opponent's monsters while your own Zombie-type monsters are unaffected.
 * cards like Dark Hole, Tribe-Infecting Virus, and Dark Dust Spirit also work.


 * Without Zombie World active, Synchro summon Black Rose Dragon to destroy all of your opponent's cards and all of your non-zombies. If you really want your dragon to live, then use Zombie World and protect it with Magic Reflector.


 * Use Synchro Change on something easy to Synchro Summon like Gaia Knight, the Force of Earth and then special summon this card. Its effect will be negated, however.
 * Another problem with this method is that it cannot be special summoned from the grave, since it wasn't properly synchro summoned. As for the effect, you can get it back with Book of Moon and a flip summon.


 * This card is really hard to Synchro Summon. Having Plaguespreader Zombie, one level 1, and one level 3 zombie is practically the only way to synchro summon this card, but there are few level 1 zombies in the game. The two best level 2 zombies are Nightmare Horse and Clown Zombie. Or if you prefer, try any other below level 4 monsters with Zombie World, like Tuningware, Quillbolt Hedgehog, or Turbo Booster. With Tuningware, you get an extra draw, with Quillbolt you would have more cards coming out of the Graveyard (which Zombies love), and with Turbo Booster he is an easy Level 1 to have out. Zombie World is a necessity for these, though.
 * You can make monster levels low enough with cards like "Miniaturize", "Level Retuner", "Level Tuning" and "Demotion".


 * With Zombie World on the field, activate Scapegoat during your opponent's turn. Then just summon Plaguespreader Zombie during your turn.


 * The Skull Servants are good for a deck built around this card because they include zombies of levels 1 and 3.


 * Combo with Spirit Reaper and Patrician of Darkness.


 * Summon normal zombies like Il Blud from the grave with Swing of Memories. They won't die again at the end of the turn.
 * Any monsters summoned by Il Blud's effect will not be destroyed when it is.


 * Bone Crusher will not be destroyed by its effect no matter how it is Special Summoned.


 * While Zombie World is on the field use the Token from Goka, the Pyre of Malice for the summoning.


 * Skull Conductor will not be destroyed by its first effect.


 * This card also protects Plague Wolf from its own effect.


 * Use with Yubel - Terror Incarnate and Zombie World, it will give you a Raigeki every turn, and Yubel will be indestructible.


 * Use this card with Doomkaiser Dragon/Assault Mode: Either use that monster's effect to help summon this card, or use this card to protect the monsters you summon with Doomkaiser's effect. Then activate Assault Slash. This could be an OTK.


 * While Zombie World is on the field, send 2 Quillbolt Hedgehogs (through means such as Foolish Burial or Lightsworns) and use them as the non-Tuners for this card. Additionally,by having Card of Safe Return active, this will give you back the card you returned to the Deck if you used Plaguespreader Zombie's effect plus a few extras because of the Hedgehogs. This, along with Imperial Iron Wall can ultimately allow you to Synchro Summon all 3 copies of this card and give you a considerable hand advantage.


 * When Pyramid Turtle is destroyed, special summon Nightmare Horse. Then activate Inferno Reckless Summon to special summon another Nightmare Horse. Then you can summon Plaguespreader Zombie in order to complete the synchro summon. Alternatively, you can use the effect of Mezuki to special summon Nightmare Horse from your graveyard, and then activate Inferno Reckless Summon to get the same results.