Forum:Can't seem to get this Battery deck right...

Alright, so I went to a tournament yesterday (my first actual real tournament), and I did pretty well with this deck. I beat a Gemini deck, a Machina/Cyber, and what I think was a Dark deck (he hand Rai-oh, Blackwing Gale, and Mystic, not sure what he was trying. He was a Judge at the event, though, so I'm sure he knew what he was doing). I lost against a Gladiator Beast and a Blackwing (talk about those more later). The tournament was running the September ban list, which means no Heavy.

First, I want to talk about what I was thinking. This is a pretty standard Batteryman deck, right? But, wait...Gorz and Alector? I run those because a FATAL FLAW I used to have would be a dead hand consisting of Chargers/Fuel Cells/Voltech Dragons. They all cost one tribute, and I'd just have to sit there, hoping for a break. I felt Alector would be more appropriate than Cyber Dragon because it can also negate effects and has a slightly higher attack, mimicking the Monarchs. Gorz is just great, since it gets me both the monster itself and a token which I can tribute with.

The key strategy of the deck revolves around either: A) Using Inferno with Charger/Micro-Cell/Reborn/Portable Battery Pack/Shining Angel/Miracle's Wake/Reasoning to get out three Batteryman AA, which is a total of 9000 attack points plus whatever else I have on the field B) Using Charger to summon Fuel Cell for some decent damage/bouncing power really fast. Works well with a few Batterymen D and Portable Battery Pack. C) Use Industrial Strength to either attack with its massive 2.6k power or clear a monster/trap. Works well in this format and combos nicely with Fuel Cell (Tribute for bounce, remove the tributed for Industrial)

Of course, you can mix and match these whenever it's appropriate.

Now, here's where my problems came in: Blackwings: This guy had Royal Oppression out. He basically had me trapped since my deck is all about Special Summons. I took it out with a Judgement, but it came too late and he took the game. Gladiator Beasts: Even without Rescue Cat, this guy filled his back row on the first turn. He had Solemns and Warnings on me like crazy, and his monsters kept CLEARING my back row.

So, as you can tell, I need some ways to protect my back row while clearing these...as well as making my deck a bit faster, since Blackwings can out-swarm me. Can anyone help me?