Talk:Orichalcos Malevolence

This card's text (lore) was initially mistakenly identified as:
 * During each of your Standby Phases, you can change the battle position of 1 monster your opponent controls.

Evidence from Episode 179 and Episode 180 suggests this is most definitely not the case:
 * In episode 179, Dartz uses "Orichalcos Malevolence" to attack Seto's "Different Dimension Dragon", and the attack gets then redirected to Yami's "Big Shield Gardna" through Trap Card "Attack Guidance Barrier".
 * After damage calculation, "Big Shield Gardna" then switches to Attack Position, meaning that "Orichalcos Malevolence's" most definitely does not take place during the Standby Phase.
 * Furthermore in the Japanese version of the anime, Yami specifically states that "Big Shield Gardna" switches to Attack Position because it was attacked. This suggests that any Defense Position monster attacked by "Orichalcos Malevolence" will automatically switch to Attack Position after Damage calculation.
 * In episode 180, Dartz uses "Orichalcos Malevolence's" special ability to switch Seto's "Different Dimension Dragon" to Attack Position.
 * The timing of "Orichalcos Malevolence's" effect takes place immediately after Dartz gains +3000 LP, thanks to the Deuteros effect of "Orichalcos Tritos". If you recall, "Orichalcos Deuteros's" effect takes place during Main Phase 1, which provides further evidence "Orichalcos Malevolence does not activate during the Standby Phase (which has already passed at this point).
 * Furthermore in the Japanese version of the anime, Dartz specifically states: The effect of Orichalcos Malevolence [Orichalcos Diabolos in the original Japanese] is to force monsters to be in attack position. This suggests its ability is not to switch any Battle Position of monsters, but rather is limited to switch Defense Position monsters to Attack Position.

For the above reasons, the card text should more closely resemble the following:


 * When this card battles a monster in Defense Position, change that monster to Attack Position after Damage calculation. Once per turn, you can switch a Defense Position monster your opponent controls to Attack Position.