Forum:Uru and Friends. Insect World!

For some reason lately, I've had a sort of obsession with the Earthbound Immortals. I'm not sure of whether that's healthy or not, but I have been coming up with some very fun ideas for decks. Earthbound Immortal Uru is my second favorite, next to Earthbound Immortal Chacu Challhua, and I think Uru deserves his own deck, surrounded by his creepy-crawly friends!

Monsters: Uru leads the charge, commanding Direct Attacks, stealing monsters, and even coming out for free when Pinch Hopper dies. Speaking of Pinch Hopper, you can see why I put 3 of him in. He replaces himself with huge beatsticks, such as Metal Armored Bug and Uru. Doom Dozer is a level 8 target for Trade-In, which is VERY easy to activate, with Verdant Sanctuary running around replacing my monsters. Same thing with Metal Armored Bug. Hardened Armed Dragon is easy to Special Summon as well, by dumping an extra Dozer or Armored Bug. Desert Protector protects Uru and my other bugs, and Aztekipede, the Worm Warrior is a free Special Summon, also level 4 for Verdant Sanctuary.

Spells: Verdant Sanctuary gains massive card advantage for me, since pretty much every monster in the deck is either level 4, 8, or 10. Forest is the Field Spell for Uru, but I wouldn't mind switching it for something else if you can suggest it. Trade-in is very easy to activate, since Trade-in replaces all of my destroyed monsters, and Spider Field can be a pain for my opponent to get around, since the monster I target is still considered "targeted" during my opponent's turn, they may hesitate to attack. Monster Reincarnation can put cards back in my hand that I need, and Cold Wave, MST, and Giant Trunade help me push for that last attack with Uru.

Traps: Spider Egg can help me gather Tribute fodder for Uru, and Waboku is attack negation that protects my little Tokens at the same time. Dark Bribe is negation.

Please give me suggestions on how to improve this deck!--Black Rose 01:56, November 20, 2009 (UTC)