Forum:Unexpected victory

-Effect Monsters- Des Koala Destiny hero defender x 2 Ebon magician curran Solar flare dragon Sagan Shiba-warrior taro (used as last resort or empty field) Swarm of scarabs Swarm of locusts Cloudian-poison cloud Neo-spacian air hummingbird Dark cat with white tail (if early, makes for easy field lock) Mask of darkness Kiseitai Wall of illusion Cure mermaid Mysterious puppeteer

-Trap Cards- Mirror force Just desserts Waboku Gravity bind Jar of greed Metal reflect slime Scap-iron scarecrow Ceasefire (reason for all effect mosters, 2500 for just your side) Michizure Sakuretsu armor Rainbow life Good goblin housekeeping (loves this card, great for saving not needed cards for later) Hidden book of spell (keep up the control and keep from decking) Cemetary bomb (remeber there overflowing graveyard)

-Spell Cards- The dark door Messenger of peace Double summon (used but rarely) Level limit-area b Recycle (oh look more of my cards, yay) Nobleman of cross out (i dont like suprises) Pot of avarice (you should see the pattern by now) Book of eclipse (mix with defenders for best results) Ground collapse Magical mallet x2 (for the cards you dont need yet) Bait doll Mystical space typhoon Swords of revealing light Nobleman of extermination Lightning vortex (why what big monsters you have there) Scape goat Monster reincarnation

-Rules for use- never attack there is enough control if used correctly to halt the upper level monsters, and also since no attack is being made it renders most traps in the opponents deck useless. with there defensive traps shut down this should, if they dont know how this deck plays, jam there magic and trap zone with useless cards. also with you not attacking there gaveyard will build up, just not how the opponent wants it to. keep up the defense, clog there field, and run them down. most of all dont worry about backfire, none of you traps or magics will affect you negatively. -changing the deck- 1 no normal monsters 2 no mosters over 4 stars 3 no tribute mosters 4 no attack based monsters i've one alot of duels but mainly for the fact that most decks today are built for speed and power, they flood themselves to death. with this deck i've often had full control of the duel by simply playing one card. its not perfect so let tryand improve it,