Forum:RFG Zombie World

Here's a little deck I've made... You might want to see how it's played... I like that song. Anyways, this deck does something that seems paradoxical - Zombies! Yeah, weird, but Zombies actually have a fair amount of RFG moves, and this deck takes advantage of that!

Here's the breakdown. The first card is Pyramid Turtle, king of the searchers; it can bring out unbelievably huge monsters. The next card is the all-star Shutendoji. It's a continuously useful draw engine and it can recycle removed Zombies. Mezuki is a staple for Zombies, of course, and can remove itself from play. Necroface can remove a lot of other cards, hopefully Zombies; and it can get a big boost from those removed cards while recycling them. Dimensional Alchemist is a surprisingly good pick here, as it loads the RFG zone and then retrieves from it. Paladin of the Cursed Dragon and Malevolent Mech are two big Zombies, and Plaguespreader... well, that's now an essential for Zombies, isn't it? It even removes itself from play. Quillbolt Hedgehog complements that, and revives itself from the grave. Vampire Lord and Vampire Genesis make a good RFG combo, and Vampire Lord is a decent Zombie itself. Finally, Cycle Checker is tech against Lightsworns and dumps itself into the grave. And it's a tuner, so Quillbolt is more useful.

For spells, Zombie World is very important; it allows better utility for Mezuki, Shutendoji, and others; it also obliterates Monarchs. Then comes Book of Life, which is one of those others, and allows for graveyard control. Its partner, Book of Moon, is tech. Allure of Darkness works with the 7-odd DARK monsters in the deck, and sets up for Alchemist or Shutendoji. It also sets up for Burial from a Different Dimension (I like to abbreviate it as D.D. Burial). This recycles RFG'd monsters that aren't Zombies. MST is a staple, and Card of Safe Return is a staple of Zombie decks specifically. Monster Reborn is another staple; finally, Foolish Burial loads the graveyard with whatever I need, including any Zombies or Plaguespreader.

Traps include Bottomless Trap Hole. It removes very efficiently. Then, Mirror Force protects my monsters in battle. Solemn Judgment is negation. Finally, Threatening Roar protects Shutendoji, which has 1500 ATK, and stops OTK pushes.

And there's an extra deck, with some pretty standard choices. Tell me what you think of this concept deck. Runer5h 00:46, 8 July 2009 (UTC)Runer5h