Field Spell Card

Field Spell Cards have the advantage of being able to change the entire state of play, for both you and your opponents side of the field. Most cards center around boosting ATK or DEF (or both) for cards with Specific Attributes, or Types.


 * Yami boosts the ATK and DEF of all Field and Spellcaster monsters by 200, as well as decreasing the ATK and DEF of all Fairy monsters by 200, as well.


 * Chorus of Sanctuary boosts the DEF of all Defense Position monsters by 500 points.


 * Wasteland


 * Mountain


 * Sogen


 * Rising Air Current


 * Mystic Plasma Zone increases the ATK of all Dark Monsters, by 500 points, and lowers their DEF by 400.


 * Harpies Hunting Ground makes it so that, when your Harpie Lady or Harpie Lady Sisters are Normal Summoned or Special Summoned to the field, you can destroy 1 Spell or Trap Card on the field. It also increases the ATK of all face-up Winged-Beast monsters on the field, by 200.


 * Fusion Gate enables either player to Tribute Fusion-Material Monsters to Special Summon the appropriate Fusion Monster from the Fusion Deck, without using Polymerization. However, instead of being sent to the Graveyard, the Fusion-Material Monsters are Removed from Play, instead.


 * Umi


 * A Lengendary Ocean


 * Umiiruka


 * Molten Destruction