Forum:Multiply Synchro ~~ Please Comment!

Ahh, Kuriboh. In Kaiba's words, it is "The weakest monster in the game". I stongly disagree. This little fuzzball is amazing, especially with a litle card called Multiply. You can get up to five new monsters for the price of one? I call that amazing. Now, the Kuriboh Tokens cannot be used as Tributes. However, much like other Tokens, they CAN be used for a Synchro Summon. I think everyone can see where this is going. Kuriboh Synchro!

The deck pulls out Kuriboh quickly, then sets a Tuner to the field. I can then follow up with Multiply, and grab any Synchro I want, based on the Level 1 Kuriboh Tokens. One of the decks best combos, is to Summon Junk Synchron and bring back Kuriboh. I can then Tribute it for Multiply, and grab four new Tokens. I'll use two of those Tokens with Junk Synchron to make Junk Warrior, who can then gain 600 ATK from the two remaining fuzzballs.

Monsters: Kuriboh is the upmost priority. Level 1, DARK, and easily Summoned. He could also throw himself away from my hand to save me from a chunk of Battle Damage. Junk Synchron is the main Tuner Monster, using the above combo. Next up are Gale the Whirlwing and Plaguespreader Zombie, some of the best DARK Tuners around. Dark Armed Dragon is good with the Graveyard manipulation, and Sangan searches almost the whole deck. Mystic Tomato is great here, with a high DARK count, and Quillbolt Hedgehog can give me that extra Level star beore I use Multiply. Diamond Dude was a choice that came out of nowhere. He can activate Multiply, for free! He also triggers Dark Eruption, and other important Spells. Lastly, Dandylion has a high Level for his ATK, and brings out two more Tokens when he dies.

Spells: Multiply works with Kuriboh, or Diamond Dude. It's amazing card advantage. MST and Giant Trunade are removal, and Dark Eruption reuses most of the deck. Flute of Summoning Kuriboh can pull out the furball in a hurry, and Allure speeds up the deck. Burial from D.D can reuse Dark Arme Dragon or Allure fuel, and Foolish can dump targets for Junk Synchron or get Fluff Tokens. Brain Control steals for Synchroing, and Smashing Ground smashes a monster.

Traps: Call brings back a monster, and Threatening Roar stalls for a free turn.

Please give me suggestions on how to improve this deck!--Akiza Izayoi 00:45, January 11, 2010 (UTC)