Forum:Endymion Enchantment Deck

This is my Spellcaster deck, i would appreciate some help, so feel free to speak your mind, but please keep in mind that this is my real deck, so if you can, please suggest some affordable/ not too hard too acquire cards. ( Royal Tribute as an example, a good card, but so rare and expensive I can't find any)

Thanks for reviewing my deck, and feel to suggest well-argumented edits.

Monsters : 20
2x Apprentice Magician (A Free spell counter, can add Apprentice on the field and easily revived with Magical Exemplar)

1X Blast Magician (Can easily remove nuisances such as Yubel, or swarming monsters from the field)

1x Chaos Magician (Easy summon in this deck, can change the tide in the midst of the duel)

1x Dark Red Enchanter (Spell counter Generator and good attacker in this deck)

1x Breaker, The Magical Warrior (Beatstick, and spell and trap remover)

2x Defender, The Magical Knight(A GREAT defender,pitch black power stone and the Citadel make this card nearly immortal)

2x Endymion, The Master Magician (A good card in combination With his Citadel, secondary effect is great as well)

1x Kycoo, The Ghost Destroyer (Good beatstick, great effect and Easily blocks popular decks such as TeleDADs)

1x Legendary Flame Lord (Good attacker, great monster cleanser when combined with citadel)

2x Magical Marionette (Good attacker, and even better effect, spel counter gatherer as well)

2x Magical Exemplar (Average Attack, Massive Spell Counter Gatherer and one of the best effects ever)

1x Manju Of The Ten Thousand Hands (for the obvious)

2x Mythical Beast Cerberus (Great spell counter gatherer, mainly for stalling)

1x Sorcerer Of Dark Magic (Hard to play, hard to beat)

Spells : 28
1x Bait Doll (Easy, allmost always on target effect, and gets sent back to the deck for more dismantling and counter )

1x Brain Control (Standard deck card)

1x Fissure (easy, cost-free monster destroyer)

1x Giant Trunade (let's me play spells twice,gain double as mine counters, as well as dismantling the opposing field)

1x Hammer Shot (See Fissure)

1x Incandescent Ordeal (once more, for the obvious)

1x Mage Power (for stalling purposes mainly, or when i need a plus 3000 boost to win the duel)

1x Magical Blast (damage, plus spell counter, and gives me the final spell card when i need it)

2x Magical Citadel Of Endymion (spell counter storage, can't be destroyed and Endymion support)

2x Magical Dimension ( 1 tribute to special summon a card and destroy an opposing monster seems like a fair trade)

2x Mega Ton Magical Cannon (hard to play, sure to win)

2x Mist Body (Stalling card for Magical Exempar and such)

1x Monster Reborn (standard deck card)

1x Mystical Space Typhoon ( standard deck card)

1x Secret Village of the Spellcasters (Now THIS puts allmost all decks in a disadvantage)

1x Soul Taker (1000lp for a self-selected target is what i consider swell)

1x Spell Absorption (With the amount of spell cards in this deck, it's worth a shot)

3x Spell Power Grasp (spell counter and deck thinner)

1x Swords Of Revealing Light ( standard deck card)

3x Terraforming (deck thinner, adds a counter and gives me a field card :D)

Traps : 2
2x Pitch-Black Power Stone (Defender support, and Quick Charger)

I realize Having a total of 50 cards in a deck is a huge amount :p though there are five deck thinners in here, this may still be overdoing it, so feel free to speak your mind and help me with this :)

(ps, if there's any grammar mistakes in here, do excuse me, this is not my mother-language)

Thanks for reading this, and i'm counting on your support!

Master Endymion