User:Golden Key/Deck Building Lesson 101

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Overview of the Lesson
In this lesson, I'll cover the basics of basics to creating a deck that consistently performs well, and at a level your pleased with. Now, let's get down to the good stuff.

Deck Guidelines to NEVER Break

 * 1. Don't go over the 40 card minimum.

Well, it's fine to go to 41 or 42, but after that you should really have a good reason for it and reasoning to back it up. Remember, the more cards in a deck, the harder it is to get to certain cards in a deck, and if you can't draw the cards you need, you can't win. It's that simple.


 * 2. Keep it simple.

Pick one central idea and choose every card based on that idea. If a card does not blend well with your central strategy or objective, or that card is counter productive, don't use it. There might be something better than it. Also, avoid mixing ideas unless they actually benefit from each other.


 * 3. Winning is the only way to win.

Before you think that the title for this point is self-centered and egotistical, listen to what I have to say and remember we're talking about decks. Anyway, this point is to illustrate that monsters are NEVER win conditions in of themselves, and are simply tools to be used at your disposal. No amount of Black Luster Soldier - Envoy of the Beginning, Dark Armed Dragon, Judgment Dragon, or Evigishki Zealgigas is going to