Card Tips:Maxx "C"


 * This card can be searched via "Sangan", "Flamvell Poun" and "Verdant Sanctuary".


 * Activating this card forces your opponent to either stop Special Summoning to keep you from drawing, or ignore the effect and allow you to draw several extra cards.
 * If your opponent chooses the latter option and Special Summons heavily, you could potentially draw into cards like "Effect Veiler" and "Gorz the Emissary of Darkness", which would stop most One Turn Kills.


 * Since this is a Spell Speed 2 effect, you may activate this in chain to a card which Special Summons a monster, such as "Monster Reborn, or "Debris Dragon. This way, you will be guaranteed to draw at LEAST 1 card. As most monsters that do this are tuners, you will likely end up drawing 2-3 out of it.


 * This card is great in regaining hand advantage, given you aren't taken down by your opponent with a potential OTK first.


 * Use this on your turn while you and your opponent both control a "Reborn Tengu". While using the Tengus to eliminate each other, you will draw 2 cards.(Note if the opponent special summons their Reborn Tengus in defence mode this will not work)


 * By using this card during your opponent's turn, you can set yourself up for a Synchro Summon on the next turn by using "Junk Synchron" or "Debris Dragon" to revive "C" and tune for a Level 5 or 6 monster.

Traditional Format

 * Against an OCG Psychic deck, using this card may spell doom for yourself. The "Mind Master" - "Caam" infinite draw loop allows the opponent to draw a card with every 3 Special Summons of Caam. Since you will be drawing a card for each of the Special Summons, you'll be forced to deck out well before your opponent.