Forum:Decks for Free!

DECKS FOR FREE STATUS: CLOSED TO COMPLETE EXISTING REQUESTS!

Please make sure to check the Archives or Deck Galleries FIRST, before requesting a deck. If the deck requested is already in the Archives/Deck Galleries, the request will be marked as Finished.

''' Please note, any deck that doesn't follow the guidelines below will be removed. '''

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Decks for Free! Staff
Tantara - Administration, Creator, Retired Administrator/Deckbuilder

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Blue-Eyes White Kid- Retired Deckbuilder

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BobaFett2 - Administrator/Deckbuilder

Synchro Maniac10 - Administrator/Deckbuilder

Elite Wolf - Deckbuilder

Decks for Free! Staff Application Center (UNDER CONSTRUCTION)
This section is for any wiki users who would like to be a part of Decks for Free! staff, in other words, a deckbuilder for DFF. You may be given other staffing positions, should a critical staff member should retire or if more help is needed on certain update projects.

General Information
This page is dedicated to helping all duelists out there that need help with their decks. If you're a duelist that needs some help, we'll build you a deck. All you have to do is post here and tell us what kind of deck you want and how much money you're willing to spend getting the cards. If you already have a deck, if you post it in the Deck Template form, we'll revise it and give you our insight. We'll also make a side deck on request, but most likely you'll be directed to this list.

Example Requests

 * Ex1: Hi, could you make me a Jurrac deck? I have a money limit of $300. ~


 * Ex2: Hey, would you look at my Jurrac deck for me? ~

We'll make it a personal project and make sure that you'll be pleased with the final product. Each deckbuilder will only take one deck at a time and they will mark it by adding their name to the header of that section (See Rule 19) and will let you know when they're done with a project by posting "Finished" on the request. Please note that it's your job to collect the cards, our job is to create the perfect decklist for you.

Rules and Guidelines
ANY REQUEST THAT DOES NOT FOLLOW THESE RULES WILL BE GIVEN 24 HOURS TO COMPLY.
 * 1) Make all requests in their own section and not directly beneath another person's request. Click here to start a new request.
 * 2) Have a direction for your deck (Examples: Dark World, Burn, Spellcaster, Bounce, etc.). Random strings of cards will not be helped.
 * 3) Do not ask for more than one deck at a time as others will have to wait longer for the deckbuilder to get to them. If you do post more than 1 request, we will close one of them, until the other 1 is finished.
 * 4) This is a free service, but we are taking time out of our lives to help you. Be courteous and respectful to the deckbuilders, and please don't leave us waiting for you to answer a question.
 * 5) If we believe a duelist has abandoned their request, we'll place a notice on the request warning of it's removal within 24-48 hours unless some activity happens.
 * 6) Completed decks will be moved to the archive after a few days.
 * 7) Decks that are not signed with 4 tildes (~) will not be helped.
 * 8) We reserve the ability to delete any and all requests for any reason we see fit, including attitude toward deckbuilders (In DFF or outside DFF), abandonment, or failure to follow rules.
 * 9) We expect that you'll have access to and/or be able to buy cards from online retailers or hobby stores, we base all card prices on eBay.
 * 10) This page is not a page for people to post their opinions. Please, if you want to give your opinion on someone's deck, post it on the user's talk page.
 * 11) You may request a deckbuilder to help you, please note that it will only ensure that deckbuilder's help. It will not ensure the immediate help of that Deckbuilder.
 * 12) It is highly recommended that you browse the Deck Galleries or Archives before requesting, you may find what you're looking for before requesting our assistance.
 * 13) If you saw a deck on your post, and your post is now gone, check the most recent Archive.
 * 14) Please post all requests at the bottom of this forum.
 * 15) Please don't make your request title in all capitals, just the first letter.
 * 16) Please use proper spelling, grammar, and capitalization. Don't posts requests that have "I hav dek tht nds impvmt", it will be totally ignored.
 * 17) Please make an account and log in before posting a request. Mere IP signatures will no longer be accepted, because it makes it more difficult for the deckbuilders to contact you. Making an account is simple and easy, just go to the top of the page and click on “Create an account”, then follow the simple instructions. Requests signed by with mere IP addresses will be given 24 hours to make an account.
 * 18) Remember to use a Template:Decklist for all requests.
 * 19) Please do not ask about the status of your request. When a deckbuilder has taken your request, their tag will be added to the header (Resk, Ace, BF2, Lappy, SM10, or Wolf), and when it is finished, the deckbuilder's tag will be replaced with "Finished".

Contacts
For more information or questions concerning this page, please visit either:


 * Ace Talk
 * Resk Talk
 * BF2 Talk
 * Lappy Talk
 * SM10 Talk
 * Wolf Talk

Archive Notes
The template has been removed from Archive 11 to assist in movement of decks to the Galleries.

Deck Galleries
All the decks built on DFF, are in the galleries.
 * If you want a deck based around a monster, such as Yubel, look in the Monster Gallery.
 * If you want an Archetype, such as Gladiator Beasts, look in the Archetype Gallery.
 * If you want a deck based around a specific Type or Attribute, such as Beast or FIRE, look in the Attribute and Type Gallery.
 * If you want a deck based around a specific Theme, such as Chaos or Ritual, look in the Theme Gallery.

=Requests=

Pending Removal Notice - Terminal Timeater World Lockdown
Ok people, I've been trying to make a deck but I'm having one hell of a time trying to give it consistency.

The idea is to lock down your opponent with Timeater and Terminal World. Anti-Spell Fragrance can protect your cards from QuickSpell cards, particularly Terminal Wolrd from MST.

Of course, the main problems are the followings:
 * Summoning Timeater is no easy task, he requires a tribute and there is no way of easily special summoning him (besides Psychic Shockwave or Armageddon Knight and reviving him). Even after summon, keeping him on the field is hard, since any card effect can kill/bounce him, and many lvl 4 monster can kick his ass.
 * Timeater requires "being feed" with one monster each turn for his effect to work. While many enemies monsters can be destroyed by a monster with 1900, the idea is locking the oponent. Other ways to swarm your opponent's field should be used. I can think of a few variants.
 * BG: Black Garden and some monster which returns to the hand could be used. Spirits could then be used to continue the effect.
 * Scrap: Summoning Scrap Golem, very hard since he has nothing in common with timeater, but it has it's own advantages.
 * Flipper: Miracle Flipper can easily re-summon himself to be usefull.
 * Ojama Trio or such cards.
 * Since one monster should be destroyed by battle, you can not use this combo on the first turn. Therefore, the field should be cleared for this combo to work. If your opponent has some strong monster on the field, or good magic/trap card, you can kiss this combo goodbye.
 * BG: Byser Shock can easily be summoned by Black Garden, and it returns all magic cards your opponent controls to his/her hand, plus you get a Token, making sure your oponent will loose at least one turn.
 * Scrap: Scrap Searcher can clean the enemy field with quite-easy. Scrap Crash can be used to destroy magic cards. Scrap Recycler can send Timeater to the graveyard.
 * Monsters and cards that activate from the graveyard are a great problem here, since they can still be activated. Monsters that special summon themselves after damage are also a pain in the ass. (Both are Dark)
 * BG: Cactus Bouncer can help avoid all special summons if he is in the field and other Plant monster is with him.
 * BG/Scrap: Barrier Statue of the Drought can stop special summon from the Graveyard or hand, except for Earth monsters.
 * Flipper: Barrier Statue of the Heavens can stop special summons from the Graveyard or Hand, except for Light monsters.

I'd really appreciate any help here.

Metal Nerc (talk • contribs) 22:25, December 20, 2011 (UTC)

Some thoughts:


 * Machina Armored Unit might be a way to get around the summoning. Fusilier Dragon, the Dual-Mode Beast can be summoned, no tribute. When he is killed, Timeater can be Special Summoned from the deck. I've other reasons to think this card might fit the deck.
 * Jinzo can be searched by it, and it is a good card to have in the deck since he can dissemble traps. He can also be summoned by Psychic Shockwave.
 * Grinder Golem can be summoned and destroyed, leaving place for a Timeater and two free tokens. GG could be used as a monster to destroy if I  have a Timeater and my enemy has no monsters to destroy.
 * The main issue of this deck is getting the right cards on the field. Once the lockdown is done, the other things doesn't matter. Hence, it's important to make a good draw.
 * Lifepoint advantage is no problem here, so Upstart Goblin is a great card to have higher chances of drawing the wanted combo.
 * For the reason stated above, Allure of Darkness may also be a good inclusion, since there will be a few dark monsters in the deck.
 * Pot of Duality is a harder choice, since it blocks special summons.
 * Fires of Doomsday might be good tributes for Timeater or a good defense.

Metal Nerc (talk • contribs) 03:22, December 21, 2011 (UTC)


 * Metal Nerc, look in Archive 12 or 13. Should be there. -- - Dark Ace SP ( Talk )  03:43, December 21, 2011 (UTC)

I've lurked the archive before, and I've never seen a Timeater deck. After your advice, I tried to look at it one more time and couldn't find it.

It's not there or I just suck at searching.

190.247.32.76 (talk) 13:35, December 21, 2011 (UTC)


 * Sorry, its the very last request in Archive 11, and it looks up to date. -- - Dark Ace SP ( Talk )  14:24, December 21, 2011 (UTC)

Thanks for the quick answer. I DID look it up on Archive 11, which means my searching skills DO suck. xD

Anyway, I'm not sure that deck is what I'm looking for.... it looks too... I dunno... too Staple for my taste.

If possible, I think I'd rather see a Flipper variant.

Metal Nerc (talk • contribs) 17:57, December 21, 2011 (UTC)


 * Just happened to spot this post yesterday, and it nagged at my mind a little bit, as I happened to be sorting out some cards today, I might have found a few cards that might be able to help this deck idea, even if a full one wasn't built. I know I'm not an official deck builder, but hopefully I'm free to offer some thoughts! Firstly, a card called Rocket Pilder. This card could be used to quickly lower the attack of anything stronger then Timeater, after you've used the effect at least oncem by summoning another monster with somewhere around 1800 ATK, and equping that card too it. If set up with Spirit/Astral Barrier, you could also technically avoid all the damage from either side, and save your monsters. The second card I thought might be helpful is The Tyrant Neptune. Tribute Summoning it with two powerful monsters, and then selecting a Timeater in your graveyard would give Nepture Timeater's effects, and basically give you a supersized timeater, making keeping it around in terms of attack strength much easier. Sorry if this discussion is old/defunct. I just stumbled across those cards, and thought I'd chip in my two cents here! Signatures/Ia Morte 06:58, January 25, 2012 (UTC)


 * Not at all, any help is appreciated. I'm not sure how that would for consistency though. Summoning Timeater is already hard on its own, but tributing a tribute-monster for another monster seems kind of slow. The idea of this deck would be locking your oponnent as soon as you can. The same goes for Rocket Pilder.
 * Metal Nerc (talk • contribs) 09:35, February 3, 2012 (UTC)

Ok, I've been working on this deck for a while now, and I think I got something. It's of the Black Garden Variant.

Using Anti-spell fragrance, while making the lock ultimate, it's also complicated as hell. The same happens with the statue.

All and all, I tried to focus on the following:


 * Cleaning the enemy monster field.
 * Helping me draw a good hand to make the lockdown as soon a possible.
 * Trying not to get destroyed by my enemy.

This is what I got:


 * Inaba is a spirit, I can use it to create more tokkens. I could have choose other spirits (like Maharahi), but Inaba is good since it let's me attack even when my opponent has other monsters (even pathethic 300 lp can help greatly). I can lock my enemy even if he has some monsters on the field.


 * Malefic, Tragodeia and Gorz are there are there as quick and strong material. My field will be empty most of the time, so summoning Tragodeia and Gorz is easy. I also plan to have Black Garden 99% of the type, so Malefic won't be hard to use either.
 * The three of them also make a good tribute folder for Timeater, and are usable with allure.


 * Revival Jam is there for two reasons. First, it can be used as a tribute folder for Timeater and win some time. Second it can help me to perform the lock until Inaba arrives.
 * To be more specific, with black garden Jam gets 750 attack, while the garden token created has 800. If I suicide jam and use its effect, I'll get one monster that re-appears on my field each turn for 1050 lp, creating a new token and giving Timeater something to attack. It buys me enough time to draw other monster or get Inaba.


 * Since drawing is a priority, I added Upstart Gobling and Pot of Duality, I practically never special summon during my turn.


 * Fires of Doomsday can be used to protect my life points or as a tribute for Timeater.
 * Start blast is there to reduce the level of Timeater, but could be used on an emergency for Gorz as well.


 * Since my goal is cleaning my enemies field, Mirror force and Treacherous are there to do the job. I have few trap cards, so treacherous looks like a good deal here.

What do you think? Metal Nerc (talk • contribs) 09:00, February 17, 2012 (UTC)


 * Do you still want this deck Nerc? -- - Dark Ace SP ( Talk )  02:51, February 27, 2012 (UTC)

Finished - Counter Fairies
I found a potential decklist for Fortune Ladies that I wanted to try out, so I'm changing my request. I'd like someone to make a "Synthetic Athena REVISED BY TANTARA"-style Counter Fairy deck to fit the current TCG Advanced format. Maximum of $10 per card, and I'd prefer if you used either TCGPlayer or Troll and Toad for pricing (whichever ends up cheaper), as those are the places I get cards from. Ninja13 (talk • contribs) 10:20, January 21, 2012 (UTC)

If it needs to have the Counter Traps or just the deck in general focused based on what the meta is, then consider my meta to be the decks on my user page, as well as Gusto and Chaos Blackwing, since I don't do tournaments or stuff like that. Ninja13 (talk • contribs) 08:27, January 28, 2012 (UTC)

I'd like to add to this request. I'd like to make it more of a Chaos variant and it has to use Dark Voltanis. It no longer has to be like "Synthetic Athena REVISED BY TANTARA", but if it is that'd be cool. Ninja13 (talk • contribs) 09:27, February 1, 2012 (UTC)

So let me see if I understand correctly. You want a Chaos variant of Counter Fairies that uses Dark Voltanis, budgeted at $10 a card? Elite Wolf (talk • contribs) 04:11, February 7, 2012 (UTC)

Yes, that is correct. Ninja13 (talk • contribs) 06:06, February 7, 2012 (UTC)

How's this work for you? Elite Wolf (talk • contribs) 07:08, February 9, 2012 (UTC)

Besides being Dark monsters, I'm a little confused as to how Blackwings help the Counter Fairy strategy, especially the ones you have in here. Ninja13 (talk • contribs) 10:55, February 9, 2012 (UTC)


 * Did you also want a CHAOS variant? Meaning to have Chaos Sorc. or BLS? -- - Dark Ace SP ( Talk )  01:26, February 10, 2012 (UTC)

Not specifically (if it does though I wouldn't mind, although BLS is over my budget). Basically, all I want is "Counter Fairies, with the ability to summon Dark Voltanis". Since it would require both Light (Artemis) and Dark (DVol +monsters to use it's special summon effect) monsters, I figured it would probably stray towards a Chaos style anyways. That's my fault for not being specific enough. The deck posted by EliteWolf does indeed follow this; I was only wondering what EliteWolf's reasoning was for choosing Blackwings (and why Sirocco and Vayu specifically), and whether or not there were Dark monsters that could both directly assist the Counter Fairy strategy AND be fodder for DVol (especially since the only person I play irl also uses Blackwings). For example, Darklord Superbia could fuel a Trade-In engine along with DVol and Van'Dalg, make revival cards a +1, and recover fallen DVols and Artemis while being a large beater (maybe not the best example for Counter Fairy, which is why I was just wondering about it). I'd like to add that I am changing my budget to up to $15 per card and $250 total (excluding Staples). Ninja13 (talk • contribs) 05:38, February 10, 2012 (UTC)

I chose the Vayu Turbo route, simply because Vahalla Rush couldnt work with both Darklords/Dark Voltanis and counter traps. The Counter Fairy half of the deck supports the Vayu Turbo by providing defense, while the Vayu Turbo half thins the deck for better odds of drawing the counter traps.

Do you want me to redo this request with the new budget, to act more like Chaos? Elite Wolf (talk • contribs) 06:38, February 10, 2012 (UTC)

Ok, that makes sense; even while I was typing that above I was thinking that it might have a little too much going on in it. Now I'm starting to think that D. Vol may not be worth it and could just be dropped. If you want to change this one to act more like Chaos, that would be fine too (especially since the new budget opens up a couple better options like Dark Grepher), but if you can make a different, better Counter Fairy variant with the new budget I'd accept that as well. Sorry I keep flip-flopping on this, I like the idea of Counter Fairies but I'm just not sure how I want to play them X<. Ninja13 (talk • contribs) 09:05, February 10, 2012 (UTC)

Also, if there's a card(s) that would work really, really well with the strat that's <$20 but over my budget, I might be willing to let it slide; the main purpose of the budget is to keep away from things like Tour Guide, Trishula and Glow-Up. Ninja13 (talk • contribs) 09:52, February 10, 2012 (UTC)


 * You still want this redone, correct? -- - Dark Ace SP ( Talk )  16:09, February 18, 2012 (UTC)

Yes, though it's less because I don't like the posted deck and more because: 1. My friend runs Chaos Blackwings, and even though he doesn't use Vayu Turbo, I don't like the idea of overlapping with him, especially since he feels the same about overlapping and I have WAY more decks than him. 2. I changed my budget. 3. I removed the Dark Voltanis requirement, so it can now be any Counter Fairy type.

Which means that many more options are available. Ninja13 (talk • contribs) 18:48, February 18, 2012 (UTC)

Sorry about the wait. Is this more to your liking? Elite Wolf (talk • contribs) 21:27, February 25, 2012 (UTC)

I'll test it out some, but yeah, this'll work. Thanks Wolf! Just one question though. I hate, hate, hate, hate, HATE Warning. I know it's good, but I am almost always unlucky enough to dead-draw it late-game (either because stopping a summon won't really help or I have <2000 LP left). What can I replace them with? Ninja13 (talk • contribs) 21:35, February 25, 2012 (UTC)

Black Horn of Heaven is the best replacement, but you can also try Forced Back. Elite Wolf (talk • contribs) 22:01, February 25, 2012 (UTC)

I was thinking that was the case. Thanks! You can mark this as Finished now. Ninja13 (talk • contribs) 22:07, February 25, 2012 (UTC)

Blaze Fenix, the Burning Bombardment Bird OTK
I've seen in some youtube videos, a deck that was, in my opinion, very interesting. It focuses on an OTK through Fusion Gate (Terraforming), Chain Material and Blaze Fenix, the Burning Bombardment Bird, all that in sort of a Hero Gate deck. Through that, the player is able to summon in one turn, four different Elemental HERO fusions and three Blaze Fenix monsters, one at a time, inflicting around 3000 points of damage with its effect, each time.

I don't really want this deck to be an FTK through Bubbleman and Bubble Illusion. More of an OTK oriented that can hold its own even without it.

Could someone please help me fixing this deck? I accept any changes, except Xyz Monsters. I don't want to use them in this deck. Though the deck is already done, please contribute because I think this deck can still be better than it is.

Some of the cards I'm considering using are:
 * Pot of Avarice, to recover fusions from the graveyard;
 * Return from the Different Dimension, for further fusion summoning.
 * Elemental HERO Electrum, for a loop of fusion summons.

but I just don't know what to take out for it, if any of these are worthy using. No budget limit.

F.E.A.R. (talk • contribs) 17:26, January 3, 2012 (UTC)

SM10 - Vylon Swarm
Okay, I have two decks to request, so here's the first one. (the next will be in a different request)A vylon swarm deck that equips vylon equip spells to a monster with Rod of Silence - Kay'est, along with vylon element on the field, resulting in getting a monster, a new equip to use and a way to swarm with xyz, synchros, or just effect monsters if i wanted to. No price limit, go all out, and this is on Dueling Network, so if the card doesn't exist yet, but is on there, feel free to use it anyways Maniac56 (talk • contribs) 13:27, January 8, 2012 (UTC)

I'll get to this after my other 2 requests. xD I've been wanting to build this anyways. Synchro Maniac10 (talk • contribs) 14:00, January 22, 2012 (UTC)

World Lock
Hi guys, I was wondering if you could make a deck built specifically around the new card that comes out in the Chaos pack, Star Light, Star Bright. The deck is just for fun so be creative! Thanks.--Zlandel (talk • contribs) 03:18, January 10, 2012 (UTC)


 * Also can you use Lucky Pied Piper in the deck. I like that card for some reason.--Zlandel (talk • contribs) 14:16, January 15, 2012 (UTC)

I would like to change my request if you guys don't mind. I know that you guys are closed I just wanted to put this here for when you get finished with your requests. I was wondering if you guys could make me a world lock deck that uses level 8s and trade in for some draw power and if it could include Sephylon, the Ultimate Time Lord as a if all else fail kind of card. The budget is only $60 though. Thanks for the help.--Zlandel (talk • contribs) 03:27, February 7, 2012 (UTC)

Sephylon, the Ultimate Time Lord is good in either LS or maybe some Agent builds...are either of those decks it your range or do you have any of the cards? -- - Dark Ace SP ( Talk )  17:03, February 25, 2012 (UTC)

The only fairy cards I have at all are Kristya, Hecatrice, Valhalla, and Asmosdeus.--Zlandel (talk • contribs) 18:15, February 26, 2012 (UTC)

What about Lightsworns (LS)? -- - Dark Ace SP ( Talk )  19:14, February 26, 2012 (UTC)

I onluy have Lyla.--Zlandel (talk • contribs) 01:38, February 27, 2012 (UTC)


 * Yeah, Sephylon, is really good in a deck that can fill the grave up fast. Anything else you might want? -- - Dark Ace SP ( Talk )  02:13, February 27, 2012 (UTC)

Nope no other specifics that come to mind.--Zlandel (talk • contribs) 02:38, February 27, 2012 (UTC)


 * Not really sure what to do about that, sorry. -- - Dark Ace SP ( Talk )  02:54, February 27, 2012 (UTC)

Lappy - Burning skull
Hi there.Can you make me a deck for Yu-gi-oh 2011?It needs to be for turbo duels,Based around burning skull archetype,have some speed counter manipulation like des acellerator,full throthle and such. Simoknindza (talk • contribs) 10:03, January 11, 2012 (UTC)

I guess I'll get this, since I don't think any of the others have the game. Lappyzard (talk • contribs) 00:17, February 8, 2012 (UTC)

For future reference, I have the game and play it fairly often. Synchro Maniac10 (talk • contribs) 20:25, February 20, 2012 (UTC)

Finished - Ninja
Hi! I was wondering if you guys could make me a Ninja deck. This time, I have a budget of about $75. Could you get prices from this place: Da-Planet since I only buy my cards there. You don't have to start until Order of Chaos cards are added to the card collection. Thanks in advance!

DG 808 (talk • contribs) 19:33, January 14, 2012 (UTC)


 * Unfortuntly Ninja Grandmaster Hanzo which is required in 3's for any ninja deck, costs about $25 each... However, we could make you a less good version based on the level 1 ninjas. Probably.


 * - Resk ( ✩ )( ☯ ) 15:45, January 19, 2012 (UTC)


 * Oh. Umm, I can just buy packs in hope of pulling Hanzo then (I happened to be lucky enough to pull some rare stuff at the Sneak Peek, so I'll see how that goes. :P), but otherwise, could it include stuff like Crimson Shadow Ninja and Blade Armor Ninja?

DG 808 (talk • contribs) 02:27, January 24, 2012 (UTC)


 * I just looked at Da-Planet, and Hanzo is only $15, jsut thought I'd let you know ($17 for Ultimate)

DG 808 (talk • contribs) 01:38, January 28, 2012 (UTC)

Even so, you've got to pay for three Super-Transformations and then all the other stuff...Ninjas aren't really a budget Deck. BF2 Talk  Deck Guides 14:04, January 28, 2012 (UTC)


 * Fine, $75 not including Hanzo then.

DG 808 (talk • contribs) 01:36, January 29, 2012 (UTC)

Ok, here's something more specific:
 * -Ninja-Blackwings (Ninjas Transform into Blackwings+Blackwing Swarming Pwnage effects)
 * -Budget: $75 not including Ninja Grandmaster Hanzo
 * -Card Prices from Da-Planet, because I buy stuff from there. Even if it says Out of Stock, I don't mind.
 * -Nothing too expensive (like Effect Veiler. I don't mind Number 12 and that Blade Armor Ninja thingy)
 * -If-all-else-fails card
 * -TCG only

DG 808 (talk • contribs) 21:49, January 30, 2012 (UTC)

Hey sup i thought even though im not a deckbuilder i would pitch in a bit. I have a pretty good ninja deck that costs about how much ur asking for(not including all the extra xyz) you don't have to get the xyz other than the ninja ones but it adds a nice touch. I will add it soon once i remember how to use the template decklist. Vlad the Impaler (talk • contribs) 01:01, February 4, 2012 (UTC)

Ninja Blackwings...I think I can get this done. Do you have any cards right now? In particular, Synchro, Xyz, and Fiendish Chain. BF2 Talk  Deck Guides 13:39, February 4, 2012 (UTC)


 * I have about 3 of every Blackwing (excluding Zephyros), I have Power Tool, Stardust x2, Ancient Fairy, Black Rose, Utopia x2, C39 x2, Leviathan, sadly, no Chain :(

DG 808 (talk • contribs) 22:06, February 10, 2012 (UTC)


 * Sorry, but to be more specific: Armored Ninja-Blackwings... those are pimp, but if there are Armored Ninja-Super Transform builds that are better, then go ahead.

DG 808 (talk • contribs) 05:55, February 14, 2012 (UTC)

Okay then. Sorry about all the time issues, the school year is a busy time for everyone. BF2 Talk  Deck Guides 13:56, February 14, 2012 (UTC)

I'm just posting because I have nothing to do, I don't really mind that it's been taking awhile.

Hm...I have no idea what to do for this. I'm sorry, but there's just so many things happening... BF2 Talk  Deck Guides 17:35, February 18, 2012 (UTC)


 * If you as in, I posted so many updates, and I don't have the cards, then thats a fail on my part. Could you just make a Armor Ninjutsu-Blackwing deck that focuses on getting out the Blackwings to overpower the opponent, and get out blade armor ninja/number 12 for ninja support? If its because of your school, take your time, i can wait.

DG 808 (talk • contribs) 19:19, February 18, 2012 (UTC)

Fitting Rank 5s in BW is pretty hard. BF2 Talk  Deck Guides 19:20, February 18, 2012 (UTC)


 * Sirroco is good enough, flame armor + earth armor works too, also, can it use the various ninjutsu arts? like alchemy, rust mist, freezing, etc? Just Number 12, maybe Tiras/ardeus, maybe like 1 or 2 rank 5s are good, i dont need too much.

DG 808 (talk • contribs) 04:10, February 19, 2012 (UTC)

Check Prices, since I didn't have time too, shouldn't be too expensive. -- - Dark Ace SP ( Talk )  03:21, February 24, 2012 (UTC)


 * Umm... looks great, but is it possible to make an Armor Ninja (like Earth and Flame)-Blackwing XYZ/Synchro build? Also, can it use Ninjitsu Arts cards like alchemy, rust mist, freezing, etc?

DG 808 (talk • contribs) 19:43, February 24, 2012 (UTC)


 * I wouldn't, a BW Xyz/Synchro deck is better at playing Rank 4 Xyz(s), and since you wanted Rank 5, it won't work that well. Your only using 6 Ninjas in the Main Deck and a few in the Extra deck, so I wouldn't go for it. Also, you can make Rank 5s by combining a Level 5 Synchro with another Level 5 Synchro, if that's what you really wanted Earth for. -- - Dark Ace SP ( Talk )  15:06, February 25, 2012 (UTC)


 * Hmmm.... errr... could you make an Armored Ninja XYZ Deck then? sorry about that. DG 808 (talk • contribs) 04:33, February 26, 2012 (UTC)


 * Still want BW mixed in? The only ones I can do are Sirocco, Shura, Vayu, Zep, and Gale. -- - Dark Ace SP ( Talk )  14:10, February 26, 2012 (UTC)


 * Well, if it's going to be XYZ spam, and you think that adding the BW above will help, the go ahead DG 808 (talk • contribs) 17:19, February 26, 2012 (UTC)

Better? -- - Dark Ace SP ( Talk )  02:41, February 27, 2012 (UTC)


 * It looks great! Thanks for the deck, sorry for all the trouble!

DG 808 (talk • contribs) 06:09, February 27, 2012 (UTC)


 * Sorry for more trouble, but could you explain some combos/how this deck works exactly?

DG 808 (talk • contribs) 06:11, February 27, 2012 (UTC)

Finished - Aliens
Hi I was wondering if I could get an alien deck or a variant of an alien deck. I've been told that aliens are pretty good, so I figured I would try them out. Thanks for the help in advanced. Silentzombie (talk • contribs) 20:06, January 14, 2012 (UTC)

Aliens are normally pretty awful, unless they're built correctly. :3 However, I have a pretty good build that I'll post up when I get the time. Synchro Maniac10 (talk • contribs) 01:47, February 2, 2012 (UTC)

Take your time, I know that DFF have a lot of requests right now. Silentzombie (talk • contribs) 19:57, February 2, 2012 (UTC)

This is made for next format. Basically you abuse Gol'gar by reusing Continuous S/T's and use HEROes for Gemini support and good Fusions. Synchro Maniac10 (talk • contribs) 03:27, February 23, 2012 (UTC)

Thanks for the deck, I'll definately test this out. Silentzombie (talk • contribs) 19:23, February 23, 2012 (UTC)

You're welcome! :D Synchro Maniac10 (talk • contribs) 01:29, February 24, 2012 (UTC)

Finished - Allies of Justice Request
I'd like to ask for a deck based on the Ally of Justice archetype that's as competitive as possible. The biggest problem of this archetype is getting DNA Transplant as quickly as possible and protect it. I don't know if it's the most viable method but Necrovalley with A Cat of Ill Omen sounds good. No budget limit.

F.E.A.R. (talk • contribs) 12:44, January 17, 2012 (UTC)

So, my solution was to simply use high-ATK Allies, and to support them with tons of draw power to get to DN as quickly as possible. Test this out, and tell me how it goes. -- - Dark Ace SP ( Talk )  03:32, February 27, 2012 (UTC)

I don't know if the forum's moderators would mind but is it possible to leave this deck post here in Decks for Free until the weekend before moving it to the archives? I have a lot of work to do right now, so I can only test this later on.

Also, taking a careful look at the deck, I can't help but feel that this deck would easily use to a deck with more Synchro/Xyz speed. Obviously this archetype can't be very competitive but, since all the monsters in this deck are Machine-Type, I was thinking of Solidarity as an Attack boost. What do you think?

F.E.A.R. (talk • contribs) 19:34, February 27, 2012 (UTC)


 * You can do that, just 2 Solidarity to avoid deadness, drop Call of the Haunted, and be very careful of what you summon from your extra deck. Or just use 2 Burden of the Mighty. -- - Dark Ace SP ( Talk )  02:27, February 28, 2012 (UTC)


 * As for leaving the request on here, no problem (Since I move them), but if it is moved, check the Archive that has "Being Made" next to it. -- - Dark Ace SP ( Talk )  02:31, February 28, 2012 (UTC)

Agressive Cloudians
I've seen some duels of Amon Garam with his Cloudian Deck and his way of dueling was far different from the Stall technique that's often used with Cloudian monsters. I was hoping if someone could build a more agressive version, possibly through Solidarity or Fog Counters. It's up to you. No budget limit.

F.E.A.R. (talk • contribs) 01:37, January 19, 2012 (UTC)

Finished - Zombie Deck
Hi, could you make a Zombie deck for me? I looked at the model you guys have for Zombie deck and thought it wasn't very good, and it'd even be alright if you just bettered that model. Thanks a lot,

Pietro.

PS: My budget is about $250~$300.

You MUST create an account to post on this thread, and you must sign with 4 tildes ~. -- - Dark Ace SP ( Talk )  01:24, January 22, 2012 (UTC)

Hi, thanks for telling me, just created an account.Is that all I gotta do? --PL31 (talk • contribs) 13:51, January 22, 2012 (UTC)PL31

Yeah, but which deck were you looking at, since we have many. -- - Dark Ace SP ( Talk )  14:47, January 22, 2012 (UTC)

Hi again, I think what I'm looking for is Zombie D.D. ( I don't really know if that's the right name). Thanks, --PL31 (talk • contribs) 17:22, January 22, 2012 (UTC)

So, basic idea is to use Shutendoji's effect to set off Necroface's. By using Shutendoji to banish many cards, and then later placing Necroface on top of your deck, you can create a huge beatstick. Anyway, Master helps to revive Shutendoji to keep things going, and seeing as you have quite a bit a grave manipulating, DAD shouldn't be too hard to play. Tell me if you have issues, and this deck is made for the new banlist. -- - Dark Ace SP ( Talk )  17:33, February 25, 2012 (UTC)


 * I suggest testing this deck on Dueling Network. -- - Dark Ace SP ( Talk )  17:34, February 25, 2012 (UTC)

Wolf - Emergency Counter
Hi again, while I wait for the arrival of the new deck, I would like to ask for another deck, this time a Spellcaster one from the Structure Deck: Spellcaster's Command with this restrictions: I would like something like total destruction with Arcanite, but Tempest OTK is also fine, or both... I think that is all, thank in advance. Copperfield (talk • contribs) 22:43, January 21, 2012 (UTC)
 * Must use Emergency Teleport
 * Can use 2 any card of any TCG only structure deck since Zombie Word or any starter deck since 5ds
 * Can use any card of the list below but no more of the number specify
 * In particular can use any card of 2 Structure Deck Spellcaster's Command and no more, unless the card are in the list or came in another deck
 * Any other cards must cost no more of 5$, as usual of me :)
 * Oh, and no toon/Bamboo/Gather Your Mind combo

Resk Requested - Heat Haze Beast Hippogriffo
Ok, this is a request for Resk, since he helped me last time i wanted to him to help me this time too, i want to make a deck that Heat Haze Beast Hippogriffo is on it. thanks.-- Nexus  Shiker (Talk) 23:05, January 22, 2012 (UTC)


 * I'm not really sure where she is, I could make you Flamvell, seeing as Heat Haze has 200 DEF. -- - Dark Ace SP ( Talk )  03:36, February 27, 2012 (UTC)

SM10 - Verz
Hey, I'm back. This time I would like a competitive Verz/Steelswarm deck. It doesn't have to include Steelswarm. Try to keep it mainly Verz and/or DARK themed and focused on Xyz summoning. No budget. Thanks! --Gungnir298 (talk • contribs) 21:44, January 24, 2012 (UTC)

Hey, just droppin by to say that this will be for post-March 2012 format. Thanks --Gungnir298 (talk • contribs) 00:24, February 23, 2012 (UTC)


 * This Forum is current closed, please wait till they restored their faith. -- F  r  e  d  C  a  t  00:25, February 23, 2012 (UTC)

This was posted before the closing of this page, FredCat, so it's ok. Synchro Maniac10 (talk • contribs) 02:32, February 23, 2012 (UTC)


 * Second post is after closed Forum, check your knowledge quickly. But no argue - I only respond to current comments. -- F  r  e  d  C  a  t  02:37, February 23, 2012 (UTC)

It's fine. The initial post was a long time before-hand. It's just where no one took it, they specified their request for the next ban list, which is good to know before building the deck. :3 However, I do appreciate your attempt to assist us, FredCat. Synchro Maniac10 (talk • contribs) 02:45, February 23, 2012 (UTC)

So it's been over a month and i'm growing a little tired of waiting, so i decided to take a crack at it myself.

I modeled after Dino Rabbit because i couldn't think of another way to approach this. Also because Heliotrope is a Level 4 Normalso he can work with Rabbit. Salamandra also happens to be a Dinosaur so it helps the idea. Mandrago and Zahhak because the other Verz monsters effects were either, in my opinion, of little use or counter-productive.The rest is Dino Rabbit staple along with anti-meta. Dark Hole will be moved to the side deck by March 1st and will be replaced with another Torrential. I playtested a bunch of times and if there is one problem this deck has, it's that it falls short on hand advantage by mid to late game. This deck can control the board with its Xyz monsters pretty fast, especially Ophion since it's a decent beater and says "Screw synchros, Gorz, BLS, etc." and Bahamut, which is my out to any huge beaters that the deck can't overcome. But more than often i find myself going for the finishing blow with little or no hand advantage. Even with triple Maxx C, my hand burns out by mid to late game (Although it may be because i'm not chaining Maxx C to the right things). Nonetheless this problem may come to haunt me in the future, so I want to fix it now.

That's my approach on Verz so far. Maybe you can perfect this idea and fix the hand advantage problem or have an entirely different, more efficient approach. Again, no budget and it'll be for March 2012 format. Thanks a bunch --Gungnir298 (talk • contribs) 23:13, February 26, 2012 (UTC)

Updated the decklist after more playtesting. Dropped Zahhak. --Gungnir298 (talk • contribs) 23:03, February 28, 2012 (UTC)

SM10 - Alein
i would like a compitition ready deck based around the alien archtype. i would like it to be able to take down all other decks in the meta. i only request that it does not run rabbit and that it runs a counters. Killerman3333 (talk • contribs) 00:24, January 26, 2012 (UTC)

I have one that I will post up some time soon. Good Aliens shouldn't be running Rabbit and always uses A-Counters... :3 I will say though, Aliens aren't Meta, and so you shouldn't really expect them to defeat Meta most of the time. I'll make them as good as I can though. Synchro Maniac10 (talk • contribs) 01:45, February 2, 2012 (UTC)

do the best you can Killerman3333 (talk • contribs) 08:18, February 3, 2012 (UTC)

is it possible to make this into a control type deck so as to shut down most of the meta by taking control of opponent's key monsters Killerman3333 (talk • contribs) 19:22, February 21, 2012 (UTC)

Actually, I was about to post the deck, and you can check to see if it works for you. It has some good counters for the current meta. Synchro Maniac10 (talk • contribs) 02:31, February 23, 2012 (UTC)

Does the above work for you? ^^ Synchro Maniac10 (talk • contribs) 03:27, February 23, 2012 (UTC)

by control i ment that i want to take the opponents monsters and use them as xyz material to stop them from using monsters. the idea was to place acounters on the summoned monsters as fast as possible then take control of them with the traps or spells. Killerman3333 (talk • contribs) 18:33, February 23, 2012 (UTC)

I really don't think that idea will work nearly as well, especially with Aliens. The above is their best, and really one of their only somewhat competitive approaches. Most Alien decks that don't focus on Gol'gar are usually pretty bad. Now, the above deck has Alien Hypno for taking control of opponent's monsters, although its effect probably won't be used very much. :3 I may be able to scrap something out to control the opponent's monsters, but it probably won't be able to keep up with the meta. Synchro Maniac10 (talk • contribs) 01:32, February 24, 2012 (UTC)

I know this isn't my post, but I thought I would try to help. Maybe if you added a means to get Superalloy Beast Raptimus quickly, you could use hypno quicker, thus allowing you to control more often? I haven't tried it, but just a suggestion. Again sorry, I know its not my post. Maniac56 (talk • contribs) 11:44, February 24, 2012 (UTC)

that is a good thought but what about using the traps until hypno can fire off his effect. the only draw back realy is i need to supply the field with a-counters so a-counter flood would be great. Killerman3333 (talk • contribs) 13:43, February 24, 2012 (UTC)

I really don't think it will work that well, but I suppose I could try to use the few control cards they have in a deck, but it won't be good against meta and probably not as good as the deck above. Is that ok? May I ask what the issue was with the other deck? Synchro Maniac10 (talk • contribs) 13:39, February 25, 2012 (UTC)

lack of an alien kid which puts a-counters on special summoned monsters. no mass hypnosis. if they get wise no alien brain no mother no scaterburst plus meklord statagy aliens are good and have potential its just the above deck almost comletly ignors it. when xyz were released that was the saving grace of alien decks but so far that has bean ignored. xyz give the deck much needed speed that they lacked. if you can make them as fast as they are supposed to be. do to the fect that aliens get blown up you had no interplanetary monsters to protect your self. these are only a few of the problems i know you thought that aliens need something to give them more speed but they just need targets that are face up that dont go anywhere. the reason they were seen as not good were the decks they were facing at the time. they have speed and now have the requirement they can use it on Killerman3333 (talk • contribs) 14:59, February 25, 2012 (UTC)

Alien Kid isn't that good because it juts doesn't do much. Mass Hypnosis is cool but...eh...Alien Brain is costly as you may as well just use Creature Swap. You don't need Meklords, there's no point...Mother is cool but the Deck doesn't support it that well. BF2 Talk  Deck Guides 02:12, February 26, 2012 (UTC)

the reason of alien kid iis it acts like a maxx c and they will stop special until it is gone especaily if i have spells and traps. alien brain is there as they will try to killmy monsters by battle. and that puts their field at -1 mother is goyo gardian with a cost so it could be useful. interplanetary dragon is there so that if your opponent does a field wipe it is ok. Killerman3333 (talk • contribs) 14:19, February 26, 2012 (UTC)

That's totally false. A good player will still Special Summon while Alien Kid is out - A-Counters aren't that big of a deal. Alien Brain is a +0 overall - there just is no point, and Interplanetary just isn't that good in most Decks. Goyo is irrelevant.

BF2 made the point above. Let me give you another: A wind-up duelist. Sure they special summon a lot, when they get the loop started, but they just tribute Wind-Up Carrier Zenmaity, and destroy your hand, then by the end of the loop, they play a Zenmaines which destroys your field, or a Number 17 to just run over Kid. Maxx C is much more dangerous, because you risk your opponent drawing cards that help them win much faster. Plus in a Wind-Up match, Maxx C gets you 2 cards for every card that's discarded, because it takes at least 2-3 special summons to send a single card from the your hand to the grave. -- Ace

ok if we take that above senerio. he goes for loop gets his hunter out hunter is a special summon so kid gives it an a-counter i then activare brain washing beam to take it. before he can start his loop it is gone he has to come up with another way to start that loop during that turn. the same with rabit lagia deckshe uses rabbit in this senerio special summons two dinos kid gives both of them a-counters as there is more than one this time use mass hypnosis gain control of them now he cant make lagia of dolka. olso if he just trys to run over kid with say 1700 or more alienbrain will take control of his monster in that senerio. as long as there are a-counters or even if there arnt i can take your monsters and use them against you. and if i possible have control of them during my turn then i can use them as xyz material. Killerman3333 (talk • contribs) 13:41, February 28, 2012 (UTC)

In this case you are relying on more than one card. Also, with people using three Mystical Space Typhoon and Heavy Storm to counter Fiendish Chain and Rabbit Decks, it's incredibly easy to get over than, whereas it would require a Dimensional Prison to prevent Maxx "C" on their first turn. BF2 Talk  Deck Guides 13:46, February 28, 2012 (UTC)

a-counters if used correctly can have great pottential. they were over run by other decks because they had nowhere to put there potential. the deck also got over run by decks that could out draw them. also fake trap and huge revolution can get passed mst and heavy as for maxx c divine wrath Killerman3333 (talk • contribs) 14:57, February 28, 2012 (UTC)

also another thing as tourny is match style i give up a duel if i have too to figure out his deck so i can use less cards for control. Killerman3333 (talk • contribs) 15:11, February 28, 2012 (UTC)

Nobody uses Divine Wrath and in competitive play because it is too costly for this metagame. Yes, you can bypass MST and Heavy but that doesn't mean that you will always be able to - people still run Fiendish Chain and it isn't always bypassed. A-Counters are not the way to go in Aliens - all you will do is make monsters weaker, and with small monsters being little more than fodder for Synchro and Xyz Summons they're too slow to be worthwhile. At best, A-Counters are fodder for Alien Overlord and maybe two turns of Mind Control. BF2 Talk  Deck Guides 17:29, February 28, 2012 (UTC)

that is because you underestimate being able to abuse them. like i earlier stated i can take the monsters that are key. the deck aliens use require far greater skill then any meta deck. all meta decks have one key monster in there deck. rabbit lagia is rabbit wind up is the first wind up they summon. this deck is not ment to be meta just mean against decks with greater speed. the weakness at the end is with decks with more that one key monster a turn. if in a wind-up deck we say i dont take its key monster then i just letit go until there deck is depleated take there final monster and wait till my turn Killerman3333 (talk • contribs) 17:43, February 28, 2012 (UTC)

No, I've used them before. They just can't compete. You aren't understanding what I am saying. Aliens require skill but a lot of luck as well, at least if you are using an A-Counter build. None of the meta decks have one key monster - they have a lynchpin but they have many other monsters which will let them win. What are you saying makes little sense - you can make these decks run out of monsters but that's a long and costly process as well as a not very effective strategy (not to mention one that Aliens really can't pull off). BF2 Talk  Deck Guides 17:45, February 28, 2012 (UTC)

the question is how have you used them and how long ago. Killerman3333 (talk • contribs) 17:58, February 28, 2012 (UTC)

Last Format. And they still weren't competitive then. There's no way for them to be competitive when based on A-Counters right now. They work best in slow formats where monsters stay out, which won't happen as long as Synchro and Xyz Summons are legal. BF2 Talk  Deck Guides 18:05, February 28, 2012 (UTC)

that was then.i dont realy mind xyz monster or sychro as they both require a certain number of monster on your field. but what if you took those monsters. what kind of alien deck did you run during that format. and please remember that there are thousands of alien deck types. Killerman3333 (talk • contribs) 18:53, February 28, 2012 (UTC)

There are not thousands, there are very few, and most are about A-Counters. I ran an A-Counter build with Alien Brain and Mind Control stuff. BF2 Talk  Deck Guides 18:57, February 28, 2012 (UTC)

so far there are builds around every alien. there is the steal control build the hero build that you showed me, there is ones thet use worms and there is the twilight deck. so far that is to name just a few. some alien decks are combined with other archtype. there is even a gemini alien deck. these are just examples of those thousand. the more cardsthat are released them morealien decks there are that can be made. if you ran it that way then did you take there monstersand use them as xyz material. or as synch material. Killerman3333 (talk • contribs) 18:40, February 29, 2012 (UTC)

These are the main Alien Deck types:


 * Alien Synchro (focus on Ammonite)
 * Alien Field Control (focus on A-Counters for Hypnosis cards)

There are variants of both, such as Worm-Aliens, but in general these are the two Deck types. Obviously you can make 1000 different Alien Decks but almost all half-good (and better) ones would fall in these two categories. BF2 Talk  Deck Guides 18:50, February 29, 2012 (UTC)

yes you could but what if the deck was Alien XYZ instread of synchro. in this new formate the goal will be to limit your opponent from getting the right cards on the field. all synchr/xyz have the same weakness. this weakness can be abused with aliens. the question is are you able to build it Killerman3333 (talk • contribs) 19:32, February 29, 2012 (UTC)

You really are making little sense. Alien Xyz works but not very well as they don't have effective swarming ability (at least in terms of monsters with the same Level). As for the weaknesses, it's not being able to Special Summon. And Aliens can't exploit that. BF2 Talk  Deck Guides 19:34, February 29, 2012 (UTC)

so even though they play more monsters they are faster. then just use summon limit. golgar is great in this regard. summon limit is good as it gives my opponent a huge drop in speed. any good alien deck should have one sided and being able to just watch the opponent be able to do nothing. all decks either need to get that first summon off or need to keep a monster out. also i do not want to run into a sophia. using your build would line me up. for that Killerman3333 (talk • contribs) 19:46, February 29, 2012 (UTC)

Nobody uses Sophia outside of decks made for that purpose. As for Alien Xyz, they don't play more monsters. You're saying things which just aren't true. BF2 Talk  Deck Guides 19:49, February 29, 2012 (UTC)

alien xyz as i have already told you takes your opponents monsters and makes them into xyz and sophia can be put into a deck as long as it uses cards that get half the requirements onto the field. that being fusion and ritual. the other two will be played more often by the oponent Killerman3333 (talk • contribs) 19:56, February 29, 2012 (UTC)

BF2's right, the only good ways to use A-Counters are for Gol'gar and Alien Overlord, and I guess Telepath. Gol'gar gives you plenty of A-Counters to use. To be honest, my build is the best version of Aliens I've ever seen. Synchro Maniac10 (talk • contribs) 23:30, February 29, 2012 (UTC)

Psychic Deck
hey, I recently started to build a psychic deck (the old school psychics, not the banish psychics) I have been playing around a bit with this deck on duelingnetwork, but I can't quite decide on the right build and have been constantly changing the deck, and then often swapping back again. It would be much appreciated if one of you guys could help me out :) I am hoping to get the deck for around 50 usd but a bit more is OK too. (At the moment it would cost me only 34.02 usd to buy the cards I do not own yet on the list, which are primarily the psychics themselves, but most of the extra deck I already own and also part of the main deck. This is the list I have at the moment

Novaz (talk • contribs) 22:12, January 26, 2012 (UTC)


 * "it would cost me only 34.02 usd to buy the cards I do not own yet on the list,"
 * Which ones do you own? :p
 * - Resk ( ✩ )( ☯ ) 19:07, January 27, 2012 (UTC)

thanks for the response first of all :) the cards I own:

2x Stardust Dragon

Ally of Justice Catastor

Gaia Knight, the Force of the Earth

Iron Chain Dragon

Scrap Archfiend

Flamvell Uruquizas

Armored Axon kicker

Krebons

2x Psychic Commander

Mind Protector

Miracle synchro Fusion

Novaz (talk • contribs) 01:49, January 29, 2012 (UTC)

Finished - $1000 Deck
Can I request those to be built

1. Charmer Grace Ritual deck (preferably with Pikeru and Curran). I can spend $1000 2. Blackwing deck. I can spend $1000 3. Fairy Synchro deck. I can spend $1000

Please respond. Thank you.

Rules. Read them. Specifically #1, #7, #17, and (if I'm reading your request correctly) #3. Ninja13 (talk • contribs) 06:26, January 28, 2012 (UTC)

Can I have the decks mentioned above? As for Charmers, a deck focused around Lyna and female Fairies. Can it be done? CharmedForce (talk • contribs) 20:55, January 27, 2012 (UTC)


 * Read the rules posted by Ninja13. -- - Dark Ace SP ( Talk )  20:48, January 29, 2012 (UTC)

I read them. I changed my request to Female Spellcasters deck that must contain Charmers, if that's okay.


 * So you want a deck that contains Female Spellcasters, mostly Charmers? Remember to sign your posts. -- - Dark Ace SP ( Talk )  02:50, January 30, 2012 (UTC)

Yes CharmedForce (talk • contribs) 09:21, January 30, 2012 (UTC)

I used the Charmers and other strong monsters. If you really want...you could drop 1-2 Crusader for Milla the Temporal Magician OR Lyla, Lightsworn Sorceress. -- - Dark Ace SP ( Talk )  17:11, February 25, 2012 (UTC)

Stardust Dragon deck
Hi, i would like you to make for me a Stardust Dragon Deck,to include all variations of Stardust,both Malefic,Star shooting Dragon,quasar,majestic and assault mode,and all those support cards like stardust xialong,stardust shimmer and stardust phantom,starlight road and that.I know its hard to get all those elements in one deck,but you're the one of the best deckbuilders around in the galaxy,so you can make it! :) Oh yeah and no budget limits,its gonna be for DN

--Rider of the light (talk • contribs) 19:39, January 29, 2012 (UTC)Rider of the light

DFF is closed right now. BF2 Talk  Deck Guides 20:07, January 29, 2012 (UTC)

Sorry really,i was stupid and didn't see the annoucment.Should the admins delete this request or wait for the new opening?

Rider of the light (talk • contribs) 20:20, January 29, 2012 (UTC)Rider of the light

It will be on hold until then. BF2 Talk  Deck Guides 20:22, January 29, 2012 (UTC)

Demise, King of Armageddon for 2012
so yeah, demise deck (not necessarily OTK), consistent, able to keep up with tier 1 or tier 2 decks, thats it!

no money limit

Aznenvy (talk • contribs) 23:53, February 2, 2012 (UTC)

"DFF is closed right now. BF2 Talk Deck Guides 20:07, January 29, 2012 (UTC)" - From the request directly above yours. Ninja13 (talk • contribs) 08:49, February 4, 2012 (UTC)

thats alright i can wait

Aznenvy (talk • contribs) 02:38, February 5, 2012 (UTC)

Can you look at my lock deck for me?
This is a current deck i've been testing and i like the build. Made it up in about 15 minutes one day when i was bored but i don't have a lot of the cards for it yet so i was having trouble on seeing if it can be improved before i Buy everything for it. Pretty much runs on locking the opponent on spells and traps as well as locking any atks with kay'est and ring of magnetism or spear cretin lock. Mostly a stall deck currently cause it doesn't pick up horus and jinzo fast. Has been working alright when i actually wait to get my field fully set up though. Just needs to go faster to keep up with current decks.

Any help will be appriciated.

Killdbyspade (talk • contribs) 13:48, February 4, 2012 (UTC)

Decks for Free is currently closed. Also, I fixed it for you, but you sign your posts at the end of your post, not your post title. Ninja13 (talk • contribs) 13:56, February 4, 2012 (UTC)

Need help building Chaos dragons please.
I recently purchased the Dragons Collide decks because I liked playing with the other dragon structure deck that came out a long time ago with Felgrand on it. (I forgot the name). Anyway, i was hoping somebody could help me make a good deck with these cards. I still have the cards from the other set too. I'm also one of the unlucky people who sent a request to the redirect page. Many thanks--Nahson13 (talk • contribs) 15:22, February 22, 2012 (UTC)Nahson13

DFF is closed right now. Synchro Maniac10 (talk • contribs) 23:16, February 22, 2012 (UTC)


 * Hmm, you mentioned the thing about the redirect page, that was a few months ago...
 * Anyway, you need a deck around Structure Deck: Dragons Collide and Structure Deck: Rise of the Dragon Lords?

What's your budget? -- - Dark Ace SP ( Talk )  17:15, February 25, 2012 (UTC)

Twilight
Hello, with the Lumina going up to two I want to take lightsworn Chaos to my next regionals. I see you guys have a few builds in the archives, but could you help make me make it competitive for the new March 1, 2012 ban list? I don't have any budget on this deck. Thanks for the help guys!--Gundrar (talk • contribs) 04:56, February 25, 2012 (UTC)

DFF is currently closed to finish some previous requests. Synchro Maniac10 (talk • contribs) 13:40, February 25, 2012 (UTC)

III
III is such an interesting character, and it makes me wonder about him a lot. Do you think you guys can make a deck you feel he would use if he didn't use OOPArts? After DFF is open again, of course. UndiscoveredSong (talk • contribs) 20:55, February 28, 2012 (UTC)