Forum:Lightray Collaboration!

Here, you may post your ideas on possible Lightray monsters. Have fun generating fantastical ideas! :D

Here's my guesses:

"Lightray Exodia" LIGHT/Spellcaster/Effect Level 4 1800/0 Lore: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while 5 or more of your LIGHT monsters with different names are banished. This card gains 300 DEF for each of your banished LIGHT monsters. If this face-up card on the field would be destroyed, you can return one of your banished LIGHT monsters to the Graveyard instead. When this card leaves the field: You can target 1 LIGHT monster in your Graveyard, except "Lightray Exodia"; add that target to your hand.

"Lightray Uria" LIGHT/Pyro/Effect Level 10 0/0 Lore: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by returning 3 of your banished LIGHT monsters to the Graveyard, and cannot be Special Summoned by other ways. This card gains 500 ATK for each LIGHT monster in your Graveyard. Once per turn: You can banish 1 LIGHT monster in your Graveyard to target 2 face-up card your opponent controls; return those targets to the owner's hand(s).

"Lightray Hamon" LIGHT/Thunder/Effect Level 10 4000/4000 Lore: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by returning 3 of your banished LIGHT monsters to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Tribute 1 LIGHT monster you control; inflict damage to your opponent equal to the original ATK of the Tributed monster. When your opponent's monster declares an attack: You can banish 1 LIGHT monster from your Graveyard; negate the attack.

"Lightray Raviel" LIGHT/Fiend/Effect Level 10 4000/4000 Lore: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by returning 3 of your banished LIGHT monsters to the Graveyard, and cannot be Special Summoned by other ways. When your opponent Normal Summons a monster: You can banish 1 LIGHT monster in your Graveyard. Once per turn: You can reveal 1 LIGHT monster in your hand; increase the ATK of this card by the ATK of the revealed monster until the End Phase. Any Battle Damage your opponent takes from battles involving this card becomes 0 the turn this effect is activated.

"Lightray Guide" LIGHT/Fiend/Effect Level 3 1000/600 Lore: When this card is Normal Summoned: You can send this card this card to the Graveyard, and Special Summon 2 of your banished LIGHT monsters. Return them to the owner's Deck(s) during the End Phase. Each player can only activate the effect of "Lightray Guide" once per Duel.

Xerdek! (talk • contribs) 00:41, August 12, 2012 (UTC)