Card Rulings:Batteryman Industrial Strength


 * Removing 1 Thunder-Type monster from play is a cost to activate this effect.


 * "Batteryman Industrial Strength's" effect cannot be activated unless there is at least 1 monster and at least 1 Spell or Trap Card on the field.


 * If an effect is chained that removes one of the targets from the field, the remaining target is destroyed.