Forum:Herald Lock ~~ Please Comment!

I remembered a duel I had at a tournament a while ago, and a girl I faced used a Fairy deck that utilized all three Heralds. The deck wasn't very well built, however, and my Plants pushed for the win. I decided to remake that deck, for no particular reason. Ironically, the same day I wrote the deck down on paper, Perfect Herald was announced to be released. So I will be making two different decks, this one not utilizing the Perfect Herald.

The deck uses a lot of cards with "Light" in their name, for some reason. Tethys, Beckoning, Heralds... Anyway, it runs on using Tethys and a high monster count to draw massively. Then, once I have a hand full of Heralds, I can negate cards at will. Honest can even act as a "Herald" of battle, to ensure absolute protection. Once my opponent's best cards have been frozen in their tracks, Archlord Kristya comes out for the final judgment, and reuses my Heralds if my opponent refuses.

Monsters: I went with three Orange Lights, because he's the best one of them all. A Divine Wrath while in the hand, and not vulnerable to cards like Giant Trunade and Heavy Storm? Works for me. Next up, are three Green Lights. Spell cards are a staple in all decks, and he stops them. I'll even break even if the negated card has a discard or Tribute cost. Lastly, Purple Light isn't as much of a necessity, but it can stop deadly cards, such as a Lightsworn's Beckoning Light, an Icarus Attack from Blackwings, or a Waboku from Gladiator Beasts. Next is my main drawpower, Tethys. I made the deck with a high monster count, to abuse that drawpower. Once my hand has about 7-8 cards in it, I'm ready to start attacking. Honest is my "Herald of Battle", since he can also be reused and cancel my opponent's plans. Hecatrice counts as a Monster for Tethys, and is then immediantly dumped for Valhalla, or for a Fairy discard for Herald. Asura Prise clears out a field with the help of Honest, then returns to my hand for help with negations. Marshmallon can stall, and Nova Summoner is just here to fill up monster slots, but he can also grab Honest or Marshmallon. Lastly, Athena is sort of an alernate win condition, as she can burn.

Spells: I went with two Valhallas, since Hecatrice searches it. Giant Trunade clears the field, and Monster Reincarnation reuses a Herald in an emergency. Magical Mallet works very well in here, since I can end up with more cards than I started ith if I have Tethys on the field. MST is a staple.

Traps: 3 Beckoning Lights and 2 Ray of HOpes ensure that the Heralds never die. Bottomless Trap Hole stops Normal and Special Summons, the one thing my Fairies in the hand can't shut down. Lastly, I picked Mirror Force if my opponent tries to ram Tethys in a blind fury.

Please give me suggestions on how to improve this deck!--Akiza Izayoi 00:51, December 22, 2009 (UTC)