Talk:Turn Jump

Turn Jump's effect
Original effect: Move the turn count forward by 6 turns (3 turns for each player). All cards on the field are treated as having had their effect(s) active for three full turns for both players.

My effect: Activate only during the Battle Phase. End the current turn, then both players cannot conduct their normal draw, play any cards, activate any card effects, change the Battle Position of any monsters, or attack, for the next three turns per player.

Wouldn't the second effect be more accurate? Note that both times Yugi activates Turn Jump, it is during the Battle Phase. It clearly ends the Battle Phase, as it stops Bakura's effect/Obelisk's attack. That last bit is much clearer than just "all cards have effects active for 3 turns". (Note that I might have missed something in the last bit. Please let me know if I did.) 76.19.128.221 04:11, January 30, 2010 (UTC)