Replay

A Replay ensues whenever the nornal flow of play is interrupted by the effect of a card.

Example 1:

Player 1 has no monsters on the field. Player 2 attacks with Dark Magician. Player 1 activates Scapegoat] in the [[Battle Phase. Since Dark Magician can no longer attack the player's life points directly, the controller must replay that move, either choosing not to attack, or to attack one of the new Goat Tokens on the field.