User talk:Falzar FZ

Template:TF card article
Hey Falzar, I've started working on a Tag Force version of Card article, and want to hear what you think of how it looks so far (and feel free to pass this invitation on to anyone else that works with TF info here).

Some notes:
 * It doesn't yet have per-game parameters for names or lores (this will require additional parameters to be added to Card table, I think, but that's something that needs to be done anyways).
 * It doesn't yet have parameters for DP costs (is DP short for "Duel Points" or the like?) or statuses (this will also require additional parameters in Card table for proper support).
 * It doesn't yet have parameters for extra images, but only for the TCG artwork and (if there is one) the OCG artwork (this will, again, require additional parameters in Card table, and I'd like to know how the games themselves handle alternate artworks and, in particular, how they distinguish between the original OCG and censored TCG artworks, since that could change how exactly they are implemented; also, do you know the maximum number of alternate artworks for a single TF card?).
 * It has a parameter for Card Numbers, but I'm not sure if the TF games actually have any such thing (whether it's a card number, a password, etc.). If not, I'll remove it.
 * It's mostly just a straight copy of Card article, meaning it doesn't support negative Levels or Dark Synchro Monsters, etc; these are used in the TF games, right (and if so, exactly what extra is needed)?
 * It (obviously) doesn't have any support whatsoever for adding card search categories, but neither does Card article, and at any rate I'm going to need a complete list of categories+values before I can add them (for a few reasons, not least of which is to see about cleaning them up some and possibly renaming some of them).

Now, a (really big) request: do you have the means to compare cards' info between games? I'm mostly interested in their names (for all languages), DP costs, and statuses, to see if we'll actually need per-game parameters for them (since the names in particular could potentially mean 40-something additional parameters), but if it's not too much extra work, I'd also like a comparison of card types/properties, Attributes, Types, Levels, ATK, and DEF, to make sure none of them change for any card. I also want to make sure no card gets removed from one game to the next, since if not, this will simplify the code a bit in places. You don't have to generate tables with this information, though you can if you want; if nothing else, it'll help when we're ready to start deploying the updated page layout.

Other than that, any thoughts or suggestions? Is there any potentially inclusion-worthy but missing information that I didn't mention above? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:30, September 14, 2012 (UTC)


 * Now that you mention it, I'm not sure if it's supposed to be Duelist Points or Duel Points.
 * In some rare occasions, there are cases where different TF games have different artworks (e.g. Card Artworks:T.G. Wonder Magician)
 * Card Numbers are put into the Password Machine, where you pay a certain amount of DP after to get the card.
 * TF games contain Dark Synchros, but no Xyz Monsters.
 * Why don't we assume nothing has changed and put changes on the Errata page? like what we do for regular CG cards.
 * -Falzar FZ- (talk page|useful stuff) 00:55, September 15, 2012 (UTC)


 * Is there necessarily a difference between the two?
 * Okay. Deltaneos has said before that he'd like to get an alternate artwork system implemented similar to what Konami's database uses; when we get around to looking at that, the TF games will probably be one application for it.
 * Are the Card Numbers used in TF games always the same as those appearing on the OCG/TCG cards? This'll be another thing to compare between games as well, to make sure there're no changes between games.
 * I knew there weren't any Xyz; TF6 was released at the end of the 5D's era after all. ;) Are Dark Synchros the only extra thing they have, or are there any others (basically, I'm asking for a list here ;) )?
 * That sounds reasonable, I think. I do still want information on changed card names, though, since I also plan to add support for them in Card article and the other related templates.
 * One last thing I forgot to ask: is the name "TF card article" fine with you, or would you prefer to have "Tag Force" spelled out (or, perhaps, something else altogether)? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 02:01, September 15, 2012 (UTC)


 * There's no difference between which one DP is referring to, but I think games don't interchange between them. There was a few games which says what they stand for, but I don't remember when and which game so I can't check.
 * Card Numbers on CG cards should be the same as WC/TF passwords. That's what they were designed for after all.
 * I don't mind what pages are called, so as a result I am very indecisive about what name to use when creating pages.
 * -Falzar FZ- (talk page|useful stuff) 03:47, September 15, 2012 (UTC)


 * All right, I guess I'll link to the one with more info for now, and if you (or someone else) comes across where one of the games actually spells it out, I can fix the template if necessary. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 10:01, September 16, 2012 (UTC)


 * Actually, I think Tag Force 6 does contain a few Xyz Monsters, even though it's 5D's...
 * (For the record, Tag Force 3 is GX and contained Synchro Monsters) -Falzar FZ- (talk page|useful stuff) 07:15, September 25, 2012 (UTC)


 * Should I wait for you to confirm their presence, or just go ahead and add support? 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 07:40, September 25, 2012 (UTC)


 * Google says yes... and funnily enough the first result was Yu-Gi-Oh! 5D's Tag Force 6. -Falzar FZ- (talk page|useful stuff) 07:47, September 25, 2012 (UTC)


 * Fair enough; done. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:00, September 25, 2012 (UTC)


 * Tag Force Evolution as far as I can tell is basically the same game as Tag Force, just on a different platform. However, you can unlock some extra stuff by connecting it with Tag Force 2. I don't know if it needs a separate sets tab.
 * I think the names for the set tabs are too long. We should go with either just the name or just the abbreviation. One thing I've been meaning to get around to adding is title text for the language tabs, which show the languages' full names when you hover. Something similar could be done with these ones. -- Deltaneos (talk) 11:19, September 15, 2012 (UTC)


 * I've been wondering that, thanks for pointing it out (and without me even asking! =D ). I think the decider is whether Evolution has any cards that TF1 doesn't.
 * I was thinking that too, but I don't like the obscurity present with just the abbreviations. I was playing around with using HTML in the tab names and couldn't get it to work, but maybe I'm missing something. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 10:01, September 16, 2012 (UTC)


 * The Konami website said that Tag Force contains over 2400 cards. In almost the exact same words Shriek said that Tag Force Evolution has over 2400 cards. If there are any new cards, I'd imagine they come from the connectivity with Tag Force 2. As far as I can tell, the height of that connectivity is you link the two games, then you get 10,000 DP and three (maybe random) cards. This can be done once per saved game.
 * Yeah, it doesn't like that equals sign in, whatever way you go about adding it. We could use JavaScript to change the existing title tags though. -- Deltaneos (talk) 11:14, September 16, 2012 (UTC)


 * It's not just equals signs; the first thing I tried was  around the game names (actually, I think the first thing I tried was the wikitext   for the italics, but that's neither here nor there). I wonder how responsive Wikia is for feature requests on extensions (not that I have my hopes up)... 「 ディノ 奴  千？！ 」? · ☎ Dinoguy1000 12:08, September 16, 2012 (UTC)

Bot
Don't include the "Hell" stuff I just moved in your next bot run. It's under dispute now and may be moved back. Long story. Cheesedude (talk • contribs) 01:09, September 15, 2012 (UTC)

Deletion
Hey, thanks for the deletion. Sure could have used you before, but thanks, nontheless. E n e r g y X ∞ 12:18, September 15, 2012 (UTC)

SVGs
Hey Falzar, how's it going? I see you're adding some sharp new versions of existing SVGs to the site. Do you think you'll ever take on the task of creating ones for the Types that need them? Radaghast seems to have gone the way of the dinosaurs. --Golden Key (talk • contribs) 13:41, September 19, 2012 (UTC)

The effect of "T.S.o.O."
To let you know, Summoned Skull 2 had just disagreeing with your thought of the line about Character(s) can't using any Fusion Summon while that field card was activating. Therefore he removed that line you had adding in. May you go ahead and talk with him? I had some struggling to get him to talk with you but he polite refused with a honest comment - he don't need to hold the hand to do each anything he disagreed. I only suggested him to questioning to the one who believed that they should be included before go ahead and changed it. -- i  F  r  e  d  C  a  t  19:46, September 19, 2012 (UTC)

Virus kanji
Hey Falzar, could you change the kanji on File:Virus.png and File:Virus.svg to 菌, per User talk:Cheesedude 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 19:33, September 25, 2012 (UTC)


 * I'll make it look slightly less plain as well. -Falzar FZ- (talk page|useful stuff) 02:12, September 26, 2012 (UTC)


 * Thanks, they look awesome (and words fail to describe the Trap-Spell design you came up with XD )! 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 06:37, September 26, 2012 (UTC)


 * A(n) Fusion/Overlay of the official Spell and Trap icons would be appropriate.
 * -Falzar FZ- (talk page|useful stuff) 07:31, September 26, 2012 (UTC)


 * I... don't get it; I think you've finally managed to lose me. @~@ 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:06, September 26, 2012 (UTC)


 * Using Yu-Gi-Oh! terms to describe the process of taking one layer from one of the icons and another layer from the other and overlapping them, followed by merging the background layer.
 * The word appropriate can also be linked, but it doesn't really fit the context so I didn't. -Falzar FZ- (talk page|useful stuff) 08:15, September 26, 2012 (UTC)


 * Aah, now I get it. Sorry for making you explain; I must need sleep. =/ 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:17, September 26, 2012 (UTC)


 * In short: TRAP.svg + SPELL.svg = TRAP-SPELL.svg
 * so I didn't really think much about the design :P -Falzar FZ- (talk page|useful stuff) 08:28, September 26, 2012 (UTC)


 * It still looks supremely cool; don't sell yourself short. ;) 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:30, September 26, 2012 (UTC)

Test
Hello, there is currently a discussion about changing our image policy at Forum:Potential image policy change. Because such changes are accompanied by a huge amount of work (renaming thousands of files, and updating thousands of pages), we want to make as few of them as possible. Therefore, your input is requested on the proposed change, as well as any comments on other possible changes you have in mind. If you have any questions about the image policy, now is also a good time to ask. Thanks! Delivered by FZ - Bot. You are receiving this bot-delivered message because you are a mover, an active administrator, or recently moved/uploaded a large number of files affected by this discussion. To opt out of potential future bot-delivered messages, please let Falzar FZ know. 07:11, October 1, 2012 (UTC)


 * "Don't mark as minor edit" test. FZ - Bot 12:05, October 1, 2012 (UTC)

Zexal 2 Image
I recently uploaded an imge, but a glitch made it keep the old name. Could you rename it Yuma'sCards-JP-Anime-ZX2.png or whatever name is correct? Sorry for my mistake though. --BROOKLYN RAGE! 06:47, October 14, 2012 (UTC)User:BROOKLYN RAGE!

Unofficial Ruling
hey what's up Falzar FZ name's John aka foxack, i wanted to apologize for putting some rulings that are not official i am kinda new here and well i was mostly pointing out a simple thing about Stardust Dragon/Assault Mode. I added up just a small detail i hope you can agree with me on it but i do appreciate you fixing the sentence and the detail on it. Thank you very much i hope i can keep contributing here on the wiki.--Foxack (talk • contribs) 22:29, October 18, 2012 (UTC)

Uh.
I reverted all the Barian > Vector changes that weren't right after going through "what links here" for Vector. I think the rest are fine. Cheesedude (talk • contribs) 00:58, October 19, 2012 (UTC)


 * The episode didn't, so the article specifically on the episode shouldn't. I don't see a problem with calling him Vector in the biography sections for characters though. In GX, I've used "the demon" as a generic term for Yubel for episodes before her identity was revealed, but bios that reference her for those episodes do call her Yubel. I think this is a similar case, except both Barian and Vector are official names. All that said, I also don't have a problem with keeping it as Barian for now either. Cheesedude (talk • contribs) 01:10, October 19, 2012 (UTC)


 * I suppose. Like I said, leaving it the way it is now is fine by me. Cheesedude (talk • contribs) 01:18, October 19, 2012 (UTC)

Shark Drake Vice
It seems it is "Weiss", not "Veiss". Blatch misread it, then realized it but couldn't move the page to "Weiss" since it already exists as a redirect and he's not a mover. So it could be moved to "Weiss". Here's the image he linked to. http://i.imgur.com/rKMkR.jpg Cheesedude (talk • contribs) 22:48, October 20, 2012 (UTC)

LON-023
Hey, can you look at the image for LON-023 on the Set Card Galleries: Labyrinth of Nightmare page? The image wasn't actually a 1st edition card, so I swapped the image out for one that is. Now, the thumbnail shows my image, but when you browse it, it's still the old (unlimited edition) image. Did I screw up?

--Starjake479 (talk • contribs) 00:38, October 21, 2012 (UTC)

Trivia
hey, why do you keep erasing my edits whenever I put something in trivia about cards, like saying how they look similar to digimon and putting references to digimon.wiki I'm not vandalizing so what's the problem? —This unsigned comment was made by Dark Nazarath (talk • contribs)  13:37, October 23, 2012‎  (UTC)

Greek lores
Hi Falzar. I just noticed that Greek lores don't seem to show in CardTable2, despite there be many cards with them. Could you add Greek to the table, please? Thanks. --Golden Key (talk • contribs) 12:10, October 24, 2012 (UTC)


 * Heh, I've always been confused about lore pages since I've never seen it written anywhere what goes there and what doesn't. You might be right; in that case, "Pot of Greed", "Dark Magician" etc. need to have their Greek lores removed from their main pages. "Pot of Greed" has an outdated Spanish on on its lore page, I'll remove that. Thanks. --Golden Key (talk • contribs) 12:57, October 24, 2012 (UTC)

Abyss-scale
Can you prevent your bot from editing the trans parameter? http://yugioh.wikia.com/index.php?title=Abyss-scale_of_the_Kraken&diff=2145609&oldid=2145497 Mad Rest 01:34, October 28, 2012 (UTC)

Signature for unregistered contributors?
I saw you artificially make a signature for a person who didn't have an account at yugioh.wikia; do you mind telling me the "code/template" for that? (I think you typed something like "subst".) Or at least refer to the page where it gives you that information. Much appreciated. --UltimateKuriboh (talk • contribs) 02:52, November 1, 2012 (UTC)

Dynamic Navigation Box
Can we use it instead of updating searcher page every time ?

this is one example --Dlamash (talk • contribs) 15:57, November 3, 2012 (UTC)

japlore
Hey Falzar. For a while I've been manually changing instances of card pages using |japlore to |jplore, but do you think you could just bot the change? --Golden Key (talk • contribs) 15:38, November 6, 2012 (UTC)

PSCT
Would there be any way to apply the "signature reminder" in the main pages for another purpose? I was speaking with User:UltimateKuriboh, he suggested using it to deter PSCT additions to cards that shouldn't have them. There's also an issue that if we enforce "no PSCT" in that way, manga cards that have no official releases will be using PSCT. You don't happen to have a suggestion that could help with that, do you? Cheesedude (talk • contribs) 03:05, November 8, 2012 (UTC)


 * If you could look into that, I'd appreciate it.
 * No, no, I meant cards that have no English release. In other words, 5D's and ZEXAL chapters for the interim of its Japanese and English releases. Cheesedude (talk • contribs) 05:16, November 8, 2012 (UTC)

Deleting Picture
Hey, I have a question. Every time I move/rename a page you delete it. But that's always, and now I have in mind. "Am I doing something wrong?" So am I or is it natural? -- E. G.G.  (My Contributions) 12:42, November 10, 2012 (UTC)


 * Alright, thanks for the info. I'll untick the "Leave a redirect behind" box. Thanks again. -- E. G.G.  (My Contributions) 12:58, November 10, 2012 (UTC)

Upload a new version of this file
Unfortunately, this doesn't work anymore for me. It gets an error saying the file type is not supported, even though it works if I upload a new picture. Mad Rest 10:21, November 11, 2012 (UTC)

Ready to Summon!
I noticed you've listed "Ready to Summon!" as a "wc10deck" for Obelisk the Tormentor, but there was already a "wc10deck" listed, "Lo and Behold". Does he have two Decks in that game or is one from another game? -- Deltaneos (talk) 15:02, November 11, 2012 (UTC)


 * Actually, nevermind, it seems "Lo and Behold" was misplaced as a Deck name, rather than a team name. -- Deltaneos (talk) 15:04, November 11, 2012 (UTC)

On a related note, when you're choosing an opponent in Free Duel in the more recent World Championship games, do you know what the number next to the Millennium Puzzle icon means or what the heart and thumbs-up icons mean? WC4 has intellect and strategy in their places, but I can't see how a heart or thumbs-up would represent either of those. -- Deltaneos (talk) 16:43, November 11, 2012 (UTC)


 * Millennium Puzzle icon: Duel rank/rating, starting at 0, your own one increases when you win ranked duels on wi-fi. For a CPU, it's Konami's estimate of how good they made the deck since it doesn't actually change in the latest game, but in the past games which have a tournament mode, wins/losses do change the CPUs number.
 * Forum:What's with the yugioh game rank thingy?, though I can't guarantee the accuracy since it doesn't increase much for each ranked duel.
 * -Falzar FZ- (talk page|useful stuff) 22:23, November 11, 2012 (UTC)

TF06 Type SVGs
Your TF06 SVGs are very impressive. Could I just make one suggestion? The Divine-Beast icon seems to be Horakhty's head. Would you be able to give the grey sphere inside your one some facial features to match it? -- Deltaneos (talk) 17:32, November 12, 2012 (UTC)


 * I thought the icon was based off The Winged Dragon of Ra with its mouth open, charging up and about to fire off a beam of some sort.
 * That explains why the grey sphere doesn't look round on the sprite.
 * Now that you mention it, it does look like a face. -Falzar FZ- (talk page|useful stuff) 22:52, November 12, 2012 (UTC)


 * It would probably help to try and identify what all of the icons are based off of... Spellcaster is pretty obvious, for instance, I think. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 03:02, November 13, 2012 (UTC)


 * Aqua:
 * Beast:
 * Beast-Warrior:
 * Dinosaur:
 * Divine-Beast:
 * Dragon: Little D (but it is a Dinosaur)
 * Fairy:
 * Fiend:
 * Fish: Superancient Deepsea King Coelacanth (released after the icon)
 * Insect:
 * Machine:
 * Plant: Man-Eating Plant
 * Psychic: Psychic Snail
 * Pyro: Hinotama Soul
 * Reptile: Mechaleon
 * Rock:
 * Sea Serpent: Spike Seadra
 * Spellcaster: Gem-Merchant-like (released after the icon)
 * Thunder: LaLa Li-Oon-like
 * Warrior:
 * Winged Beast: Takuhee
 * Zombie: Skull Servant with red eyes and crack
 * Some of the others shouldn't be based on a monster, like Warrior and Aqua. -Falzar FZ- (talk page|useful stuff) 08:11, November 13, 2012 (UTC)


 * Actually, the Spellcaster icon (and, apparently, Gem-Merchant) is based on (or at least an homage to) the Black Mage from Final Fantasy. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 08:40, November 13, 2012 (UTC)


 * I know that one, but I assumed you were asking about monsters. -Falzar FZ- (talk page|useful stuff) 10:30, November 13, 2012 (UTC)


 * Face added. Totally looks like Ra eating a head xD
 * -Falzar FZ- (talk page|useful stuff) 13:23, November 13, 2012 (UTC)


 * DOR has different Type icons:
 * Aqua:
 * Beast: King Tiger Wanghu
 * Beast-Warrior:
 * Dinosaur: Uraby
 * Dragon: Blackland Fire Dragon
 * Fairy: Lunar Queen Elzaim
 * Fiend: Zera the Mant
 * Fish: Rare Fish with Superancient Deepsea King Coelacanth's head
 * Insect: Big Insect
 * Machine: Guardian of the Throne Room
 * Plant: Man-Eating Plant
 * Pyro: Hinotama Soul
 * Reptile: Mechaleon
 * Rock: Dissolverock
 * Sea Serpent: Spike Seadra
 * Spellcaster: Phantom Dewan is the only one with a similar face, nothing else matches though.
 * Thunder: LaLa Li-Oon
 * Warrior: Luminous Soldier
 * Winged Beast: Monstrous Bird/Takuhee
 * Zombie: Skull Servant
 * Immortal: Carat Idol
 * Spell: Dark-Piercing Light
 * Power Up: Dark Energy
 * Ritual: Dark Magic Ritual
 * Trap: Bear Trap
 * -Falzar FZ- (talk page|useful stuff) 05:37, December 11, 2012 (UTC)

Coding
Hi Falzar. Recently, I've been thinking about redesigning my userpage to look, well, better. I had a panel system sort-of idea in mind, inspired by the Nokia Lumia phone's layout, but had no clue how to actually make it. I've always been an organizational freak, so I love your page, and I remembered it and how you have a similar navigational box, so I went ahead and edited it and made "my own" just to test things out. I really like the way it looks. However, I know that you made yours using your own coding expertise, and the last thing that I would want is to infringe on the creativity and individuality of your art, because I understand how important that is. Basically, to get to the point, I'm asking your permission to use the template (with all due credit given, of course) for my userpage. Rest assured, I don't plan to recreate yours or anything like that, so don't worry about that. That being said, I completely understand if you would prefer that I didn't use it. Thanks.--YamiWheeler (talk • contribs) 02:43, November 14, 2012 (UTC)


 * Thanks a lot! I'll definitely add credit, even if it is a simple table. I suck at stuff like this, so your template really helped. And I'm not really sure if I want all the boxes the same colour yet, TBH. I'm kinda just experimenting with how it looks for now.--YamiWheeler (talk • contribs) 02:55, November 14, 2012 (UTC)


 * That's really handy. Thanks for the help! :D --YamiWheeler (talk • contribs) 03:06, November 14, 2012 (UTC)

He kept coming back
Should you lock up his I.P. Code instead? I have noticed that he just don't give up. -- i  F  r  e  d  C  a  t  14:32, November 14, 2012 (UTC)
 * Would just lock him up then get rid of his work after that? -- i  F  r  e  d  C  a  t  14:36, November 14, 2012 (UTC)


 * A mere 3 uploads doesn't mean I should ban him.
 * Normally I'd warn him first, but since many people have uploaded that image, I'd rather lock the page. However, for some reason the server is not letting me lock the page.
 * -Falzar FZ- (talk page|useful stuff) 14:40, November 14, 2012 (UTC)


 * I used to be able to lock deleted pages. But it seems it doesn't work any more. I think locking then deleting will delete the lock as well... -Falzar FZ- (talk page|useful stuff) 14:42, November 14, 2012 (UTC)


 * Alright, I am sure that maybe same user as previous one you just blocked. I know that's impossible unless he had hacking to change the code. -- i  F  r  e  d  C  a  t  14:45, November 14, 2012 (UTC)


 * Protection worked fine for me. You use the Monobook skin, right, Falzar? In that case, protecting a deleted title is as simple as clicking the "protect" tab at the top of the page and going from there. Pages will have a create protect control, and files will have that and an upload protect control. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 18:38, November 14, 2012 (UTC)


 * That's what usually happens, but the only options were edit, move and upload, followed by an error message. No I don't remember what the error message said.
 * It seems to show that now though.
 * The upload protect option is still on allow all.
 * -Falzar FZ- (talk page|useful stuff) 22:34, November 14, 2012 (UTC)


 * That's a bug, and as such needs to be reported to Wikia staff. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 23:39, November 14, 2012 (UTC)

Mamoru
Noticed this when I was editing Gilag's article. We formerly called Mamoru Jinguji simply "the Student Council President" since we didn't know his name. So now we have articles calling him "the Mamoru". Can you do another bot run to correct it? Thanks. Cheesedude (talk • contribs) 18:02, November 15, 2012 (UTC)

Royal Command
Sorry. There wasn't one already in the card's gallery, and I didn't find one that had been uploaded. So I fixed the problem. Thanks for fixing it further (I couldn't figure out why it wouldn't show the image). Jarie スイクン 10:49, November 18, 2012 (UTC)

Objection over my tips of Blizzard Princess Total Lockdown Strategies!
Dear Sir/Madam:

I'd really like to put out my objection over my tips of Blizzard Princess Total Lockdown Strategies, because it's perfectly true and acceptable in the rule book! I must sue you for all legal action for sure! That ones I've put out is valid because it makes your foes monsters able to attack, defend or use any effect against you, so no more erasing my tips, otherwise I'll call my laywer asap!

Fife5000 19:42, November 28, 2012 (UTC)

Junk Market and Reyna
Do you know if the Junk Market in the Yu-Gi-Oh! 5D's Tag Force 6 locations is the same place as R.A. Market? -- Deltaneos (talk) 21:03, December 3, 2012 (UTC)


 * Seems to be different: File:Junk Market-TF06.png
 * -Falzar FZ- (talk page|useful stuff) 22:22, December 3, 2012 (UTC)


 * Thank you.
 * I've one more unimportant question if you know much about the game's story mode. Do you know if Reyna (Rain Megumi) is somehow connected to Z-one? I'm just curious about the inclusion of what seems to be her and some cat in this fanart. -- Deltaneos (talk) 23:19, December 3, 2012 (UTC)


 * Absolute not connect - it's made by "fan". -- i  F  r  e  d  C  a  t  23:31, December 3, 2012 (UTC)


 * Not that I know of, maybe you can ask the illustrator.
 * -Falzar FZ- (talk page|useful stuff) 23:53, December 3, 2012 (UTC)

VG Booster Pack Article Name
When Video Game booster pack sets began to be added, they used to use a suffix at the end (such as in the case for Yu-Gi-Oh! GX Duel Academy being (GX1-BP)), but I notice the Wiki hasn't been totally consistent on this. Could you apply the ^ above to the BAM booster packs, using something like (BAM-BP)?--TwoTailedFox (My Talk Page) 15:07, December 6, 2012 (UTC)


 * Why is that necessary? Parenthesised text at the end of page names is used when there are conflicting titles, not to add categorisation. I don't see why a set needs to mention what game its from and what type of set it is in brackets in the page name anymore than the Yusei Fudo article needs to be called Yusei Fudo (Yu-Gi-Oh! 5D's-Character-Male-Signer-Turbo Duelist). -- Deltaneos (talk) 21:18, December 6, 2012 (UTC)


 * @TwoTailedFox: I've applied it to BAM and the TF games.
 * @Deltaneos: A lot of the Tag Force ones are doubled up, might as well have them all the same I guess. -Falzar FZ- (talk page|useful stuff) 21:19, December 6, 2012 (UTC)


 * Wouldn't it be better to take this opportunity to fix the ones that are wrong instead? Cheesedude (talk • contribs) 22:40, December 6, 2012 (UTC)


 * Which packs do the "ones that are wrong" refer to? -Falzar FZ- (talk page|useful stuff) 00:06, December 7, 2012 (UTC)


 * Any and all packs using a quantifier after them when there is no page at the same title without the quantifier. Cheesedude (talk • contribs) 00:29, December 7, 2012 (UTC)

Five-Headed Dragon Trivia
Hey can I ask you a favor? Can you please give me a concreate evidence of the element heads of the 5 headed Dragon I'm not so convinced about the trivia.Gelato Gelato (talk • contribs) 09:40, December 8, 2012 (UTC)Gelato Gelato

I'm not so convinced at the Earth Head and the Wind headGelato Gelato (talk • contribs) 09:45, December 8, 2012 (UTC)Gelato Gelato

Redirect imports
Would you like your bot to have an admin flag, so it can deal with importing the couple of hundred redirects at a time, without flooding? -- Deltaneos (talk) 02:16, December 13, 2012 (UTC)


 * I actually haven't noticed that, since I prefer to look at the upload and move logs separately after looking through the recents, the bookmark I use includes hidelogs=1
 * I don't mind, is it safe for a bot to have an admin flag?
 * -Falzar FZ- (talk page|useful stuff) 02:21, December 13, 2012 (UTC)


 * I hadn't though of the hidelogs. Nor had I noticed that WikiActivity doesn't even include logs. So it's not as big a deal as I thought it was.
 * The same dangers as giving a regular account an admin flag apply, I suppose. And amplification of the dangers of using a bot, where an edit shouldn't be hidden or human interaction is required. I wouldn't recommend using it for stuff like blocks, protections and non-trivial deletions. Importing redirects seemed non-controversial enough and I don't know if setting up a requests page is worth the effort. (We still don't have one for regular bot requests.) -- Deltaneos (talk) 02:53, December 13, 2012 (UTC)


 * Also, no one seemed to complain about the previous method where the redirects are created manually and can flood RC the whole day, with no filtering method. (Although that could have been because it seemed to be unavoidable)
 * Well if you do think it's necessary to import on a bot, then it's probably not necessary to set up a requests page since I'm the only one using it anyway so the previous request page can be carried over and cover it; and also according to the last comment at Talk:Chronomaly.
 * If it is added, the only other thing I'll probably do will be deleting pages which have an inappropriate title there.
 * -Falzar FZ- (talk page|useful stuff) 12:18, December 13, 2012 (UTC)


 * (RE: my comment on Talk:Chronomaly) The general purpose behind requiring people to request the admin bit or a bot flag is that both of these confer a huge amount of responsibility, since a person can wreak a lot of damage in short order; while all of it *should* be reversible (there are ways to damage the wiki that require directly editing the database to fix, if even that, assuming you're really familiar with the software, but we generally don't talk about them), it could still be a pain to clean up and the (other) admins generally don't have a good way to stop it (IIRC, a blocked admin can simply unblock themselves, and while admins can block bots, a bot is theoretically only throttled by network latency and server response times, meaning a bot acting malicious for even just a minute or two before being blocked can still wreak a huge amount of damage; in addition, admins cannot revoke either permission, except for the admin bit from their own account).
 * There is, however, still room here for well-reasoned exceptions; this, for instance, is a case where the person already has access to accounts with both relevant permissions, and has demonstrated consistently good judgement in the use of the abilities conferred by them, so it should be safe to assume that an explicit community request would pass unchallenged (and quite possibly even without comment).
 * More generally speaking (or, rather, kind of on the other end of the spectrum), the "rollback" and "mover" groups were split out from the admin group specifically to lower the bar for people needing these rights: admins can grant and revoke these groups, and the abilities they feature are extremely restricted, so the request pages for them serve more as notification boards letting any available admin see there's an editor expressing interest in the permission than any type of "you must do this and get community approval" thing; if you see someone that looks like they'd benefit from the abilities, and they seem to be generally competent as an editor, there's no reason not to just grant them the relevant usergroup (though you should tell them you've done so, so they know they have the new abilities). 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 12:54, December 13, 2012 (UTC)

Yu-Gi-Oh! BAM Cards
Are there any spoilers for new Yu-Gi-Oh! BAM cards to come out in the near future?--70.178.145.132 (talk) 15:13, December 13, 2012 (UTC)Reyes Ruiz II

Help with Post in Ruling Forums
I don't know if you have caught it yet, but there is a situation in the card rulings section of the forums that I don't know how to resolve... *squirms* Sorry if I muddled anything up... --UltimateKuriboh (talk • contribs) 06:46, December 15, 2012 (UTC)

Yugioh BAM
Mind teaching me the magic? :)       Chinhodado (talk • contribs) 23:28, December 16, 2012 (UTC)

Template:Yu-Gi-Oh! ZEXAL episodes/season 1
Hey, I'd like to report that the template above does not have episode 069 for some reason. Can you fix it? E n e r g y X ∞ 23:21, December 18, 2012 (UTC)

BAM reprints?
Is it too early to tell or is it possible for a card in ''Yu-Gi-Oh! BAM'' to be printed in more than one set? -- Deltaneos (talk) 16:47, December 21, 2012 (UTC)


 * Currently, only one set. I don't see anything that suggests otherwise, so it should at least stay that way for a while.
 * (comment on an edit summary) In your deck, if you add up all the Life Points shown on your monsters, it is the amount of Life Points you start the duel with.
 * -Falzar FZ- (talk page|useful stuff) 20:43, December 21, 2012 (UTC)


 * On the same topic, maybe add a status to the template, add unreleased (which adds  to the top of the page) and add nothing for released; if we are replacing List of Yu-Gi-Oh! BAM cards with a SMW query list.
 * Also, maybe something to say if it's in the shop or not or from an event. -Falzar FZ- (talk page|useful stuff) 20:53, December 21, 2012 (UTC)


 * If we do the unreleased thing, it would be better to add it above the table, for two reasons: first, because it would be indicating that the BAM card itself is unreleased, and second, because there's no good method to add it to the top of the page regardless of where BAM card is called on the page. In this case, we would do something like section, or maybe a parameter to tell the template it's being used for BAM content or something. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:09, December 21, 2012 (UTC)


 * Wait, so every card type (anime, manga, _CG, each VG, etc) will be on the one main page? -Falzar FZ- (talk page|useful stuff) 21:14, December 21, 2012 (UTC)


 * That's the current plan, though Delt has mentioned the possibility of creating separate "(BAM)" articles if the rest of the redesign takes too long to get to a deployable state... Even in that case, though, once the main part of the update *did* happen, I think the BAM articles would get merged into the main articles. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 21:28, December 21, 2012 (UTC)


 * If every single type is added, wouldn't that significantly increase the weight of the page and the load time?
 * -Falzar FZ- (talk page|useful stuff) 21:38, December 21, 2012 (UTC)


 * For the shop/event suggestion, are cards obtained the same way in the shop and in events, i.e. you pay a certain amount of a particular currency, but just purchased in different places? Would it be okay to just add "shop", "event" or the name of the event in brackets after the cost? i.e. use [currency] [value] ([shop/event]). Or can the same card be purchased in more than one place?
 * For increased load time, "Blue-Eyes White Dragon" would possibly be the biggest offender. I haven't had any loading time issues with the draft, but I can't speak for everyone. I don't think the separate articles suggestion is a bad idea. Things might be neater that way. Although ideas of giving separate articles to anime/manga versions of cards with different effects and cards from all video games with obscured rules have been rejected before. -- Deltaneos (talk) 00:03, December 22, 2012 (UTC)


 * I just don't like the separate pages idea. I've never liked how e.g. currently we handle Bandai cards separately from their OCG/TCG equivalents, though it is understandable given the design of CT2, but other than that, with multiple pages we end up with questions of how to handle names - current practice, as far as I've seen at least, is to copy the whole slew of names between pages. The redesign will have unofficial names in their own section, separate from any of the card tables, but the problem is still there.
 * Aside from that, though, I think we already juggle more than enough pages per card; we should probably be looking at pruning some of them (Card Names and Card Lores, in particular, should be rendered completely pointless by the redesign, and TTF will have to show he has something crazy awesome in mind for the Card Sets namespace to convince me it wasn't already useless when it was added, and even more so with Card table set) instead of institutionalizing new ones.
 * As far as page load times are concerned, the real problem lies in page save times - currently, it takes the server over 20 seconds to parse User:Dinoguy1000/DM cards after each save, but that page should already be far, far heavier than 99.9% of our card articles will ever have any right whatsoever to be, and we're not having articles like that in the mainspace anyways. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 00:53, December 22, 2012 (UTC)


 * Trivia can be lightened quite a bit with the "actual article content" part. If we don't get rid of Card Lores, I think we should roll it together with Card Errata, to be honest. I really think Artworks should be a subsection of Gallery as well.
 * I'm not sold on separate pages either, unless the load/save issue is really that much of a problem. We did originally have separate CardTables in the Appearances pages, which I completely ripped out a while back after some discussion. Cheesedude (talk • contribs) 01:34, December 22, 2012 (UTC)


 * We need to have one big namespaces discussion where we decide whether we really want all of the current namespaces (or if there's any other namespaces we might like to have for whatever reason) and, if so, how we might change them (for instance, I've thought for a while that instead of having separate "Card Gallery", "Set Card Gallery", "Episode Card Gallery", etc. namespaces, we should really just have a single "Gallery" namespace), but any such changes would require a very large amount of work on our end, which I'm leery of adding on top of the very large amount of work we've already got lined up what with the image policy and card article updates in the works. 「 ディノ 奴 千？！ 」? · ☎ Dinoguy1000 03:39, December 22, 2012 (UTC)


 * BEWD is incomplete and is already just over 2 MB in size. Since the majority of the pages will have about 5 images it's not too big of a problem I guess.
 * Event cards appear in the shop for 1 day. Except Millennium Shield, which was a gift given directly to accounts. Quite a lot of cards used to be in the shop, but are removed (Cardmageddon) and are not available now. So perhaps [currency] [value] ([shop (available/unavailable)/event (name)])
 * There are also cards which are given as rewards for completing certain (parts of the) chapters and completing objectives which may be better to have recorded on a sub page and not on the card article. -Falzar FZ- (talk page|useful stuff) 04:00, December 22, 2012 (UTC)

Cost/resell: 1000 /  500 Cost/resell: 2000 /  800
 * What are you using to measure the page size? tools.pingdom.com gives me slightly different figures each time, but is usually a bit over 900 kilobytes or 1.6 megabytes on the mobile skin. (I would have expected the mobile skin to be the smaller of the two.) These days the average webpage size is 1286 kilobytes. There are a few problems with pages reaching that size.
 * So some cards are only available a short period of time and if you miss that or hadn't started playing at that time, you'll never get a chance to get that card? That seems a bit... harsh.
 * Cost/resell: 1000 (shop: available) /  500
 * Cost/resell: 2000 (event name) /  800
 * Seems a bit long. A second table row perhaps:
 * Acquisition: Shop (unavailable)
 * Acquisition: Event name
 * Or is this something we should integrate into the sets section, which has yet to be added? -- Deltaneos (talk) 13:57, December 22, 2012 (UTC)


 * I saved the page and read it off the two files (folder and HTML doc)
 * Yep, it's harsh. However, as mentioned in Psychic Time Warp (BAM-BP), the game data seems to suggest that they will be in Booster Packs eventually. Also IIRC, Grand BAM (a dev) as mentioned that Millennium Shield will be put into a Booster Pack eventually.
 * The second row looks nice to me. Cost goes with resell, but resell doesn't really go with sets. -Falzar FZ- (talk page|useful stuff) 20:38, December 22, 2012 (UTC)


 * How about cards that are Craftable? Do we list the cards required? And I noticed that the BAM Legend Craftable cards have no resell price.Dark Pride (talk • contribs) 13:27, December 29, 2012 (UTC)


 * It should be added, since Fusion Materials are listed for TCG/OCG cards. (Then that list can also be made into a SMW query)
 * They aren't listed since the ones adding to the table don't have access to the confirmed values (see User talk:BAM Master)
 * -Falzar FZ- (talk page|useful stuff) 21:08, December 29, 2012 (UTC)

Boss Monster page
I want to create a page that lists the "Boss Monsters" for each archetype and series. I think it's a good idea because a Boss monsters is almost always present in an archetype or series, with the exception of some of the smaller ones, or ones whose members are released each in different sets. Could you try to back up my opinion for those who try to delete my page? I really would like it to stay. Guardmaster (talk • contribs) 22:04, December 25, 2012 (UTC)

Duel Monster Spirits
I can't recall if its the new version of SMW not supporting it or Negref no longer being a thing, but one or the other has caused parameters in infoboxes that should link automatically to not do so anymore. The most affected pages are in Category:Duel Monster Spirits. Would be able to run a bot run to link all of them in the "corresponding card" parameter? Cheesedude (talk • contribs) 17:49, December 27, 2012 (UTC)


 * I should have linked you to this. Cheesedude (talk • contribs) 01:36, December 28, 2012 (UTC)

Reminder
I left a question for you on Cheesedude's talk page. (New response Bump)--UltimateKuriboh (talk • contribs) 21:11, December 29, 2012 (UTC)
 * Basically, there are two images of "Sheep Token". When it is on the field, it is displayed as a grey Token card, with no details (the same applies for Monster, Spell, and Trap Cards in general; there are no special details when they are on the field, in your hand, or at the top of your Graveyard). However, by selecting the "Detail Screen" option, I see ONLY the artwork of the Token (much like the artworks we have from the Tag Force games), along with the lore printed to the right of the image. The image I initially got was not this image, but an image shown when an opponent's monster attacked the "Sheep Token", which displayed the Token card itself, name and artwork included (lore is blurred out, as it is for all cards in the videogame). That was the image I took. What I'm wondering is which image I should take: the image only showing the artwork (the proper way of viewing them in-game), or the image of it in battle, which shows the Token card in its entirety, with its name and artwork. --UltimateKuriboh (talk • contribs) 22:45, December 29, 2012 (UTC)