Forum:Simorgh Awakens!

Hi....This is me....With a deck I thought of, and that I will be using when all the cards I want come to my reach. Well, the build needs help, no doubt about it. I think you guys might be able to give that help.

Da deck!
Heres a brakedown:

For monsters: I have 2 each of the Simorgh birds, of course. Also, I have 2 Flying Kamakiri #1's, to search out Whirlwind Prodigy's and Yae's. The prodigy's are for the Simorgh's (besides Dark). Anteatereatingant is for Simorgh, the Bird of Divinity, to mkae the damage easyier, but i have to watch out, as I am sacrifising 2 of my Spell and Traps. Strange Bird and Roc are for discarding, of course. Lady Ninja is for Simorgh Divinity, to help the damage go through. Mist Valley Shaman works for high-ish attack and discarding, AND is a tuner.Then we got Garuda, who works with removing discarded wind monsters. Raiza is for clearing a Spell/trap, and by all that, Battlestorm should be clear =P

Spells: MST and Heavy are for S/T removel( and I have to watch out with Heavy). MotE is for easy tributes, and Terraforming searches it out. Rising Air Current helps with ATK points, and helps Terraforming fit in better. Burden is for decreasing for attacks and targets for Anteatereatingant.

Now Traps: All CAN be used for Anteatereatingant, but they have other purposes also. Waboku is for attacks, Anti-Spell works with Dark Simorgh, Call is for monster revivalm Magical Cylinder for attacks also, Solemn for protection, Dust Tornado for removel, Phoenix wind wing blast's purpose is like Raiza...except Phoenix is a trap. Statue is bassicaly for an extra monster and a good target for Anteatereatingant. So, tell me what ya think, and what cards should be added/tooken out (No flames, but constructed criticism is alright...most of the time =P) ExKizuna128 01:46, November 10, 2009 (UTC)