Forum:2 Ritua Decks!

Ritua is a new archetype being released in Duel Terminal - Raid of the Inverz!! It's focused around massive card advantage and Ritual Summons with two big Ritual Monsters - Ebiritua Mind Ogress and Ebiritua Soul Ogre. So let's get cracking! I, Runer5h, and Akiza'sRose66 will each post our Ritua decks. Mine comes first.

R5h Ritua!
OK, here's the line-up. Ritua Abyss is first, and it can search out Shadow Ritua, Ritua Chain, and Ritua Vanity. So it's pretty good. Shadow Ritua works as the whole tribute for the ritual summon, and can search the ritual spell. Ritua Erial can search ANY Ritua monster, and has nice DEF to back it up. Ritua Chain can potentially score me a Ritua Ritual monster or a Ceremonial Water Mirror, and it's a beatstick to boot - of course I'll use it. Ritua Marker is also pretty useful, because I can return monsters and spells to my hand from the graveyard. Finally, Ritua Vanity protects my Rituals when they're summoned.

I also used a spare few non-Ritua monsters. Mother Grizzly is another good searcher, and I'll mostly be using it to search Ritua Abyss. But if Shadow Ritua does indeed have 1200 or 1300 ATK, and not 1800 (the picture is unclear) it will be able to also search that. It can also search Treeborn Frog, which I decided to run one of. It can revive itself, providing added advantage over my opponent.

Then there's the two Ritual monsters of the archetype. Soul Ogre has 2900 ATK, and can send one of my opponent's cards packing back to the deck once per turn, by discarding a Ritua monster (which I should be able to manage easily). Ebiritua Mind Ogress, meanwhile, can send a bunch of my opponent's in-grave cards back to their deck. The reason I use 2 Soul Ogre and only 1 Mind Ogress is that Soul Ogre is actually easier to summon in the absence of Shadow Ritua - I would need to combine Abyss and a level 4 for Mind Ogress, whereas Soul Ogre takes any two level 4s.

The first spell card here is the ritual spell card, Ceremonial Water Mirror of Ritua. It is FANTASTIC - not only does it ritual summon the Rituas, it can then retrieve a Ritua from my graveyard by putting itself back into the deck for further use! It's a +1! Moray of Greed, meanwhile, is better in this deck than in just about any other WATER deck, because this deck focuses so heavily on adding WATER monsters to the hand. So I can send them back really easily! Salvage, meanwhile, gives me an easy way to recycle Abyss, Erial, Vanity, Mother Grizzly, and (probably) Shadow Ritua. There's also the staple spell and trap removers of Heavy Storm, Mystical Space Typhoon, and Giant Trunade - they prevent my opponent from messing up my Rituals when I don't have Vanity.

Phoenix Wing Wind Blast is my first trap, and it also takes advantage of all the hand advantage I'm creating. Spiritual Water Art - Aoi works really well with all the retrievable WATER monsters in the deck. I can tribute a Ritua Abyss or a Ritua Erial whose effects are used up. Finally, Bottomless Trap Hole is a staple and a good card.

Basically, this deck is control, control, and Ritual summoning all in one. Tell me what you think of this concept deck. Runer5h (talk • contribs) 19:56, July 16, 2010 (UTC)Runer5h