Power of the Duelist

POTD-JP001 E-Hero Neos (Rare) 7/Light/Warrior/2500/2000

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POTD-JP003 N*Spacian Aqua Dolphin (Rare) 3/Water/Warrior/600/800 Discard one card from your hand. Look the hand of your opponent and select one monster card in it. When the ATK of the selected card is lower than the ATK of one selected face-up monster on your side of the field, destroy that card and do 500 points of damage to your opponent's Life Points. If the ATK of the selected card is higher than the ATK of that selected monsters on your side of the field, you take 500 points of damage. This effect can only be used once per turn.

POTD-JP004 N*Spacian Flare Scarab 3/Fire/Insect/500/500 Increase this card's ATK by 400 for each Magic/Trap card on your opponent's side of the field.

POTD-JP005 N*Spacian Black Panther 3/Dark/Beast/1000/500 You can choose one face up monster on your opponent's side of the field. As long as this card is face up on your side of the field, this card's name is treated as the same as the selected monster and in addition this card's effect becomes the same effect as the selected monster's until the End Phase of this turn. This effect can only be used once per turn.

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POTD-JP0?? Submarineroid (supposely one of the three free slots above) 4/Water/Machine/800/1800 Anime Effekt This card can attack the opponent directly. When this card attacks, you can choose to switch it to Defense position an the end of the damage step.

POTD-JP009 Kyuukyuuroid 3/Earth/Machine/300/1200 When a Monster with [-roid] in its name would be moved from the graveyard to your hand, you can special summon that monster.

POTD-JP010 Decoyroid 2/Wind/Machine/300/500 If this card is face up on the field, the opponent cannot choose another face up monster than [Decoytroid] as attack target.

POTD-JP011 Resueroid 6/Fire/Machine/1600/1800 When this card is face-up on your side of the field, whenever one of your monsters with [-roid] in its name is destroyed as a result of battle and sending it to the graveyard, you can return it to your hand instead

POTD-JP012 D-Hero Double Guy 6/Dark/Warrior/1000/1000 This card cannot be special summoned. This card can attacked two times during the same Battle Phase. If this card is destroyed, during your next Standby Phase, you can special summon 2 [Double Guy Token] (4/Dark/Warrior/1000/1000) to your side of the field.

POTD-JP013 D-Hero Defend Guy 4/Dark/Warrior/100/2700 If this card is in face-up defense mode on the field during your opponent's Standby Phase, your opponent draws a card.

POTD-JP014 D-Hero Dogma Guy 8/Dark/Warrior/3400/2400 This card cannot be normal summoned. This card can only be special summoned by sacrificing 3 monsters with [D-Hero] in it's name from your side of the field. When this card is successfully special summoned in this way, during the Standby Phase of your opponent's next turn, reduce your opponent's Life Points by half. (only once, no continuous effect)

POTD-JP015 D-Hero Dagger Guy 3/Dark/Warrior/300/600 Discard this card from your hand. Raise the ATK of one of your monsters with [D-Hero] in its name by 800 till the End Phase of the turn. This effect can be even used in tthe opponent's battle phase.

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POTD-JP018 Dark Ptera 3/Wind/Dinosaur/1000/500 When this card is destroyed except by battle, when being send to the graveyard, it returns to the owner's hand instead

POTD-JP019 Dark Stegosaurus 4/Earth/Dinosaur/1200/2000/ When this card becomes the target of an attack by opponent's monster, switch this card to Defense Position.

POTD-JP020 Ultimate Tyranno 8/Earth/Dinosaur/3000/2200 If this card is in attack postion at the beginning of your Battle Phase, it must attack each of your opponent's monsters once at the beginning.

POTD-JP021 Jurassic Egg of Miracle 4/Earth/Dinosaur/0/2000 When this card is face-up on your side of the field, this card cannot be removed from game. In addition, whenever a Dinosaur-subtype monster is send to graveyard, place two counters on this card. By sacrificing this face-up card, you can Special Summon one Dinosaur-subtype monster with level equalt to or lesser than the number of counters placed on this card from your deck.

POTD-JP022 Baby Cerasaurus? 2/Earth/Dinosaur/500/500 If this card is destroyed and send to the graveyard by a card effect, select one Dinosaur-subtype monster with level 4 or less from your deck and special summon it onto your side of the field.

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POTD-JP024 Alien Gray 2/Light/Reptile/300/800 Flip: Choose a face-up monster on opponent's field, and place an [Alien Counter] on it. If a monster with [Alien Counter(s)] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it. Addionally, if this face-down card is destroyed in battle and send to the graveyard, draw 1 card from your deck.

POTD-JP025 Alien Skull 4/Wind/Reptile/1600/1800 By sacraficing one monster with level 3 or lower on your opponent's side of the field, you can special summon this card to the opponent's side of the field. If this card is special summoned in this way, you cannot normal summon during this turn, and an [Alien Counter] is placed on this card. If a monster with [Alien Counter(s)] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it.

POTD-JP026 Alien Hunter 4/Water/Reptile/1600/800 If this card destroys a monster with [Alien Counter(s)] placed on, it can attack only more time continuously.

POTD-JP027 Alien Warrior (Rare) 4/Earth/Reptile/1800/1000 When this card is destroyed in battle and send to the graveyard, put two [Alien Counter] on the monster that destroyed this card. If a monster with [Alien Counter(s)] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it.

POTD-JP028 Alien Mother (Rare) 6/Dark/Reptile/2300/1500 When a monster with [Alien Counter(s)] placed on it is destroyed by this card in battle and send to the graveyard, Special Summon the destroyed monster at the end of the battle phase to your side of the field. If this card leaves the field, all monster special summoned in this way are destroyed.

POTD-JP029 Space Beast Cancer - GanGil (Rare) 7/Light/Reptile/2600/2000 If you sacrifice an opponent's monster on your side of the field to sacrifice summon this card, you may only sacrifice 1 monster to summon this card. Once per turn, you can place 1 [Alien Counter] on one of your opponent's face up monster. If a monster with [Alien Counter(s)] placed on it battles with an monster with [Alien] in it's name, the attack and defense power of that monster is decreased by 300 points for each [Alien Counter] placed on it.

POTD-JP030 Disk Musuki 5/Light/Machine/1000/2000 When this card is in face-up on your side of the field, instead of drawing one card in Draw Phase, you can select 1 card with [Alien] in it's name from your deck and add it to your hand.

POTD-JP031 E-Hero Neo Aqua (Ultra Rare) 7/Water/Warrior/2500/2000 Fusion [E-Hero Neos] + [N*Spacian Aqua Dolphin] This card can only be special summoned by returning the above mentioned monsters from your side of the field to your deck (The card [Fusion] is not needed). By discarding one card from your hand, destroy randomly one card in the opponent's hand. This effect can only be used once per turn. This card returns to the fusion deck at the end phase.

POTD-JP032 E-Hero Flare Neos (Ultra Rare) 7/Fire/Warrior/2500/2000 Fusion [E-Hero Neos] + [N* Spacian Flare Scarab] This card can only be special summoned by returning the above mentioned monsters from your side of the field to your deck (The card [Fusion] is not needed). Increase the ATK by 400 for every Magic/Trap card on the field. This card returns to the fusion deck at the end phase.

POTD-JP033 E-Hero Black Neos (Ultra Rare) 7/Dark/Warrior/2500/2000 Fusion [E-Hero Neos] + [N* Spacian Black Panther] This card can only be special summoned by returning the above mentioned monsters from your side of the field to your deck (The card [Fusion] is not needed). Select 1 face-up Effect monster on the field. As long as this card is face-up on your side of the field, the effect of the chosen monster is negated until it leaves the field. (Only one monster can be selected with this effect). This card returns to the fusion deck at the end phase.

POTD-JP034 Chimeratech Over Dragon (Ultra Rare) 9/Dark/Machine/?/? [Cyber Dragon] + [1 or more Machine-subtype monster] This card cannot be Special Summoned except by Fusion Summon. When this card is successfully Fusion Summoned, send all cards except this card from your field to your Graveyard. This card's original attack and defense strength would become the number of Fusion material monsters used * 800. This card can attack opponent's monster equal to the number of monsters used as Fusion material for this card.

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POTD-JP036 Super Vehicroid - Jumbo Drill 8/Earth/Machine/3000/2000 Fusion [Steamroid] + [Drillroid] + [Submarineroid] Fusion Summon of this card can only be conducted by the above mentioned cards. If this card attacks monster in defense position and the attack strength exceeds the defense strength of that monster, inflict the difference as battle damage to your opponent's life points.

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POTD-JP038 Fake Hero Normal Magic Special Summon one Monster with [E-Hero] in it's name from your hand. The monster cannot attack and returns to your hand at the end phase of this turn.

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POTD-JP041 D - Spirit Normal Magic When there is no monster with [D-Hero] in it's name on your side of the field, you can special summon 1 level 4 or lower monster with [D-Hero] in it's name from your hand.

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POTD-JP044 Future Fusion Permanent Magic Select one monster from your Fusion Deck. Send all Fusions material monsters needed for that monster from your deck to your graveyard. In your second Standby Phase after this card was activated, special summon the selected monster (this counts as a fusion summon) onto your side of the field. When this card is removed from the field(not on the field?), destroy that monster. When the monster is destryoed, this card is destroyed.

POTD-JP045 Soul Share - Common Soul Permanent Magic Choose one monster on the field to activate this card. Special Summon 1 monster with [N* Spacian] in it's name to the side of the field of that monster's controller. The attack and defense power of that chosen monster are increased by the stats of the monster with [N*Spacian] in it's name. If this card leaves the field, the monster with [N* Spacian] special summoned by this card's effect is returned to your hand.

POTD-JP046 Neo Space Field Magic Increase the attack strength of [E-Hero Neos] and Fusion monster with has [E-Hero Neos] as Fusion Material by 500 points. A Fusion monster with [E-Hero Neos] as Fusion Material is not returned to the Fusion Deck in the end phase.

POTD-JP047 The Mausoleum of the Deceased Emperor Field Magic By paying multiples of 1000 Lifepoints equal to the sacrafices a monster would need for a sacrafice summon, it can be Normal Summoned by the turn player without sacrafices.

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POTD-JP051 Mystery Circle Normal Trap You can activate this card, by sending any amount of monsters from your side of the field to the graveyard. Select one monster with [Alien] in it's name from your deck, which level is equal to the total level of monsters send to the graveyard, and special summon it. When the Special Summon fails, you lose 2000 lifepoints

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POTD-JP054 Artificial Angel (this card can also be number 052,not sure) Permanent Trap Each time you activate a counter trap, special summon 1 [Artificial Angel Token] (1/Fairy/Light/300/300)

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POTD-JP057 Cyber Summon Blaster Permanent Trap Each time you succeed in special summon a Machine-subtype monster, inflicts 300 points of damage to your opponent.

POTD-JP058 Fossile Excavation Permanent Trap Discard one card from your hand. Special summon one Dinosaur-subtype monster from your graveyard. The effect of the monster special summoned by this card is negatd. If this card leaves the field, the monster is destroyed. If the monster is destroyed, this card is destroyed

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POTD-JP060 Brainwashing Ray of Light Permanent Trap Take control of one of your opponent's monster with [Alien Counter(s)] placed on it. During each of your end phases, remove a [Alien Counter] from that monster. If either all [Alien Counter] on this card are removed, or the selected monster is destroyed, destroy this card.