Forum:Junk Destruction!

The new Starter Deck 2010 is coming out soon (at least in Japan... lucky...) and with it comes a very interesting card - Junk Destroyer. It has one of the most interesting effects of any synchro monster - it will always destroy up to one card on the field with its effect, but you can destroy up to 4! Combos abound...

OK, this deck has a lot of stall in it. That is, up to the point where I start wrecking my opponent with huge synchro summons.

First of all is 3 copies of Junk Synchron - it's the required tuner for Junk Destroyer, after all. 3 Tuningware is a great choice for the synchro material - it combos with Machine Duplication really well. Speaking of which, I'm running 3 Cyber Valley. It's another stellar target for Machine Dupe, and makes great stall. 3 Shining Angel makes some great attack blocking with my Cyber Valleys and searches out my Tuningwares when I need them. 2 Cyber Dragons combo nicely with the level 3 Junk Synchron, and thanks to them I can special summon level 8s with very little comboing required. Battlefader is a good monster for stall, and really buys me some time. Sangan can search out many of this deck's key cards. A single Mystic Tomato can search Junk Synchron or Sangan as required. Tragoedia is great for synchro summons, damage blocking, and more. Finally, I put in a copy of Chaos Sorcerer because I realized what a nice mix of LIGHT and DARK monsters I had.

This deck runs 3 De-Synchros as the first spells. Using them, I can combo with Junk Destroyer to get more destruction, and Tuningware to draw even more cards. Machine Duplication is just crazily good in this deck, even if I have more copies of it than targets - I can make use of the dead copies. 2 Upstarts and 2 Hand Destructions get me closer to my key cards, with the latter putting targets for Junk Synchron in the grave. Reinforcement of the Army searches my Synchron, and The Warrior Returning Alive brings him back. Heavy Storm and MST are removal cards; Foolish sets up combos that can result in a Junk Destroyer or other synchro; One for One searches Tuningware and Cyber Valley; Brain Control snatches monsters for synchro summons or direct attacks; and finally Scapegoat is a good stall card and gives me useful tokens for Cyber Valley and synchro summons.

There's only Reckless Greed for the traps. I figured that missing my draw phases wouldn't be so important with the draw power provided by Cyber Valley, Tuningware, Upstart Goblin and Hand Destruction. The extra deck is pretty standard equipment. Tell me what you think of this concept deck. Runer5h 02:01, March 8, 2010 (UTC)Runer5h