Card Tips:Fuh-Rin-Ka-Zan

A very powerful trap card with a difficult to pull off condition to use. It requires having the monsters with the four basic attributes of Fire, Wind, Water and Earth. But it doesn't specify that they have to be on your side of the field, so long as they are one of each type on the whole field, this card can be triggered.

It has a wide array of effects from Mass-Monster Removal, Spell/Trap Removal, Hand Removal and Draw ability. Plus this card is unlimited, allowing a player to use the at least 3 of the four effects available in a duel.

For a deck to use this effectively; the player would have to use a deck made up of many monster attributes, or hope their opponent can fill in the missing attribute spots with their own monsters. The most effective and popular deck type to use would be the Elemental Heroes.