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The Six Samurai From Yu-Gi-Oh!Jump to: navigation, search 'The Six Samurai (六武衆) are a series of Warrior-type monsters that debuted in Strike of Neos, with further support included in Gladiator's Assault. Their names include "The Six Samurai". Them, as well as other related support, rely on having other Six Samurai on the field to use their effects, and as such a Deck revolving around them is often based on swarming the field.

While other cards with "The Six Samurai" are also counted in the series, only the original six have "The Six Samurai -" at the beginning of their names. The overall theme seems to be futuristic, while in some form drawing most inspiration from fuedal Japan.

The word samurai means alot to people who know how to control them looking at their effects if a samurai is destroyed as a result of battle you do not take damage if you sacrifice another one instead but please not that if its a Trap card Magic card or effect of a monster that targets one target on the field and takes damage from you, you can still sacrifice another six samurai but you still take damage equal to the monster you destroy for example Ring of Destruction if its used on The six samurai zanji and you switch it to The spirit of the six samurai You and your apponent must take 500 damage because of his attack points. Many People have messaged us about the six samurais please note that is mirror force is being activated and you have 3 monster Zanji,Irou,Nisashi then you can destroy either one to keep one of them

The basic Six Samurai monsters (the initial '6') all have the effect "If this card would be destroyed you can destroy another "Six Samurai" monster you control instead" and also "Once per turn, while you control another "Six Samurai" monster with a different name, this card can " referring that their effects activate when another "Six Samurai" monster is on the field.

[edit] Strengths and WeaknessesSix Samurai tend to be flexible enough to be able to respond to most situations, though they are highly dependent on numbers and basic Warrior support cards like "The A. Forces" and "Reinforcement of the Army". Their support cards help prevent them from being destroyed and they have a number of options for reviving themselves onto the field (including one very costly option that lets up to five of them be revived at once). Most of their effects deal with breaking down an opponent's defenses by destroying what cards they control, or circumventing them with Direct Attacks. The combination of their effects make them very good at defeating opponents who attempt to use stall tactics or play defensively, and once it has been summoned, the trump card of the set, "Great Shogun Shien" further limits the opponent's options by preventing them from using multiple card effects in the same turn.

Six Samurai are at their weakest against opponents capable of either summoning strong monsters to the field early that can easily destroy the weaker Samurai one at a time, or against opponents capable of using card effects that remove monsters from the field without technically destroying them (thereby bypassing the many anti-destruction effects available to Six Samurai users.)

[edit] Aesthetic TriviaThe basic Six Samurai monsters (the initial '6') artwork features each of them holding a weapon which refers to their effects.

The Six Samurai are a reference to the Seven Samurai movie, by Akira Kurosawa.

Each Six Samurai holds a different attribute, and those with polar attributes have opposite effects. Yaichi's opposite is Kamon. Nisashi is Yariza, and Irou is Zanji. While Yaichi destroys face-down spell/trap cards, Kamon destroys face-up ones. Nisashi can attack and potentially destroy several monsters at once, while Yariza bypasses monsters entirely to attack directly. Irou is designed to take down monsters with his own effect before they become a threat, while Zanji can be suicide a la D.D. Warrior Lady to take out an already opposing threat. Yaichi, Nisashi and Irou also are all in a calm stance, while Kamon, Yariza, and Zanji are all in action poses (Kamon's pose is relatively calm, but he holds a dynamite ready to be thrown).

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