Forum:Touching up T.G. Stun for Regional Tournament

Hey, I have a regional tournament (San Jose) exactly one week from now, and just wanted to make sure I was prepared for it. So, here is the build I'm playing right now, most everything is standard, but I'll comment on a few of my tech choices after the decklist.

So there it is, fairly standard deck. Its a 14/8/18. I don't play Whangu because It is a little bit slow for me, and isn't a really great card to use, except against Plants, which is already my best matchup. I'm really liking thunder king in the main deck, especially because I'm not playing Beast King Barbaros right now, it gives the deck a little extra punch. Grand Mole is just a fun little tech, and plays great against people who leave their synchros/XYZ's out unprotected. I don't main deck MST/Heavy Storm because my opponents spell/traps aren't very relevant, and if I really need to stop them, I have dark bribe. I set way too much backrow to use heavy storm effectively. I'f my T.G. monster/tengu gets mirror force'd I don't even care, I can cycle more in. The traps are all pretty standard, except for the compulsory evacuation devices, but those are pretty cool. Extra is standard, and the side deck is pretty normal, with an emphasis on beating Dark World, because they are by far my worst matchup. I was considering dropping the Chain dissapearances just to play shadow-imprisoning. So yeah, leave your thoughts, and I apologize if this wall of text was a bit unreadable.

Just in case, Tl;Dr: Should I drop The thunder kings for beast king barbaros? Should I drop 1 compulse and the grand mole for beast king barbaros? Should I side deck shadow-imprisoning instead of chain dissapearance? Thanks in advance, CardGamesFTW (talk • contribs) 21:50, December 31, 2011 (UTC)