Yu-Gi-Oh! BAM/Transcript

= Series 1 - Alba Litora =

World Map
Note: This first section contains the text displayed on the world map, starting at the introduction, as you complete chapters, more of this section is revealed.

Welcome to Yu-Gi-Oh! BAM!

This is your world; a shattered place lost in time after a cataclysm that wiped out all traces of the duels.

Click on the blinking Chapter Node to start your adventure. With Yugi's help, you have started training for the BAM tournament.

The person behind it is known as the "Organizer", whose identity remains shrouded in mystery.

What's even more mysterious is that you were sent you a personal invitation, even though you had no prior knowledge of BAM!

Anyways, you're not quite ready to duel on your own - you still need to learn about Spells! You're making amazing progress, and you definitely show serious potential...

Is it just a coincidence that the Organizer sent you a personal invitation to the BAM tournament?

After all, some legendary duelists have also started showing up... You're up against some serious competition!

It's time to go out there and test your skills - who knows who you'll meet? Checking out a B!-T resulted in a brush with B!-Sec. The Hologuard made a big deal out of it.

All this is pretty mysterious: you don't know anyone involved in the organization of the BAM Tournament, yet you get a personal invitation but are not allowed to go anywhere near the Training Facility...

You head back to Yugi's studio: maybe he can help you make sense of it all? The Ghouls kept ambushing you and they're clearly more interested in you than in your cards. Why?

Plus, you received a personal invitation from the Organizer of the BAM tournament, even though you had no prior knowledge of BAM or its rules...

Who is the leader of the Ghouls? Is he - or she - connected to the Organizer?

The only way to find out is to keep moving forward! Your encounter with the leader of the Ghouls confirmed that there is something in you that makes your BAM potential highly valuable.

No doubt that Yugi, Yusei and Akiza have felt that and want to help you however they can.

But the leader of the Ghouls - whoever he may be - has other intentions... it may not be too late to catch up with him to find out!

Why did your Friends turned against you? There was no reason with them, as though they were brainwashed?

Could the leader of the Ghouls be behind this?

You lost track of him towards the end of the level, then... you couldn't remember what happened.

Yugi found you unconscious on the other side of town. How did you end up there?

But more urgent matters surfaced when Yugi learned of the disappearance of his friend Joey.

Just as you set out to look for him, Seto showed up and requested to see how your skills had improved.

You showed him, alright.

As for Joey's wherabouts, X marks the spot: it seems he's been kidnapped and is held captive in an abandoned factory on the outskirts of town.

With Yugi's help, you disabled all the B!-Ts that locked the entrance to the factory.

Seeing how many Ghouls you had to defeat to get inside, Joey must be close... You rescued Joey but had to duel with him to bring him back. But no sooner had he recovered that Marik, the leader of the Ghouls, showed up and challenged you!

You managed to beat him, but only to have B!-Sec show up and arrest Yugi.

You had barely escaped with Joey and made it back to the training studio when you had a chance encounter with Yusei: only to learn that it was now Akiza who was missing!

You accepted Yusei's request and the both of you split to look for her...

Thankfully, the figure that had been following you didn't mean any harm. It was Crow, Yusei's friend: a skilled duelist and a worthy ally.

But first you had to prove your worth through a few duels against him!

Crow and you regrouped with Yusei.

Together, you were able to hack your way into the hideout of yet another mysterious stranger.

Will you find Akiza and learn the identity of her kidnapper?

You rescued Akiza, but Devack got the best of Yusei and Crow before they could do anything.

It was up to you to defeat him and rescue Akiza.

As you ran away towards the exit, more of your brainwashed friends tried to prevent you from escaping. Would they ever snap out of it?

As you got closer to the exit, a feeling of dread came over you... Hadn't it been for your B!-T hacking skills, you would all have been dead, because the building would have self-destructed.

However, you still had to plow through hordes of Hologuards before you could get out... and fight a new powerful duelist!

Luckily, Yusei and Crow handled it from there, so that you could get Akiza to safety.

Things were getting worse by the minute: you were now officially a fugitive!

As expected, everyone turned against you...

When will you get some rest? Throughout your struggles against Devack, you never stopped thinking about Yugi and how to rescue him.

Joey's plan to pose as a B!-Sec officer bringing you, the fugitive, into custody was simple yet perfect... except for one small detail: how would he be able to get his hands on a B!-Sec uniform?

Who would have thought Seto would be the one helping you make it come true? All you needed to do was quench his thirst for duels...

Joey's plan worked out alright.

You managed to get deep inside B!-Sec headquarters, and judging by the number of B!-Ts you had to hack, Yugi was definitely held prisoner nearby...

And indeed he was! Before leaving B!-Sec, Yugi wanted to investigate the corrupted Hologuards. It turned out that someone had hacked their source files and tampered with the code.

That someone was Marik, who showed up with a few corrupted B!-Sec Hologuards just as you were about to clean the corrupt data.

Too bad a big blast knocked Yugi and Joey out...

A mysterious figure appeared through the hole created by the blast: Roman Goodwin! So Roman was behind the brainwashing of your friends!

Thankfully, Yusei, Akiza and Crow showed up just in time to handle the extra opponents.

With only Roman standing between you and freedom, you took a few steps towards him... only to be stopped in your tracks by... Akiza?

You managed to make Akiza snap out of it after a few duels, only to have to go through Devack again.

Roman used the opportunity to flee.

Realizing he was losing, Devack tried to flee as well, but you caught up with him!

After going through the remnants of the corrupted B!-Sec Hologuards, you confronted Devack in an ultimate duel and defeated him... but not before he could prick you with a neuro-needle!

Why did you turn against your friends?

What is it with you?

You friends, now free from the brainwashing, even tried to stop you, to no avail.

Devack had stunned you before fleeing, a parting gift of sorts that brainwashed you!

But your friends brought you back at the peril of their lives.

Is it all over, now?

Now that you know pretty much all there is to know about BAM!, it's time to go out there and test your skills - who knows who you'll meet? On the eve of the BAM! tournament, you were reflecting with Yugi on what had happened when Marik tried one last time to get you.

You successfully managed to defeat him and his Ghouls - for now, you guess.

But one question remained unanswered: why was everyone trying to get you?

What's so special about you that Marik, Devack and Roman would go to such great lengths to get you?

Maybe you're not who you think you are?

TO BE CONTINUED

1. Uncharted Territory
That's right! Click on a Node to travel there! Keep moving, now!

You're on your own now - give it all you've got!

You're doing great! One more time and we're done for now!

Follow Yugi's advice to learn the basics and train for the BAM tournament.

You've got a long way to go, but Yugi believes there's something special about you...

Click on the nodes to play through the map and clear a path to the END of the chapter.

So far, the concept is pretty easy to grasp: drag-and-drop Monsters on the Field, then hit BAM!

That last duel proved pretty easy. There's surely more to BAM! than Monsters. Hey, wait a minute - is that a Treasure Node over there?

2. A Taste of Things to Come
There's more to Flash Duels than Monsters, you know. You can use Spells as well!

Get your game on - I'm gonna show you some new tricks!

Don't forget to use Spells!

Wow! You show a lot of potential!

That's it for this Chapter: I'm impressed!

Spells are your friends.

Once again, Yugi will show you how to best use them.

Yugi taught you how to use Spells and made you realize that there was more strategy to BAM! than you first thought.

Once again, you performed well and displayed a promising mastery of your Spells. Keep going!

Another victory! Proceed and claim your reward!

3. Best Enemies Forever
Next stop: How to use Power-Ups.

Simply put, a Power-up will almost always make you win. But once they're gone, they're gone - so use them wisely!

Restricted Area - Win Duel to Proceed..

Hey - who's that?

Hey, you, over there! The BAM Training Facility is closed. Besides, access is restricted to Security and VIP guests for the moment. Get out! Now!

What was that all about? It seems they know you around here...

Huh? What's Seto doing here?

Hey - aren't you Yugi's new pupil? How pathetic, that he would use someone like you to try and get to me!

You're a fast learner! Next on the list: Power-ups! B!-Ts - short for BAM! Terminals - are security devices spread all across Alba Litora.

Since you must win the duel in order to proceed further, B!-Ts normally ensure that only qualified personel can access restricted areas...

You were just curious - hopefully no one will think you had any bad intentions... Checking out the B!-T got you into a fight with a B!-Sec Hologuard. Be more careful next time around!

Hey - isn't that Seto Kaiba over there? He must be one of the special guests... Not only is he President of KaibaCorp, he's also a master duelist.

There is a strong rivalry between him and Yugi because of past events.

Looks like he spotted you - prepare to duel!

Wow - Seto is pretty arrogant. And you definitely feel that he didn't unleash his full power on you...

He is a VIP at the Training Facility; maybe that means he knows more about the Organizer?

Hopefully you'll learn more the next time you meet... Now you know pretty much all there is to know about BAM!

Many challenges await in the coming days: will you be able to tackle them and prove your worth?

For now, it looks like it's going to be a quiet evening: so why don't you check out the BAM! Training Facility on your own?

4. Ambushed
I'll show you I mean business!

That's as far as you go!

How about one more go?

I'm surprised you made it this far... but you're not going any further!

This time, I'll win!

You haven't seen the last of me!

You were ambushed? Hmm... Let me show you how to build combos. Duel and learn!

Surprise!

You're not getting any further!

Hey - nice cards you got there! Hand them over!

It's really dark...

You could swear you saw something moving in the shadows.

Whoa - who are these hooded guys, and why are they after you?

Power-ups are very valuable, that must be why they're after you.

Better be careful not be ambushed!

That was a close call!

But it seems like there's more coming!

Maybe wandering the streets alone wasn't such a good idea...

You learned a lot during your duel with Yugi.

This will surely help you in building more powerful decks...

.. you'll probably need them if you ever encounter more of these "Ghouls"!

It's getting darker by the minute.

you could swear you saw something - or someone - around the corner over there...

Do you really need to go look for Power-ups tonight?

First B!-Sec Hologuards, now these "Ghouls"!

They look like some sort of street gang or thieves; up to no good, that's for sure.

You sure know how to make friends...

You've just begun your BAM training. Are your Cards really that powerful, that these hooded thugs would want to steal them?

There's more to it, that's for sure.

Better be careful not get ambushed!

Whew! That was a close call!

But it looks like there's more of these Ghouls coming!

You can see Yugi's place from here. It's right around the corner - why did he pick such a remote place to train?

Yugi sure knows how to create cool combos! This lesson will surely help you build more powerful decks... which you'll no doubt need if you ever encounter more of these "Ghouls"!

(Somehow, you feel you will...)

5. New Friends
I'm Yusei. They say you're pretty good - would you do me the honor of a duel?

Say that again? Hmm, there could be a link between the street thugs and the Organizer... I'll help you with your investigation. But first, let's have one more go!

My name is Akiza. I've been through a lot myself and I'll gladly lend you a hand - provided you defeat me in this duel!

Amazing! Come on, show me some more tricks!

Still wandering the streets alone, are we?

The Boss promised a reward to the first one who'd bring you to him!

I'm the leader of the Ghouls. I see they have failed to capture you. I'll take care of you myself!

News of your deeds with the Ghouls have reached Yusei Fudo and Akiza Izinski, famous duelists known for their style and personality.

They were also invited to the BAM tournament, and they insisted upon meeting you. It's time for an introductory meeting!

Whoa! Yusei sure is powerful - better make sure you're playing with your best deck.

Yusei is as intrigued as you are by what happened to you: good thing he's on your side!

It looks like Akiza wants to duel too! She may just join Yusei and help you if you display your impressive duel skills!

You feel that Akiza is holding back a bit... as if she were afraid of hurting you.

Dueling with Yusei and Akiza left you exhausted. You decided to wander the streets for a bit and get some fresh air.

That mysterious duelist is way stronger than those Ghouls!

Could he be their leader?

There's your chance of finding out more about why he sent his goons after you.

Story
Your new friend Yusei asked you to meet him at a local Dojo. Accepting his invitation, you make your way there. The first thing you notice is the size of the building. The second is the number of BAM! terminals. Yusei is standing next to the door. Are you sure you want to do this he asks. You can always come back later.

Yusei flips away and activates a switch. The Dojo's traps and modules come alive. The light dims. You hear Yusei from different directions, but can't see him. You feel confused and lost, but something tells you that you need to complete these trials!

These challenges are tough, but then again, only the best have the right to call themselves BAM Masters!

Yusei challenges you with every training technique he can think of. You're going to have to keep the pace!

After this duel, Yusei's teachings start to sink in. Some things are still difficult to grab, but you get the gist of what he's trying to teach you.

You realize that your friend is starting to slow down the pace. Or maybe you're the one picking up the pace? Yusei falls to the ground, fast asleep. You smile. He really gave everything he had. You turn the lights back on and shut down the machines. As you walk toward the exit, you notice that your legs are stiff and seem to weigh a ton. They're gonna hurt tomorrow. But like they say: no pain, no gain!

Battle
A true duelist has to be fit both mentally and physically. Are you in shape? Let's see how you fare against my Jurrac Titano! Remember: if it's too hard, you can always come back later.

Forget eyesight! You have other senses! Use everything you've got! Face my sneaky Monsters, such as the Dark Magician and the Ocean Dragon Lord - Neo-Daedalus!

I'll attack you with my Beast deck. Dodge all of my attacks and learn the way of the Beast. But watch out: they'll use Immune and Boost on themselves!

Plants are often underestimated. But look around: they're everywhere! You need to feel them breathe. Learn by going up against Tytannial, Princess of Camellias.

Run, jump, endure the pain! Continue your training with a duel against Fairies! This deck is balanced for Immunity and Boost!

Grab that spear and test it out while our Monsters face off in their Channels. My Beast-Warriors will do the same; they do like their heavy weapons!

Now take a sword and swing it around! How does it feel? Do you feel like a Warrior? See, my deck is full of 'em! Get ready to duel against these mountains of muscles!

You must be pretty confused! Being blind isn't a good feeling, eh? And to make it even more uncomfortable, I'll throw in some of the meanest Zombies I can find.

Another important part of training is learning how to take on tall adversaries! And what's taller than a Dinosaur?!

Moving in water is hard for humans, but not for Sea Serpents! Some of them are sneaky, others protect their allies. Some even Boost their team! That's what we call team spirit.

Water making you uncomfortable? Yes. It shows. That's why you need more training! Do like my Monsters: get used to water!

Blind, soaking, confused. Your senses should be ready! Are you? Then duel against my Water Boosting deck!

Training procedure activated! Machine deck ready for confrontation.

Avoid the projectiles! Also, try to dodge my Monsters' direct damage! All of their attacks will bypass your Monster's defense! Endure and progress!

Never let your guard down! Some enemies will play dead; some cards, like mine, will attack after they're destroyed!

Some martial arts teach you to use your opponent's strength against him. In a duel, this effect is called Osmosis. This Fiend deck is filled with that effect!

You're good; you really are. You understand synergy and teamwork! Empathy and Soothe are classic examples of teamwork.

You're still standing? Good! Let's spar for a bit. The more you hit me, the angrier my creatures get. That's right! You'll be facing Rage Monsters.

Training procedure activated! Machine deck ready for confrontation.

Drain and Rage are a very dangerous combination. Let's do a few sit-ups while we duel, just to spice things up!

Training procedure activated! Machine deck ready for confrontation.

Training procedure activated! Machine deck ready for confrontation.

Training procedure activated! Machine deck ready for confrontation.

Training procedure activated! Machine deck ready for confrontation.

Now for a bit of rope jumping. This exercise gets more difficult with time. Just like Drain Monsters. Let them damage your Life Points and they'll get too strong for you!

Now, I've set your rope on fire! Keep jumping while you deal with my Shocking Drain Monsters!

While we climb this rope, I challenge you with my Dragon deck!

How fast can you run? Let's put your speed to the test with my Explosion Monsters!

Training procedure activated! Machine deck ready for confrontation.

Here, put on that armor. I'll show you how to pierce it. Monsters with Break Immunity are particularly apt at punching through en enemy's defenses. And this deck's full of 'em.

Let's go for a swim. And don't forget to hold your breath while I show you my Water Monsters!

Still standing? How many push-ups can do while you duel against my Osmosis Monsters?

Training procedure activated! Machine deck ready for confrontation.

Training procedure activated! Machine deck ready for confrontation.

Training procedure activated! Machine deck ready for confrontation.

Your mind needs to be sharp. You've got to trust your instincts and rely on your wits. I challenge your spirit with my Psychic deck!

Now for an endurance challenge! Climb this slope while you duel against my Rock Monster. Their Life Points are prodigious! Will you be able to endure through the entire duel?

Training procedure activated! Machine deck ready for confrontation.

Flash! Here's light in your eyes! Now let's see if you've learned to trust your other senses! Duel my Light Monsters!

Now for a little trial of dread and terror! If you're afraid, your BAM gets weaker. Duel this evil deck I bought during BAM-O-WEEN. It's frightening!

Birds are swift and agile. You would do well to learn from them. Here, face my Winged Beasts!

You can use Spell Cards in a duel, but try not to rely on them too much. You could go up against a Spellcaster!

In a duel, your Life Points represent your endurance. I've got a deck here that'll show you what it's like to duel an opponent with tons of Life Points.

Even when injured, you need to keep a good morale! Here's an example of the kind of card that can Cripple your Monsters.

Power Redistribution is a great show of teamwork! Learn from this Thunder deck how to manage such a level of synergy!

Training procedure activated! Machine deck ready for confrontation.

C'mon! Push-ups, sit-ups, pull-ups, jump, run, dash, fight, dodge, lift those weights. Now let's duel!

Wait for it, wait, wai- DODGE! Perfect! See? Sometimes, you're better off waiting till the last moment before you act. Last Stand is just like that.

I'm starting to lose stamina; that's not good! Okay, let's duel! This deck is really strong, pure Attack Power! Watch out!

A well-trained BAM master can challenge anyone with any cards. Check this deck out: I built it with a bunch of random cards.

Training procedure activated! Machine deck ready for confrontation.

Some Monster families such as the Beasts and the Beast-Warriors work well together if the right Spell Cards are used. Lemme catch my breath during this duel!

Now, the ultimate tests to see if you've learned on which sense to rely in any situation. My deck is both a Dark and Light. Get ready to be blinded.

Did you ever duel in arctic conditions? I'll turn down the heat. Try to keep up against this Wind and Water deck.

Training procedure activated! Machine deck ready for confrontation.

Training procedure activated! Machine deck ready for confrontation.

I'm so tired. You've got great stamina! Alright, let's see what you can do against this deck filled with direct damage.

Training procedure activated! Machine deck ready for confrontation.

Finally, the ultimate trial. Are you ready?

6. Former Friends?
The chase is on!

You need to find out who attacked you... but most importantly, why.

Too bad - you won, but he got away.

Coward!

Huh? Why would your friends attack you???

Again?

They don't seem quite normal... something in their eyes...

Could someone else be controlling them?

You won fair and square, but just before he left, that stranger stung you with something!

Your head starts spinning...

As you fall to the ground, unconscious, a dark figure looms over you...

Indeed, you show great potential... But now is not the time!

Must... destroy you!

I...will...get you!

No, we don't know each other!

This will be your final duel!

Well, well, well. Looks like I'm not the one who wants you to "join" his side! But where others have failed, I will succeed. Your powers will help me rule the world - and then some!

Oh, so you're looking for seconds, right? I may just have a little surprise for you...

Oooh, I'm scared!

7. The Plot Thickens
You're in the woods, at the other end of town. Your head hurts.

You have no clue as to why or how you got there.

It felt like someone was carrying you but dropped you in a hurry.

Hey - is that Yugi coming towards you?

That duel with Yugi helped... a bit. But your memories are still a bit blurry - maybe another duel would do the trick? Hah! Now you remember: the dark alley, the ambush by a mysterious figure, the sting...

As you relate these events to Yugi, he frowns... You were lucky he spotted them and could catch up to save you!

You've found one of your kidnapper's accomplices! Quick, catch him before he runs away!

Yugi manages to get rather disturbing news from the Ghoul: his friend Joey Wheeler is in Alba Litora, where he's being held captive by the Ghouls!

But your conversation is once again interrupted by Seto.

He's always popping up at the worst of times...

The duel with Seto resulted in your Ghoul rival fainting before telling you more about Joey's whereabouts.

Since B!-Sec doesn't like you, you'll have to investigate this matter yourself...

What happened? It looks like you got knocked out... You can't remember anything? Maybe a duel or two will jog your memory!

A huge guy wearing a cloak was carrying you over his shoulder... Does that ring a bell?

I'll get you this time - hopefully. Prepare to duel!

Oops! Did I interrupt your little chat? I was just wondering if your dueling skills had improved at all.

Just checking if your reflexes were back!

Found you again!

How about I let you win again? I wouldn't want to make you cry!

8. Storming the Hideout
Your investigation led you to an abandoned factory outside of town.

An unwary traveler could easily get ambushed here... thank goodness Yugi is with you!

There are B!-Ts all over the place. You'll have to hack them all to get inside the factory.

(It's not like it's the first time you've done that, right?)

That was fun!

That one was a bit too easy for your taste.

A little challenge wouldn't hurt!

Interesting combos - but alas, not strong enough to defeat your deck!

Getting closer...

Another one of your new friends was waiting for you...

Now, that level 2 B!-T was a worthy challenge!

The gate to the factory has been unlocked.

You proceed inside with caution...

Restricted area - Win duel to proceed.

Restricted area - Win duel to proceed.

This area is heavily guarded. You should give up now!

Restricted area - Win duel to proceed.

Restricted area - Win duel to proceed.

Why do you keep nosing around?

I thought I told you to go away. Oh, you're in for it now!

Restricted area - Win duel to proceed.

8.1. Yugi's Expert Challenge!
Build your deck around elemental attributes, then boost all monsters of this attribute! This deck uses Light Monsters.

You can also build your deck around types of Monsters, then boost all Monsters of this type. Go Spellcasters!

A lot of insects have empathy, too.

Now let's see what happens if I pair up Drain and Last Stand... Yugi is giving a special seminar to promising duelists such as you.

Do you have what it takes to earn your expert rank?

Remember, not succeeding at first try is part of the game! If you find you lose too often, come back later when you've earned more cards!

You've just beaten Yugi's best Spellcaster deck. Rumors has he's already built a new deck that uses the Last Stand effect...

You are part of the very few select duelists who were able to beat Yugi's second class. You move on to the next class: Empathy.

Your skill has impressed Yugi so much that he's agreed to move you up to his last expert class: Drain.

You've beaten Yugi's top challenge! But don't rest on your laurels just yet, it's been said that there are other masters in this world waiting to challenge you!

Most spellcasters destroy spells. It is a great defense against even the most powerful of spells.

Notice how destroying spells works well with Call of Darkness and the Empathy effect!

Let's see how you fare if I add up Dark Magicians to my deck.

Last Stand doubles your Monster's Power if no cards remain in your deck. It's a great way to get the upper hand at the end of a duel.

I coupled Last Stand with Drain, let's see how it plays!

Can you feel the thundering power of my Raigeki card?

Empathy is a double edged sword. It boosts your monsters when you gain Life Points, but it cripples them when you lose Life Points.

Fairies have a natural tendancy to have empathy.

Are you strong enough to defeat my mighty The Cheerful Coffin and Empathy combo?

Drain boosts your Monster when the Opponent loses Life Points. Wicked, huh?

I tried coupling Drain with a variety of other effects. Those among them that hurt the opponent work very well in combo with Drain.

I believe I found it... The ultimate deck... That is, until the next time we meet.

9. Escape!
Yugi and you have spotted several Ghouls patrols.

Looks like rescuing Joey - if he's even here! - won't be such a piece of cake, after all.

You must be getting close to Joey...

You found Joey! Maybe another duel will help him come back to his senses?

Just don't be too hard on him...

Joey's back and tells you both what happened.

As Yugi suspected, an old enemy, Marik Ishtar, is behind the kidnappings. He has got to be around here somewhere... let's look for him! .Whoa, Marik is truly a force to be reckoned with! But he's down for the count, at least for now... Hey! Where'd he go?

As you realize that there are B!-Sec Hologuards all over the place, it's too late: Yugi, mistaken for one of Marik's Ghouls, has been arrested!

He yells for you and Joey to get out!

B!-Sec means trouble. You've learned your lesson now.

You can see the exit, and there's one last Hologuard standing between you and freedom!

Better lay low for a while...

Hey - how did you manage to get in here?

Stop, or... or I'll tell the boss!

Go easy on me, OK?

My head still hurts... do we really need to keep dueling? I know you're trying to help, but...

There's no point in concealing my identity anymore. My name is Marik - and that's about all you need to know!

You didn't see this one coming, now did you?

You there, freeze!

We'll arrest you!

You're going to jail!

10. On the Hunt - Yet Again!
In light of the recent events, several questions need to be answered:

Why was Joey kidnapped? What is Marik up to? How will you be able to rescue Yugi? You've never been much of a troublemaker, so why would B!-Sec be after you...?

But there are more urgent matters at hand: on your way back, Yusei catches up with you and tells you that Akiza has disappeared! You split up to look for Akiza...

Now, who was that?

This guy sure is tenacious...

But somehow, you don't feel threatened.

It's Crow Hogan - Yusei's long time friend.

He's heard about you, but before he can trust you, you'll need to win a couple of duels against him!

One more and you should be able to count on Crow's help to find Akiza.

You looked everywhere with Crow but couldn't find Akiza, not even the slightest clue...

Maybe Yusei had more luck?

You head back to the training facility with your newfound friend Crow.

Let's have some fun first, shall we?

You're pretty good!

(Yusei was right...)

You'll have to go through me first!

OK, enough with the games! My name is Crow. Yusei trusts you, but I wanna check for myself. Let's duel!

Am I interrupting something?

Let's have one more go, OK?

This is the last time, I promise! Win this one, and you win my trust!

This is the last time, I promise! Win this one, and you win my trust!

10.1. Seto's Arena Training
Seto falls to his knees, his cards scattered on the ground around him. He mumbles something about how it is all impossible and how much he is reminded of Yugi's might. After a while, he looks up. "I can't believe you defeated me. Go fight in the Arena. You're ready." As you are leaving, he shouts "But there are others! Some even I, Seto Kaiba, cannot defeat!"

You have managed to impress Seto Kaiba! You follow him into the next room, where he takes another deck out of a bronze box.

You have beaten Seto's bronze deck! An impressive feat. As he pulls another deck from a silver box, he shoots you a sadistic smile.

You have inflamed Seto. His face is deformed by anger. Seto is NOT happy. Face contorted with rage, he motions for you to follow him into the next room.

Glowering at you, a sadistic smirk frozen on his face, Seto adds new cards to his deck. You don't like it one bit. He's obviously got a trick up his sleeve.

Seething with anger, Seto stomps into the last room. There, he grabs a golden box. You can hear his molars grinding as he slips a new deck out of the shiny case.

Seto invited you to his training facility. You don't entirely trust him, but some more training would help you prepare for the Duel Arena.

You accepted my invitation. I'm surprised. Don't worry; I'll go easy on you. Here, I was about to throw this puny deck away, but let's see if you can beat it first.

Not bad. You managed to beat my brother's old deck. Now, this one's pretty much the same, but much more balanced!

It's true what they say. You truly CAN duel! But can you destroy these cards before they destroy you? Go ahead! Impress me!

This baby is custom-made to hit hard early on and end with a big surprise!

This deck is SO weak that even you could buy these cards!

My sneaky monsters are invincible. There's no way you can destroy them! Bwahahaha!

You think you're ready for the Arena? I very much doubt it. Here, duel me. Show me what you're made of.

I'm surprised you got that far in my training program! Now I'm angry, and so are my monsters. Feel their wrath!

My sneaky deck was no match for yours... But now I've perfected it. It's unbeatable!

Raaaah! I don't believe it! You can NOT win! I will be the Arena champion, not you!

The angrier I get, the more powerful my monsters grow! There's no way you can win!

You've never seen combos such as I use in this deck! This, I guarantee.

Thanks to KaibaCorp, I always have the strongest cards! Not so tough now, are we? You're never going to win in the Arena if you can't defeat me!

11. Three's a "CROWd"
While waiting for Yusei to come back, Crow challenges you to a few duels.

Looks like you have time for one more duel with Crow!

Hey - Yusei's back! When Crow tells him about your dueling skills, Yusei is impressed at how you've improved since your last duel - so it comes as no surprise that he would want to duel against you once more!

Yusei has discovered that Devack is behind Akiza's kidnapping. The three of you head for his hideout outside of town.

Two more B!-Ts and you'll be able to enter the hideout.

Two down, one to go!

You can now enter Devack's hideout... Oh wait! Someone's coming - prepare to duel!

The three of you make for one unstoppable team!

Now, where could Akiza be?

I think I could learn a thing or two by watching you duel. Let's go!

Would you care to oblige me again?

I'm curious to see how much you've improved!

It's me again - I'm really impressed, but I find it hard to believe that you could improve so much in so little time...

Restricted area - Win duel to proceed.

Restricted area - Win duel to proceed.

Restricted area - Win duel to proceed.

Why do I have to do everything myself? Oh, it's you again - I wasn't expecting you so soon! Ha a ha!

11.1 The Ruin
The door to the ruins swings open on rusty hinges and you step in, the flickering light of your makeshift torch keeping the darkness at bay. Now that you're here, there's no turning back, so you forge ahead in ancient corridors covered in strange, mystical symbols.

These ruins are truly cursed! The shadows writhe and sigh around you. This is their world, and you will have to duel your way out of it.

You keep bumping into locked doors, and every time the shadows giggle; or is it your imagination? You have to unlock these doors before you slip into insanity.

The shade against whom you dueled has dissolved, but you still feel like someone is watching you. It's getting hard to breath, and with each step your feet feel heavier. You keep telling yourself that the exit isn't much farther...

Your legs finally give out and you fall to the ground. Just when you're about to give up, you make out a dim light in the distance. Drawing upon your last ounces of strength, you get back on your feet and make a run for the exit!

What do we have here? A new playmate? Are you a treasure hunter, little human? My Fish Monsters are eager to taste your blood!

Welcome to our Shadow Kingdom, human. You should know that we cannot be destroyed. Like the Sea Serpents, we protect each other!

Our curse is as old as the world. Here, have a taste of these Rock cards. The Stone Dragon will destroy your spells and the Millennium Golem will obliterate your Life Points!

The power of darkness cannot be subdued! Try and you will only get hurt! The same goes for the Reptiles.

If you are hurt, my Monsters will not hesitate to attack you without respite! You will be crushed and feasted upon!

I summon thee, Dinosaurs! Survive the Rounds and get stronger and stronger! Devour this insolent whelp!

Spells can destroy your Monsters, but they just make mine more powerful! Spells will 'spell' your demise.

Fishes attack in packs. When one bites, they all bite! You will be fish food soon enough.

We are as old as the Super-Ancient Dinobeast! You cannot protect yourself against its might! It will break your Immunity.

Destroying a Sea Serpent will only make the others stronger!

You are but a snack for the shadows! We will feed on your spirit! My Fish Monsters will feed on your Life Points!

Sea Dragon Lord Gishilnodon, empower your followers as I am by the night!

The master of the Rocks cannot be destroyed, for Stone grants a huge amount of Life Points! Try your luck, human!

Reptiles do not fear pain! Every time they lose Power, they hurt you back! The shadows will take your soul!

You can cripple these Monsters until they are destroyed, but you can never break the curse!

Is your mind playing tricks on you? Look closely as I destroy everything you throw at me! Even your precious Immunity will not suffice!

How long can you last? My Rock Monsters protect me and grant me enough Life Points to withstand anything!

You know why I use cards with Spirit Protection? Because it makes me undefeatable!

12. Versus
The hideout is heavily guarded by... your friends?

Yusei and Crow have darted ahead of you. What are you waiting for? Catch up with them!

Who was that? Could it be Devack?

Anyways, thanks to this stranger, you've lost sight of Yusei and Crow.

Nothing to do but keep moving on...

What has Devack done to your friends? They looked... brainwashed?

You've found Yusei and Crow - but it looks like someone got the best of them because they're lying on the ground, clutching their heads.

Devack's coming - better be prepared!

You got rid of Devack and you managed to free Akiza.

Yusei and Crow have caught up with you - but there's no time to celebrate, because the hideout's self-destruct mechanism has just been activated!

Devack said you'll soon be ours!

Devack... said... capture you!

I don't know you! Prepare to duel!

Yeah, right. Friends? Us?! Ha ha ha!

I feel I know you from somewhere but... aargh! Must.. attack... you!

You're a feisty one, aren't you?

Restricted area - Win duel to proceed.

Restricted area - Win duel to proceed.

I will take over your mind!

Surprise

13. Self-Destruct
No time to waste - get moving!

There are Hologuards everywhere, even though the place is about to explode!

Here comes another one!

You got rid of the Hologuards. Now on to the B!-Ts to stop the self-destruct sequence!

Somehow, you're not sure hacking the terminals is going to cut it...

Looks like you were right: the self-destruct sequence is still active.

Yusei and Crow urge you to get out.

But as you turn around, a bulky figure appears!

People around here sure like to keep their identities concealed...

Maybe you'll find out who this is someday.

But for now, unless you want to be buried under tons of melting steel, you'd better get out of here with Akiza, Yusei and Crow!

Back-up! I need back-up!

This is the end of the road for you!

You belong in jail!

Restricted area - Win duel to proceed.

Restricted area - Win duel to proceed.

Self-destruct sequence activated - Win duel to abort.

Self-destruct sequence activated - Win duel to abort.

At last, I get to meet you! Now I'll see for myself just how strong you've become!

Restricted area - Win duel to proceed.

You're not wanted here

14. Wanted
You escape the burning building - only to find it surrounded by B!-Sec! Yusei and Crow urge you to run away with Akiza as they handle the Hologuards.

A few hours later, when you're back in town again, you see that the walls are covered with posters of you!

Have you become wanted? Your former friends sure seem to think so!

You've spent so much time with this person...

It's sad it had to end like this.

Could there be a way to make them snap out of it?

Maybe if you could find who was controlling them...

Funny thing, that they would only attack you...

Maybe the person controlling them is channeling the energy of your friendship to get to you?

Akiza is safe - for now.

But you can't help thinking about the dire fate that has befallen your friends...

Hey guys! Over here! I've got {Player}, the fugitive!

Well, well, well. We meet again, {Player}!

I remember you, {Player}. Prepare to duel!

The fugitive is here!

I'm taking you back to Devack, {Player}!

Soon, {Player}, you will join us!

Got you now!

It's just a matter of time before we get you, you know

15. An Unexpected Ally
Back at your place, you find Joey waiting for you. He's got a plan to get Yugi back: he'll pose as a B!-Sec Hologuard bringing you into custody!

After all, you're officially a fugitive now, aren't you?

You need only find a proper uniform for Joey...

But you'd better warm up a bit by obliging Joey to a few duels!

Joey wonders where he could find a B!-Sec Hologuard uniform...

You hate even considering it, but Seto might just be able to help you with this.

The both of you reluctantly head for Seto's training studio...

Seto's not going to go easy on you!

Interesting combos!

Finally - you got that B!-Sec uniform!

Now it's time for the second part of Joey's plan - hopefully, it will work!

How about warming up with a couple of duels?

I'm impressed - BAM truly feels like a second nature for you...

I'll give you what you want - if you give me what I want!

You show improvement, I'll give you that.

I was just getting warmed up, but now it's for real!

No trespassing. May I remind you that this is MY place?

Hey - don't go in that room!

This is private stuff, you know

16. Undercover
You got past the entrance of B!-Sec HQ.

Since you don't have a B!-Sec access card, you'll have to hack four B!-Ts to make the teleporter operational.

Joey seems to enjoy wearing the B!-Sec uniform.

You tell him to take his role a bit more seriously, unless he wants to blow his cover.

You sweat a little each time you hack a B!-T. Now more than ever is not the time - nor the place - to get caught!

You're getting closer!

Hopefully Yugi is still inside!

Great job! You've rescued Yugi!

Now get out of here!

You feel relieved now that Yugi's back, because, to be honest, Joey's dueling skills need a bit of polish...

Restricted area - Win duel to proceed.

Restricted area - Win duel to proceed.

You don't look like you have the required access codes to be here!

Locked vault - Win duel to open.

Locked vault - Win duel to open.

You have no business here. I'm reporting you!

I won't let you release our prisoner!

Restricted area - Win duel to proceed.

When will you guys give up? I'm getting tired of this

16.1. No Pain, No Gain
The news is all over Alba Litora! Now that people know that "The Organizer" hasn't set up a real BAM Tournament, the duelist community organized its own! The Tournament is approaching rapidly, so you and your friends have decided to train in the BAM store basement.

After showing Akiza and Joey your newly-earned BAM skills, Crow suggests trying out the Booster Packs. Everyone gets one. Crow opens his.

Even though Crow's boosted deck was rough, you made it! Akiza and Yusei open theirs. Akiza challenges you first.

That was a close one! Akiza's game improved a lot with the Booster Pack! Yusei seems surprised with his pack: "I've got three BAM! Legends." He raises his fist in the air, shouting, "Bring it on!" Yusei is distressed by his defeat. You, on the other hand, are pretty proud of your victory! Yugi moves forward with his own Booster Pack. He opens it and slams it on the table. "Let's play," he says. He didn't even look at the cards he got. You find that both surprising and unsettling.

Yugi is an incredible duelist, and his Booster Pack was very strong! But even with the Heart of the Cards and his mighty BAM, you have prevailed! Yugi suggests a Booster Pack to upgrade your deck for the upcoming BAM Tournament.

Do you like my Alligator's Sword? It's got Sneak, which can defeat ANY of your monsters! Now, let's hope it's not crippled before its turn!

Hey! We're not finished!

I heard you've improved. You were already good... No matter. All your Monsters are going to be crippled by my Darkworld Thorns! It's showtime!

Look at all these cards! I've got Sanga of the Thunder in my Booster Pack! If its attack power isn't enough, it'll share it with his partners! Awesome!

Okay, maybe it didn't fit in my other deck, but what about this one?

I've bought another Booster Pack! Now, thanks to my Beasts and Beast-Warriors, I can't lose!

Acid Crawler's pretty good. Giant Scorpion of Tundra is great too. Okay, let's try this Drain-Empathy hybrid!

There was a Thought Ruler Archfiend in my Pack! It'll break through your Immunity and steal your Monster's power with Osmosis!

Why can't I win? My cards are super strong!

What do you think of Empathy? I'll try it now! I hope your cards can't hurt me directly.

Even if I get a lot of Backfire, this Dragon Deck constantly boosts itself. But don't worry; I'll go easy on you! I'll only use this Koumori Dragon!

Whew, that was rough! I'm not joking around anymore. Let's see what you can do against my new Stone Dragon. It destroys all Spells on the field, but my deck doesn't have any!

That does it! Enough is enough! In addition to my two other BAM! Legends, I add Hyper Psychic Blaster to my deck! Your White Holes and Waboku are gonna be useless!

So many cards! Raigeki, White Hole, Life Absorbing Machine! What if I mix it with my other Booster Pack?

I don't even know what's in my Booster Pack, but I'm adding three Dark Magicians and three Summoned Skulls to my deck!

I'M STILL HERE! I've bought ALL the Booster Packs available in the store. With all these BAM! Legends, there's no way I can lose

17. Hackers
During his captivity, Yugi learned that the B!-Sec Hologuards have been corrupted by a virus.

Before leaving B!-Sec HQ, it might be a good idea to try and find how you could solve that problem... unless you want to spend the rest of your days with B!-Sec on your case!

You didn't even know there were level 3 Hologuards!

These guys mean business!

Keep em coming, then!

Hopefully, this ends soon, because you're getting exhausted.

Marik! So he's the one behind all this!

But why reprogram B!-Sec so they would try to arrest you?

What's so special about you...

... that Marik would go to such lengths to try and capture you? Here he comes again!

Marik ran away - again.

Just as you hit your last BAM, a powerful blast knocks both Yugi and Joey down.

A bulky stranger appears...

I have explicit orders to arrest you!

Restricted area - Win duel to proceed.

I've dealt with worst troublemakers before!

Restricted area - Win duel to proceed.

In case you hadn't figured it out yet, I've tampered with the source code controlling the Hologuards. Just thought you should know before I wipe the floor with you!

You're no match for me!

Restricted area - Win duel to proceed.

Locked vault - Wind duel to open.

Stay away from the boss!

Did you really think I was going to let you go after telling you my little secret?

We meet again

18. The Stranger
The bulky stranger is none other than Roman Goodwin!

Time to show him what you're made of!

You've won, but Roman doesn't seem to suffer from it in the least. He snaps his fingers and several of your brainwashed friends appear, running at you!

So Roman and Devack have been controlling your friends all along.

Hopefully, your friends will come to their senses.

Another one...

Your victory is bittersweet.

When will they snap out of it?

Here come Yusei, Crow and Akiza! They've heard of your arrest and decided to come and lend you a hand.

Oh no! Has Akiza been brainwashed as well?

You'll get the same treatment your friends got. Then your power will be mine!

Help... me, {Player}!

I... don't... mean... any... harm... but I have to destroy you!

There's something you should know, {Player}. Roman is... aaargh!

My mind... controlled by Ro... Aargh! Must... FIGHT!

Save me, {Player}! Break Roman's hold over my m... aargh!

Aargh!

Help... me... {Player}. Can't... control... myself! Must... defeat... YOU!

I hadn't forgotten about you!

Locked vault - Win duel to open.

19. Brainwashed!
Akiza is coming towards you.

You can't do anything but duel against her and hope this makes her snap out of it!

Thank goodness, a single duel was enough to bring Akiza back.

While Yusei and Crow tend to her wounds, you take care of Devack, who has just showed up to taunt you once more!

Devack owes you some explanations - that's why you're running after him!

Brainwashed friends, corrupted B!-Sec Hologuards... somehow, you're the missing link!

Maybe Devack holds the key to it all?

This last duel almost caused you to lose sight of Devack.

You've won this one against Devack.

But where's Roman? You realize that Devack was just a diversion so Roman could get away!

Getting... harder... to... fight back... HURRY UP!

This time, it really is the end of the road for you!

What were you thinking, storming our HQ?!

I'm growing tired of your games... Prepare to duel!

Surprise!

Restricted area - Win duel to proceed.

Oops! I didn't think I'd get caught! Er... let's duel!

Locked vault - Win duel to open.

"You will join us or be destroyed

20. Final Chase
You chase Devack down the corridors of B!-Sec.

This is going to be epic!

Devack is such a coward! Why does he keep running away?

These Hologuards are no match for you!

You wouldn't have gotten this far without powerful decks... and Yugi's coaching!

Devack proved to be a surprisingly strong duelist in this one!

Nevermind, here comes another wave of Hologuards!

This is getting ridiculous...

"Watch out, here comes another one!

You're catching up with Devack...

Devack managed to slip away again...

Great duel!

This Hologuard sure could use some training lessons...

Actually, that's not a bad idea... When this is all over, maybe you could open your own BAM studio?

Devack is waiting for you down the hall. He looks serene - almost too much so.

Ouch! What was that prick! Your head is spinning and your mind becomes filled with hatred... what's happening to you?

STOP THE FUGITIVE!

STOP THE FUGITIVE!

Restricted area - Win duel to proceed.

That's it! Show me what you've got!

STOP THE FUGITIVE!

STOP THE FUGITIVE!

Restricted area - Win duel to proceed.

I'll have the last laugh... maybe not now, but soon!

STOP THE FUGITIVE!

STOP THE FUGITIVE!

Ha! Don't you dare sneak up on me like that!

Restricted area - Win duel to proceed.

You'll never get me!

Perfect! You fell into my trap! Here's a little parting gift for you... Hope it doesn't sting too much! Ha ha ha

20.1. Ghouls Hideout
One of the BAM! Terminals you hacked revealed the location of the Ghouls' hideout. Gathering your courage, you stealthily head inside.

You hit Devack really hard, but reinforcements are on the way. You see a familiar silhouette in the distance, dark and bulky. Roman...

What's going on? Since when are Roman and Devack in league with the Ghouls? You hear screams and turn around. What you see can only be described as an army of Ghouls.

You BAM! Marik pretty hard, but he escapes further into the complex. You dash after him, but quickly find yourself surrounded by lesser Ghouls. You don't have time to bother with such small fry. {All the Ghouls are down. You rush to the last room, and when you enter, your eyes widen. The three great duelists seem taller and scarier in the dimly lit room. They're standing around a ritualistic dueling field, waiting for you. Slowly walking up to them, you scan every corner for a trap. They look at you, proud and strong. Devack sits down; he will be your first opponent.

Roman's brows knit. He closes his eyes and, without a word, gets out of the chair to let Marik sit. Marik isn't laughing anymore. His last Life Points are depleted. The three great duelists have fallen. You've won. Marik stands up, staring you straight in the eyes, a macabre smile on his lips. Suddenly, the lights go out! You jump, startled and ready to fight. From the utter silence slithers in a cryptic whisper: It does not matter. We are the Ghouls. Even if you bury us, we will get out. We are the Ghouls. We will meet again. When the lights come back on, you're alone. Your opponents have inexplicably vanished.

The strength of your BAM! seems without equal. Devack was no match for it. He furiously punches the table. Roman pushes him out of the chair and takes his place.

Wha-?! What are you doing here?!

Huh?! Sound the alarm! I'll hold him off with my Thunder deck!

Calm down, all of you! Take him down! You don't stand a chance against my Sanga of the Thunder.

You? Ha ha ha! You're insane, coming here! Now, you're mine! Behold the Ultimate Thunder deck!

He's got Devack! Take him away; I'll cover your escape with spells!

My spells cannot be defeated. You sure you wanna try?

So you've come. I was wondering how long you'd take. Go on, show me your BAM! for mine is mighty!

You don't stand a chance. Here, you're in our world. Behold the power of darkness!

Ha ha ha! You don't understand, do you? You CANNOT win! My monsters will cripple yours!

Ah! So you're what all the fuss is about. I don't like being disturbed while I'm practicing. Would you like to practice with me?

What? He's got Marik? Who are you?

I'm the last one? It's all on me, now. I won't fail. Winged Beasts, forward!

Ugh! Young one, your end has come. Ready to meet your doom?

Devack is a fool for underestimating you! I won't make the same mistake. My spells are ready; are yours?

Ha ha ha! That makes absolutely no sense! It's so absurd, it's hilarious! You? Here? Trying to beat us all? That must be a joke! A really, REALLY bad one!

How did you get here? Never mind, I'll shock you with my Thunder Monsters!

That's just crazy!

I'll make sure that he doesn't take one step in that room!

"You don't scare me. Bring it on!

Gasp... You're here already? Damn it!

Stop it! Get away

21. Big BAM - Part 1
Yusei, Crow and Akiza have come to check on you... but you attack them!

You've defeated Yusei!

Why would you do such a thing?

You have a terrible headache...

You've won the duel against Yusei, but it looks like he' still up.

You hear a voice in your head commanding you to go after him!

Is someone controlling your mind? Why do you feel so angry all of a sudden?

You've badly wounded Akiza...

As you extend your hand to help her up, you feel a sharp pain in your skull!

Hacking B!-Ts is child's play, now.

Now it's Yusei's turn to be knocked down.

You feel sad and would like to help, but you feel compelled to run away...

{Player}, what happened to you!

{Player}!

{Player}! Fight off Devack's mind control!

Maybe if I win this duel...

We are your friends!

I'm not giving up!

{Player}, it's me, Akiza!

{Player}, snap out of it!

I won't let you down, even if it mean

22. Big BAM - Part 2
That sting! Devack must have stung you with a neuro-needle during your last fight!

He must be the one controlling you and forcing you to turn against your friends...

Such a horrible feeling...

Oh, no! Not Joey!

You feel helpless...

Though it caused you great pain, you did all you could not to hurt Yugi... hopefully, he'll be able to help you out of this mess!

When will it stop?

Who would've thought you'd cause so much pain to the ones you love?

To think this was one of your friends!

There must be a way out...

This is an evening you'll remember forever... if you make it out alive and sane, that is!

{Player}, I'm your friend!

Whoa! What's going on? Why would you want to duel with me now?

{Player}, stop!

That glint in your eyes... something's wrong with you!

You broke Devack's hold on me, but I see he's controlling you now!

Let us help you fight back!

{Player}, I'm your friend and I won't let you down!

Think of all the good times we had together, {Player}!

I won't give up on you!

What? Aren't you supposed to be on our side now?

Let's duel

22.1. A Ray of Hope
A few days after the events in the Ghouls' hideout, you contact Seto Kaiba to ask for his help. Even if he irritates you, you need his resources to find where your nemesis went. Not so long after you got a hold of him, Seto asks you to meet him.

Seto explains that he found Devack outside the city, but he also says that it feels like a trap. You agree with him; Devack tends to be cunning. Seto offers his help at one condition: you must defeat him once more! You have defeated one of Seto's best decks. He agrees to accompany you to the outskirts of Alba Litora. You walk on the wooden pier that leads to the location Seto told you about when you see Devack, alone. You yell at him to stand down, but he's already getting his deck ready.

As you strike the last blow, Devack screams for backup. Roman appears with a bunch of Ghouls. "I'll take care of the weaklings, you take Roman" Seto says. You nod and rush at your enemy.

When Roman's Life Points reach zero, you hear Seto scream. You turn in time to see him removing a brainwashing dart from his neck. Devack falls unconscious with a dark grin. You have to act fast; the Ghouls are fleeing one way and Seto is going crazy in the other.

You took down all the Ghouls. Now it's time to bring them to justice!

The needle that Devack threw at Seto seems different than any other you've seen. He's not only brainwashed, he's insanely violent. With your help, Seto fights off the poison. Looking around, you see all these men on the ground. Has this war happened because of you? Is your natural ability with BAM a gift or a curse? While you think, your ally calls BAM Security. Devack, Roman and the rest of the Ghouls must answer for their crimes before the Alba Litora Justice Court. Some peace, at last.

At last! I've waited long enough. Let's duel now to make up for lost time!

Well played. You've improved. But if you truly want that info, you'll have to beat this incredibly expensive deck.

I don't hang out with weaklings. This deck is one of my favorites. You couldn't even think about buying it; it's much too expensive for the likes of you.

Oh no! I'm surprised to see you here. Or am I really? I knew you'd be coming, and I've got my Sea Serpents ready! This time, when you strike a Monster down, the others become Immune!

Don't you know that the Sea Serpents are like us, like the Ghouls? They look out for each other. You don't stand a chance!

Come on! I'll play my best Thunder cards with my Sea Serpents. Try to deal with that!

I'll take you down. You'll fall into the Abyss!

The darkness of these exclusive cards will surround you and devour you!

The more you attack my cards, the closer to annihilation you get! Most of them have after-death effects.

Stop picking on us!

Like the Rock, we are immortal! Because, you know, the Rock Monsters have a lot of Life Points.

We are the Mountain, we are the Earth. You cannot hope to get to our Masters!

You cannot defeat Lord Roman! He is invincible!

We refuse to lose to the likes of you!

They told me to watch your exit. I'm not budging one inch! I'm solid like my Rock Monsters!

What? Alright, alright, I'm ready! Bring it on! My Millennium Golem is like Roman, it inspires all my other Monsters!

Look to your friend! The same thing will happen to you! I'll crush you with my Millennium Golem!

Run! Go away! He's back!

I fear nothing as long as I have my Rock cards with me! They grant me a really huge amount of Life Points! I will not fail!

I'll hold him off with my Dinosaurs! Escape! Flee, my brothers!

You'd better destroy us right now! Because, like the Dinosaurs, the more you wait, the stronger we get!

I'll put an end to you! Even if it's the last thing I do...

RAAAAARGH! It's in my head! Do something, you worthless excuse for a duelist!

The... The voices are asking me to sacrifice my cards! To sacrifice my life to the Ghouls. I'll sacrifice yours instead!

My brain is melting! SO MUCH PAIN! If I'm to get my mind back, I have to defeat you! I don't care if I lose all my cards doing it.

23. Big BAM - Finale
You're just too strong! Even your strongest friends can't stop you!

Wait a minute - is that it? Could it be that you have unique BAM potential, and that's why everyone's out to get you...? That would make sense.

A sharp pain in your brain brings you back to reality: someone else is controlling your mind, and this person is commanding you to attack Seto!

Amidst the confusion in your brain, your memories start to resurface...

You've always felt different.

Ever since you started training for the BAM tournament, your BAM has been getting louder and louder...

It's as though you could channel the sound waves to create a powerful sonic impact...

With every BAM, you can feel the rush in your blood, in your brain, in your heart... could it be genetic?

You don't know much about your family...

Yugi! Yugi is coming, and he has a fierce look in his eyes!

Maybe this time he'll manage to make you stop!

Yugi managed to bring you back!

Exhausted, you fall to the ground, unconscious.

No surprise the others failed... Guess it's up to me to make you come back to your senses!

OK, I admit it's going to be a bit harder than I thought - then again, I DO like a challenge!

Whoa, talk about bad timing!

How about this deck?

How about that one?

I won't give up!

I'll win!

I.. aaargh!

I get the feeling I'm interrupting something here...

{Player}! I'll save you. I never expected Seto to show up and help us

23.1. The Insanity
You have successfully hacked the corrupted Hologuard and breached the techno-virus that Marik planted on him. In Augmented Reality, you navigate through Marik's security. None of the data you see makes any sense for now. You'll have to decrypt it on the fly, since there's anti-hacking security homing in on you!

You just realized that Marik is in Augmented Reality too, and the both of you are playing a game of hunter and prey. The good news is that during the duel, you decrypted the mainframe's binary code.

Marik is right: Augmented Reality is a dangerous way to explore a computer. Still, you have to find the Ghouls' whereabouts and bring their whole organization down once and for all!

You have gained access to Marik's personal files. Security is tight, but you have to get in!

Marik's plans are being downloaded to your computer. Now you'll know what he's up to!

The logs are archived just a little bit further. You're very close.

You finally gained access to the Ghouls' logs and sent the incriminating evidence against Marik to the local authorities. They're already on their way. The nightmare is finally coming to an end.

You destroyed Marik's avatar again. All that's left to do is hack his password in order to steal the funds for his evil plan. Where does he get all that money anyways?

10111-00001-10010-01110-01001-01110-00111.00000-01001-01110-10100-10010-10101-00100-00101-10010.

00111-E-10100-00000-O-10101-10100-00000-O-00110-01000-E-10010-E

R-00001-01001-10011-E-00000-T-01000-E-00000-00110-01001-R-E-10111-00001-01101-01101.

00001-L-E-R-T.C-O-00100-E-00000-R-E-00100.

Y-O-10101-00000-10111-I-L-L-00000-01110-O-T-00000-E-10011-C-A-10000-E.

Exterminate virus.

(Firewall malfunction. Annihilate threat.

Found you! You were trying to hide in these folders, eh?! There is no hiding from Volcanic Doomfire; it'll blow everything up if you touch him!

Data compromised.

Error. Error. Error.

System parameters corrupted.

There you are! You know, the noise feedback from a lost duel would turn your brain to mush in Augmented Reality! And I'll make sure that it does!

D-D-D-D-Danger! D-D-D-D-Destroy!

You're actually trying to hack my computer? You're funny!

Restricted folder. Raise security level to sixteen.

Security breach. Enable the Counter Worm.

You're trying to access my lord's plan folders? How clever. Do you know how much I hate you?

HA HA! The Counter Worm has been activated! In the computer's mainframe, my deck has infinite Power! My Dragons work together toward your doom!

Hacker detected. Perform data backup on separated drive and wipe memory clean.

What are you doing here? Damn it! Activate lockdown sequence!

Threat level raised from Red to Black. Danger!

Work, you stupid program, work! Why aren't you opening? He's here!

Access limited to admin. Please enter password.

How are you doing that? Nobody's that strong! But, against Empathy, strength doesn't cut it.

Wrong username. Modification denied.

Huh? What?! HE'S REACHED THE ANTI-HACKING SOFTWARE! STOP HIM!

Downloading update. Process corrupted. Searching for solution. Error.

No way! You're not getting anywhere near the Anti-Hacking software!

Transfer computer logs to secure drive.

Oh, no you don't! You're not getting access to those logs on my watch!

Last resort hacking countermeasure activated.

COME BACK! We're having so much fun! HA HA HAAAAaaaa! I'll destroy you slowly, one Cripple at the time, to see you suffer on my computer's screen! Forever!

What are you doing to my bank account? You're actually trying to steal from me? HA HA HA!

Wrong ID. Enter admin info to reset password.

Trying to hack us? I don't think so! I'll take you down with my Sneak Monsters and my Dragons.

24. Is It Really Over?
It's a few moments after dawn when you wake up, surrounded by all your friends.

Relieved that you're now feeling better and no longer brainwashed, they leave you to rest.

You go out for a breath of fresh air, when suddenly... Marik shows up for one last duel!

This Ghoul was no match for you!

You'll make Marik pay!

Piece of cake!

Ghouls are not welcome visitors here!

Marik seems exhausted... third time's the charm!

But he runs away as Ghouls rush you.

They're just no match for you.

This one's down for the count.

Next in the line: Marik!

Marik has been defeated. He won't cause any more trouble.

And B!-Sec should give you a break, now, leaving you plenty of time to ponder and reflect: why were you gifted which such amazing BAM skills?

This is going to be epic!

Your end is nigh!

I thought no one would notice me... But you did, so I guess we'll have to duel it out, right?

You won't survive this fight!

I'll stop you!

You should give up now!

Surrender now!

Don't tell me you had no idea this was coming!

There's too many of us for you to handle!

Whoa! You startled me! To be honest, I was kinda hoping you wouldn't make it this far... Er, now we duel, right?

I've had enough of you!

It ain't over till it's over!

This Ghoul was no match for you.

= Series 2 - Tropica City =

World Map
Welcome to Yu-Gi-Oh! BAM!

This is your world; a shattered place lost in time after a cataclysm that wiped out all traces of the duels.

Click on the blinking Chapter Node to start your adventure.

With Yugi's help, you have started training for the BAM tournament. The person behind it is known as the "Organizer"., whose identity remains shrouded in mystery. What's even more mysterious is that you were sent you a personal invitation, even though you had no prior knowledge of BAM! Anyways, you're not quite ready to duel on your own "“ you still need to learn about Spells!

You're making amazing progress, and you definitely show serious potential... Is it just a coincidence that the Organizer sent you a personal invitation to the BAM tournament? After all, some legendary duelists have also started showing up... You're up against some serious competition! It's time to go out there and test your skills "“ who knows who you'll meet?

Checking out a B!-T resulted in a brush with B!-Sec. The Hologuard made a big deal out of it. All this is pretty mysterious: you don't know anyone involved in the organization of the BAM Tournament, yet you get a personal invitation but are not allowed to go anywhere near the Training Facility... You head back to Yugi's studio: maybe he can help you make sense of it all?

The Ghouls kept ambushing you and they're clearly more interested in you than in your cards. Why?

Plus, you received a personal invitation from the Organizer of the BAM tournament, even though you had no prior knowledge of BAM or its rules... Who is the leader of the Ghouls? Is he - or she - connected to the Organizer?

The only way to find out is to keep moving forward!

Your encounter with the leader of the Ghouls confirmed that there is something in you that makes your BAM potential highly valuable.

No doubt that Yugi, Yusei and Akiza have felt that and want to help you however they can.

But the leader of the Ghouls - whoever he may be - has other intentions... it may not be too late to catch up with him to find out!

1. Tropica-Bound
A secret message let on that the Organizer could be in Tropica City. So, you pack your bags, get your decks ready, rent a bike and shred along the Tropica Highway. At one point, a strange man with orange hair pulls you over. As he's getting off his chopper, he introduces himself as Hunter Pace and challenges you to a duel. You happily oblige him! Time to see what the locals are made of!

With a mocking smile, you get back on your bike and make for the capital city. As you're burning rubber on the highway, you spot a sign stating "Series 2 cards only".

New in town, are we? Well, kiddo, let's roll! Think you can handle my Evoltiles?

I'm the one and only master of the highway! My boys Evoltiles will boost the other Level 1 Monsters on my team. Fast Lane team, son. Represent!

What are you doing with Series 1 cards? That's SO last year! Hah!

Man, I'd love to race you! You've the spirit of a true biker!

Gosh, you don't let go easy, kiddo. Okay, start your engine!

What are you doin' in my pit stop? Alright, then; let's duel!

Alright, I've had it! You're spinning my wheels, man! Face my Evolsaur Darwino!

Evoltiles and Evolsaurs make a great team! Bring it on, son!

2. A Friend's Past
You had barely set foot in Tropica City that Yusei had invited you to train with him. It'll do you good to stretch your legs a bit! Maybe he can help you to find some information about the Organizer.

The door swings loudly. Hunter, the guy with the orange hair, steps in followed by another Tropica City citizen. Yusei frowns and whispers Jack. You have no idea what's going on, but you know that your friend is not happy right now. Before you can even get a word out, Hunter challenges you.

After the duel, you ask him if he knows anything about the Organizer. Jack stands up, smiling. You get the sudden realization that he wasn't playing seriously. He grabs his bag and walks out without answering. You haven't seen the last of him; you can feel it in your guts.

Hunter tells you he has no idea who this Organizer is. Next time you two meet, he says, you're finishing second. Eat my dust, he says as he leaves

Ah! You're here! Wanna duel before my next round of push-ups? But I'm warning you: I will cripple you with my Gusto Winged Beasts!

You haven't lost your touch! I'm impressed; you can deal with Series 2 cards as well as with Series 1.

I've got my Gusto Griffin and my Gusto Thunbolt. Don't try to get your Even Level Monsters Immune!

Revenge will be mine! Get ready, kiddo; you're about to learn the true meaning of suffering at the hands of Reptiles and Dinosaurs!

I'm Jack. I just defeated Yusei. Pretty easily, too. Choose your deck carefully because I'm using my Watt Monsters. Their abilities vary, so be ready for anything!

Not bad. I'm not impressed, though. I hope your Monsters are above Level 4, because I'll be using my Wattaildragon. Ready?

Pfff. Alright, you've got something going. I'm intrigued. Ever heard of Empathy? Well, some Watt Monsters specialize in that art.

Tell you what: I'll let you take two Spell Cards from my bag if you defeat my Thunder deck.

Four Evolsaurs, four Evolution Pills... You're out of luck, man!

I'll deplete your Life Points faster than my bike can go from zero to sixty with endless Reptiles charges!

2.1 Power of Friendship
Yugi and Yusei want to show you a new type of card: the Friendship Cards!

They'd like you to practice with B!-Ts first.

Yugi and Yusei will set the difficulty level for you.

The more friends you have, the stronger the Friendship Cards get.

It's time to make new friends!

Difficulty Level: 01 Friend - Win duel to proceed.

Difficulty Level: 02 Friends - Win duel to proceed.

Difficulty Level: 04 Friends - Win duel to proceed.

Difficulty Level: 05 Friends - Win duel to proceed.

Difficulty Level: 05 Friends - Win duel to proceed.

As expected, you're doing great. Let's see how you fare against my Dragunity Darkspear!

Difficulty Level: 04 Friends - Win duel to proceed.

Difficulty Level: 06 Friends - Win duel to proceed.

I've got more than 5 friends. What will you do now?

Difficulty Level: ERROR

Difficulty Level: 07 Friends - Win duel to proceed.

I made some changes. This deck is sure to cripple you!

Difficulty Level: 08 Friends - Win duel to proceed.

Dragunity cards have powerful Friendship effects. Allow me to show you the Felgrand Dragon!

I've added a little something to my deck: the Dark Magician Girl!

If I tell you I have 15 friends, do you think you can beat me?

Story
After what happened at the gym, you decide to head to the Tropica City Library. It's probably the best place to start looking for clues about the Organizer.

After a few hours of research, a silver-haired young man approaches you and politely asks you to duel. Glad for the distraction, you graciously accept his offer. You both head up to the recreational section of the building. Bakura is a very nice young man. But there's something odd about him. You just can't put your finger on it...

Just as you're about to hit the books again, you hear someone calling your name in a rude and unfriendly tone. You turn around and see this timid boy staring at you. He reminds you of someone...

You're very tired and want nothing more than to hit the sheets and grab some Z's. Just as you're leaving the library, you see Bakura waiting for you. Something's very wrong with him. As you approach, you notice a difference in his bearing.

You wonder what's wrong with Bakura. He was so kind and friendly the first time you met, and now... It's like he's a totally different person! What's going on?!

Duel
Don't use too many Monsters. My Naturia Monsters are pretty shy, and I couldn't bear it if something were to happen to them.

Some Naturia Monsters can heal themselves when the Opponent's Monsters are weakened, and some of them grow very, very fast!

Difficulty Level: 10 Friends - Win duel to proceed.

Difficulty Level: 19 Friends - Win duel to proceed.

If your Monsters gain power, mine will too! These Naturia are so beautiful. They're my favorite!

I... I... Leave my Naturia in peace once and for all!

Win duel to proceed.

Let me show you how strong my Crystal Beasts are!

I'll become stronger than my brother Seto and I'll beat you! My Crystal Beasts will also get more powerful. Get ready!

Arrrgh! No way you could've beaten my brother without cheating. He's stronger than you. He's the best! My Amber

Mammoth will trample you and grind your bones to dust!!!

There's no escape from this fight. I'll defeat you and bring peace to the world.

There's nothing can you do against Immuned Monsters and the power of the Megarock Dragon! You will perish!

Let's see how you deal with my Guardians! There WILL be peace, even if I have to destroy everything in this world.