Card Tips:Elemental HERO Divine Neos


 * You can use this card with "Honest".


 * You can use "Elemental HERO Neos Alius" as the Neos monster, a card with decent ATK that can be included in a mostly non-Neos Elemental HERO deck. "Neo-Spacian Grand Mole", "Neo-Spacian Dark Panther" and/or "Neo-Spacian Flare Scarab" are also great cards to include in the deck for the Neo-Spacian requirement.


 * Banish Wildheart to prevent your opponent from using Trap Cards like "Mirror Force", or if you Fusion Summon this card in conjunction with "Chain Material".


 * Remove cards that gain attack points like "Elemental HERO Shining Flare Wingman", "Elemental HERO Flare Neos", "Elemental HERO Magma Neos" or "Neo-Spacian Flare Scarab" to give this card a massive power boost.


 * Banish Wildedge to turn Divine Neos into a Multiple Attacker.
 * Try to at least have "Skyscraper" on the field if your opponent's monsters have stronger ATK.


 * Banish either Phoenix Enforcer or Shining Phoenix Enforcer to give this card immunity from destruction in battle.
 * If you choose to banishing Shining Phoenix Enforcer, Divine Neos will also gain additional ATK if Elemental HEROes still remain in your Graveyard.


 * You can Banish "Darkness Neosphere" to clear the field of Traps.


 * You can Banish Knospe to attack directly.
 * Gain the same effect by Banishing Ice Edge (after discarding a card), Twinkle Moss (if the card you draw during the Battle Phase is a Spell Card), Rampart Blaster (if this card is in Defense Position and its ATK is halved), or Mariner (after setting a card(s) in your Spell & Trap Card Zone).


 * Banish Bladedge or Plasma Vice to give Divine Neos piercing ability.
 * If you banish Plasma Vice, you can also give Divine Neos Plasma Vice's monster-removal ability.


 * Banishing "Evil HERO Inferno Wing" will give this card Piercing and Burn effects.


 * Use "Miracle Fusion" to summon this card and use "Return from the Different Dimension" or "Burial from a Different Dimension", or use this card's last effect with "Elemental HERO Voltic" to Special Summon one of the banished monsters.
 * If you do this, then first summon Voltic so you can summon other banished HEROes, and then summon Ocean so that your field won't be crowded.


 * Banish Dasher and you can give this card a 1000 ATK boost after tributing another monster you control.
 * By using "Future Fusion" and at least 1 Dasher in the Fusion Summon, it will help you later in the duel if there are a lot of high level monsters in your deck.


 * Monsters like "Evil HERO Lightning Golem" (for cost-free monster removal), "Evil HERO Wild Cyclone" (to destroy Set Spells and Traps), "Destiny HERO - Doom Lord" (to banish monsters), "Destiny HERO - Plasma" (to negate opposing monster effects), and "Rainbow Neos" (for massive Field Clearing and Graveyard Control) can help clear your opponent's field.


 * Banish "Neos Wiseman" to prevent Divine Neos from being destroyed by card effects and give it the "Burn-and-Heal" effect.


 * Summon Divine Neos with "Future Fusion" and then use "De-Fusion" to fill up the field quickly.
 * Use strong HEROes such as "Elemental HERO Bladedge" to devastate your opponent even more.


 * "Future Fusion" gives this card the same purpose as "Five-Headed Dragon" does in a Dragon deck, allowing you to dump monsters into your graveyard to be subjected to "Miracle Fusion" and "O - Oversoul", or to dump "Elemental HERO Necroshade" into the Graveyard so you can summon a high-level "Elemental HERO" monster with its effect.


 * This card can also take the effects of one of your opponent's monsters with "Neo-Spacian Dark Panther".


 * A good card to use with this card is "Change of Hero - Reflector Ray" because Divine Neos is level 12 and he can be easily destroyed in battle. So just in case Divine Neos is destroyed in battle this card will inflict 3600 damage.


 * You can use the effect of "Gale Dogra" to dump Fusion Monsters from your Extra Deck for this card to use.


 * Use it with "Elemental HERO The Shining" to boost two monsters at once.


 * Banish Destiny HERO - Diamond Dude to use his effect, and next turn when "Divine Neos" loses "Diamond Dude"'s effects, you can still activate the Normal Spell card from your Graveyard.


 * You can also use "Fusion Guard" to protect yourself from Effect Damage and dump a Fusion Monster in your graveyard.