Card Tips:Last Turn


 * Use A Cat of Ill Omen to put this card onto the top of your deck (or even in your hand, if you have Necrovalley on the field).


 * If you haven't used their effects in the current duel, by selecting "Suijin", "Kazejin" or "Sanga of the Thunder", you can reduce the ATK of your opponents selected monster, unless stated on the opposing monster, for an instant win.
 * The strongest monster the opponent can summon is "Beast Machine King Barbaros Ür" meaning that you have to have a monster with more than 3800 ATK on the field. But there are still abilities like that of "Sanga of the Thunder" which can stop you even if your monster has more ATK than the opponent.


 * Use this card with "Vanity's Fiend", "Jowgen the Spiritualist" or "Fossil Dyna Pachycephalo". Your opponent will be unable to special summon their monster (due to their effect) and you will be guaranteed a win.


 * Use "Wall of Revealing Light" to quickly bring your Life Points to less than 1000.


 * Use "Cyber-Stein" to summon "Blue-Eyes Ultimate Dragon" and then use "Last Turn", if possible. Cards like "Final Countdown" can be useful.


 * If you selected "Yubel - The Ultimate Nightmare" you're guaranteed to win because Yubel cannot be destroyed in battle and your opponent's monster will be destroyed.


 * If you use "Inferno Tempest" and make sure you still have 1 monster on the field right before you activate this card; your opponent would have no monsters to summon.


 * This card works effectively with Cloudians as most Cloudians cannot be destroyed by battle, so the outcome of the duel will always be either you winning the duel or ending the duel in a draw.


 * This card can combo well with "Rainbow Dark Dragon" if it is later on in the duel and you have many Dark monsters in your graveyard and you use "Rainbow Dark Dragon's" effect to remove say 8 dark monsters can double its ATK to 8000 and your opponent would most likely be hard pressed to beat that unless they use a monster who has immunity from battle or an effect that destroys monsters that it battles with.


 * If you cannot summon a monster to counter your opponent, summon "Newdoria" or "Yomi Ship" and kamakaze into the opposing monster, resulting in a draw.


 * Activate "Waboku" before "Last Turn", selecting "Wall of Illusion" or "Kelbek".


 * Activate "Last Turn" with "Interplanetary Invader 'A'" to automatically win the game.


 * You can use a card like "D.D. Warrior Lady", "D.D. Assailant" or "D.D. Warrior" and remove your opponent's monster from play to have the Duel result in a Draw.


 * If you activate this card, use Fortress Warrior to prevent you from losing if you do have nothing else to use. Obnoxious Celtic Guard shall defend you from a strong monster your opponent may use. Using Kaiser Glider is practical, since he won't be destroyed by 2400 ATK monsters, possibiliting a win, and if he gets destroyed, he may bounce the attacker back to its owner's hand, causing a DRAW.


 * Use Sasuke Samurai 4 while activating this card. When Sasuke battles, he may destroy the opponent's monster if you don't miss the coin toss, guaranteed as a win


 * Activate this card with "The Wicked Avatar" or "The Wicked Dreadroot" for an [almost] automatic win.


 * If your opponent uses this card and you can't counter it, select "Copycat" for a draw.
 * If both monsters have the same ATK, remove a "Shield Warrior" in your Graveyard from play to leave your monster as the last one standing.
 * Use with "Marshmallon" to cause a Draw "Spirit Reaper" wont work becouse when you target him with this effect he dies.
 * You can also use with Twin-Headed Behemoth to cause a Draw because it can be brought back from the graveyard at the End Phase.
 * Use "Neo-Spacian Grand Mole" and bounce both monsters back into the hand to cause a Draw.


 * Use with Archlord Kristya for an automatic win.
 * Use this the turn after you summon the Winged Dragon of Ra. Not only will you have satisfied this card's Life Point requirement, your Ra should have enough Attack Points to defeat any monster your opponent is able to summon.


 * If you control Goyo Guardian on the field and your monster is stronger then your opponent monster, when the monster attacks and Goyo Guardian destroys it, the monster can be special summoned to your side of the field. You will be declared the winner.


 * If you activate this card while you have Elemental Hero Wildheart on the field and another monster, choose the other monster for Last Turn's effect. Wildheart will not be sent to the Graveyard via Last Turn's effect, meaning if the monster you chose is destroyed, Wildheart will still be on the field, resulting in a Draw.


 * If you select a Ritual Monster card that used Djinn Releaser of Rituals as a Tribute for its Ritual Summon, you win by default because Djinn's card effect prevents your opponent from Special Summoning.