User talk:Resk/DFF

=DFF Trials= Trial Archives

User talk:Ammar 2000 - Testers are Ace, Lappy, and SM10 - Trial 9 - Failed
Start posting when he/she post up decks. -- - Dark Ace SP ( Talk )  02:03, February 26, 2012 (UTC)

He posted up the Neo Galaxy deck, and I have many horrible things to say.


 * No Staples
 * Dark World Dealing over Mystical Space Typhoon?
 * Magical Mallet - Costs hand advantage for a random chance of getting better cards.
 * Gold Sarc - Why? Just use another PoD and a few Terraforming.
 * Didn't understand how the Template for Decks worked.
 * Didn't understand why the card links didn't appear.
 * E-HERO and Gem-Knight, they could work, but I'm not the Gem specialist (Lappy you give your comments on this!). I hated what he did with HERO, 1 Neo Alius?

As for the Lightray, random Silent Sword? As for the picture he posted, ehh...

My vote is a no. -- - Dark Ace SP ( Talk )  14:03, February 28, 2012 (UTC)

Definitely not good. BF2 Talk  Deck Guides 17:26, February 28, 2012 (UTC)

What is this I don't even... Gem Hero works to some extent, but it doesn't add anything to the deck here. I don't even know what I'm looking at for the NGEPD.

Too much random LIGHT stuff in the Lightray deck, and the random Gear stuff... Trap lineup is weird.

Macro deck is decent, but Thunder King doesn't work since it can't be sent to grave. It's missing RotA, Summoner Monk, and Card Guard (love that card). I was tempted to test it out but there's no point after seeing the other two decks. Lappyzard (talk • contribs) 20:39, February 28, 2012 (UTC)

I just wanted your thought on if Gem and HERO work together. I think the Random Gear stuff was for Daedalus to use his effect, since he needs to destroy a field spell, but even then only one field spell.

So, overall vote is a no. I think SM10 will also agree with us on this.

Start:

List of mistakes:

Neo Galaxy-Eyes Photon Dragon Deck:
 * No Staples, such as Dark Hole, Monster Reborn, Heavy Storm, Mystical Space Typhoon
 * Dark World Dealing is pointless in a non-dark world deck.
 * Hand Destruction is pointless as well, same reason as Mallet.
 * Magical Mallet - Costs hand advantage for a random chance of getting better cards.
 * Gold Sarc - Why? Just use another PoD and a few Terraforming.
 * Didn't understand how the Template for Decks worked. - Not a large issue, but an issue that creates problems for our "clients".
 * Didn't understand why the card links didn't appear. - Not a large issue, but an issue that creates problems for our "clients".

Lightray
 * Had consistency issues.
 * Needs 3 Recharge
 * 3 Geartown if you wanted to use Daedalus's effect.

Macro
 * Thunder King can't work with Cosmos out, because he needs to be sent to the grave for a cost.
 * Missing Reinforcement of the Army
 * Missing Summoner Monk
 * MIssing Cyber Valley
 * Card Guard is very useful here.

End.

-- - Dark Ace SP ( Talk )  23:44, February 28, 2012 (UTC)


 * Waiting for SM10 to post up his thoughts. -- - Dark Ace SP ( Talk )  23:45, February 28, 2012 (UTC)

To be honest, I think the decks are decent overall, with the Neo-Galaxy Eyes being meh. I was ok, but not satisfied, with my deck, since mine wasn't consistent bringing out Gearfried in a LS deck, even with 3 of him and 3 The Warrior Returning Alive. :3 I'd suggest at least 2 of TWRA to recover the key cards, and triple Geartown if they wanted to use Daedalus. Needs 3 Recharge, period. I say no, but it was a good attempt. I'd say try again in... 2-3 months? Synchro Maniac10 (talk • contribs) 02:52, February 29, 2012 (UTC)

The card choices were just...bad. The Macro deck was the only decent one in my opinion, but could've been better. I have no idea what he was trying to do with Neo Galaxy Eyes...I'm voting no. (Lappy pretty much said everything else). Elite Wolf (talk • contribs) 07:12, February 29, 2012 (UTC)

I forgot that he also forgot Cyber Valley, and Tengu is probably still good even Semi'd. Lappyzard (talk • contribs) 19:56, February 29, 2012 (UTC)

I thought his Macro deck was the best, besides Rai-Oh, as it was the most solid. He couldn't have had room for all of what you're saying. :3 I personally wouldn't have thought of Valley or even Tengu, since I don't like it at 2. Synchro Maniac10 (talk • contribs) 23:32, February 29, 2012 (UTC)


 * Will post result up. -- - Dark Ace SP ( Talk )  02:31, March 1, 2012 (UTC)

User:LaserGhost - Testers are Lappy, BF2, and SM10 - Trial 10
The deck isn't terrible. It's got staples and lots of good stuff in it. The idea makes sense - let the B.E.S. be destroyed to get out a Meklord. The problem is, these are destroyed during the Damage Step, which means that you don't get a Meklord. So a few points off for a flaw. Next is the use of Machina Fortress - it's a great card to tech into Machine based Decks but if you do so there is no reason not to include Gearframe, a +1 searcher that gives you an extremely powerful monster. The Extra has no Xyz Monsters - Adreus and Tiras aren't that expensive, although Fiendish Chain pretty much eats up the budget. Cyber Valley has little to no synergy to the Deck. Boss Rush is an important card but at one is pretty much useless. Using Spell Striker over Cyber Dragon is interesting but Cyber Dragon is just a better card. The Deck also lacks Chimeratech Fortress Dragon, as Cyber Dragon is an important tool against Karakuri and Zenmaines. I'd say this deck is pretty passable with a few modifications, although the Meklord thing is a pretty major flaw. BF2 Talk  Deck Guides


 * Fixed his broken links. -- - Dark Ace SP ( Talk )  14:58, March 4, 2012 (UTC)

Like the BES Deck it isn't terrible. 3 Kitten is odd, as is the random Panther. I also asked for a "Budget" deck, which he took to mean no money limit. Looking at both decks so far I'm pretty iffy, and leaning towards no. Lappyzard (talk • contribs) 17:28, March 4, 2012 (UTC)

I say a fairly firm no. It's a simple deck and runs 3 of each Gadget, which I'm not exactly fond of. There's a random Gold Sarcophagus, and the trap lineup is kind of odd, too. The Extra Deck isn't complete. It doesn't really offer any sort of Control style outside of Fortress's destruction effects. I'd actually consider the deck beatdown more than anything. No, the deck wasn't terrible, but it wasn't too unique considering all that he had to pick from. It's notable that he used Machinas twice and only 1 Effect Veiler in both mine and Lappy's decks, which is interesting. Synchro Maniac10 (talk • contribs) 20:19, March 4, 2012 (UTC)


 * Remember to post up reason for the no. Look at above trial for example if needed. I'll let you guys do that and the posting since you tested him. -- - Dark Ace SP ( Talk )  22:46, March 4, 2012 (UTC)

User:Destroyer Gandora 808 - Testers are Lappy, Ace, and Wolf - Trial 11
I asked for Volcanic Burn. There are a lot of things I like, and a lot that I don't. I don't like Rose, Blaster, Doomfire, the lack of Monster Reborn, and the lack of Magic Cylinder. It should also have Summoner Monk for the synergy with Rocket and the ability to go into Emeral, but he neglected to put Xyz in the Extra. The triple Kurenai bothers me but I can see it working... kinda. Not a great first impression but a solid effort. Lappyzard (talk • contribs) 17:34, March 4, 2012 (UTC)

Not totally bad. I would just use 2 Celestia, over the Gragonith, Lightsworn Dragon, would drop Garoth to 1, and maybe add in a RotA and of course another Recharge, and maybe drop the PoD to 2. Solid effort, I think it should work over all. Also would drop Lightray Sorcerer, as LS don't have a good way to banish cards, but Diabolos could fill in somewhat. -- - Dark Ace SP ( Talk )  19:49, March 4, 2012 (UTC)


 * He also forgot Necro Gardna and PLZ, which are both great in LS, and for that matter, Gorz/Tragoedia is too, along with a BLS. He could have added those by cutting back on the traps and some of the spells. No extra deck which bothers me as well, since having a Brionac or Utopia can really help in different situations. -- - Dark Ace SP ( Talk )  20:02, March 4, 2012 (UTC)

I'd like to note that Volcanics really only need 2 Accelerators tops and 1 Tri-Blaze (if you want), because Rocket can grab them from the grave, so... Synchro Maniac10 (talk • contribs) 20:22, March 4, 2012 (UTC)

Lightray Sorcerer is almost impossible to get out here. BF2 Talk  Deck Guides 22:07, March 4, 2012 (UTC)

Volcanic statement is true, but there are different advantages to running 3 Rocket and 3 Blaze, but I usually like 2 Blaze and 3 Rocket. BF2, that's why I said somewhat, you would have to get lucky with Diabolos. -- - Dark Ace SP ( Talk )  22:42, March 4, 2012 (UTC)


 * He changed Lightray Sorcerer to Guardian of Order. Don't worry, that I know about this place. I'm someone you guys know. -- - Crimson Joker ( Talk ) 13:38, March 5, 2012 (UTC)

User:Jensc - Testers are Ace, Wolf, and BF2 - Trial 12
First off is the use of Fabled Dyf. It's bad for obvious reasons. Pegullsus is not a very good card either. Uses Iron Chain Dragon - Orient Dragon is far better. Lack of the amazing monster known as Scrap Dragon, triple Unicore is too much, double Catastor is excessive, lack of Mist Wurm is annoying. Legacy of Yata is far better than Jar of Greed although that's a minor issue. There's no Solemn Judgment and Warning, as well as no Torrential Tribute - both are very important. He lacks Dark Hole, Mystical Space Typhoon (essential for getting out your monsters), and Pot of Avarice. Compulsory might work but I really doubt that it's worthwhile.

Overall, probably not, but with improvement might be a good addition. BF2 Talk  Deck Guides 16:53, March 4, 2012 (UTC)


 * His ALO deck isn't great, not bad, but missing some key cards. I wouldn't use Moray, I'd rather use 3 Upstart Goblin. He forgot Forgotten Temple of the Deep, which is one reason why its "forgotten" I suppose, that would make Codarus and Levia more consistent at clearing the field. Missing Dark Hole, Heavy Storm, 2 more MST (May not be needed as Codarus is around, but his effect isn't always guaranteed), and I would use 3 Salvage over 2. If his idea was to stall, why no Level Limit - Area B? Or Xyz monsters for that matter? Not like my budget of $250 couldn't have gotten 1-2 Utopia or other cheap Rank 3. Field Barrier is unneeded, and Dark Bribe isn't useful with 3 MST around. A secret rare Solemn Warning is around $10, I think he could have added 2. Same comment as BF2, he needs some improvement, but may be worthwhile in the future. -- - Dark Ace SP ( Talk )  17:00, March 4, 2012 (UTC)

And it's missing Numen erat Testudo. BF2 Talk  Deck Guides 22:25, March 4, 2012 (UTC)

Yeah, that's actually what I was hoping he'd base the deck around, when I gave it to him as a trial, but sadly he didn't. -- - Dark Ace SP ( Talk )  22:44, March 4, 2012 (UTC)


 * The Amazonian deck requested by Wolf, lacks Amazoness Swords Woman, and I personally think he/she could have made it more like a consistent Warrior Toolbox. I think Resk has one for example. -- - Dark Ace SP ( Talk )  01:08, March 5, 2012 (UTC)

User:Battlemaniac - Testers are Lappy, BF2, and SM10 - Trial 13
Lappyzard (talk • contribs) 22:48, March 4, 2012 (UTC)
 * There is no consistent way to get out The Creator. It relies solely on Dasher and Incarnate. It uses Dasher with no Destiny Draws.
 * The Creator does very little for the deck. The attempt at a theme has failed.
 * Burial from a DD does nothing for the Deck.
 * Advance Draw is a very poor choice.
 * Beckoning Light is a very poor choice.
 * He outright told me he didn't test the Deck, which means he isn't taking this test seriously.
 * No.