Card Rulings:Vampire Lord


 * Your "Vampire Lord" will only be Special Summoned by his own effect when destroyed and sent to the Graveyard by a card effect that your opponent controls, not by your own card effects or as a result of battle.

If you Summon "Vampire Lord" (except by its effect) and he is destroyed by your opponent's "Horn of Heaven" or "Solemn Judgment", "Vampire Lord" will be Special Summoned in your next Standby Phase. When it is Special Summoned by its own effect "Horn of Heaven" or "Solemn Judgment" cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in "this is how you Summon this monster" effect.
 * "Vampire Lord" will only return to play with his effect when the owner controls it, because "Vampire Lord" must be "destroyed and sent to YOUR Graveyard". When your opponent takes control of your "Vampire Lord", and it inflicts Battle Damage to your Life Points, then the first effect of "Vampire Lord" is activated. But the second effect will not be activated if "Vampire Lord" is destroyed and sent to the Graveyard while your opponent controls him.


 * When "Vampire Lord" is destroyed (by a card effect, such as "Chain Destruction") while in your hand, in your Deck, or on the field, he will be Special Summoned in your next Standby Phase. If "Vampire Lord" is discarded from your hand it is NOT Special Summoned.


 * When "Vampire Lord" is Tributed (including by your opponent with "Soul Exchange"), or when he is "sent to the Graveyard", he will not be Special Summoned by his own effect because he was not "destroyed".


 * If "Vampire Lord" is supposed to be Special Summoned, but your Standby Phase is skipped with "Solomon's Lawbook" or "Gamble", "Vampire Lord" won't be Special Summoned, not even on the following Standby Phase.


 * If "Vampire Lord" is supposed to be Special Summoned, but gets returned to your hand or Deck instead, he won't be Special Summoned.


 * If "Vampire Lord" is destroyed and sent to the Graveyard by your opponent's card effect, but returns to the field that same turn and is then destroyed in a manner that would not allow him to be Special Summoned, then he is not Special Summoned.


 * You can keep Special Summoning "Vampire Lord" as long as each time he is destroyed by your opponent's card effect.


 * "Vampire Lord" is Special Summoned to your side of the field; you cannot Special Summon him to your opponent's side of the field.


 * When you have your "Vampire Lord" in play, Special Summoned by your "Premature Burial" or "Call of the Haunted", and your opponent destroys "Premature Burial" or "Call of the Haunted" with "Mystical Space Typhoon", the "Vampire Lord" won't be Special Summoned because it was destroyed by your card effect, not by your opponent's. If your opponent controls your "Vampire Lord" with "Autonomous Action Unit", and "Autonomous Action Unit" is destroyed, "Vampire Lord" won't be Special Summoned because the owner did not control him.


 * When you Special Summon "Vampire Lord" with his effect, your opponent can negate the Special Summon with "Royal Oppression", but the "Vampire Lord" will have been destroyed by your opponent's card effect ("Royal Oppression") and will be Special Summoned again during your next Standby Phase.

If "Vampire Lord" is destroyed while face-down by "Sasuke Samurai", "Vampire Lord" will be Special Summoned by his effect.
 * If "Vampire Lord" is destroyed while equipped to "Relinquished", he won't be Special Summoned, no matter who controls him or who destroyed him.


 * "Vampire Lord" can be Special Summoned by his own effect even while "Necrovalley" is in play.


 * When "Vampire Lord" is Summoned while your opponent's "Rivalry of Warlords" is active and your only monsters are non-Zombie-Type monsters, "Vampire Lord" is destroyed, but is not considered destroyed by "Rivalry of Warlords"' effect and won't be Special Summoned.


 * When your opponent doesn't have the type of card that you declared for "Vampire Lord", the effect of "Vampire Lord" disappears but you get to look at your opponent's Deck to confirm it.


 * It is the controller of "Vampire Lord", not necessarily the owner, that names a card type.


 * When you name "Spell Card" for "Vampire Lord", it includes Normal, Quick-Play, Field, Ritual, Continuous, and Equip Spell Cards, and the same is true for Traps.


 * Card effects like "Penguin Knight", "Sword of Deep-Seated", and "Cockroach Knight" will activate their effects when sent to the Graveyard by "Vampire Lord's" effect.


 * [Re: Call of the Mummy] When you activate the effect of "Call of the Mummy", you can Special Summon a high-level monster from your hand like "Giant Axe Mummy" or "Vampire Lord", but not a Special Summon-only monster like "Fushioh Richie".


 * [Re: Cybernetic Magician] You cannot target a monster with "Cybernetic Magician" if its ATK is already 2000 (like "Vampire Lord"). This includes monsters that have 2000 ATK because of the effect of "Cybernetic Magician".


 * [Re: Divine Wrath] You can activate "Divine Wrath" when "Vampire Lord" or "Sacred Phoenix of Nephthys" activate their effects in the Graveyard, and their effects are negated and they are not Special Summoned; but because they cannot be "destroyed" while in the Graveyard, they are not destroyed by a card effect so their effect will not activate again.


 * [Re: Fairy Guardian] Spell Cards that are eligible for this card's effect include: Set Spell Cards, Equip Spell Cards, or Continuous Spell Cards destroyed by your opponent's card effects and Spell Cards negated and destroyed by an opponent's "Magic Jammer", "Solemn Judgment", "Horus the Black Flame Dragon LV8", etc. It also includes Spell Cards discarded from your hand by your opponent's card effect, like "Delinquent Duo" or "Confiscation" and Spell Cards sent from your Deck to Graveyard by your opponent's "Needle Worm", "Don Zaloog", "Vampire Lord", etc.


 * [Re: Fushioh Richie] When "Fushioh Richie" is flipped face-up, you can Special Summon a high-level Zombie from your Graveyard (like "Vampire Lord" or "Ryu Kokki").


 * [Re: Getsu Fuhma] If "Getsu Fuhma"'s ATK is large enough to destroy "Vampire Lord" by damage calculation, then "Getsu Fuhma"'s effect doesn't activate and "Vampire Lord" won't be Special Summoned, because it was destroyed by damage calculation and not by a card effect.


 * [Re: Necrovalley] "Necrovalley" will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate IN the Graveyard or that count cards in the Graveyard. So it will NOT negate the effects of "Sangan", "Witch of the Black Forest", "Black Pendant", "Giant Rat", "Mystic Tomato", "Kuriboh", "Graceful Charity", "Sinister Serpent", "Marie the Fallen One", "Buster Blader", "Shadow Ghoul", "Helpoemer", "Sword of Deep-Seated", "Vampire Lord", "Coffin Seller", and "Magical Thorn".


 * [Re: Pyramid Turtle] You may Special Summon a high-level monster with "Pyramid Turtle"'s effect (like "Vampire Lord" or "Ryu Kokki"), but not a Special-Summon only monster (like "Spirit of the Pharaoh").


 * [Re: Royal Oppression] When "Vampire Lord" is Special Summoned by its effect, you can activate the effect of "Royal Oppression" to negate the Special Summon and destroy "Vampire Lord". If your "Vampire Lord" is destroyed in this way by the effect of a "Royal Oppression" card controlled by your opponent, then "Vampire Lord" was destroyed by a card controlled by your opponent, and is Special Summoned during your next Standby Phase.


 * [Re: Skill Drain] "Skill Drain" negates the effects of face-up Effect Monsters on the field, but does not negate effects that activate in the Graveyard, such as "Witch of the Black Forest", "Sangan", "Mystic Tomato", "Giant Rat", "Sinister Serpent", and "Vampire Lord".


 * [Re: The End of Anubis] "The End of Anubis" WILL negate the effects of "Night Assailant" (its second effect), "Aswan Apparition", "Nubian Guard", "Sangan", "Witch of the Black Forest" (even if Tributed to Tribute Summon "The End of Anubis"), "Mystic Tomato"/"Giant Rat"/etc., "Sinister Serpent", "Magician of Faith", "Dark Magician of Chaos"' spell retrieval effect, "Vampire Lord"'s ability to return from the Graveyard, "Dark Necrofear"'s ability to return from the Graveyard, and activation of "Call of the Haunted" or "Premature Burial".