Forum:My shot at Machina Gadgets

I never was one to play big-end tournament decks. Well, except Gravekeeper's, and then I've been running them for ages. But recently, I've just enjoyed playing Machinas so much, I just couldn't keep away. Here's my innovative decklist:

The Extra Deck should be fairly obvious: 3 each of Chimeratech Fortress Dragon, Chimeratech Overdragon, Cyber End Dragon and Cyber Twin Dragon.

Let's start with monsters. Fortress is king here, with its 3 awesome effects. Gearframe searches it or any of my other Machinas. Peacekeeper, on the other hand, searches Gearframe. Force is searchable revival that I just can't say no to. Soldier, on the other hand, always works for me. If I would be Summoning Fortress by discarding it and another monster, why not Summon that monster as well instead? 2 of each Gadget ensures I can always supply my Fortress. Next come the Scrap Recyclers, which act as draw power and millers for Fortress. Rounding off the group are the Cyber Dragons. They're just good in general, and open up the game to some Fusions.

For Spells, I'll start with Solidarity. It allows me to use my Gadgets without having to worry too much about protecting them. Limiter Removal also helps with ATK points. Machine Assembly Line and Monster Reborn are both great revival cards. Armored Unit, on the other hand, is a card I don't see anyone running at the moment, but it is great to search Gadgets. Foolish Burial and Future Fusion can send Fortress to my Graveyard, and Overload Fusion can allow me to perform a Chimeratech OTK. Giant Trunade allows me to pull of the OTK. Dark Hole works great with my Unions, and can make me the only one with a monster on the field. Finally, Avarice is recycling and draw power. I might include another one after testing.

There aren't many Traps, because Traps are mostly about protection and between Solidarity and Fortress' revival effect, I didn't see the need for much protection. Call of the Haunted is a great card in general, though, and Trap Stun can stop pesky Traps from ruining the duel (like DimensionaL Prison) and can help me pull of the Chimeratech OTK for easily. Finally, Torrential does exactly the same as Dark Hole, and also works well with my Unions.

Any fixes to this deck, I'd be glad to hear them. Battlemaniac out. Battlemaniac (talk • contribs) 23:35, December 20, 2010 (UTC)