User:Deus Ex Machina/OCG Rulings/114XX

0X
11400: Spell Card > Momentary Truce
 * While the effect is applied, both Battle Damage and effect damage is reduced to 0.
 * "Momentary Truce" only zeroes damage that is inflicted to a player. Monsters are still destroyed by Battle Damage calculation.
 * Card Rulings:Momentary Truce

11401: Spell Card > Tri-Wight Zone
 * The effect targets three Level 2 or lower Normal Monsters in your Graveyard.
 * When resolving the effect, if only two or fewer of the targets are still in the Graveyard, then you still Special Summon the remaining monsters.
 * Card Rulings:Tri-Wight Zone

11402: Spell Card > Noise of the Forest
 * The effect targets one face-up monster on your opponent's field.
 * Turning the monster face-down and returning the Field Spell Card to the hand are not performed simultaneously.
 * Card Rulings:Noise of the Forest

11403: Spell Card > Fragment of Greed
 * Placing a Greed Counter on this card does not start a Chain Link.
 * Sending this card with two or more Greed Counters on it to the Graveyard is an activation cost for its effect.
 * You can only activate the "draw 2 cards" effect during your own turn's Main Phase.
 * Card Rulings:Fragment of Greed

11404: Spell Card > Extra Gate
 * You cannot activate this card during the Damage Step.
 * Card Rulings:Extra Gate

11405: Spell Card > Overwound Spring
 * The effect targets one "Wind-Up" monster in your Graveyard. You can also target a "Wind-Up" Xyz Monster.
 * You cannot activate this card during the Damage Step.
 * Card Rulings:Overwound Spring

11406: Spell Card > Miracle of Evolution
 * The effect targets one monster which was Special Summoned by an "Evoldo" monster.
 * You cannot activate this card during the Damage Step.
 * Card Rulings:Miracle of Evolution

11407: Spell Card > Fate of Evolution
 * The effect "your opponent cannot activate the effect of Spell, Trap, or Effect Monster Cards" does not start a Chain Link.
 * Card Rulings:Fate of Evolution

11408: Spell Card > Photon Booster
 * The effect targets a Level 4 or lower non-Token LIGHT monster. You can also target an opponent's monster.  You can also target a monster with 2000+ ATK.
 * You can activate this card even if there are no monsters on the field with the same name as the targeted monster.
 * Card Rulings:Photon Booster

11409: Spell Card > Photon Lead
 * The effect does not target.
 * You cannot activate this card during the Damage Step.
 * You cannot activate this card if there are no monsters in your hand that you can Special Summon.
 * Card Rulings:Photon Lead

1X
11410: Spell Card > Photon Veil
 * The effect does not target.
 * You return the three LIGHT monsters from your hand to your Deck at resolution.
 * When resolving "Photon Veil", if there are two or less LIGHT monsters in your hand, then you neither return them to the Deck nor add a card from your Deck to your hand. The LIGHT monsters remain in your hand.
 * Card Rulings:Photon Veil

11411: Spell Card > Xyz Gift
 * The effect does not target.
 * Detach the two Xyz Materials when resolving the effect.
 * Card Rulings:Xyz Gift

11412: Spell Card > Cross Attack
 * The effect targets two face-up monsters on your field with the same ATK.
 * Card Rulings:Cross Attack

11413: Spell Card > Monster Slot
 * The effect targets a total of two cards: one monster on your field, and one monster in your Graveyard.
 * Banishing the selected monster is an effect.
 * You cannot target an Xyz Monster.
 * Card Rulings:Monster Slot

11414: Spell Card > Giant Shadow of Egotism
 * The effect targets one face-up monster on the field. You can also target a monster in Defense Position.
 * You can activate this card both when your own monster attacks and when your opponent's monster attacks.
 * Card Rulings:Giant Shadow of Egotism

11415: Spell Card > Attack Regulation

11416: Xyz Monster > Thunder-End Dragon
 * Detaching one Xyz Material from this card is an activation cost.
 * The effect destroys all monsters on the field, regardless of their Battle Positions.
 * Card Rulings:Thunder-End Dragon

11417: Xyz Monster > Evolkaiser Ragia
 * The Xyz Materials are detached as an activation cost.
 * You can activate the effect during the Damage Step.
 * This card's controller chooses whether or not to activate its effect.
 * Card Rulings:Evolkaiser Ragia

11418: Xyz Monster > Number 20: Gig-Anto Brilli-Ant
 * The Xyz Material is detached as an activation cost.
 * The effect does not target.
 * The effect also increases this card's own ATK.
 * The ATK-increasing effect is applied even if "Number 20: Gig-Anto Brilli-Ant" is face-down when its effect is resolving.
 * Card Rulings:Number 20: Gig-Anto Brilli-Ant

11419: Xyz Monster > Number 10: Illumiknight
 * Detaching one Xyz Material from this card is an activation cost.
 * You cannot activate the effect if you have no hand.
 * Card Rulings:Number 10: Illumiknight

2X
11420: Xyz Monster > Black Ray Lancer
 * Detaching one Xyz Material from this card is an activation cost.
 * The effect targets one monster which is face-up on either your or your opponent's field.
 * Card Rulings:Black Ray Lancer

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