User:Lady Blue/Predictions

Just a page where I will be posting my predictions about upcoming sets, structure decks, etc. that I'm interested in, but haven't had their contents in the TCG - or if they have, their contents' rarities in the TCG - confirmed yet.

I've decided to also use this page to include Structure Decks/Booster Packs/etc. that do not exist or have not been confirmed yet, but I think should happen. These will be included in a separate section to avoid having them misinterpreted as being the real thing.

Seto Kaiba

 * 2 Ultra Rare
 * 3 Super Rare
 * 40 Common

Yugi Muto

 * 2 Ultra Rare
 * 3 Super Rare
 * 40 Common

Legendary Decks II
I imagine the Yugi Deck in this will just be a transfer of the Millennium Box Gold Edition from the OCG, although based on testing that in YGOPro, it was not very playable, even for a character-based structure deck so hopefully it has better card choices when this comes out in the TCG. Note that I made some changes since "Dark Burning Attack", "Dark Burning Magic", and "Eternal Soul" will be in this set as Promo Cards, not a part of the actual Structure Decks.

I also doubt that, since this is the first time all three of the Legal versions of the Egyptian Gods are being released in one set, they will be a part of Yugi's Deck as Commons, but a part of the Promotional Cards considering that the card number of "Eternal Soul" is LDK2-ENS05. It's likely the card numbers of "Dark Burning Magic" and "Dark Burning Attack" will be LDK2-ENS03 and LDK2-ENS04, while the Egyptian Gods will be LDK2-ENS00, LDK2-ENS01, and LDK2-ENS02.

Each of the 3 Decks include the following:
 * 3 Ultra Rare
 * 40 Common

Pendulum Domination
Again, mostly to predict the rarities since (this being a Structure Deck, not a Character Deck) there doesn't seem to be any forbidden cards in the OCG version. However, I do foresee Prime Material Dragon and/or Rainbow Life being added to this deck when it is released in the TCG due to all the cards that damage you, but I am not sure what would be removed for one or both of them, so I will leave it as is.

When/if this is ever released in the TCG, however, I'll get it only for specific cards: "Dark Armed Dragon", "Dark Grepher", "Armageddon Knight", "Trance Archfiend", "Tour Guide from the Underworld", "Kuribandit", "Stygian Street Patrol", "Stygian Security", "Allure of Darkness", "Emergency Provisions", "Sinister Yorishiro", "Escape from the Dark Dimension", and "Hope for Escape".

2016 Mega-Tins - Wave B
Since I find it odd that only "Obelisk" and "Slifer" are being reprinted for this year's Tins, I think there will be at least one (if not two) more tin(s) featuring "Ra" and Joey (or featuring "Ra" and Marik if there are two tins) before the year ends. For that reason, I will include predictions for what I think will happen if only a Joey Mega-Tin happens, AND if both Joey and Marik Mega-Tins happen.

Note: "Egyptian God Slime" is listed here simply to follow the pattern of an Extra Deck monster related to the character being the second Ultra Rare in each tin. I'm aware it's not a real card yet, but it probably will be sooner or later.


 * Prediction #1


 * Prediction #2

Duelist Pack: Rivals of the Pharaoh

 * 6 Ultra Rares
 * 6 Super Rares
 * 10 Rares
 * 24 Commons

Ideas
NOTE: Nothing in this section are confirmed or unreleased products. These are my own ideas, and as of yet, I have not heard about any announcements of the following ideas of mine as being the real thing yet.

Legendary Collection 6: Kaiba's World (Work-In-Progress)
This set consists of:
 * 50 Secret Rare
 * 51 Ultra Rare
 * 47 Super Rare
 * 41 Rare
 * 134 Common
 * Cards 1-128 are used by Seto Kaiba.
 * Cards 129-136 are used by Gozaburo Kaiba.
 * Cards 137-158 are used by Noah Kaiba.
 * Cards 159-206 are used by Maximillion Pegasus or or related to cards that he used.
 * Cards 207-258 are used by The Big Five.
 * Cards 259-268 are related to the Felgrand series.
 * Cards 269-289 are members and support of the "Dragunity" archetype.
 * Cards 290-306 are members and support of the "Hieratic" archetype.
 * Cards 307-323 are support for Dragon-Type monsters or cards related to those used by Seto Kaiba.

Guardians of Heliopolis Structure Deck

 * 2 Ultra Rare
 * 3 Super Rare
 * 37 Common

Premium Gold: Greatest of the Gold

 * 50 Gold Secret Rare
 * 100 Gold Rare

I'll probably change the name but for now that will be it due to lack of ideas for that, but as far as the theme goes, this set will include new cards as Gold Secret Rares (obviously) and popular cards reprinted as Gold Secret Rares, along with Gold Rare reprints of cards from previous sets (the Duel Dragons, Blue-Eyes Ultimate Dragon, Lightpulsar Dragon, etc), hence the name for this set that I'm currently using for it.

The Gold Secret Rares in this Set will be made up of reprints of new cards and reprints of more popular cards that are still new, as well cards from older sets that have not been reprinted in a while (such as "Number 92" and "Rainbow Dragon"). Some of these cards are obviously Anime only (such as "Galaxy Rebirth" and "Galaxy Dragon Maelstrom") while others do not exist yet ("Neo Blue-Eyes Shining Dragon" and "Majestic Rose Dragon"). For the cards that do not exist yet but might in the future, I will create a sub section to this to give my ideas for what their effects would be.

Effect predictions

 * 1) Neo Blue-Eyes Shining Dragon
 * 2) Majestic Rose Dragon (Dragon-Type Effect Synchro Monster/FIRE/Level 10/3700 ATK/3500 DEF) "Majestic Dragon" + "Black Rose Dragon" + 1 non-Tuner monster Cannot be targeted or destroyed card effects. Once per turn, during either player's turn: You can banish 1 monster from your Graveyard; the ATK of the face-up monster your opponent controls with the highest ATK (your choice, if tied) becomes 0, and if it does, that monster is changed to Attack Position. Once per turn, during the End Phase: Target 1 "Black Rose Dragon" in your Graveyard (if any); regardless, return this card from the field to the Extra Deck, and if you do, Special Summon that target (if any).
 * 3) Majestic Fairy Dragon (Dragon-Type Effect Synchro Monster/LIGHT/Level 10/3600 ATK/4000 DEF/) "Majestic Dragon" + "Ancient Fairy Dragon" + 1 non-Tuner monster Once per turn, during either player's turn: You can destroy as many Field Spell Cards on the field as possible, and if you do, gain 2000 LP, then you can add 1 Field Spell Card from your Deck or Graveyard to your hand that was not destroyed by this card's effect. Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand or Deck. Once per turn, during the End Phase: Target 1 "Ancient Fairy Dragon" in your Graveyard (if any); regardless, return this card from the field to the Extra Deck, and if you do, Special Summon that target (if any).
 * 4) Majestic Power Dragon (Dragon-Type Effect Synchro Monster/EARTH/Level 10/3900 ATK/3700 DEF) "Majestic Dragon" + "Power Tool Dragon" + 1 non-Tuner monster Once per turn, during either player's turn: You can target 1 face-up monster you control; equip, from your hand, Deck, or Graveyard, 1 appropriate Equip Spell Card to that target (this is a Quick Effect). If this face-up card you control would be destroyed (by battle or card effect), you send 1 Equip Spell Card you control to the Graveyard, or banish 1 Equip Spell Card from your Graveyard, instead. Once per turn, during the End Phase: Target 1 "Power Tool Dragon" in your Graveyard (if any); regardless, return this card from the field to the Extra Deck, and if you do, Special Summon that target (if any).
 * 5) Galaxy Rebirth (Quick-Play Spell Card) Activate this card by targeting 1 "Galaxy" monster in your Graveyard; Special Summon it, and if you do, equip it with this card. Its ATK is halved. Once per turn, during your End Phase, if the equipped monster did not inflict battle damage to your opponent this turn: Destroy the equipped monster. If you Xyz Summon using the equipped monster as Xyz Material: You can treat this face-up card that is currently equipped to that monster as an Xyz Material with the same Level as the equipped monster. You can only use this effect of "Galaxy Rebirth" once per turn. You can only activate 1 "Galaxy Rebirth" to per turn.
 * 6) Galaxy Shockwave (Quick-Play Spell Card) Activate this card by targeting 1 "Galaxy" monster you control; if that target battles an opponent's monster with an ATK equal to its ATK: You can banish 1 "Galaxy" card from your Deck; until the end of the Damage Step, that monster you control gains 1500 ATK, also that face-up monster your opponent controls has its effects negated. You can only use this effect of "Galaxy Shockwave" once per turn.
 * 7) Galaxy Burst (Trap Card) If you control a "Photon" or "Galaxy" monster(s): Target up to 2 face-up cards your opponent controls; those face-up cards your opponent controls have their effects negated, also the ATK of 1 "Photon" or "Galaxy" monster you control is halved. These changes last until the end of the turn. You can only activate 1 "Galaxy Burst" per turn.
 * 8) Galaxy Dragon Maelstrom (Counter Trap Card) When your opponent activates a Spell/Trap Card while a Dragon-Type Xyz Monster you control is battling a Dragon-Type Xyz Monster your opponent controls: Negate the activation, and if you do, banish it, also, all face-up monsters your opponent currently controls have their effects negated. You can only activate 1 "Galaxy Dragon Maelstrom" per turn.
 * 9) Fallout (Quick-Play Spell Card) When you Special Summon exactly 1 monster that cannot be Normal Summoned/Set, or that cannot be Special Summoned except by its own effect, from your hand in face-up Attack Position (except during the Damage Step): Target that monster; it gains 4000 ATK and DEF until the end of this turn, but other monsters you control cannot declare an attack for the rest of this turn. During the End Phase, if that monster declared an attack and is still face-up on the field: Banish it, and if you do, you lose LP equal to the ATK it had before leaving the field by this effect. You can only use 1 "Fallout" per turn. If this card resolves, you cannot conduct your next two Draw or Battle Phases.