Forum:PSYFrame - theDozBate

SORRY ABOUT THE LONG READ!!!

So within the next month PSYFrame will be hitting the TCG and I have been giving the archetype a little bit of a test on YGOPro recently to see what they are like. I have found them to be an extremely effective deck, despite being what could be mistaken as passive.

The key idea of the deck is to disrupt the opponent's plays through the various Hand-Traps the deck uses, Gamma - negates effects, Delta - negates spells, Epsilon - negates traps, Beta negates an attack and ends the Battle Phase, and Alpha - responds to summons and is the searcher of the deck. All of these have the same effect of Special Summoning PSYFrame Driver from Hand, Deck or Graveyard. Normally these effects would occur in the opponent's turn, in which the latter effect of Banishing themselves in the End Phase would come in. However the deck has a fantastic solution within it's Field Spell, PSYFrame Circuit. This allows Synchro Summons as soon as the PSYFrame monsters hit the field. This allows the 2 boss monsters, PSYFrame Lord Omega abd PSYFrame Lord Zeta to come out and further disrupt, the former banishing cards from the opponents hand until your next Standby Phase, and Zeta banishing Attack Position Monsters, that have been Special Summoned, until the next Standby phase. The Synchro's also have a couple of other effects to help support the deck, Omega - during your opponent's Standby Phase - can retrieve any banished card to the respective players Graveyard, also if Omega itself is in the Graveyard, can return to the Extra Deck to add a card from the Grave back into your deck. Zeta has a similar Graveyard effect, again returning itself, this time to add a PSYFrame card to your hand. Very helpful to retrieve a destroyed Field Spell or Overload. The final piece is PSYFrame Overload - this card can banish an opponents card, face-down, by banishing a PSYFrame you control, or in your hand. This is a key defensive play, especially if you haven't drawn into the Field Spell yet. It also sets up plays with Psychic Feel Zone. If it is in the Grave, you can also Banish it to add a PSYFrame card, other than itself from your deck to your Hand, offering additional search power, and allows the card to be useful even when destroyed. Also Omega can keep retrieving it for additional searches.

Enough rambling now onto the deck!!

Most of the deck is standard for builds you will see popping up, though I will explain a couple of choices here.

Cardcar D is absolutely key to add consistency to the deck. With it's ability to draw 2 cards it helps speed through the deck, while keeping the field empty, the other condition to activate the PSYFrame cards.

Kuribandit works in a similar way, but allows me to search for Spells/Traps. The milling of monsters isn't the end of the world either, as Psychic Overload returns them to the deck, and if Driver is milled, that stops me from drawing it which is great.

Emergency Teleport normally considered staple for Psychic decks, though I've not seen it used often in this deck, though it can be used to help OTK, for example Special Summoning an Alpha or Beta with Zeta on the field straigh after attacking, triggering Circuit to Synchro for Omega (or doing the same play but Omega into Hyper Psychic Blaster)

Finally Psychic Feel Zone and Overmind Archfiend. Feel Zone allows me to use the banished PSYFrames, allowing me to summon the fairly difficult Overmind (ignoring the need for 2 non-tuners). This allows set up extra Synchro plays (banishing a Driver and 2 PSYFrame Gears, then tribute Overmind for a second Driver) and also giving me access to a better beatstick.

There are some other card that could work well in the Deck, but I haven't been able to squeeze them in as of yet: - Breakthrough Skill - with Omega I would be able to continuously banish the card from the grave for effect negation - Galaxy Cyclone - same as above, Omega can reuse the spell/trap removal.

Anyway thanks for reading this mammoth post, any comments or criticism is appreciated, and this is my first post by the way (on this account)

TheDozBate (talk • contribs) 03:37, September 7, 2015 (UTC)