Card Rulings:Magical Citadel of Endymion

OCG Rulings

 * The effect which places a Spell Counter on this card when a Spell Card is activated does not start a Chain.


 * The Spell Counter is placed after resolving the effect of the Spell Card.


 * When a card with Spell Counters is destroyed, the effect of this card which places Spell Counters on this card does not start a Chain.


 * The effect "Once per turn, if you remove a Spell Counter(s) from your side of the field to activate the effect of a card effect you control, you can remove the Spell Counters(s) from this card instead." of "Magical Citadel of Endymion" can only be used for costs. It cannot be used when an effect like "Mythical Beast Cerberus" removes Spell Counters.


 * When the effect of "Imperial Order"/"Spell Canceller"/etc negates the effect of "Arcane Barrier"/"Magical Citadel of Endymion"/etc while the latter has Spell Counters on it, all Spell Counters are removed from "Magical Citadel of Endymion"/etc.


 * If "Endymion, the Master Magician" Special Summons itself from the hand or Graveyard by removing six Spell Counters from "Magical Citadel of Endymion", then "Thunder King Rai-Oh"/"Black Horn of Heaven"/etc can negate the Special Summon of and destroy "Endymion, the Master Magician".


 * The activation of a Spell Card, as mentioned in the text of "Magical Citadel of Endymion"/"Skilled White Magician"/etc, is when you play it face-up from your hand, or when the Spell Card is Set and you flip it face-up. It does not include activating the effect of a Spell card which is already face-up on the field, such as when you activate the effect of "Wave-Motion Cannon" or "Inspection".  "Skilled Dark Magician" etc will not gain a Spell Counter when you activate the effect of "Wave-Motion Cannon" etc.


 * "Magical Citadel of Endymion" will gain Spell Counters if a card on the the opponent's field is destroyed while that card has Spell Counters on it.


 * When a card with Spell Counters is destroyed, the effect of "Magical Citadel of Endymion" must already be active for "Magical Citadel of Endymion" to gain Spell Counters. Because of this, if you control "Magical Citadel of Endymion" with Spell Counters and your opponent activates another "Magical Citadel of Endymion", then your copy will be destroyed, but your opponent's copy will not gain the Spell Counters on your copy.


 * The effects of "Skilled Dark Magician"/"Skilled White Magician"/etc do not remove Spell Counters when you activate the effects, so you cannot remove the Spell Counters from "Magical Citadel of Endymion" instead, regardless of the number of Spell Counters on "Skilled White Magician"/etc.


 * When you use the Spell Counter-substituting effect of "Magical Citadel of Endymion", all Spell Counters must be removed from "Magical Citadel of Endymion". When you activate the effect of "Royal Magical Library", you must remove all three Spell Counters from "Magical Citadel of Endymion" if you are using the effect.  (You cannot remove one Spell Counter from "Royal Magical Library" and two from "Magical Citadel of Endymion", etc.)


 * When "Breaker the Magical Warrior"/"Magical Marionette"/etc has no Spell Counters on it, you can activate the effect and remove the Spell Counter(s) from "Magical Citadel of Endymion" instead.


 * You can only apply the effect "If this card would be destroyed by a card effect, you can remove 1 Spell Counter from this card instead." of "Magical Citadel of Endymion" when "Magical Citadel of Endymion" would be destroyed by a card effect. You cannot apply this effect when you control "Magical Citadel of Endymion" and your opponent activates a new Field Spell Card.

This card is mainly used for spellcasters.