Wind-Up Inzektor

Wind-Up Inzektor is a combination of both Wind-Up monsters and Inzektors to obtain total control over your opponent by using both of their destructive engines. Wind-Ups take your opponent's hand away with Wind-Up Carrier Zenmaighty, Wind-Up Rat, and Wind-Up Hunter while Inzektors dismantle the field with Inzektor Hornet

Play Style
This Deck is 100% aggression, so don't even try defensive ideas; just keep with clearing the field and hand with your combination. However, there are many support cards to help with the process. This Deck needs at least 2 copies of Armageddon Knight to send Hunter and Hornet to the grave to speed up the Deck. Speaking of speed, Allure of Darkness and Dark World Dealings give you draw power to help reload your hand.

Something really beautiful about this Deck is that it is almost entirely made up Level 3 Monsters, so you can imagine the amount of Xyz monsters you can add in. Tour Guide From the Underworld, Tour Bus From the Underworld, and Sangan are the best additions because they provide Xyz control, Graveyard/Deck control, and Search Control respectively and are all Level 3. Monster Slot is an interesting idea to get a possible +1 or add a card to your Hand with the cost of Banishing a Level 3. Finally, Double Summon gets out two monsters fr om your hand to make life even more painful for your opponent

Recommended Cards
Monsters
 * Wind-Up Rat
 * Wind-Up Hunter
 * Inzektor Dragonfly
 * Inzektor Centipede
 * Inzektor Hornet
 * Armageddon Knight
 * Sangan
 * Tour Guide From the Underworld
 * Tour Bus From the Underworld

Spells
 * Allure of Darkness
 * Dark World Dealings
 * Double Summon
 * Foolish Burial
 * Heavy Storm
 * Pot of Avarice
 * Monster Reborn
 * Monster Slot

Traps
 * Royal Decree
 * Solemn Judgment
 * Solemn Warning

Extra Deck
 * Wind-Up Carrier Zenmaighty
 * Number 17: Leviathan Dragon
 * Leviair the Sea Dragon
 * Wind-Up zenmaines