User:UltimateKuriboh/Rulings


 * Targeting legality:
 * Cards that "cannot be destroyed." are the only cards that possibly cannot be targeted by cards/effects that would destroy them. ("Field Barrier" and "Imperial Custom" are examples of this.) This is ultimately determined by how their Japanese texts are worded, however.
 * Card Rulings:Cybernetic Magician


 * Cards that are banished/Tributed/returned/shuffled/sent (substitute this with "X") to the Graveyard for the inherent Summon of a monster are not treated as being X to activate the effect of that monster. Also, cards that prevent costs from being paid to activate cards/effects cannot prevent the inherent Summon of a monster.
 * See Card Rulings:Atlantean Marksman and Card Rulings:The Tricky, respectively.


 * Inherent Summons:
 * Monsters that can be Normal Summoned/Set, but can be inherently Special Summoned, have their inherent Special Summons treated as effects. Monsters that cannot be Normal Summoned/Set, but can be inherently Special Summoned, do not have their inherent Special Summons treated as effects. Card Rulings:Vampire Grace
 * You can banish Tokens for the inherent Summons of monsters and to pay costs. Card Rulings:Red-Eyes Darkness Metal Dragon and Card Rulings:Unibird
 * Card Rulings:Vampire Lord


 * When a card is activated, before its activation resolves, it is considered to be on the field. However, if its activation is negated, that "negation" makes it "not be on the field." This is why if "Necrovalley" is activated and MST is Chained, you can Chain "Imperial Tombs of Necrovalley" (duh, it's also why you can MST a "Fire Formation - Tenki"). This is also why the effect of "Black Pendant" doesn't activate after its initial activation is negated by "Magic Jammer".
 * Source is Redshift and Ness.


 * You may need to "out-of-date" rulings for "Garmr of the Nordic Beasts", "Honest", RDA, "Flashbang", "Phoenixian Cluster Amaryllis", "Attack of the Cornered Rat", "Assault Spirits", "Helping Robo for Combat", "Grave Protector", "Doomcaliber Knight" (regarding "Kuriboh"), Card Rulings:Falchionβ due to Damage Step page.
 * "Zolga", "The Agent of Wisdom - Mercury", "Hero Barrier", Judge List ruling for "Vennominaga the Deity of Poisonous Snakes", Ordeal of a Traveler (regarding "Fairy Box"), "The Last Warrior from Another Planet", "Royal Oppression" (regarding face-up Trap Card's effects), Card Rulings:Big Bang Shot, Card Rulings:Nightmare's Steelcage


 * Card Rulings:Legendary Fiend, Card Rulings:Cyber Shadow Gardna, Card Rulings:Thousand Energy, Card Rulings:Berserk Dragon, Card Rulings:Last Turn, Card Rulings:Sasuke Samurai 2 for "priority" or gamestate, or whatever


 * ruling conflict between Card Rulings:Ultimate Axon Kicker / Card Rulings:Elemental HERO Wildheart and Card Rulings:Ritual Foregone / Card Rulings:Celestial Transformation / Card Rulings:Instant Fusion?


 * Cards with rulings marked "out-of-date": Card Rulings:Rose Fairy, Card Rulings:Dragon Ice, Card Rulings:Majestic Mech - Goryu, Card Rulings:Majestic Mech - Ohka


 * Card Rulings:Over Destiny says if you take half of an odd Level, you round down.


 * Card Rulings:Copy Plant says that if a monster has its Level "technically" reduced below 1, the reduction will apply to any Level boost for that monster afterwards.


 * All REDU "Madolche" monsters's effects (where relevant) activate when they are destroyed in your possession, not just while you control them. https://yugiohblog.konami.com/articles/?p=4436


 * https://yugiohblog.konami.com/articles/?p=3195 for clarifying that the effects of cards that activate when they themselves "leave the field" don't activate when shuffled into the Main Deck. https://yugiohblog.konami.com/articles/?p=5930 this to add too.


 * Card Rulings:Corridor of Agony, Card Rulings:Puppet King, Card Rulings:Majestic Mech - Senku: If a Special Summoned monster is flipped face-down, then flipped face-up, it will "forget" where it was Summoned from and how. However, it will still "remember" that it was Special Summoned, as well as the turn it was Special Summoned.
 * Exception is "Synchro Strike.


 * Card Rulings:Shining Silver Force: If a card that would increase LP is activated, while an effect that converts LP gain to damage is also active, cards/effects that can only be activated when damage would be inflicted can be activated.


 * Card Rulings:Teleport, Card Rulings:Infernity Launcher: When you activate a Continuous Spell Card, you cannot activate any of its Ignition Effects in the same chain link (Launcher is dubious though...).


 * Card Rulings:Earthbound Immortal Ccapac Apu Even if a Field Spell Card has just been activated (and hasn't resolved yet), it counts as being a face-up Spell Card on the field.


 * Card Rulings:Banisher of the Light, Card Rulings:Ceasefire: Maybe something about Continuous Effects, regarding "Reasoning" and "Jinzo" (respectively)


 * Card Rulings:Torapart: Very useful for proving to people when "until the end of the Damage Step" effects expire.


 * Card Rulings:Archfiend Zombie-Skull, Card Rulings:Earthbound Immortal Aslla piscu: Monsters that are destroyed due to interfering "You can only control 1 X" clauses, are not treated as being destroyed by a card effect.


 * Regular "once per turn" effects are reset whenever the monster leaves the field and then returns, or flipped face-down and then face-up, as per Card Rulings:Black Luster Soldier - Envoy of the Beginning


 * Direct attack definition: Card Rulings:Confusion Chaff
 * Rulings for its page: Card Rulings:Overpowering Eye


 * Destroy definition: Card Rulings:Vampire Lord


 * Equip Shot vs. End Step? Also, mechanics involving Equip Cards remaining under your control (look at "Big Bang Shot")


 * Continuous/Lingering effects and when they apply: Card Rulings:Deck Devastation Virus


 * Facedown cards cannot have names "confirmed": Card Rulings:Destiny HERO - Dreadmaster


 * Level Conversion Lab : Ritual Summons


 * Card Rulings:Opti-Camouflage Armor, Card Rulings:Power-Up Adapter: replays


 * Card Rulings:Volcanic Hammerer, Card Rulings:Volcanic Slicer: Can activate effects during the first turn of the Duel even if "Battle Phase can't be conducted".


 * You can banish activated S/Ts, as per Card Rulings:VWXYZ-Dragon Catapult Cannon


 * Card Rulings:Dark Magic Curtain, Card Rulings:Ribbon of Rebirth: Mandatory effects still activate


 * Card Rulings:Evil HERO Infernal Prodigy, Card Rulings:Zolga, Card Rulings:Skull Knight 2: confirmation of Tribute Summons needed to be successful


 * "Dark World Grimoire" vs. Card Rulings:Manticore of Darkness?


 * Illegal activations, regarding attacking and the Battle Phase: Card Rulings:Morphtronic Magnen Bar, Card Rulings:Wonder Clover.


 * Definition of "attacking": Card Rulings:Magic Cylinder, Card Rulings:Mythical Beast Cerberus, Card Rulings:Neo-Spacian Glow Moss
 * Definition of "battling": Card Rulings:Elemental HERO Neo Bubbleman, Card Rulings:Chainsaw Insect


 * Update DREV (Uni-Horned Familiar) and ABPF (Witch of the Black Rose) ruling pdfs


 * Card Rulings:Wild Fire: for proving which effects affect the player vs. monsters


 * Card Rulings:Witch of the Black Forest, Card Rulings:Sangan: Confirm your Deck if you have nothing to search


 * Card Rulings:Yata-Garasu: Defense Position monsters that are attacked with a higher DEF count as "inflicting" battle damage.


 * Card Rulings:Shooting Star Bow - Ceal: if a monster's ATK is reduced by an amount greater than its current ATK, its ATK will be 0, but the left-over reduction will apply to any future ATK boosts.


 * Effects that apply only once across a group of cards: "7", "Batteryman C", "Simorgh, Bird of Ancestry"


 * Card-verifying: Card Rulings:Arsenal Summoner, Card Rulings:Machina Defender, Card Rulings:The White Stone of Legend, Card Rulings:Witch of the Black Forest


 * All 5 Monster Zones occupied: Card Rulings:Evil HERO Infernal Gainer


 * Trigger effects activate in a new Chain: Card Rulings:Blast with Chain


 * ? ATK/DEF: Card Rulings:Skull Conductor


 * Counters: Card Rulings:Clock Tower Prison, Card Rulings:Venom Swamp, Card Rulings:Vennominon the King of Poisonous Snakes