Card Tips:Plaguespreader Zombie


 * This card can be searched via "Sangan", "Mystic Tomato", "Flamvell Poun", "Pyramid Turtle", and "Goblin Zombie".


 * Since this card is a level 2 monster you can re-summon it with "Graceful Revival".


 * When this card is removed from play by its own effect you can bring it back with "Escape from the Dark Dimension".


 * You can use this card's effect in combination with "Destiny Hero - Dasher"'s, "Destiny Hero - Diamond Dude"'s, and "Destiny Hero - Malicious"'s effects.


 * If this card is in either player's Graveyard, you can Special Summon it with the effect of "Zombie Master" to gain instant access to "Doomkaiser Dragon" or "Revived King Ha Des".


 * Use "Malevolent Mech - Goku En" and "Plaguespreader Zombie" to Synchro Summon a "Stardust Dragon" or many other Synchro Monsters in your first turn. "Avenging Knight Parshath"'s Synchro Summoning conditions are even met in this situation.


 * Use "Armageddon Knight", "Foolish Burial" or "Dark Grepher" to send this card to the Graveyard from your Deck to have instant access to this card.


 * Use "Imperial Iron Wall" to keep this card from being removed from play. You can then continue to re-summon it at will.


 * This card can be revived with "Junk Synchron", therefore not having to remove it from play.


 * You can use this card in conjunction with "Shutendoji" to continuously send it back to the deck.


 * Being level 2, this card is very useful in a Zombie Deck. The two level 6 Zombie Synchro cards, "Revived King Ha Des" and "Doomkaiser Dragon": (as well as "Goyo Guardian"), can be Synchro Summoned using this card and cards like "Zombie Master", "Pyramid Turtle", "Goblin Zombie", "Gernia" and "Mezuki". This card can also be used to Synchro Summon Level 8 Synchro Monsters (like "Stardust Dragon", "Red Dragon Archfiend" and "Thought Ruler Archfiend") when used in combination with cards like "Ryu Kokki", "Il Blud", "Vampire's Curse" and "Lich Lord, King of the Underworld".


 * This could be a very good card to use in a "Lightsworn deck", you could send a "Wulf, Lightsworn Beast" back to the top of your deck that would usually be a dead card. You are then free to mill it in the End Phase, or through the effect of "Ryko, Lightsworn Hunter" or "Celestia, Lightsworn Angel", or maybe even "Charge of the Light Brigade". This would net you a free monster, while also opening the door to a Synchro Summon.


 * Use "Dark Grepher" to discard "Destiny Hero - Malicious" and use his other special effect to send "Plaguespreader Zombie" to the graveyard. Then you can Summon a level 8 Synchro Monster and still be able to Normal Summon a monster. If used with "Emergency Teleport" you can swarm the field with Synchro Monsters. You even Summon "Dark Armed Dragon".


 * By reviving this card from your Graveyard, you may use its effect to return a low-level Normal Monster to your Deck, for "Enchanting Fitting Room". This might also be enough to set up a Synchro Summon.


 * Using a "Plaguespreader Zombie" with "Quillbolt Hedgehog" while you have a "Card of Safe Return" and "Imperial Iron Wall" on the field, allows you to summon a wave of Synchro Monsters if you have at least two "Quillbolt Hedgehog" in the graveyard. Note that unless you summon another monster and use it as a synchro material, you can summon two level 8 synchro monsters (if you have three "Quillbolt Hedgehogs"), a level 6 one, and then a level 4 one. As the only level four synchro is "Armory Arm" you may wish to simply summon three of these to equip to the other synchro monsters, as they are moved to Spell/Trap zones and will not prevent summoning another monster. Even if you decide not to summon synchro monsters, you can still use the Hedgehogs and "Plaguespreader Zombie" as tributes for powerful monsters, "Cannon Soldier", or to easily make use of "Obelisk the Tormentor".
 * You can, however, summon up to 4 level 8 synchro monsters. Summon the first two via the normal way. Then Summon a Level 6 Synchro Monster. Then tune the newly revived "Plaguespreader Zombie" with the Level 6 Synchro Monster. For the last one, Summon the level 4 synchro Monster, then tune the revived "Plagespreader" with the level 4 monster to make a level 6, and then revive "Plagespreader" again and tune for your last level 8 synchro.


 * Combo this card with "Monster Gate".

Traditional Format

 * This card can be searched via "Witch of the Black Forest" and "Last Will".


 * Combo this card with "Card of Safe Return" to not lose Hand Advantage.


 * This card may be used to Synchro Summon "Dark Strike Fighter" on the first turn. Special Summon "The Tricky" by discarding "Plaguespreader Zombie" and revive "Plaguespreader". Then send both to the Graveyard in order to Summon "Dark Strike Fighter".


 * Using a "Plaguespreader Zombie" while you have a "Card of Safe Return" and "Imperial Iron Wall" on the field with "Shadowpriestess of Ohm" and 1 or more cards in your hand, you can continually inflict 800 damage to your opponent. Play a "Shadowpriestess of Ohm" and use its effect tributing "Plaguespreader" then activating "Plaguespreader Zombie"'s effect to special summon him from the graveyard using "Card of Safe Return" to return the card from "Plaguespreader"'s effect to your hand to repeat the cycle creating an OTK
 * You can also make an endless Mill with "Soul-Absorbing Bone Tower"'s effect. Again, this requires "Imperial Iron Wall" and "Card of Safe Return".