Card Tips:Arcanite Magician


 * "Pitch-Black Power Stone" and "Magical Citadel of Endymion" can make this card very powerful.


 * To bring this card into play as quickly as your first turn, Normal Summon "Arcane Apprentice" and then activate "Instant Fusion" to bring out "Musician King". This will also grant another Spell Counter to many of your other Spellcasters as well as "Magical Citadel of Endymion".
 * If you have "Night Wing Sorceress" on the field when you do this, you can bring "Arcanite Magician/Assault Mode" out that very same turn, since "Arcane Apprentice" will add "Assault Mode Activate" to your hand from your Deck. Then, "Night Wing Sorceress" will let you activate it the turn you Set it.


 * The best Spellcasters to Synchro Summon this card would be "Night's End Sorcerer", "Frequency Magician" (or "Arcane Apprentice"), "The Tricky" and "Oracle of the Sun". "Frequency Magician" is the preferred because its effect can be useful if you have a third monster on the field to get a free power up.
 * "The Tricky" can also be summoned easily with "Magician's Circle", which also opens up the option to use "Magical Marionette" or "Disenchanter".
 * It is also a helpful to use "The Tricky" to discard "Plaguespreader Zombie", because you can revive "Plaguespreader Zombie" with its own effect to Synchro Summon this card without using a Normal Summon. If you have "Arcanite Magician/Assault Mode" in your hand and "Assault Mode Activate" face-down, this combo will also help to get "Arcanite Magician/Assault Mode" back into the deck long enough for you to summon it.


 * Remember that the Tuner does not necessarily need to be a Spellcaster, so you can add this card to the Extra Deck of a deck that runs a few Spellcasters that are not Tuners, like "Breaker the Magical Warrior".


 * If you are going to summon "Arcanite Magician/Assault Mode" on your turn use its effect to destroy cards so you can use your spell counters and not just remove them.


 * This card can be Special Summoned with "Limit Reverse", however it will not gain the 2 Spell Counters since it was not Synchro Summoned.


 * Don't forget that there is no limit to Spell Counters that can be placed on this card, but it doesn't gain them normally so if you use a card effect such as "Apprentice Magician" or "Spell Power Grasp" you can place spell counters on this card increasing its strength by 1000 points per Spell Counter.


 * When you use specific combos to get Spell Counters on "Arcanite Magician", you can use "Honest" with this card for a really high attack monster.


 * One easy way to Synchro Summon "Arcanite Magician" is to first use "Summoner Monk's" effect to Special Summon "Rescue Cat". Next, use "Rescue Cat's" effect, and Special Summon two "X-Saber Airbellum". Finally, tune one of the "X-Saber Airbellum" to the "Summoner Monk" in order to Synchro Summon "Arcanite Magician". Following this, you can then destroy two of your opponent's cards and (if their Monster Card Zones are empty) attack directly with "X-Saber Airbellum", potentially making them lose three cards that will help them currently or later on in the game. This combo sees frequent play in Arcanite Cat Decks.


 * Another way to Synchro Summon "Arcanite Magician" is to summon "Magical Exemplar" then activate a Spell Card (like "Black Pendant" for an extra 500 points of damage) then use Exemplar's effect to special summon a level 2 Tuner Monster then activate "Magical Dimension" and tribute the "Exemplar" to Special Summon a level 5 Spellcaster like "Magical Marionette" (this will also destroy a monster on your opponents side of the field) and then Synchro Summon "Arcanite Magician".


 * One of "Arcanite Magician's" other useful features is that he only has 400 ATK as soon as he is Synchro Summoned to the Field. Because his ATK boost is due to his effect, and happens after he is Synchro Summoned, he is immune to "Bottomless Trap Hole".


 * You can load up the Spell Counters on "Magical Exemplar" as she gets 2 whenever a Spell Card is activated. After you summon "Arcanite Magician", simply take the counters off of "Magical Exemplar" to wipe the field clean, given you have enough counters on "Magical Exemplar".


 * An easy way of summoning two "Arcanite Magicians" at once, if your really lucky to pull this, is to Flip Summon "Gravekeeper's Spy" to search for another level 4 "Gravekeeper" monster and Special Summon it. Normal Summon "Rescue Cat" and use its effect to Special Summon 2 "X-Saber Airbellum" and then Synchro Summon.


 * Synchro Summon "Arcanite Magician", then use its effect to destroy 2 of your opponent's cards. Then, use "De-Synchro", and split "Arcanite Magician" onto its Synchro Material Monsters. You can then Synchro Summon it once again (and destroy another 2 cards, or leave this card with 2400 ATK and potential destruction for next turns), or bring out another Lv7 Synchro Monster of your choice.


 * This card works well with "Tempest Magician". By discarding cards to place Spell Counter's you can easily boost this card's ATK considerably. You can also use the Spell Counters for this card's effect of destroying your opponent's cards or "Tempest Magician's" effect of inflicting damage.


 * Use "Honest" if this card gets attacked by your opponent's monster with a higher ATK.


 * A good combination is to use "Magical Exemplar" and equip her with "Synchro Boost" to make her a level 5 monster and then use the 2 Spell Counters to bring out a level 2 Spellcaster-type Tuner such as "Frequency Magician" or "Arcane Apprentice".


 * Another easy way to Synchro Summon this card is to Normal Summon "Summoner Monk" and use its effect to Special Summon "Road Synchron". Then equip "Synchro Boost" to either one.


 * You could easily Synchro Summon this monster by discarding "The Fabled Cerburrel" for the effect of The Tricky". "Cerburrel" will Special Summon itself due to "Tricky's" effect, giving you the Synchro Summon requirements.


 * You can summon Magical Exemplar, then use Spell Power Grasp to give her three spell counters (two per her effect, and one per Spell Power Grasp's), then summon a Geomancer of the Ice Barrier from your hand or graveyard per her effect to instantly summon Arcanite Magician.


 * While this card's effect is powerful in any deck, it can be absolutely devastating in a deck dedicated to Spell Counter engines. "Arcanite Magician's" effect requires her to take spell counters off of any card, not just herself; use cards that instantly generate many spell counters, such as "Magical Citadel of Endymion", "Pitch-Black Power Stone" and "Magical Exemplar". That way, when "Arcanite Magician" is summoned, she can take any number of counters off of other cards on your side of the field to sweep your opponent's field clean. While "Arcanite Magician/Assault Mode" is better suited for destroying an entire field, "Arcanite Magician's" ability to take spell counters off of any card makes her better suited for maintenance, allowing you to destroy whatever cards your opponent plays during their turns and almost always having an open field to strike in.


 * A useful way to use "Arcanite Magician's" effect is by using "Tempest magician" along side him. It may take some time to summon both of them but by discarding cards from your hand you can increase "Arcanite's" attack by a thousand each time you discard a card. Discarding cards like "Quillbolt Hedgehog", "Dandylion", "Necro Gardna", "Plaguespreader Zombie" or even "Thunder Dragon" work well with this.


 * "Summoner Monk", "Junk Synchron", "Magical Exemplar", Double Summon", etc. can help summon Arcanite and Tempest at the same time.