User:Deus Ex Machina/OCG Rulings/049XX

0X
4900: Effect Monster > UFO Turtle

4901: Trap Card > Dark Coffin
 * If this card is destroyed while it was Set and sent to the Graveyard, then its effect starts a Chain Link.
 * The opponent selects one of the two effects when the effect resolves.
 * It isn't possible to activate this Set card.
 * Card Rulings:Dark Coffin

4902: Effect Monster > UFOroid

4903: Trap Card > Deal of Phantom

4904: Trap Card > Mask of Weakness

4905: Effect Monster > Union Rider
 * When "Union Rider" equips itself with a Union Monster, do not apply the "while equipped to a monster by this card's effect..." effect of the Union Monster.
 * When "Union Rider" equips itself with a Union Monster, the Union Monster is placed in the Spell and Trap Card Zone of the controller of "Union Rider".
 * Card Rulings:Union Monsters, Card Rulings:Union Rider

4906: Trap Card > Malevolent Catastrophe

4907: Effect Monster > Hourglass of Courage
 * This monster's effect activate when it is Normal Summoned or Flip Summoned.
 * This card's effect changes its Original ATK and DEF.
 * Card Rulings:Hourglass of Courage

4908: Trap Card > Dark Mirror Force
 * Monsters are removed from play face-up (not face-down like "Different Dimension Capsule"), regardless of whether the monsters were face-up or face-down on the field.
 * Card Rulings:Dark Mirror Force

4909: Trap Card > Pitch-Black Power Stone
 * This card's effect targets the monster that it places 1 Spell Counter on.
 * Card Rulings:Pitch-Black Power Stone

1X
4910: Trap Card > Self-Destruct Button

4911: Fusion Monster > XYZ-Dragon Cannon
 * The cards are removed from play face-up.
 * Card Rulings:XYZ-Dragon Cannon

4912: Fusion Monster > Flame Swordsman

4913: Fusion Monster > St. Joan

4914: Fusion Monster > XY-Dragon Cannon
 * The cards are removed from play face-up.
 * Card Rulings:XY-Dragon Cannon

4915: Trap Card > Just Desserts

4916: Fusion Monster > XZ-Tank Cannon
 * The cards are removed from play face-up.
 * Card Rulings:XZ-Tank Cannon

4917: Fusion Monster > YZ-Tank Dragon
 * The cards are removed from play face-up.
 * Card Rulings:YZ-Tank Dragon

4918: Trap Card > Skull Invitation
 * This card's effect does not start a chain.
 * Card Rulings:Skull Invitation

4919: Trap Card > Skull Lair
 * Removing from play monsters is a cost to activate the effect.
 * Monsters are removed from play face-up.
 * Card Rulings:Skull Lair

2X
4921: Trap Card > Fatal Abacus
 * In order to infict damage the card must be send to the Graveyard, and it must be a Monster Card in both Field and Graveyard.
 * Card Rulings:Fatal Abacus

4929: Trap Card > Kunai with Chain
 * The effect of "Kunai with Chain" which turns a monster to Defense Position targets one monster which declared an attack.
 * The effect of "Kunai with Chain" which equips it to a monster targets the one monster to which "Kunai with Chain" will be equipped.
 * When "Kunai with Chain" becomes an Equip Card and is equipped to a monster, it will remain equipped even if the effect of "Kunai with Chain" is negated.
 * If you choose to apply both effects of "Kunai with Chain", then both effects are resolved simultaneously.
 * Card Rulings:Kunai with Chain

7X
4973: Fusion Monster > Ojama King
 * The effect of "Ojama King" where you select the Monster Card Zones to be blocked is applied when "Ojama King" becomes face-up on the field.
 * After you select the Monster Card Zones to be blocked, you cannot change the selection.
 * Card Rulings:Ojama King