Forum:A whole lot of decks...!

Greetings, fellow duelists. Alpha_Cenari, here. As you might have guessed, there are a WHOLE lot of decks here. I'm a duelist who likes to have a wide range of variety. Being frank, I want them to be critiqued and also to get plenty of suggestions on how to make them better. Please, don't feel like you have to do that for all of these. Of course not! That would be in humane. You can just critique and suggest on the decks that you wish to. Infinite appreciations!

1) This is my Psychic Deck. So far, it's the top out of all the decks that I have (complete that is). Currently, this is the only deck that I use when I participate in tournaments. It does well, but I know it can do better. But, I'm having trouble seeing what the tweaking areas are. Critique, Rate, and Suggest please. Thank you!

Side Deck
 * Ultimate Axon Kicker x2
 * Reinforced Human Psychic Borg x2
 * Power Injector
 * Fire Princess
 * Ancient Crimson Ape
 * Psi-Impulse
 * Psychic Path x2
 * Polymerization
 * Spell Absorption
 * Life Absorbing Machine
 * Ultimate Offering

2) This one is my Worm-Reptile Deck. It's relatively new since most of these cards just got released recently. It's still in the experimental stage and is wide open to suggestions to making it better (however, I'd like to maintain the Worm theme in this deck). It's done pretty well when I tested it on my Friends' Crsytal Beast, Elemental Hero, and Frog Deck. However, it lost miserably to my Friend's Black Wing Deck. Critique, Rate, and Suggestions please. Thank you!

3) These two here are actually the same deck (physically speaking). The thing is, I took full advantage of the Side deck. Basically, I use to Side deck to shift from a Power Insect Deck to a Control Insect Deck. I utilize all 15 cards of the side deck whenever I shift. I'm not sure if it's technically a wise idea, but it hasn't failed me yet. I've used both sides of this deck in Regionals. And it has proven to be reliable. But, I want to see what your opinion is. Doom Dozer is the main attacker in both decks. I have this urge to place 3 Shiny Black "C" in the deck. But, I don't know what to replace for it, or if it's a wise idea to place the Shiny Black "C". Also, Shield Crush; yes or no? Critique, Rate, and Suggestions please. Thank you!

4) This is my Alien Deck. It did well in tournaments, mainly in regionals. But, I haven't used this deck in a long while. So I'm not sure if it can still do as well as before. Also, to be honest, I'm not sure what the exact strategy of this deck is. Perhaps your suggestions might give it one. Critique, Rate, and Suggestions please. Thank you!

5) This here is my Ancient Gear deck. Just like my Alien Deck, it did well in tournaments before. Well, that was only during it's time (around the GX era). It's been a long while since I used it. It's lost it's competitive mojo. I want to add Synchros and other supports, but I might end up diminishing the Ancient Gear theme. I would also like to know what I can place in my Side deck for this deck. Critique, Rate, and Suggestions please. Thank you!

Side Deck
 * Ancient Gear Engineer x2
 * Mecha Bunny x3
 * Machine Assembly Line x2

6) This is my Water Beat-down Deck. It was originally a Control Water Deck, but it made duels too long. So I shifted to power. I originally used Star Boys, then I switched to Spined Gillman because it gave more options for my Deep Sea Divas. Critique, Rate, and Suggestions. Thank you!

7) This here is my Volcanic Deck. As most duelists knows, Fire cards don't have that much support for each other. They're usually stand alones. But, the Volcanic archetype differed from that since they supported each other (in a way). The Volcanic monsters are the main beef of the deck, but most of the other cards are stand-alones from them. I also added Uria in the deck since the deck utilizes a lot of Continuous Trap Cards. Critique, Rate, and Suggestions please. Thank you!

Alpha Centari (talk • contribs) 11:53, December 9, 2010 (UTC)