Yu-Gi-Oh! - Episode 107

{| border="1" cellspacing="0" width="100%" ! valign="center" style="background:#800000; color:#FFFF00" colspan="4" | Episode 107 - Mechanical Mayhem - Part 2 PART 1  9K-AuM-UFIc   PART 2  lTP5PFIBT3w 
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 * TITLE=  Featured Duels 
 * CONTENT=

Deck Masters

 * Serenity: Goddess with the Third Eye
 * Duke Devlin: Strike Ninja
 * Tristan: Super Roboyarou

Major Events

 * A 3 vs 1 Tag-Team Duel; Nesbitt duels Duke Devlin, Tristan, and Serenity all at once
 * Duke, Tristan, and Serenity are forbidden from discussing strategies with each other, or the player(s) who broke this rule would fall into a sea of radioactive waste and automatically be disqualified
 * Serenity's first and only Duel in the series
 * Tristan's Deck Master, Super Roboyarou, is destroyed, and Nesbitt seizes control of his body

Serenity's Turn

 * Summons Shadow Tamer (800/700) in Attack Position

Tristan's Turn

 * Summons Cyber Commander (750/700) in Attack Position, hoping to lure Nesbitt into attacking his monster instead of Serenity's

Duke's Turn

 * Summons The 13th Grave (1200/900) in Defense Position

Nesbitt's Turn

 * Summons Giga-Tech Wolf (1200/1400) and attacks Shadow Tamer (Serenity: 3600 LP)
 * Activates the effect of his Deck Master (Robotic Knight), discarding three Machine-Type monsters (Ground Attacker Bugroth, Cyber Falcon, and Oni Tank T-34) to inflict 500 damage to each of his opponent's LP (Serenity: 3100 LP) (Tristan: 3500 LP) (Duke: 3500 LP)
 * Sets a card

Serenity's Turn

 * Summons The Forgiving Maiden (850/2000) in Attack Position accidentally, intending to place her in Defense Position

Tristan's Turn

 * Activates Block Attack, intending to switch Serenity's Forgiving Maiden to Defense Position, but Nesbitt negates it with his face-down Riryoku Field.

Duke's Turn

 * Summons Yaranzo (1300/1500) in Defense Position
 * Sets a card

Nesbitt's Turn

 * Tributes Giga-Tech Wolf to summon Machine King (2200/2000) in Attack Position
 * Machine King gains 100 ATK for every Machine-Type monster on the field. With itself and Cyber Commander on the field, it gains 200 extra ATK (2400/2000)
 * Attacks Serenity's Forgiving Maiden with his Machine King, but Tristan intercepts the attack with his Cyber Commander, who is destroyed in place of The Forgiving Maiden (Tristan: 1850 LP)
 * Nesbitt plays Card of Sanctity, allowing all duelists to draw until they have six cards in their hand (NOTE: The actual card's effect requires you to remove your entire hand and all cards you control on the field from play, and then draw 2 cards.)
 * Discards three Machine-Type monsters (Cannon Soldier, Gradius' Option and one unseen monster) to activate his Deck Master's effect (Serenity: 2600 LP) (Tristan: 1350 LP) (Duke: 3000 LP)
 * Sets a card

Serenity's Turn

 * Summons Lady Panther (1400/1300) in Defense Position
 * Switches The Forgiving Maiden to Defense Position

Tristan's Turn

 * Summons Command Angel (1200/1900) in Defense Position

Duke's Turn

 * Summons Dark Assailant (1200/1200) in Defense Position

Nesbitt's Turn

 * With more than 5 monsters in his Graveyard, Nesbitt can activate his face-down Backup Soldier and return 3 monsters from his Graveyard to his hand, as long as they are not Effect Monsters and have an ATK of 1500 or less. He selects Giga-Tech Wolf, Cyber Falcon, and Ground Attacker Bugroth from his Graveyard and returns them to his hand
 * Discards all three to activate his Deck Master's ability (Serenity: 2100 LP) (Tristan: 850 LP) (Duke: 2500 LP)
 * Activates Clockwork Night, allowing all monsters his opponents control to be treated as Machine-Type monsters. In addition, Clockwork Night reduces all their ATK by 500 (Lady Panther: 900/1300) (The Forgiving Maiden: 350/2000) (Command Angel: 700/1900) (Dark Assailant: 700/1200) (Yaranzo: 800/15000 (The 13th Grave: 700/900) while Machine King's ATK increases another 600 points (Machine King 2900/2000), and then by 500 due to the final effect of Clockwork Night
 * With all monsters his opponents control treated as Machines, Nesbitt activates Short Circuit, switching all monsters his opponents control to Attack Position
 * Attacks The Forgiving Maiden with Machine King
 * Tristan orders his Deck Master (Super Roboyarou) to take the hit, but before it's destroyed, Tristan can Set one card when his Roboyarou is summoned and then increase his ATK by 1000 (2200/500). But it is still not strong enough to beat Machine King, who destroys it.  With his Deck Master destroyed, Tristan loses and falls into the pit below

Serenity's Turn

 * With Tristan gone, Serenity becomes unable to duel, so Duke decides to pass her turn

Duke's Turn

 * Aactivates Dimensionhole to remove Dark Assailant from play for one turn. With his Dark Assailant removed from the field,  Machine King loses 100 ATK (3300/2000)
 * Activates his Field Spell, Dice Dungeon, which in turn lets him play Dimension Dice
 * Dimension Dice's effect lets Duke tribute his Yaranzo and his 13th Grave to Summon his Orgoth the Relentless (2500/2400) in Attack Position. With those monsters now no longer in play, Machine King loses 200 moreATK (3100/2000)
 * With Dice Dungeon in play, each player must roll a six-sided die when one of their monsters battles, and their monster gains the relevant effect. Orgoth and Machine King battle each other, and Duke rolls a 6, letting him double his Orgoth's ATK for the duration of this battle (5000/2400)
 * Nesbitt rolls a 1, reducing Machine King's ATK by 1000 (2100/2000)
 * Orgoth destroys Machine King (Nesbitt: 1100 LP)

Nesbitt's Turn

 * Special Summons himself—Robotic Knight (1600/1800)—to the field
 * Activates Recycling Plant, allowing him to remove Fusion Material Monsters in his Graveyard and on his Field from play to Fusion Summon a Machine-Type Monster, as long as at least one Fusion Material Monster is in his Graveyard. He removes the Machine King in his Graveyard and his Deck Master (Robotic Knight) from play to Fusion Summon Perfect Machine King (2700/1500) in Attack Position, and it serves as his new Deck Master
 * Perfect Machine King gains 500 ATK for every Machine-Type monster on the field (four) and 500 extra ATK from Clockwork Night (5200/1500)
 * Perfect Machine King and Orgoth battle, and Nesbitt rolls a 5, which cuts his Perfect Machine King's Original ATK in half (3850/1500)
 * Duke rolls a 1, reducing his Orgoth's ATK by 1000 (1500/2400)
 * Perfect Machine King destroys Orgoth, which in turn destroys Dice Dungeon (Duke: 2100 LP)

Serenity's Turn

 * Serenity considers forfeiting the Duel, until Joey appears on the upper deck of the blimp and offers her his support.
 * On that note, she thinks back over what Tristan taught her about the basic rules of the game, and then, she tributes Lady Panther to summon Marie the Fallen One (1700/1200) in Attack Position
 * Decides to Fusion Summon, but finds that she does not have Polymerization in her hand, but then, her Goddess Deck Master tells Serenity that she can help her Fusion Summon a Fusion Monster for the discard cost of one Magic Card.
 * Discards the Magic Reflector in her hand, allowing her Deck Master to send her Forgiving Maiden and Marie the Fallen One to the Graveyard and Fusion Summon St. Joan (2800/2000) in Attack Position
 * Even though Tristan is no longer actively participating, his monsters still are, as Command Angel's effect raises St. Joan's ATK by 400 points (3200/2000)
 * Duke discards two cards to activate his Deck Master's ability, and Strike Ninja activates Tristan's face-down Rare Metal Soul, which increases St. Joan's ATK by 1000 (4200/2000), equal to that of Perfect Machine King
 * Serenity attacks Perfect Machine King with St. Joan, destroying both monsters

Final Result
Since Perfect Machine King was Nesbitt's Deck Master, he automatically loses, but still claims Tristan's body. }}


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