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Hello, I am EHeroFlareNeos. I invented the Six Samurai OTK and I use an Elemental Hero Deck. I am also the brother of EHeroDarkNeos

Duel Masters Wiki
I am the user who created the Duel Masters Wiki. Production has seemed to cease and it appears that no one gives a crap about it. I wish there were more users to help make good contributions to the wiki. I am too lazy to add stuff, so I just want more users to help me with it. I also don't like vandals on the site.

Things I like about Yu-Gi-Oh

 * The fact that I have luck that matches Jaden's
 * The Elemental Heroes
 * The Neo-Spaciens
 * The Destiny Heroes
 * The Evil Heroes
 * The Crystal Beasts
 * The Sacred Beasts
 * The Venom Cards
 * Marijuana Plant

Please note that I like the above cards when I'm using them

Things I hate about Yu-Gi-Oh

 * People who use the following deck types:
 * Beatdown
 * Aggro
 * Chaos

I also hate these types of duelists:
 * People who don't really care about the game and just want a cheap, effortless win
 * People who only use splashable cards and have no strategy, also connects with the above statement
 * Little kids who will trade a card or a fake card for a F*cking God Card
 * People who won't accept a handshake (whether it's the effect of Yu-Jo Friendship or not) and just keep b*tching with their friends
 * People who gloat when they use the "Yata-lock"
 * People who use the "Trinity"
 * People who think that Elemental Heroes are useless
 * People who insult my deck
 * People who don't know crap about the game and just put in a bunch of random cards
 * People who say the effects of my own cards when I already know them
 * People who think that because of my huge collection, I just go out and buy rare cards and then have multiples of every single card

Needless to say, I still encounter duelists like these and can only hope that they never started dueling in the first place. However there will always be people like this and I will always run into them. It can make you wonder why they started playing Yu-Gi-Oh in the first place.

Things I Have Discovered
I have discovered the ONLY non-Exodia way to pull off a Zero Turn Kill in the real-life card game. It pretty much MUST be as follows:

Player A's Turn
 * Activates Graceful Charity to discard Arcana Force XXI - The World to the graveyard
 * Actvates Premature Burial to summon Arcana Force XXI - The World from the Graveyard with it's Heads effect active
 * Activates Scapegoat and tributes two Sheep Tokens for Arcana Force XXI - The World's effect, skipping Player B's next turn
 * On their next turn, they equip Arcana Force XXI - The World with United We Stand, Mage Power, and Megamorph to make Arcana Force XXI - The World's ATK 10,100
 * Activates either Card Destruction or Delinquent Duo to dicard cards to Player B's Graveyard
 * Player B has Makyura the Destructor sent to the Graveyard
 * Player A attacks Player B with Arcana Force XXI - The World
 * Player B activates Makyura the Destructor's effect and activates Magic Cylinder to redirect the attack to Player A, making their Life Points 0
 * Player B wins

It is not likely that the opponent will activate a card that will discard cards, but if they do, the ZTK can be set up, as long as Makyura the Destructor is in your hand at the time

Psychic Lock
During one of my duels using my Psychic Deck, I managed to create a Psychic lock that the opponent couldn't counter because they used up the cards in their hand. It involved the following cards:


 * Destructotron (kept eliminating the opponent's face-down cards)
 * Telekinetic Charging Cell (equipped to Destructotron so I wouldn't have to pay Life Points for its effect)
 * Storm Caller (whatever my Psychic monsters destroyed, I could return to the top of their deck, forcing them to keep drawing the same card over and over again)
 * Another Psychic-type monster (More battle damage and effectiveness of Storm Caller

If you think about it, you will see how it works.

Effect Codenames
What my brother and I will do often is give certain effects a name, which is usually based on the first monster that had the effect. This goes like so:


 * Inflicting damage equal to the destroyed monster's ATK = Wingman Burn
 * Inflicting damage equal to the destroyed monster's DEF = Reverse Wingman Burn
 * Surviving battle 1+ times per turn = Gyroid Shield
 * Invincible in battle and no Battle Damage = Yubel Shield
 * Invincible in battle against monsters with 1900+ ATK = Obnoxious Defense
 * Special Summoning while you have no monsters and your opponent has 1 = Cyber Summon
 * Activating while you control 3 "X" monsters to destroy your opponent's Y = Delta Destruction
 * Negating Trap Cards = Jinzo Shield
 * Negating Spell Cards = Spell Break
 * Gaining ATK of attack target = Mirage Gain
 * No Spell/Trap cards can be activated until the end of the damage step = Ancient Gear
 * When you control X, destroy all cards on your opponent's side of the field = Field Nuke

YGOTAS

 * Magic Missle
 * Epileptic Seizure Attack
 * Destroying All Lame/Obscure/Dated Internet References

AGX

 * Vegetable Vengeance
 * Transvesti-bullets
 * Cheating Power

Decks I use
Other than an Elemental Hero deck, I also use other decks. They are:
 * Crystal Beast
 * Venom
 * Iron Chain Mill
 * Frog
 * Elemental Hero
 * Rock
 * The even-numbered Structure Decks
 * Cloudian
 * Gladiator Beast
 * Yubel (In the Key of I)
 * Lightlord
 * Psychic

Decks I am going to build
With the release of Raging Battle and Yu-Gi-Oh! 5D's Stardust Accelerator, I am going improve my Reactor, Jack, and Plant Deck and build an Infernity dcek that will eventually include Earthbound Immortal - Ccapac Apu.

Decks I am still building

 * Gladiator Beast (need the rest of the Gladiator Beasts)
 * Venom (need Venominaga)
 * Elemental Hero (need the rest of the fusions)
 * Frog (need the rest of the monsters)
 * Lightlord (need the rest of the f*cking cards)

Things I am trying to do
I also duel with my brother, which is one reason I keep building new decks. There are also some things I am trying to help him achieve in tournaments as well as working on my own decks. They are:
 * Giving Exodia the Perfect defense
 * Proving people wrong about Elemental Hero Decks
 * Coming up with a deck that will go up against decks with only splashable cards. My Crystal Beasts almost did that
 * Get a f*cking Plaguespreader Zombie

Accomplishments

 * Creating the Six Samurai OTK
 * Winning with Elemental Heroes against a Beatdown Deck by 50 Life Points
 * Helping my brother create the perfect deck
 * Creating the Duel Masters Wiki
 * Figuring out the Zero Turn Kill (without Exodia, see above)
 * In our first Booster Box of TDGS, in on of the top packs, it contained 13 cards (with 3 of the cards being in there twice in the same sequence right next to each other), and 8 of the packs had cards of 2 different rarities in them (1 Rare and 1 Super Rare+ card).
 * The same thing happened again with Crossroads of Chaos (but without the 13-card pack).
 * Going to the Raging Battle Sneak Preview Event
 * Winning a tournament for the first time! (5/16/09)

Evolution of my Elemental Hero deck
It used to be a combination of the Elemental and Destiny Heroes. But over time I couldn't contain all of their cards in a single deck. So I split it up into two decks, one for each type. Then the deck became a combination of the Elemental Heroes and the Neospace cards. With the release of Tactical Evolution, I split it up into two decks again, one for each type. Then my Hero Deck involved the use of the Evil Heroes after the release of Gladiator's Assault. Ever since I put them in, I have more than doubled the power of my deck. The Destiny Hero deck listed is the one currently in possession of my brother EHeroDarkNeos, after I gave it to him from the resulting split of my first Elemental Hero deck. The Evil Heroes had proven to be a b**ch to handle, so I reverted back to my 2nd Deck formation. Now I employ the use of the Nature Elemental Heroes and finally have a Side Deck.

Now I employ Neo-Space, The Nature Elemental Heroes, and The Evil Heroes. this is done through different formations of the deck: a Nature Formation, a Neos Formation, and an Evil Formation.

The above is now defunct since I am curently rebuilding the deck from scratch.

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