Duel Runner Parts (WC11-VG)

This is a list of Duel Runner parts available in the Over the Nexus video game.

Duel Runner Frame
The Frame determines the Duel Runner's endurance, its handling, which parts can be installed on it, and how much weight it can handle. The maximum load weight is determined by the star on the chart.

Generic Frames
These frames can be found and purchased Duel Runner shops.
 * Alpha Frames
 * Alpha Frame I - Low handling, endurance, and load weight. Can hold Center and Internal parts.
 * The player always has this frame when they first get the Duel Runner.
 * Alpha Frame II - Average handling and endurance, low load weight. Can hold Front, Center, and Internal parts.
 * Alpha Frame III - High handling and endurance, average load weight. Can hold all parts.
 * Beta Frames
 * Beta Frame I - Low handling, very low load weight, average endurance. Can hold Front and Center parts.
 * Beta Frame II - Low handling and load weight, high endurance. Can hold Front, Center, and Rear parts.
 * Beta Frame III - Average handling and load weight, very high endurance. Can hold all parts.
 * Gamma Frames
 * Gamma Frame I - Average handling and load weight, low endurance. Can hold Center and Rear parts.
 * Gamma Frame II - Average handling, load weight, and endurance. Can hold Center, Rear and Internal parts.
 * Gamma Frame III - High handling and load weight, average endurance. Can hold all parts.
 * Junk Frame - High handling, extremely high load weight, extremely low endurance. Can hold all parts.

Special Frames
These frames can be obtained through special events.
 * Lambda Frame - Very high handling, average endurance, high load weight. Can hold all parts.
 * Obtained from completing Mina Simington's event.
 * Yusei Frame - Very high handling and load weight, average endurance. Can hold all parts.
 * Obtained from S-ranking all Time Trial races.
 * Wheel of Fortune - High handling, endurance and load weight. Can hold all parts.
 * Obtained from S-ranking all Battle races.
 * Blackbird - Very high handling, extremely high load weight, average endurance. Can hold all parts.
 * Obtained from S-ranking all difficulties of Battle Royal mode.
 * Omega Hawk - Maxed-out handling, very high load weight, average endurance. Can hold all parts.
 * Obtained from Kazuhiro by trading 25 Star Chips. This is available after completion of Story Mode.
 * Duel Phantom - High handling, average load weight, very high endurance. Can hold all parts.
 * Obtained from completing the Duel Bot's event in Satellite.

Engines
Increases the top speed being able to attained during a race.
 * DWE-L100 - Extremely low speed increase, low weight.
 * The player always has this engine when they first get their Duel Runner.
 * DWE-1000 - Very low speed increase, low weight.
 * DWE-2000 - Low speed increase and weight.
 * DWE-3000 - Average speed increase and weight.
 * DWE-4000 - High speed increase, average weight.
 * DWE-X - Very high speed increase, low weight.
 * Obtained from completing Jack Atlas's event.
 * DWE-CG - Very low speed increase, low weight. Has a special effect when obtaining cards in a race.
 * Obtained from completing Klaus's event.

CPUs
Increase the rate of acceleration during the race.
 * KPC-200 - Extremely low acceleration, low weight.
 * The player always has this CPU when they first get their Duel Runner.
 * KPC-200x - Very low acceleration, low weight.
 * KPC-450 - Low acceleration and weight.
 * KPC-450x - Average acceleration and weight.
 * KPC-900 - High acceleration, average weight.
 * KPC-000 - Very high acceleration, low weight.
 * Obtained in the locked room in the DAIMON Area apartment.

Shields
Protects the Duel Runner from obstacles.
 * Frame Shields - Protects the frame from collisions.
 * Frame Shield I - Average gauge, low weight.
 * Frame Shield II - High gauge, average weight.
 * Frame Shield III - Maxed-out gauge, average weight.
 * Wheel Shields - Protects from hazards like oil slicks.
 * Wheel Shield I - Average gauge, low weight.
 * Wheel Shield II - High gauge, average weight.
 * Wheel Shield III - Maxed-out gauge, average weight.
 * Full Shields - Protects from both collisions and hazards.
 * Full Shield I - Very low gauge, low weight.
 * Full Shield II - Low gauge, average weight.
 * Full Shield III - Average gauge and weight.
 * S Force Shields - Give the ability to attack with the X button. Using boost pads refills the ammo gauge.
 * S Force I - Average gauge, low weight.
 * S Force II - High gauge, low weight.
 * S Force III - Maxed-out gauge, low weight.
 * Overheat - Average gauge, low weight. Increases the Duel Runner's speed but also increases damage taken from collisions.
 * Cool Down - Average gauge, low weight. Gradually restores Duel Runner's endurance even beyond its initial amount.

Center parts

 * Wing - Increases acceleration and maximum speed.
 * Wing I - Acceleration +9%, Max Speed +4%, very low weight.
 * Wing II - Acceleration +12%, Max Speed +6%, low weight.
 * Wing III - Acceleration +15%, Max Speed +8%, low weight.
 * Side Armor - Increases Duel Runner endurance.
 * Side Armor I - Low endurance boost and weight.
 * Side Armor II - Average endurance boost, low weight.
 * Side Armor III - High endurance boost, average weight.
 * Feather - Increases acceleration.
 * Feather I - Acceleration +20%, average weight.
 * Feather II - Acceleration +25%, average weight.
 * Feather III - Acceleration +30%, average weight.
 * Follow Sail - Slightly increases acceleration and maximum speed at lower weight.
 * Follow Sail I - Acceleration +6%, Max Speed +2%, very low weight.
 * Follow Sail II - Acceleration +9%, Max Speed +3%, very low weight.
 * Follow Sail III - Acceleration +12%, Max Speed +4%, low weight.

Rear parts
Boosters used to increase speed during a race.
 * Booster - Temporary increase of speed.
 * Booster I - 3 charges, low weight.
 * Booster II - 4 charges, low weight.
 * Booster III - 5 charges, low weight.
 * Hi-Booster - Greater temporary increase of speed, but trades handling in the process.
 * Hi-Booster I - 2 charges, low weight.
 * Hi-Booster II - 3 charges, low weight.
 * Hi-Booster III - 4 charges, average weight.
 * Turbo Jet - Innately increases acceleration duration from boost pads.
 * Turbo Jet I - Average duration extension and weight.
 * Turbo Jet II - High duration extension, low weight.
 * Turbo Jet III - Very high duration extension, low weight.
 * Over Boost - Provides an immense speed boost, but reduces performance after expiry. All boosters of this series have 1 charge.
 * Over Boost I - Low duration and weight.
 * Over Boost II - Average duration, low weight.
 * Over Boost III - High duration, average weight.

Internal parts
These are chips to be installed in the Duel Runner.
 * Accelerator - Increases acceleration.
 * Accelerator I - Acceleration +30%, very low weight.
 * Accelerator II - Acceleration +40%, low weight.
 * Accelerator III - Acceleration +50%, low weight.
 * Turbo Chip - Increases max speed.
 * Turbo Chip I - Max speed +12%, low weight.