Forum:Ideas for the 3rd Installment of WDC

So, here's the deal. WDC has already had 2 installments, that have slowly come to an end, however me and BobaFett2 want to restart this wonderful Forum. So we want your Ideas, make a new section for all the ideas and I'll add them to the Poll. So, let's kick off Fall and Winter with a blast, even tough its still summer. I also ask that all people who post here have a Username or log in before posting, it makes it easier for us to contact you if we get confused about what your idea is.

IDEA POLL

 * Each of the following had 1 vote, when I recreated this poll, so my Sig, is there to count for that. To vote for what you would like next, add your user name below.

Match Winners

 * DASP

Card Rarity Limitations

 * DASP
 * SM10

Archetype Limitation per Booster with Rarity Limitations

 * DASP

Wicked Gods

 * NotARealUsername

Duel Terminal

 * Dark Ace SP


 * THIS WILL BE THE NEXT WDC. --DASP

Different Attribute Monsters
What about a competition based around the dual attribute monsters Frost and Flame Dragon, Desert Twister and Chaos Sorcerer? Battlemaniac (talk • contribs) 22:06, August 16, 2011 (UTC)

Chaos Sorcerer is different from the two. But that's a good idea otherwise.

I know Chaos Sorcerer is different, but he's the best I could think of as a LIGHT/DARK comparison. He's always there to fall back on if need be. Battlemaniac (talk • contribs) 22:13, August 16, 2011 (UTC)
 * Nah, too good-Chaos would dominate over the other two.
 * It's not just a competition to see whose deck would dominate the others. Innovation is a huge part, and in that area, all 3 would work. Battlemaniac (talk • contribs) 22:18, August 16, 2011 (UTC)
 * I didn't say it is. Don't the best decks win?
 * Not always. To get back to the original point, do you have an idea of what else could be used instead? Battlemaniac (talk • contribs) 22:23, August 16, 2011 (UTC)
 * Actually, I've had one - would Light and Darkness Dragon work? Battlemaniac (talk • contribs) 22:31, August 16, 2011 (UTC)
 * Has duel Elements, but the others needed you to banish the Attributes. -- - Dark Ace SP™ ( Talk )  22:32, August 16, 2011 (UTC)

Omni HERO (Restricted)

 * Why not do Omni HEROs? Gadjiltron came up with that idea a while back. 2 people per HERO, so 12 people, as there are 6 Omni HEROs. -- - Dark Ace SP™ ( Talk )  13:43, August 17, 2011 (UTC)


 * The problem with Omni HEROs is that everyone would be able to run all of them. or were you thinking of restricting it so that each person could only use their chosen HERO? Battlemaniac (talk • contribs) 14:44, August 17, 2011 (UTC)


 * Restricting it of course.

Random Page x10
An idea that I've had that could be used more than once is for someone to click 'Random Page' and make a list of the first 10 or so cards that come up. Then each person picks one, and makes a deck around it. Battlemaniac (talk • contribs) 14:45, August 17, 2011 (UTC)


 * There are a few problematic cards that might come up, though: Terrible cards like Shapesnatch or Giant Turtle Who Feeds on Flames, broken/banned cards like Pot of Greed or Delinquent Duo, and cards that are Staples and can't have decks built around them like Mystical Space Typhoon or Dark Hole.


 * I think that it's a great idea, though. There would just need to be very specific restrictions on the usable cards. Summoned Skull 2: Electric Boogaloo 14:52, August 17, 2011 (UTC)


 * Maybe we should only truly restrict the Forbidden cards and the cards that aren't real, but allow 2 people to pick the same card. That way, if a problematic card does come up, people don't have to choose it. By the way, here's a list I just got:
 * Dark Scorpion - Gorg the Strong
 * Serene Psychic Witch
 * Thunder Unicorn
 * Damage Condenser
 * Ultimate Baseball Kid
 * Solitaire Magician
 * Jinzo - Lord
 * Winged Cleaver
 * Miracle Fusion
 * Photon Generator Unit
 * Now, obviously Winged Cleaver would be problematic here, but if we allowed 2 people to do each card, we'd need 18 contestants before someone drew the short straw. Battlemaniac (talk • contribs) 15:18, August 17, 2011 (UTC)
 * Oh and, for the record, with enough innovation, even Staples can have a deck based around them (such as a Union deck for Dark Hole). Battlemaniac (talk • contribs) 15:19, August 17, 2011 (UTC)


 * That's a good random 10. If we do this for a WDC, I think we should use those 10. Also, that deck wouldn't really be "based" around Dark Hole. It just abuses it. Summoned Skull 2: Electric Boogaloo 15:25, August 17, 2011 (UTC)
 * Then maybe 'abused' would be a better way of phrasing it in the contest. All I really meant by 'based on' was 'able to use the card better than your run-of-the-mill average deck'. Battlemaniac (talk • contribs) 15:27, August 17, 2011 (UTC)
 * Oh yeah, one last thing. The selected card does not have to be the 'Key Card', nor does it have to be run in threes - the deck simply needs to make use of it. So, for example, Damage = Reptile could be run just as an addition to a Venom deck. Battlemaniac (talk • contribs) 16:43, August 17, 2011 (UTC)

This is totally random, but a deck around The Judgement Hand. It is awesome-it is supported by Warrior, EARTH, Normal, and Level 3- support: some of the best support in the game. In addition to that it's got an almost decent score.

Hard to Summon
I have an idea for a competition: How The **** Do I Summon This??? Make a deck based around a monster that's nearly impossible to summon, like Gate Guardian, Perfectly Ultimate Great Moth, or Dragon Master Knight. Lappyzard (talk • contribs) 01:05, August 22, 2011 (UTC)


 * Love that idea! That would be great. Summoned Skull 2: Electric Boogaloo 01:10, August 22, 2011 (UTC)

Dragon Master Knight is pretty easy to summon (lots of ways to search for Black Luster Soldier, plus you can use King of the Swamp), but the other two are great.

It's easier compared to the other 2 but still extremely difficult. Other options might be Armityle the Chaos Phantom, Valkyrion the Magna Warrior, VWXYZ-Dragon Catapult Cannon, Mirage Knight, Machina Force, Yubel - The Ultimate Nightmare, Flying Fortress SKY FIRE, Gaia Drake, the Universal Force, and if anyone thinks of any others be sure to post them. Lappyzard (talk • contribs) 03:26, August 22, 2011 (UTC)
 * The hardest would be Perfectly Ultimate Great Moth, Flying Fortress SKY FIRE, Machina Force, VWXYZ Dragon Catapult Cannon, Armytile the Chaos Phantom, and Gate Guardian. We could go with those (although Great Moth is much easier to summon, but too weak to be worthwhile).

Perfectly Ultimate Great Moth, even compared to the others, just seems too hard to do. It might be better to make it Great Moth instead. Battlemaniac (talk • contribs) 09:26, August 22, 2011 (UTC)

Mirage Knight is pretty tough too... You have to get Dark Flare Knight destroyed in battle, and he's a Fusion of a Fusion (granted, Fusion subs and Instant Fusion make this easier). Anyways, keep in mind that the WDC decks are judged more on creativity and innovation, rather than actual playability and competitiveness. Lappyzard (talk • contribs) 16:19, August 22, 2011 (UTC)

Fair enough. Why don't we make that the next competition?

I'm going to throw out some ideas. I want the competition to continue ^^

Archetype Limitation with Rarity Limitations
I thought about that booster pack idea that someone mention back on the other thread a while back. Since booster packs does contain archetypes almost in every pack, I thought about limiting it. So someone can only pull out like 1 secret/Ultra rare, 2 super rares, 5 rares and 12 commons. Only three booster pack to have and select the announce choices from each pack.

This is just an example. There are some archetype that might be harder to restrict some archetypes that are release in each pack. But as I said, throwing around some ideas. I'll think some more later. 65.93.84.81 (talk) 18:53, September 1, 2011 (UTC)

That was me up there... Sorry about that.Chaosdukemon (talk • contribs) 18:57, September 1, 2011 (UTC)

Pack Limitation Deck
Basically, you make decks with only one booster set. So a deck made up of only generation force cards, or a deck of only TSHD cards. But you can't use Dark Beginnings or Dark Legends etc. Sounds good? 24.1.142.204 (talk) 02:57, September 12, 2011 (UTC)

Improved Archetype Gameplay
I went through the Deck for Free! Gallery and I notice that there are Archetype that didn't have a deck that supported/improved their gameplay. These are the followed archetype, Chthonian, Jar, Slime, Koala, Senet, Dog Marron, Cycler, Labyrinth, Wdjat, and Robo. I believe there is more, but for now I will stop here. I will not included LV Monster archetype since most of them don't need improvement. Basically, the idea is to use the followed card in the archetype and built a deck that can supported/improved their gameplay. WinterNightmare (talk • contribs) 05:25, September 12, 2011 (UTC)


 * Last minute change, Dark Scorpion, Bamboo Sword, Penguin, Chrysalis, B.E.S., Nitro, Venom, Volcanic, Sphinx, Meklord Army, and Assault Mode. The one I list above aren't archetype except for Penguin and Slime which have anime only cards. If you want this for the next WCD vote for it and if you don't, change the vote. WinterNightmare (talk • contribs) 00:47, September 26, 2011 (UTC)


 * Me and BF2 are doing this for the next WDC, you should have also checked the Poll Section, and I've the picking to BF2. -- - Dark Ace SP™ ( Talk )  00:53, September 26, 2011 (UTC)


 * I did check it, I was surprise that this idea won. For the WCD, use these archetypes, Dark Scorpion, Bamboo Sword, Penguin, Chrysalis, B.E.S., Nitro, Venom, Volcanic, Sphinx, Meklord Army, and Assault Mode. WinterNightmare (talk • contribs) 01:35, September 26, 2011 (UTC)

The Corrupted Kings
Everybody knows about Slifer, Obelisk, and Ra, but few people have heard of their corrupted counterparts. Wanna blow up the field? Jump for The Wicked Eraser (Slifer) and he'll wipe the field for you. Wanna go for beatdown? Bust out The Wicked Deadroot (Obelisk). Do you wanna lock down your opponents? Whip out your The Wicked Avatar and he's the strongest monster on the field, AND your opponent can't activate Spells or Traps for the next 2 turns! Did I hear broken? Better not have because these awesome beasts come at a pretty steep price for some: tribute 3 monsters.

How about making a deck to pull out one of these bad boys? Of course, the limitation would be you can't use some super ultra overused archetype to pull these out (Frogs) but to surprise the people with some creativity. Maybe 3 people a card? I dunno, just a thought. NotARealUsername (talk • contribs) 04:44, September 13, 2011 (UTC)

Duel Terminal
How about Duel Terminal-based decks? There are plenty of Archetypes to choose from. Even if you double some of the smaller Archetypes (e.g. Flamvell/Laval) there will be enough. And there's a list of them on Duel Terminal under Impact. Darkskylarkalexanderx (talk • contribs) 13:40, September 25, 2011 (UTC)


 * I love this idea! Albeit fairly easy compared to the others, but maybe that could be fixed. Perhaps even mixing them with another DT archetype. :P Sounds really fun though. Synchro Maniac10 (talk • contribs) 23:06, September 27, 2011 (UTC)

Sure but we'd have to avoid X-Sabers (or are those not DT?). BF2 Talk  Deck Guides 23:16, September 27, 2011 (UTC)

Sabers are DT. I'd say yeah, no Sabers, and no other meta archetypes (if there are any...) Lappyzard (talk • contribs) 00:56, September 28, 2011 (UTC)