Card Rulings:R - Righteous Justice


 * Count the number of "Elemental Heroes" on your side of the field when the effect of "R - Righteous Justice" resolves.


 * There must be enough Spell & Trap Cards on the field in order to activate "R - Righteous Justice". If there are fewer Spell & Trap Cards than the number of your "Elemental Heroes" then you cannot activate it.


 * If an effect is chained that reduces the number of Spell & Trap Cards on the field so that you have more "Elemental Heroes" than cards to destroy, the entire effect disappears.

"R - Righteous Justice" does not target.
 * You cannot pick "R - Righteous Justice" as 1 of the Spell & Trap Cards to destroy for its own effect.