Different Dimension (D.D.) Deck

A Different Dimension Deck, also known as a Macro Deck, relies on removing cards from the game. All monsters with D.D. in their names all have effects that deal with removing cards from the game. Because of this, a Different Dimension Deck can't really be defined as a deck to itself since many RFG decks require them. Because of the nature of these decks, they can be very annoying to popular deck types, namely Lightsworns, Toolboxes, Zombie Decks and Dark Armed Dragon-based Decks, which all rely on cards in the Graveyard. Macro Decks are almost all Return Decks as well, as most of the monsters will remove themselves and finishing the opponent require them to return somehow.

Macro Burn/Mill
In this kind of deck you use cards from the Mill Deck, along with Macro Cosmos and Banisher of the Light and Banisher of the Radiance, Graverobber's Retribution and D.D. Dynamite. It focuses on removing your opponent's cards from play by milling them. Winning will require you to either mill the opponent out completely or burn their Life Points with D.D. Dynamite and Graverobber's Retribution. This deck also works well with the Iron Chain cards.

Also to speed up this deck you can also add the Shadowpriestess of Ohm and D.D. Survivor combo to inflict some extra burn damage.

Macro Monarch Deck
Macro Decks are usually run as a hybrid for Monarchs so usually decks like this will be run as Macro Monarchs; there is a other deck with tuners named : Macro Synchro Deck, using the tuners Krebons and Rose, Warrior of Revenge to tune with the returning D.D. Survivor(s) to get out high powered Synchro Monsters.

Monster Cards

 * Caius the Shadow Monarch
 * Golden Homunculus
 * Mobius the Frost Monarch
 * Zaborg the Thunder Monarch
 * Thestalos the Firestorm Monarch
 * D.D. Survivor
 * D.D. Scout Plane
 * D.D. Warrior Lady
 * D.D. Assailant
 * Cyber Valley
 * Bazoo the Soul-Eater
 * Banisher of the Light
 * Chaosrider Gustaph
 * Gandora the Dragon of Destruction

Spell Cards

 * Soul Absorption
 * Soul Exchange
 * Swords of Revealing Light
 * Dimensional Fissure
 * D.D.R. - Different Dimension Reincarnation
 * Reinforcement of the Army

Trap Cards

 * Macro Cosmos
 * Dimensional Prison

Macro Beatdown Deck
The main purpose of the Macro beatdown deck is to remove from play as many of both you and your opponents cards as possible In order to power up the Helios monsters, Gren Maju Da Eiza, and Golden Homunculus. Necroface can become very powerful if used correctly and Bazoo the Soul-Eater gets more powerful by removing cards from play. One popular combo is to remove as many cards as possible and use Return from the Different Dimension to bring back Gren Maju Da Eiza, Golden Homunculus and Helios Trice Megistus to attack for game.

Monster Cards

 * Card Trooper
 * D.D. Survivor
 * D.D. Assailant
 * D.D. Warrior Lady
 * Gren Maju Da Eiza
 * Helios - The Primordial Sun
 * Helios Duo Megistus
 * Helios Trice Megistus
 * Golden Homunculus
 * Bazoo the Soul-Eater
 * Necroface
 * D.D.M. - Different Dimension Master
 * D.D. Crow
 * Divine Knight Ishzark
 * Banisher of the Light
 * Banisher of the Radiance
 * Kycoo the Ghost Destroyer

Spell Cards

 * Chaos End
 * Chaos Greed
 * Grand Convergence
 * Dimension Distortion
 * Dimensional Fissure
 * D.D.R. - Different Dimension Reincarnation
 * Nobleman of Crossout
 * Soul Release
 * Soul Absorption
 * Gold Sarcophagus

Trap Cards

 * Skull Lair
 * Bottomless Trap Hole
 * Karma Cut
 * D.D. Dynamite
 * Macro Cosmos
 * Graverobber's Retribution
 * Return from the Different Dimension
 * Big Burn
 * Raigeki Break
 * Dimensional Prison

Macro Beatstick Deck
The macro beatstick deck is a more fine tuned version of the beatdown deck seen above. It is built to be able to take down weak, strong, and even large groups of monsters by the means of kill cards and increasingly strong monsters such as Golden Homunculus and Gren Maju Da Eiza.

Monster Cards

 * D.D. Survivor
 * Banisher of the Radiance
 * D.D. Guide
 * Kycoo the Ghost Destroyer
 * D.D. Assailant
 * D.D.M. - Different Dimension Master
 * Diskblade Rider
 * Bazoo the Soul-Eater
 * D.D. Warrior Lady
 * Golden Homunculus
 * Chaosrider Gustaph
 * Cannon Soldier
 * Dimensional Alchemist
 * D.D. Warrior
 * Exiled Force
 * Morphing Jar
 * Golden Ladybug
 * Gren Maju Da Eiza

Spell Cards

 * Enemy Controller
 * Dimensional Fissure
 * Lightning Vortex
 * Light of Redemption
 * D.D.R. - Different Dimension Reincarnation
 * Dark Core
 * Reinforcement of the Army
 * Emergency Provisions
 * Nobleman of Crossout
 * Soul Release

Trap Cards

 * Doppelganger
 * Karma Cut
 * D.D. Dynamite
 * Sakuretsu Armor
 * Dust Tornado
 * Destruction Jammer
 * Magic Cylinder

D.D. Flood
The D.D. Flood Deck is a more powerful, refined form of the Macro Burn/Mill Deck above and is designed to remove as many cards from play as fast as possible in order to gain life through Soul Absorption, burn through D.D. Dynamite and to power up Gren Maju Da Eiza. The deck accomplishes this by abusing Necroface's effect as much as possible by constantly removing it from play and then re-summoning it, repeating the process over and over. This should be one of the most dangerous D.D. Deck out of them all. The deck is dangerous for both players because the removing cards effect of Necroface can remove cards both player needs to win the duel.

This deck decreased in destructive power when the March 2010 banlist placed Necroface as Limited. This deck is still highly capable, however, of milling out your opponent's deck, and removing those cards from play to prevent your opponent's access to them.

Monster Cards

 * Banisher of the Radiance
 * Caius the Shadow Monarch
 * D.D. Scout Plane
 * D.D. Survivor
 * D.D. Warrior Lady
 * Gren Maju Da Eiza
 * Necroface
 * Helios - The Primordial Sun
 * D.D. Assailant
 * Bazoo the Soul-Eater
 * Banisher of the Light

Spell Cards

 * Allure of Darkness
 * Dark Hole
 * D.D.R. - Different Dimension Reincarnation
 * Different Dimension Gate
 * Dimensional Fissure
 * Gold Sarcophagus
 * Soul Absorption
 * Soul Release

Trap Cards

 * D.D. Dynamite
 * Escape from the Dark Dimension
 * Macro Cosmos
 * Return from the Different Dimension
 * Scrap-Iron Scarecrow

D.D. Mill/Burn
Different Dimension Mill/Burn deck revolves around removing Necroface a fast as possible through Armageddon Knight with either Macro Cosmos or Dimensional Fissure, or Armageddon Knight with Prometheus, King of the Shadows. Then hitting your opponent with D.D. Dynamite and a powered up Gren Maju Da Eiza.

This deck is considered dead due to the moving of Necroface to limited status.

Monsters

 * Armageddon Knight
 * Caius the Shadow Monarch
 * Cyber Valley
 * D.D. Assailant
 * D.D. Survivor
 * Dark General Freed
 * Gorz the Emissary of Darkness
 * Gren Maju Da Eiza
 * Morphing Jar
 * Necroface
 * Prometheus, King of the Shadows
 * Snipe Hunter
 * Spell Chronicle

Spell Cards

 * Allure of Darkness
 * D.D.R. - Different Dimension Reincarnation
 * Dimensional Fissure
 * Gravekeeper's Servant
 * Lightning Vortex
 * Reinforcement of the Army
 * Soul Release
 * Swords of Revealing Light
 * Burial from a Different Dimension

Trap Cards

 * D.D. Dynamite
 * Dark Illusion
 * Escape from the Dark Dimension
 * Macro Cosmos
 * Magic Cylinder
 * Negate Attack
 * Raigeki Break
 * Transmigration Break

Monsters

 * Morphing Jar 2 (x3)
 * Needle Worm (x3)
 * Hiro's Shadow Scout (x2)
 * Morphing Jar
 * Necroface
 * Banisher of the Radiance (x3)
 * D.D. Scout Plane (x3)
 * Spirit Reaper
 * Marshmallon

Spells

 * Dimensional Fissure (x3)
 * Gravekeeper's Servant (x2)
 * Soul Absorption (x2)
 * Book of Eclipse (x2)
 * Hand Destruction
 * Card Destruction
 * Swords of Revealing Light
 * Level Limit - Area B
 * The Dark Door

Traps

 * Macro Cosmos (x3)
 * D.D. Dynamite (x2)
 * Gravity Bind
 * Wall of Revealing Light
 * Needle Ceiling

Side Deck

 * D.D. Warrior Lady (x3)
 * Spirit Reaper
 * Penguin Soldier
 * Book of Eclipse
 * Book of Moon
 * Hand Destruction
 * Nightmare's Steelcage
 * Grand Convergence
 * Dark Bribe (x2)
 * Magic Cylinder
 * Trap Dustshoot
 * Drop Off

D.D. Defense Life Line
Different Dimension Defense Wall deck is using the biggest defense while remove cards from play. This combo might help you to get the card(s) you need. With this combo, you protect and gain life points while your Gren Maju Da Eiza, Helios Trice Megistus, or Golden Homunculus get power up. This combo works better with Synchron Monsters. You need at least a D.D. Scout Plane or a D.D. Survivor in your fields with Dimensional Fissure, Soul Absorption, and a Scrubbed Raid. You are going to need some Traps and Magic to protect those cards. While the combo is in play you can draw D.D. Dynamite to finish your opponent.

Monsters

 * Banisher of the Radiance
 * Bazoo the Soul-Eater
 * Caius the Shadow Monarch
 * Dark Resonator
 * D.D. Assailant
 * D.D. Crazy Beast
 * D.D. Scout Plane
 * D.D. Survivor
 * D.D. Warrior
 * D.D. Warrior Lady
 * D.D.M. - Different Dimension Master
 * Dimension Jar
 * Gren Maju Da Eiza
 * Golden Homunculus
 * Kycoo the Ghost Destroyer
 * Mobius the Frost Monarch
 * Umbral Soul
 * White-Horned Dragon

Spell Cards

 * Axe of Despair
 * Big Bang Shot
 * Dark Core
 * D.D.R. - Different Dimension Reincarnation
 * Dimensional Fissure
 * Different Dimension Capsule
 * Inferno Tempest
 * Lightning Vortex
 * Soul Absorption
 * Soul Release

Trap Cards

 * Chaos Burst
 * Dark Bribe
 * D.D. Dynamite
 * Defense Draw
 * Karma Cut
 * Magic Cylinder
 * Negate Attack
 * Return from the Different Dimension
 * Scrubbed Raid
 * Bottomless Trap Hole
 * Trap Jammer